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path: root/src/mesa/main/teximage.c
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Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c652
1 files changed, 345 insertions, 307 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 8228303040..b0aa04e9aa 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2075,6 +2075,23 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj,
}
+/**
+ * If the texture object's GenerateMipmap flag is set and we've
+ * changed the texture base level image, regenerate the rest of the
+ * mipmap levels now.
+ */
+static INLINE void
+check_gen_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj, GLint level)
+{
+ ASSERT(target != GL_TEXTURE_CUBE_MAP);
+ if (texObj->GenerateMipmap && level == texObj->BaseLevel) {
+ ASSERT(ctx->Driver.GenerateMipmap);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+}
+
+
/** Debug helper: override the user-requested internal format */
static GLenum
override_internal_format(GLenum internalFormat, GLint width, GLint height)
@@ -2161,36 +2178,36 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, 1, 1,
+ border, internalFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage1D);
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format, type, pixels,
+ &ctx->Unpack, texObj, texImage);
+
+ ASSERT(texImage->TexFormat);
+
+ check_gen_mipmap(ctx, target, texObj, level);
- ASSERT(texImage->Data == NULL);
-
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, 1, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.TexImage1D);
-
- /* Give the texture to the driver! <pixels> may be null! */
- (*ctx->Driver.TexImage1D)(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- ASSERT(texImage->TexFormat);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_1D) {
@@ -2269,35 +2286,35 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
-
- ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, postConvHeight, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.TexImage2D);
-
- /* Give the texture to the driver! <pixels> may be null! */
- (*ctx->Driver.TexImage2D)(ctx, target, level, internalFormat,
- width, height, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- ASSERT(texImage->TexFormat);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, postConvHeight, 1,
+ border, internalFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage2D);
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format, type,
+ pixels, &ctx->Unpack, texObj, texImage);
+
+ ASSERT(texImage->TexFormat);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_2D ||
@@ -2372,35 +2389,35 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- goto out;
}
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat);
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
- ASSERT(ctx->Driver.TexImage3D);
+ ASSERT(texImage->Data == NULL);
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat);
- /* Give the texture to the driver! <pixels> may be null! */
- (*ctx->Driver.TexImage3D)(ctx, target, level, internalFormat,
- width, height, depth, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format, type,
+ pixels, &ctx->Unpack, texObj, texImage);
- ASSERT(texImage->TexFormat);
+ ASSERT(texImage->TexFormat);
- update_fbo_texture(ctx, texObj, face, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_3D ||
@@ -2480,23 +2497,24 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
if (subtexture_error_check2(ctx, 1, target, level, xoffset, 0, 0,
- postConvWidth, 1, 1, format, type, texImage)) {
- goto out; /* error was detected */
+ postConvWidth, 1, 1,
+ format, type, texImage)) {
+ /* error was recorded */
}
+ else if (width > 0) {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
- if (width == 0)
- goto out; /* no-op, not an error */
+ ASSERT(ctx->Driver.TexSubImage1D);
+ ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
+ format, type, pixels, &ctx->Unpack,
+ texObj, texImage);
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ check_gen_mipmap(ctx, target, texObj, level);
- ASSERT(ctx->Driver.TexSubImage1D);
- (*ctx->Driver.TexSubImage1D)(ctx, target, level, xoffset, width,
- format, type, pixels, &ctx->Unpack,
- texObj, texImage);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2533,30 +2551,31 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
if (subtexture_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- postConvWidth, postConvHeight, 1, format, type,
- texImage)) {
- goto out; /* error was detected */
+ postConvWidth, postConvHeight, 1,
+ format, type, texImage)) {
+ /* error was recorded */
}
+ else if (width > 0 && height >= 0) {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
+
+ ASSERT(ctx->Driver.TexSubImage2D);
+ ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
+ width, height, format, type, pixels,
+ &ctx->Unpack, texObj, texImage);
- if (width == 0 || height == 0)
- goto out; /* no-op, not an error */
+ check_gen_mipmap(ctx, target, texObj, level);
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage2D);
- (*ctx->Driver.TexSubImage2D)(ctx, target, level, xoffset, yoffset,
- width, height, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2590,28 +2609,30 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (subtexture_error_check2(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type, texImage)) {
- goto out; /* error was detected */
+ if (subtexture_error_check2(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
+ /* error was recorded */
}
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
+ zoffset += texImage->Border;
- if (width == 0 || height == 0 || height == 0)
- goto out; /* no-op, not an error */
+ ASSERT(ctx->Driver.TexSubImage3D);
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
+ check_gen_mipmap(ctx, target, texObj, level);
- ASSERT(ctx->Driver.TexSubImage3D);
- (*ctx->Driver.TexSubImage3D)(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2646,38 +2667,39 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
- goto out;
}
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
+ ASSERT(texImage->Data == NULL);
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
- border, internalFormat);
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
+ border, internalFormat);
+ ASSERT(ctx->Driver.CopyTexImage1D);
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
- ASSERT(ctx->Driver.CopyTexImage1D);
- (*ctx->Driver.CopyTexImage1D)(ctx, target, level, internalFormat,
- x, y, width, border);
+ ASSERT(texImage->TexFormat);
- ASSERT(texImage->TexFormat);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2719,33 +2741,34 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- goto out;
}
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
- clear_teximage_fields(texImage); /* not really needed, but helpful */
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, postConvHeight, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.CopyTexImage2D);
- (*ctx->Driver.CopyTexImage2D)(ctx, target, level, internalFormat,
- x, y, width, height, border);
-
- ASSERT(texImage->TexFormat);
+ ASSERT(texImage->Data == NULL);
- update_fbo_texture(ctx, texObj, face, level);
+ clear_teximage_fields(texImage); /* not really needed, but helpful */
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, postConvHeight, 1,
+ border, internalFormat);
+
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
+
+ ASSERT(texImage->TexFormat);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2785,23 +2808,25 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
if (copytexsubimage_error_check2(ctx, 1, target, level,
xoffset, 0, 0, postConvWidth, 1,
- texImage))
- goto out;
-
+ texImage)) {
+ /* error was recorded */
+ }
+ else {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ ASSERT(ctx->Driver.CopyTexSubImage1D);
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage1D);
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
- }
+ check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2839,24 +2864,29 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
}
#endif
- if (copytexsubimage_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- postConvWidth, postConvHeight, texImage))
- goto out;
+ if (copytexsubimage_error_check2(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ postConvWidth, postConvHeight,
+ texImage)) {
+ /* error was recorded */
+ }
+ else {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
+
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ ASSERT(ctx->Driver.CopyTexSubImage2D);
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level, xoffset, yoffset,
+ x, y, width, height);
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
+ check_gen_mipmap(ctx, target, texObj, level);
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage2D);
- ctx->Driver.CopyTexSubImage2D(ctx, target, level,
- xoffset, yoffset, x, y, width, height);
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
-
- ctx->NewState |= _NEW_TEXTURE;
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2896,25 +2926,28 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset,
zoffset, postConvWidth, postConvHeight,
- texImage))
- goto out;
-
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage3D);
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height);
+ texImage)) {
+ /* error was recored */
}
+ else {
+ /* If we have a border, xoffset=-1 is legal. Bias by border width */
+ xoffset += texImage->Border;
+ yoffset += texImage->Border;
+ zoffset += texImage->Border;
+
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ ASSERT(ctx->Driver.CopyTexSubImage3D);
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
+
+ check_gen_mipmap(ctx, target, texObj, level);
- ctx->NewState |= _NEW_TEXTURE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3142,28 +3175,29 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
- goto out;
}
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
+ border, internalFormat);
- ASSERT(ctx->Driver.CompressedTexImage1D);
- (*ctx->Driver.CompressedTexImage1D)(ctx, target, level,
- internalFormat, width, border,
- imageSize, data,
- texObj, texImage);
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat, width, border,
+ imageSize, data,
+ texObj, texImage);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_1D) {
@@ -3239,28 +3273,29 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
- ASSERT(texImage->Data == NULL);
-
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage2D);
- (*ctx->Driver.CompressedTexImage2D)(ctx, target, level,
- internalFormat, width, height,
- border, imageSize, data,
- texObj, texImage);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
+
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat);
+
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat, width, height,
+ border, imageSize, data,
+ texObj, texImage);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_2D ||
@@ -3334,29 +3369,31 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
- goto out;
- }
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
}
- ASSERT(texImage->Data == NULL);
-
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth,
- border, internalFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage3D);
- (*ctx->Driver.CompressedTexImage3D)(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- out:
+ else {
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
+
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat);
+
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_3D) {
@@ -3422,6 +3459,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3430,26 +3468,25 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage1D(format)");
- goto out;
}
+ else if ((width == 1 || width == 2) &&
+ (GLuint) width != texImage->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage1D(width)");
+ }
+ else if (width > 0) {
+ if (ctx->Driver.CompressedTexSubImage1D) {
+ ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, imageSize, data,
+ texObj, texImage);
+ }
- if ((width == 1 || width == 2) && (GLuint) width != texImage->Width) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage1D(width)");
- goto out;
- }
-
- if (width == 0)
- goto out; /* no-op, not an error */
+ check_gen_mipmap(ctx, target, texObj, level);
- if (ctx->Driver.CompressedTexSubImage1D) {
- (*ctx->Driver.CompressedTexSubImage1D)(ctx, target, level,
- xoffset, width,
- format, imageSize, data,
- texObj, texImage);
+ ctx->NewState |= _NEW_TEXTURE;
}
- ctx->NewState |= _NEW_TEXTURE;
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3479,6 +3516,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3487,27 +3525,26 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage2D(format)");
- goto out;
}
-
- if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) ||
- ((height == 1 || height == 2) && (GLuint) height != texImage->Height)) {
+ else if (((width == 1 || width == 2)
+ && (GLuint) width != texImage->Width) ||
+ ((height == 1 || height == 2)
+ && (GLuint) height != texImage->Height)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)");
- goto out;
}
-
- if (width == 0 || height == 0)
- goto out; /* no-op, not an error */
-
- if (ctx->Driver.CompressedTexSubImage2D) {
- (*ctx->Driver.CompressedTexSubImage2D)(ctx, target, level,
+ else if (width > 0 && height > 0) {
+ if (ctx->Driver.CompressedTexSubImage2D) {
+ ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
xoffset, yoffset, width, height,
format, imageSize, data,
texObj, texImage);
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
}
- ctx->NewState |= _NEW_TEXTURE;
}
- out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3536,6 +3573,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3544,29 +3582,29 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage3D(format)");
- goto out;
}
-
- if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) ||
- ((height == 1 || height == 2) && (GLuint) height != texImage->Height) ||
- ((depth == 1 || depth == 2) && (GLuint) depth != texImage->Depth)) {
+ else if (((width == 1 || width == 2)
+ && (GLuint) width != texImage->Width) ||
+ ((height == 1 || height == 2)
+ && (GLuint) height != texImage->Height) ||
+ ((depth == 1 || depth == 2)
+ && (GLuint) depth != texImage->Depth)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)");
- goto out;
}
-
- if (width == 0 || height == 0 || depth == 0)
- goto out; /* no-op, not an error */
-
- if (ctx->Driver.CompressedTexSubImage3D) {
- (*ctx->Driver.CompressedTexSubImage3D)(ctx, target, level,
+ else if (width > 0 && height > 0 && depth > 0) {
+ if (ctx->Driver.CompressedTexSubImage3D) {
+ ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, data,
texObj, texImage);
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
}
- ctx->NewState |= _NEW_TEXTURE;
}
- out:
_mesa_unlock_texture(ctx, texObj);
}