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Diffstat (limited to 'src/mesa/main/texenvprogram.c')
-rw-r--r--src/mesa/main/texenvprogram.c212
1 files changed, 59 insertions, 153 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 512d52704d..713ff3d256 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -30,9 +30,11 @@
#include "enums.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_cache.h"
#include "shader/prog_instruction.h"
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
+#include "shader/programopt.h"
#include "texenvprogram.h"
@@ -411,9 +413,9 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
}
-static void release_temps( struct texenv_fragment_program *p )
+static void release_temps(GLcontext *ctx, struct texenv_fragment_program *p )
{
- GLuint max_temp = p->ctx->Const.FragmentProgram.MaxTemps;
+ GLuint max_temp = ctx->Const.FragmentProgram.MaxTemps;
/* KW: To support tex_env_crossbar, don't release the registers in
* temps_output.
@@ -593,7 +595,7 @@ static struct ureg register_const4f( struct texenv_fragment_program *p,
idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4,
&swizzle );
ASSERT(swizzle == SWIZZLE_NOOP);
- return make_ureg(PROGRAM_STATE_VAR, idx);
+ return make_ureg(PROGRAM_CONSTANT, idx);
}
#define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0)
@@ -915,14 +917,14 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
*/
if (alpha_shift || rgb_shift) {
if (rgb_shift == alpha_shift) {
- shift = register_scalar_const(p, 1<<rgb_shift);
+ shift = register_scalar_const(p, (GLfloat)(1<<rgb_shift));
}
else {
shift = register_const4f(p,
- 1<<rgb_shift,
- 1<<rgb_shift,
- 1<<rgb_shift,
- 1<<alpha_shift);
+ (GLfloat)(1<<rgb_shift),
+ (GLfloat)(1<<rgb_shift),
+ (GLfloat)(1<<rgb_shift),
+ (GLfloat)(1<<alpha_shift));
}
return emit_arith( p, OPCODE_MUL, dest, WRITEMASK_XYZW,
saturate, out, shift, undef );
@@ -951,9 +953,17 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
p->src_texture[unit] = emit_texld( p, OPCODE_TXP,
tmp, WRITEMASK_XYZW,
unit, dim, texcoord );
+
if (p->state->unit[unit].shadow)
p->program->Base.ShadowSamplers |= 1 << unit;
- } else
+
+ p->program->Base.SamplersUsed |= (1 << unit);
+ /* This identity mapping should already be in place
+ * (see _mesa_init_program_struct()) but let's be safe.
+ */
+ p->program->Base.SamplerUnits[unit] = unit;
+ }
+ else
p->src_texture[unit] = get_zero(p);
}
}
@@ -1051,7 +1061,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
p.one = undef;
p.last_tex_stage = 0;
- release_temps(&p);
+ release_temps(ctx, &p);
if (key->enabled_units) {
/* First pass - to support texture_env_crossbar, first identify
@@ -1069,7 +1079,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++)
if (key->enabled_units & (1<<unit)) {
p.src_previous = emit_texenv( &p, unit );
- release_temps(&p); /* release all temps */
+ release_temps(ctx, &p); /* release all temps */
}
}
@@ -1099,6 +1109,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
* a reduced value and not what is expected in FogOption
*/
p.program->FogOption = ctx->Fog.Mode;
+ p.program->Base.InputsRead |= FRAG_BIT_FOGC; /* XXX new */
} else
p.program->FogOption = GL_NONE;
@@ -1114,15 +1125,21 @@ create_new_program(GLcontext *ctx, struct state_key *key,
ASSERT(p.program->Base.NumInstructions <= MAX_INSTRUCTIONS);
/* Allocate final instruction array */
- program->Base.Instructions
- = _mesa_alloc_instructions(program->Base.NumInstructions);
- if (!program->Base.Instructions) {
+ p.program->Base.Instructions
+ = _mesa_alloc_instructions(p.program->Base.NumInstructions);
+ if (!p.program->Base.Instructions) {
_mesa_error(ctx, GL_OUT_OF_MEMORY,
"generating tex env program");
return;
}
- _mesa_copy_instructions(program->Base.Instructions, instBuffer,
- program->Base.NumInstructions);
+ _mesa_copy_instructions(p.program->Base.Instructions, instBuffer,
+ p.program->Base.NumInstructions);
+
+ if (p.program->FogOption) {
+ _mesa_append_fog_code(ctx, p.program);
+ p.program->FogOption = GL_NONE;
+ }
+
/* Notify driver the fragment program has (actually) changed.
*/
@@ -1138,106 +1155,35 @@ create_new_program(GLcontext *ctx, struct state_key *key,
}
-static struct gl_fragment_program *
-search_cache(const struct texenvprog_cache *cache,
- GLuint hash,
- const void *key,
- GLuint keysize)
-{
- struct texenvprog_cache_item *c;
-
- for (c = cache->items[hash % cache->size]; c; c = c->next) {
- if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
- return c->data;
- }
-
- return NULL;
-}
-
-static void rehash( struct texenvprog_cache *cache )
-{
- struct texenvprog_cache_item **items;
- struct texenvprog_cache_item *c, *next;
- GLuint size, i;
-
- size = cache->size * 3;
- items = (struct texenvprog_cache_item**) _mesa_malloc(size * sizeof(*items));
- _mesa_memset(items, 0, size * sizeof(*items));
-
- for (i = 0; i < cache->size; i++)
- for (c = cache->items[i]; c; c = next) {
- next = c->next;
- c->next = items[c->hash % size];
- items[c->hash % size] = c;
- }
-
- _mesa_free(cache->items);
- cache->items = items;
- cache->size = size;
-}
-
-static void clear_cache(GLcontext *ctx, struct texenvprog_cache *cache)
-{
- struct texenvprog_cache_item *c, *next;
- GLuint i;
-
- for (i = 0; i < cache->size; i++) {
- for (c = cache->items[i]; c; c = next) {
- next = c->next;
- _mesa_free(c->key);
- _mesa_reference_fragprog(ctx, &c->data, NULL);
- _mesa_free(c);
- }
- cache->items[i] = NULL;
- }
-
-
- cache->n_items = 0;
-}
-
-
-static void cache_item( GLcontext *ctx,
- struct texenvprog_cache *cache,
- GLuint hash,
- const struct state_key *key,
- struct gl_fragment_program *prog)
+/**
+ * Return a fragment program which implements the current
+ * fixed-function texture, fog and color-sum operations.
+ */
+struct gl_fragment_program *
+_mesa_get_fixed_func_fragment_program(GLcontext *ctx)
{
- struct texenvprog_cache_item *c = CALLOC_STRUCT(texenvprog_cache_item);
- c->hash = hash;
+ struct gl_fragment_program *prog;
+ struct state_key key;
+
+ make_state_key(ctx, &key);
+
+ prog = (struct gl_fragment_program *)
+ _mesa_search_program_cache(ctx->FragmentProgram.Cache,
+ &key, sizeof(key));
- c->key = _mesa_malloc(sizeof(*key));
- memcpy(c->key, key, sizeof(*key));
+ if (!prog) {
+ prog = (struct gl_fragment_program *)
+ ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
- c->data = prog;
+ create_new_program(ctx, &key, prog);
- if (cache->n_items > cache->size * 1.5) {
- if (cache->size < 1000)
- rehash(cache);
- else
- clear_cache(ctx, cache);
+ _mesa_program_cache_insert(ctx, ctx->FragmentProgram.Cache,
+ &key, sizeof(key), &prog->Base);
}
- cache->n_items++;
- c->next = cache->items[hash % cache->size];
- cache->items[hash % cache->size] = c;
+ return prog;
}
-static GLuint hash_key( const struct state_key *key )
-{
- GLuint *ikey = (GLuint *)key;
- GLuint hash = 0, i;
-
- /* Make a slightly better attempt at a hash function:
- */
- for (i = 0; i < sizeof(*key)/sizeof(*ikey); i++)
- {
- hash += ikey[i];
- hash += (hash << 10);
- hash ^= (hash >> 6);
- }
-
- return hash;
-}
/**
@@ -1248,44 +1194,22 @@ static GLuint hash_key( const struct state_key *key )
void
_mesa_UpdateTexEnvProgram( GLcontext *ctx )
{
- struct state_key key;
- GLuint hash;
const struct gl_fragment_program *prev = ctx->FragmentProgram._Current;
ASSERT(ctx->FragmentProgram._MaintainTexEnvProgram);
/* If a conventional fragment program/shader isn't in effect... */
if (!ctx->FragmentProgram._Enabled &&
- (!ctx->Shader.CurrentProgram || !ctx->Shader.CurrentProgram->FragmentProgram)) {
+ (!ctx->Shader.CurrentProgram ||
+ !ctx->Shader.CurrentProgram->FragmentProgram) )
+ {
struct gl_fragment_program *newProg;
- make_state_key(ctx, &key);
- hash = hash_key(&key);
-
- newProg = search_cache(&ctx->Texture.env_fp_cache, hash, &key, sizeof(key));
-
- if (!newProg) {
- /* create new tex env program */
-
- if (0)
- _mesa_printf("Building new texenv proggy for key %x\n", hash);
-
- newProg = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
-
- create_new_program(ctx, &key, newProg);
-
- /* Our ownership of newProg is transferred to the cache */
- cache_item(ctx, &ctx->Texture.env_fp_cache, hash, &key, newProg);
- }
+ newProg = _mesa_get_fixed_func_fragment_program(ctx);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, newProg);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, newProg);
}
- else {
- /* _Current pointer has been updated in update_program */
- /* ctx->FragmentProgram._Current = ctx->FragmentProgram.Current; */
- }
/* Tell the driver about the change. Could define a new target for
* this?
@@ -1295,21 +1219,3 @@ _mesa_UpdateTexEnvProgram( GLcontext *ctx )
(struct gl_program *) ctx->FragmentProgram._Current);
}
}
-
-
-void _mesa_TexEnvProgramCacheInit( GLcontext *ctx )
-{
- ctx->Texture.env_fp_cache.ctx = ctx;
- ctx->Texture.env_fp_cache.size = 17;
- ctx->Texture.env_fp_cache.n_items = 0;
- ctx->Texture.env_fp_cache.items = (struct texenvprog_cache_item **)
- _mesa_calloc(ctx->Texture.env_fp_cache.size *
- sizeof(struct texenvprog_cache_item));
-}
-
-
-void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx )
-{
- clear_cache(ctx, &ctx->Texture.env_fp_cache);
- _mesa_free(ctx->Texture.env_fp_cache.items);
-}