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Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r--src/mesa/main/texformat.c183
1 files changed, 0 insertions, 183 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 9db5364179..c018e0c8c9 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -863,138 +863,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */
};
-const struct gl_texture_format _mesa_texformat_rgb_fxt1 = {
- MESA_FORMAT_RGB_FXT1, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
- MESA_FORMAT_RGBA_FXT1, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 1, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
- MESA_FORMAT_RGB_DXT1, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
- MESA_FORMAT_RGBA_DXT1, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 1, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
- MESA_FORMAT_RGBA_DXT3, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 4, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
- MESA_FORMAT_RGBA_DXT5, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4,/*approx*/ /* RedBits */
- 4,/*approx*/ /* GreenBits */
- 4,/*approx*/ /* BlueBits */
- 4,/*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
-};
-
/* Big-endian */
#if 0
@@ -1198,27 +1066,6 @@ const struct gl_texture_format _mesa_null_texformat = {
/*@}*/
-#if !NEWTEXSTORE
-/**
- * Determine whether a given texture format is a hardware texture
- * format.
- *
- * \param format texture format.
- *
- * \return GL_TRUE if \p format is a hardware texture format, or GL_FALSE
- * otherwise.
- *
- * \p format is a hardware texture format if gl_texture_format::MesaFormat is
- * lower than _format::MESA_FORMAT_RGBA.
- */
-GLboolean
-_mesa_is_hardware_tex_format( const struct gl_texture_format *format )
-{
- return (format->MesaFormat < MESA_FORMAT_RGBA);
-}
-#endif
-
-
/**
* Choose an appropriate texture format given the format, type and
* internalFormat parameters passed to glTexImage().
@@ -1448,33 +1295,3 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
_mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()");
return NULL;
}
-
-
-/**
- * Return the base texture format for the given compressed format
- *
- * Called via dd_function_table::Driver.BaseCompressedTexFormat.
- * This function is used by software rasterizers. Hardware drivers
- * which support texture compression should not use this function but
- * a specialized function instead.
- */
-GLint
-_mesa_base_compressed_texformat(GLcontext *ctx, GLint intFormat)
-{
- switch (intFormat) {
- case GL_COMPRESSED_ALPHA_ARB:
- return GL_ALPHA;
- case GL_COMPRESSED_LUMINANCE_ARB:
- return GL_LUMINANCE;
- case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- return GL_LUMINANCE_ALPHA;
- case GL_COMPRESSED_INTENSITY_ARB:
- return GL_INTENSITY;
- case GL_COMPRESSED_RGB_ARB:
- return GL_RGB;
- case GL_COMPRESSED_RGBA_ARB:
- return GL_RGBA;
- default:
- return -1; /* not a recognized compressed format */
- }
-}