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-rw-r--r--src/mesa/main/mipmap.c98
-rw-r--r--src/mesa/main/mipmap.h11
2 files changed, 67 insertions, 42 deletions
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 981da5dd89..ed7795aef9 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -842,6 +842,59 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
/**
+ * Down-sample a texture image to produce the next lower mipmap level.
+ */
+void
+_mesa_generate_mipmap_level(GLenum target,
+ GLenum datatype, GLuint comps,
+ GLint border,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ const GLubyte *srcData,
+ GLint dstWidth, GLint dstHeight, GLint dstDepth,
+ GLubyte *dstData)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ make_1d_mipmap(datatype, comps, border,
+ srcWidth, srcData,
+ dstWidth, dstData);
+ break;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ make_2d_mipmap(datatype, comps, border,
+ srcWidth, srcHeight, srcData,
+ dstWidth, dstHeight, dstData);
+ break;
+ case GL_TEXTURE_3D:
+ make_3d_mipmap(datatype, comps, border,
+ srcWidth, srcHeight, srcDepth, srcData,
+ dstWidth, dstHeight, dstDepth, dstData);
+ break;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ make_1d_stack_mipmap(datatype, comps, border,
+ srcWidth, srcData,
+ dstWidth, dstHeight, dstData);
+ break;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ make_2d_stack_mipmap(datatype, comps, border,
+ srcWidth, srcHeight, srcData,
+ dstWidth, dstHeight, dstDepth, dstData);
+ break;
+ case GL_TEXTURE_RECTANGLE_NV:
+ /* no mipmaps, do nothing */
+ break;
+ default:
+ _mesa_problem(NULL, "bad target in _mesa_generate_mipmap_level");
+ }
+}
+
+
+/**
* For GL_SGIX_generate_mipmap:
* Generate a complete set of mipmaps from texObj's base-level image.
* Stop at texObj's MaxLevel or when we get to the 1x1 texture.
@@ -1032,48 +1085,9 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
dstData = (GLubyte *) dstImage->Data;
}
- /*
- * We use simple 2x2 averaging to compute the next mipmap level.
- */
- switch (target) {
- case GL_TEXTURE_1D:
- make_1d_mipmap(datatype, comps, border,
- srcWidth, srcData,
- dstWidth, dstData);
- break;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- make_2d_mipmap(datatype, comps, border,
- srcWidth, srcHeight, srcData,
- dstWidth, dstHeight, dstData);
- break;
- case GL_TEXTURE_3D:
- make_3d_mipmap(datatype, comps, border,
- srcWidth, srcHeight, srcDepth, srcData,
- dstWidth, dstHeight, dstDepth, dstData);
- break;
- case GL_TEXTURE_1D_ARRAY_EXT:
- make_1d_stack_mipmap(datatype, comps, border,
- srcWidth, srcData,
- dstWidth, dstHeight, dstData);
- break;
- case GL_TEXTURE_2D_ARRAY_EXT:
- make_2d_stack_mipmap(datatype, comps, border,
- srcWidth, srcHeight, srcData,
- dstWidth, dstHeight, dstDepth, dstData);
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- /* no mipmaps, do nothing */
- break;
- default:
- _mesa_problem(ctx, "bad dimensions in _mesa_generate_mipmaps");
- return;
- }
+ _mesa_generate_mipmap_level(target, datatype, comps, border,
+ srcWidth, srcHeight, srcDepth, srcData,
+ dstWidth, dstHeight, dstDepth, dstData);
if (dstImage->IsCompressed) {
GLubyte *temp;
diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h
index 46e16902c8..b6491f5507 100644
--- a/src/mesa/main/mipmap.h
+++ b/src/mesa/main/mipmap.h
@@ -28,6 +28,17 @@
#include "mtypes.h"
+
+extern void
+_mesa_generate_mipmap_level(GLenum target,
+ GLenum datatype, GLuint comps,
+ GLint border,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ const GLubyte *srcData,
+ GLint dstWidth, GLint dstHeight, GLint dstDepth,
+ GLubyte *dstData);
+
+
extern void
_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj);