diff options
Diffstat (limited to 'src/mesa/main/texstate.c')
| -rw-r--r-- | src/mesa/main/texstate.c | 20 | 
1 files changed, 7 insertions, 13 deletions
| diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 8292d43eb6..c735e18aff 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -31,9 +31,7 @@  #include "glheader.h"  #include "mfeatures.h"  #include "colormac.h" -#if FEATURE_colortable  #include "colortab.h" -#endif  #include "context.h"  #include "enums.h"  #include "macros.h" @@ -309,10 +307,6 @@ _mesa_ActiveTextureARB(GLenum texture)        /* update current stack pointer */        ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit];     } - -   if (ctx->Driver.ActiveTexture) { -      (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit ); -   }  } @@ -324,11 +318,18 @@ _mesa_ClientActiveTextureARB(GLenum texture)     GLuint texUnit = texture - GL_TEXTURE0;     ASSERT_OUTSIDE_BEGIN_END(ctx); +   if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) +      _mesa_debug(ctx, "glClientActiveTexture %s\n", +                  _mesa_lookup_enum_by_nr(texture)); +     if (texUnit >= ctx->Const.MaxTextureCoordUnits) {        _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)");        return;     } +   if (ctx->Array.ActiveTexture == texUnit) +      return; +     FLUSH_VERTICES(ctx, _NEW_ARRAY);     ctx->Array.ActiveTexture = texUnit;  } @@ -362,9 +363,6 @@ update_texture_matrices( GLcontext *ctx )  	 if (ctx->Texture.Unit[u]._ReallyEnabled &&  	     ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)  	    ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u); - -	 if (ctx->Driver.TextureMatrix) -	    ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top);        }     }  } @@ -759,9 +757,7 @@ _mesa_init_texture(GLcontext *ctx)     ctx->Texture.CurrentUnit = 0;      /* multitexture */     ctx->Texture._EnabledUnits = 0x0;     ctx->Texture.SharedPalette = GL_FALSE; -#if FEATURE_colortable     _mesa_init_colortable(&ctx->Texture.Palette); -#endif     for (u = 0; u < MAX_TEXTURE_UNITS; u++)        init_texture_unit(ctx, u); @@ -802,10 +798,8 @@ _mesa_free_texture_data(GLcontext *ctx)     for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)        ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); -#if FEATURE_colortable     for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++)        _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable); -#endif  } | 
