diff options
Diffstat (limited to 'src/mesa/main')
58 files changed, 2829 insertions, 2529 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index c2d8a7fb97..e62c7aa572 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -66,14 +66,12 @@ #if FEATURE_EXT_framebuffer_object #include "fbobject.h" #endif -#include "ffvertex_prog.h" #include "framebuffer.h" #include "hint.h" #include "histogram.h" #include "imports.h" #include "light.h" #include "lines.h" -#include "macros.h" #include "matrix.h" #include "multisample.h" #include "pixel.h" @@ -83,7 +81,6 @@ #include "queryobj.h" #include "readpix.h" #include "scissor.h" -#include "state.h" #include "stencil.h" #include "texenv.h" #include "texgetimage.h" @@ -100,8 +97,6 @@ #endif #if FEATURE_NV_fragment_program #include "shader/nvprogram.h" -#include "shader/program.h" -#include "texenvprogram.h" #endif #if FEATURE_ARB_shader_objects #include "shaders.h" @@ -109,7 +104,6 @@ #if FEATURE_ARB_sync #include "syncobj.h" #endif -#include "debug.h" #include "glapi/dispatch.h" diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index e71e5a6ce8..326ad6f909 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -28,7 +28,6 @@ #include "context.h" #include "imports.h" #include "mtypes.h" -#include "state.h" #include "vbo/vbo.h" @@ -190,9 +189,6 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_FALSE; } - if (ctx->NewState) - _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "glDrawElements")) return GL_FALSE; @@ -254,9 +250,6 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, return GL_FALSE; } - if (ctx->NewState) - _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "glDrawRangeElements")) return GL_FALSE; @@ -304,9 +297,6 @@ _mesa_validate_DrawArrays(GLcontext *ctx, return GL_FALSE; } - if (ctx->NewState) - _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "glDrawArrays")) return GL_FALSE; diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index fd35d4e38c..e36137d378 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -95,6 +95,10 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) for (i = 0; i < Elements(obj->VertexAttrib); i++) _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL); + +#if FEATURE_point_size_array + _mesa_reference_buffer_object(ctx, &obj->PointSize.BufferObj, NULL); +#endif } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 0641b98b3b..3fbdba2b3f 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -33,7 +33,6 @@ #include "bufferobj.h" #include "clear.h" #include "colormac.h" -#include "colortab.h" #include "context.h" #include "depth.h" #include "enable.h" diff --git a/src/mesa/main/bitset.h b/src/mesa/main/bitset.h index 8bd4526cb6..f2709abc9f 100644 --- a/src/mesa/main/bitset.h +++ b/src/mesa/main/bitset.h @@ -27,7 +27,12 @@ * \brief Bitset of arbitrary size definitions. * \author Michal Krol */ - + +#ifndef BITSET_H +#define BITSET_H + +#include "imports.h" + /**************************************************************************** * generic bitset implementation */ @@ -74,6 +79,23 @@ ((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \ (assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0)) +/* Get first bit set in a bitset. + */ +static INLINE int +__bitset_ffs(const BITSET_WORD *x, int n) +{ + int i; + + for (i = 0; i < n; i++) { + if (x[i]) + return _mesa_ffs(x[i]) + BITSET_WORDBITS * i; + } + + return 0; +} + +#define BITSET_FFS(x) __bitset_ffs(x, Elements(x)) + /**************************************************************************** * 64-bit bitset implementation */ @@ -120,3 +142,4 @@ ((x)[BITSET64_BITWORD(b)] &= ~BITSET64_RANGE(b, e)) : \ (assert (!"BITSET64_CLEAR_RANGE: bit range crosses word boundary"), 0)) +#endif diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index b8170dd468..de60031cc8 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -35,7 +35,6 @@ #include "enums.h" #include "macros.h" #include "mtypes.h" -#include "glapi/glapitable.h" /** diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 9e765b21d2..dabb1386ca 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -214,6 +214,7 @@ _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) bufObj->RefCount = -1000; bufObj->Name = ~0; + _glthread_DESTROY_MUTEX(bufObj->Mutex); _mesa_free(bufObj); } @@ -235,7 +236,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_buffer_object *oldObj = *ptr; - /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/ + _glthread_LOCK_MUTEX(oldObj->Mutex); ASSERT(oldObj->RefCount > 0); oldObj->RefCount--; #if 0 @@ -243,7 +244,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, (void *) oldObj, oldObj->Name, oldObj->RefCount); #endif deleteFlag = (oldObj->RefCount == 0); - /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/ + _glthread_UNLOCK_MUTEX(oldObj->Mutex); if (deleteFlag) { @@ -265,7 +266,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, if (bufObj) { /* reference new buffer */ - /*_glthread_LOCK_MUTEX(tex->Mutex);*/ + _glthread_LOCK_MUTEX(bufObj->Mutex); if (bufObj->RefCount == 0) { /* this buffer's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ @@ -280,7 +281,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, #endif *ptr = bufObj; } - /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/ + _glthread_UNLOCK_MUTEX(bufObj->Mutex); } } @@ -295,6 +296,7 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, (void) target; _mesa_bzero(obj, sizeof(struct gl_buffer_object)); + _glthread_INIT_MUTEX(obj->Mutex); obj->RefCount = 1; obj->Name = name; obj->Usage = GL_STATIC_DRAW_ARB; @@ -554,6 +556,17 @@ _mesa_init_buffer_objects( GLcontext *ctx ) } +void +_mesa_free_buffer_objects( GLcontext *ctx ) +{ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); + + _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); +} + + /** * Bind the specified target to buffer for the specified context. * Called by glBindBuffer() and other functions. diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 2931962ac0..f8bca5ff71 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -60,6 +60,9 @@ extern void _mesa_init_buffer_objects( GLcontext *ctx ); extern void +_mesa_free_buffer_objects( GLcontext *ctx ); + +extern void _mesa_update_default_objects_buffer_objects(GLcontext *ctx); diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 97f0659758..fb30b59960 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -35,8 +35,6 @@ #include "colormac.h" #include "context.h" #include "enums.h" -#include "fbobject.h" -#include "state.h" #define BAD_MASK ~0u diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index 4eb249b4af..9cef99f67a 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -173,7 +173,8 @@ extern "C" { * We also need to define a USED attribute, so the optimizer doesn't * inline a static function that we later use in an alias. - ajax */ -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +#if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \ + || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PUBLIC __attribute__((visibility("default"))) # define USED __attribute__((used)) #else @@ -222,8 +223,8 @@ extern "C" { /** - * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN. - * Do not use them unless absolutely necessary! + * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN, and CPU_TO_LE32. + * Do not use these unless absolutely necessary! * Try to use a runtime test instead. * For now, only used by some DRI hardware drivers for color/texel packing. */ @@ -235,10 +236,13 @@ extern "C" { #include <CoreFoundation/CFByteOrder.h> #define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x ) #elif (defined(_AIX) || defined(__blrts)) -#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \ - ((x & 0x0000ff00) << 8) | \ - ((x & 0x00ff0000) >> 8) | \ - ((x & 0xff000000) >> 24); +static INLINE GLuint CPU_TO_LE32(GLuint x) +{ + return (((x & 0x000000ff) << 24) | + ((x & 0x0000ff00) << 8) | + ((x & 0x00ff0000) >> 8) | + ((x & 0xff000000) >> 24)); +} #else /*__linux__ */ #include <sys/endian.h> #define CPU_TO_LE32( x ) bswap32( x ) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 320c59068c..591aa1121d 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -93,13 +93,11 @@ #include "depth.h" #include "dlist.h" #include "eval.h" -#include "enums.h" #include "extensions.h" #include "fbobject.h" #include "feedback.h" #include "fog.h" #include "framebuffer.h" -#include "get.h" #include "histogram.h" #include "hint.h" #include "hash.h" @@ -124,8 +122,6 @@ #include "state.h" #include "stencil.h" #include "texcompress_s3tc.h" -#include "teximage.h" -#include "texobj.h" #include "texstate.h" #include "mtypes.h" #include "varray.h" @@ -137,9 +133,6 @@ #include "shader/program.h" #include "shader/prog_print.h" #include "shader/shader_api.h" -#if FEATURE_ATI_fragment_shader -#include "shader/atifragshader.h" -#endif #if _HAVE_FULL_GL #include "math/m_matrix.h" #endif @@ -415,14 +408,6 @@ one_time_init( GLcontext *ctx ) _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; } - if (_mesa_getenv("MESA_DEBUG")) { - _glapi_noop_enable_warnings(GL_TRUE); - _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning ); - } - else { - _glapi_noop_enable_warnings(GL_FALSE); - } - #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", MESA_VERSION_STRING, __DATE__, __TIME__); @@ -592,6 +577,9 @@ _mesa_init_constants(GLcontext *ctx) ctx->Const.MaxTextureCoordUnits)); ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + ASSERT(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + ASSERT(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + ASSERT(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 32); /* GLbitfield size limit */ ASSERT(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); @@ -847,7 +835,7 @@ _mesa_initialize_context(GLcontext *ctx, _glthread_UNLOCK_MUTEX(shared->Mutex); if (!init_attrib_groups( ctx )) { - _mesa_free_shared_state(ctx, ctx->Shared); + _mesa_release_shared_state(ctx, ctx->Shared); return GL_FALSE; } @@ -855,7 +843,7 @@ _mesa_initialize_context(GLcontext *ctx, ctx->Exec = alloc_dispatch_table(); ctx->Save = alloc_dispatch_table(); if (!ctx->Exec || !ctx->Save) { - _mesa_free_shared_state(ctx, ctx->Shared); + _mesa_release_shared_state(ctx, ctx->Shared); if (ctx->Exec) _mesa_free(ctx->Exec); return GL_FALSE; @@ -945,8 +933,6 @@ _mesa_create_context(const GLvisual *visual, void _mesa_free_context_data( GLcontext *ctx ) { - GLint RefCount; - if (!_mesa_get_current_context()){ /* No current context, but we may need one in order to delete * texture objs, etc. So temporarily bind the context now. @@ -969,6 +955,7 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); _mesa_free_attrib_data(ctx); + _mesa_free_buffer_objects(ctx); _mesa_free_lighting_data( ctx ); _mesa_free_eval_data( ctx ); _mesa_free_texture_data( ctx ); @@ -988,6 +975,7 @@ _mesa_free_context_data( GLcontext *ctx ) #if FEATURE_ARB_pixel_buffer_object _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL); #endif #if FEATURE_ARB_vertex_buffer_object @@ -1000,14 +988,7 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free(ctx->Save); /* Shared context state (display lists, textures, etc) */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - RefCount = --ctx->Shared->RefCount; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - assert(RefCount >= 0); - if (RefCount == 0) { - /* free shared state */ - _mesa_free_shared_state( ctx, ctx->Shared ); - } + _mesa_release_shared_state( ctx, ctx->Shared ); /* needs to be after freeing shared state */ _mesa_free_display_list_data(ctx); @@ -1409,7 +1390,6 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) { if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) { struct gl_shared_state *oldSharedState = ctx->Shared; - GLint RefCount; ctx->Shared = ctxToShare->Shared; @@ -1419,13 +1399,7 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) update_default_objects(ctx); - _glthread_LOCK_MUTEX(oldSharedState->Mutex); - RefCount = --oldSharedState->RefCount; - _glthread_UNLOCK_MUTEX(oldSharedState->Mutex); - - if (RefCount == 0) { - _mesa_free_shared_state(ctx, oldSharedState); - } + _mesa_release_shared_state(ctx, oldSharedState); return GL_TRUE; } @@ -1586,6 +1560,10 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx, GLboolean _mesa_valid_to_render(GLcontext *ctx, const char *where) { + /* This depends on having up to date derived state (shaders) */ + if (ctx->NewState) + _mesa_update_state(ctx); + if (ctx->Shader.CurrentProgram) { /* using shaders */ if (!ctx->Shader.CurrentProgram->LinkStatus) { diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 8db3e79d38..5ed93e0c60 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -38,7 +38,6 @@ #include "context.h" #include "image.h" #include "mtypes.h" -#include "pixel.h" #include "state.h" #include "glapi/dispatch.h" diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index e99e87d905..d98a14e09c 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -581,9 +581,13 @@ struct dd_function_table { struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id); /** Delete a program */ void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog); - /** Notify driver that a program string has been specified. */ - void (*ProgramStringNotify)(GLcontext *ctx, GLenum target, - struct gl_program *prog); + /** + * Notify driver that a program string (and GPU code) has been specified + * or modified. Return GL_TRUE or GL_FALSE to indicate if the program is + * supported by the driver. + */ + GLboolean (*ProgramStringNotify)(GLcontext *ctx, GLenum target, + struct gl_program *prog); /** Query if program can be loaded onto hardware */ GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target, @@ -1021,6 +1025,16 @@ struct dd_function_table { void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q, GLenum mode); void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q); + +#if FEATURE_OES_draw_texture + /** + * \name GL_OES_draw_texture interface + */ + /*@{*/ + void (*DrawTex)(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, + GLfloat width, GLfloat height); + /*@}*/ +#endif }; diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index a42113edca..9bad83487f 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -26,7 +26,6 @@ #include "mtypes.h" #include "attrib.h" #include "colormac.h" -#include "context.h" #include "enums.h" #include "formats.h" #include "hash.h" @@ -35,7 +34,6 @@ #include "get.h" #include "pixelstore.h" #include "readpix.h" -#include "texgetimage.h" #include "texobj.h" @@ -54,7 +52,7 @@ const char *_mesa_prim_name[GL_POLYGON+4] = { "GL_QUAD_STRIP", "GL_POLYGON", "outside begin/end", - "inside unkown primitive", + "inside unknown primitive", "unknown state" }; diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 193c7f8255..49946a6506 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -25,7 +25,6 @@ #include "glheader.h" #include "imports.h" #include "context.h" -#include "fbobject.h" #include "formats.h" #include "mtypes.h" #include "depthstencil.h" diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index eb0d1ff8a7..b9b726b001 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -32,7 +32,7 @@ * * \note * This file is also used to build the client-side libGL that loads DRI-based - * device drivers. At build-time it is symlinked to src/glx/x11. + * device drivers. At build-time it is symlinked to src/glx. * * \author Brian Paul <brian@precisioninsight.com> */ @@ -87,6 +87,10 @@ #define GLAPIENTRY #endif +#ifdef GLX_INDIRECT_RENDERING +/* those link to libglapi.a should provide the entry points */ +#define _GLAPI_SKIP_PROTO_ENTRY_POINTS +#endif #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 21a8216254..683d062bb9 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -35,53 +35,30 @@ #include "api_loopback.h" #include "config.h" #include "mfeatures.h" -#include "attrib.h" -#include "blend.h" -#include "buffers.h" #if FEATURE_ARB_vertex_buffer_object #include "bufferobj.h" #endif #include "arrayobj.h" -#include "clip.h" -#include "colortab.h" #include "context.h" -#include "convolve.h" -#include "depth.h" #include "dlist.h" -#include "enable.h" #include "enums.h" #include "eval.h" -#include "extensions.h" -#include "feedback.h" #include "framebuffer.h" -#include "get.h" #include "glapi/glapi.h" #include "hash.h" -#include "histogram.h" #include "image.h" #include "light.h" -#include "lines.h" #include "dlist.h" #include "macros.h" -#include "matrix.h" -#include "pixel.h" -#include "points.h" -#include "polygon.h" #include "queryobj.h" -#include "state.h" -#include "texobj.h" #include "teximage.h" -#include "texstate.h" #include "mtypes.h" #include "varray.h" -#include "vtxfmt.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program #include "shader/arbprogram.h" -#include "shader/program.h" #endif #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program #include "shader/nvprogram.h" -#include "shader/program.h" #endif #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" @@ -3750,7 +3727,7 @@ save_TexEnvi(GLenum target, GLenum pname, GLint param) { GLfloat p[4]; p[0] = (GLfloat) param; - p[1] = p[2] = p[3] = 0.0; + p[1] = p[2] = p[3] = 0.0F; save_TexEnvfv(target, pname, p); } @@ -3884,7 +3861,7 @@ save_TexParameteri(GLenum target, GLenum pname, GLint param) { GLfloat fparam[4]; fparam[0] = (GLfloat) param; - fparam[1] = fparam[2] = fparam[3] = 0.0; + fparam[1] = fparam[2] = fparam[3] = 0.0F; save_TexParameterfv(target, pname, fparam); } @@ -3894,7 +3871,7 @@ save_TexParameteriv(GLenum target, GLenum pname, const GLint *params) { GLfloat fparam[4]; fparam[0] = (GLfloat) params[0]; - fparam[1] = fparam[2] = fparam[3] = 0.0; + fparam[1] = fparam[2] = fparam[3] = 0.0F; save_TexParameterfv(target, pname, fparam); } diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 5d4b53af4c..0afd47b797 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -30,7 +30,6 @@ #include "enums.h" #include "feedback.h" #include "framebuffer.h" -#include "image.h" #include "readpix.h" #include "state.h" #include "glapi/dispatch.h" diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index cd6e881ad2..f5c88a63e6 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -32,7 +32,6 @@ #include "context.h" #include "enable.h" #include "light.h" -#include "macros.h" #include "simple_list.h" #include "mtypes.h" #include "enums.h" diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 2273138d23..1d495b7ae5 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -25,10 +25,10 @@ * SOFTWARE. */ -#include "glheader.h" -#include "mfeatures.h" -#include "enums.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/mfeatures.h" +#include "main/enums.h" +#include "main/imports.h" typedef struct { size_t offset; @@ -640,6 +640,7 @@ LONGSTRING static const char enum_string_table[] = "GL_GREEN_BIAS\0" "GL_GREEN_BITS\0" "GL_GREEN_SCALE\0" + "GL_HALF_FLOAT\0" "GL_HINT_BIT\0" "GL_HISTOGRAM\0" "GL_HISTOGRAM_ALPHA_SIZE\0" @@ -1922,7 +1923,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1884] = +static const enum_elt all_enums[1885] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2528,1365 +2529,1366 @@ static const enum_elt all_enums[1884] = { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12812, 0x00008000 }, /* GL_HINT_BIT */ - { 12824, 0x00008024 }, /* GL_HISTOGRAM */ - { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 13242, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13355, 0x00001E02 }, /* GL_INCR */ - { 13363, 0x00008507 }, /* GL_INCR_WRAP */ - { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13393, 0x00008222 }, /* GL_INDEX */ - { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13546, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13599, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13682, 0x00001404 }, /* GL_INT */ - { 13689, 0x00008049 }, /* GL_INTENSITY */ - { 13702, 0x0000804C }, /* GL_INTENSITY12 */ - { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13736, 0x0000804D }, /* GL_INTENSITY16 */ - { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13770, 0x0000804A }, /* GL_INTENSITY4 */ - { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13802, 0x0000804B }, /* GL_INTENSITY8 */ - { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13851, 0x00008575 }, /* GL_INTERPOLATE */ - { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13904, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13932, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13960, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13988, 0x00000500 }, /* GL_INVALID_ENUM */ - { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 14095, 0x00000501 }, /* GL_INVALID_VALUE */ - { 14112, 0x0000862B }, /* GL_INVERSE_NV */ - { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 14150, 0x0000150A }, /* GL_INVERT */ - { 14160, 0x00001E00 }, /* GL_KEEP */ - { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 14224, 0x00000406 }, /* GL_LEFT */ - { 14232, 0x00000203 }, /* GL_LEQUAL */ - { 14242, 0x00000201 }, /* GL_LESS */ - { 14250, 0x00004000 }, /* GL_LIGHT0 */ - { 14260, 0x00004001 }, /* GL_LIGHT1 */ - { 14270, 0x00004002 }, /* GL_LIGHT2 */ - { 14280, 0x00004003 }, /* GL_LIGHT3 */ - { 14290, 0x00004004 }, /* GL_LIGHT4 */ - { 14300, 0x00004005 }, /* GL_LIGHT5 */ - { 14310, 0x00004006 }, /* GL_LIGHT6 */ - { 14320, 0x00004007 }, /* GL_LIGHT7 */ - { 14330, 0x00000B50 }, /* GL_LIGHTING */ - { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14495, 0x00001B01 }, /* GL_LINE */ - { 14503, 0x00002601 }, /* GL_LINEAR */ - { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14645, 0x00000001 }, /* GL_LINES */ - { 14654, 0x00000004 }, /* GL_LINE_BIT */ - { 14666, 0x00000002 }, /* GL_LINE_LOOP */ - { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14797, 0x00000003 }, /* GL_LINE_STRIP */ - { 14811, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14885, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14900, 0x00000B32 }, /* GL_LIST_BASE */ - { 14913, 0x00020000 }, /* GL_LIST_BIT */ - { 14925, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14939, 0x00000B30 }, /* GL_LIST_MODE */ - { 14952, 0x00000101 }, /* GL_LOAD */ - { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 15003, 0x00001909 }, /* GL_LUMINANCE */ - { 15016, 0x00008041 }, /* GL_LUMINANCE12 */ - { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 15148, 0x00008042 }, /* GL_LUMINANCE16 */ - { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 15232, 0x0000803F }, /* GL_LUMINANCE4 */ - { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15356, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16795, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16980, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 17169, 0x00008631 }, /* GL_MATRIX1_NV */ - { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17358, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17419, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17448, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17477, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17506, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17535, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17771, 0x00008008 }, /* GL_MAX */ - { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18476, 0x00008008 }, /* GL_MAX_EXT */ - { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20465, 0x00008007 }, /* GL_MIN */ - { 20472, 0x0000802E }, /* GL_MINMAX */ - { 20482, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20534, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20568, 0x00008007 }, /* GL_MIN_EXT */ - { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20770, 0x00001700 }, /* GL_MODELVIEW */ - { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21453, 0x00002100 }, /* GL_MODULATE */ - { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21537, 0x00000103 }, /* GL_MULT */ - { 21545, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21695, 0x00002A25 }, /* GL_N3F_V3F */ - { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21726, 0x0000150E }, /* GL_NAND */ - { 21734, 0x00002600 }, /* GL_NEAREST */ - { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21859, 0x00000200 }, /* GL_NEVER */ - { 21868, 0x00001102 }, /* GL_NICEST */ - { 21878, 0x00000000 }, /* GL_NONE */ - { 21886, 0x00001505 }, /* GL_NOOP */ - { 21894, 0x00001508 }, /* GL_NOR */ - { 21901, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 22064, 0x00008511 }, /* GL_NORMAL_MAP */ - { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 22113, 0x00000205 }, /* GL_NOTEQUAL */ - { 22125, 0x00000000 }, /* GL_NO_ERROR */ - { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22700, 0x00000001 }, /* GL_ONE */ - { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 23313, 0x00001507 }, /* GL_OR */ - { 23319, 0x00000A01 }, /* GL_ORDER */ - { 23328, 0x0000150D }, /* GL_OR_INVERTED */ - { 23343, 0x0000150B }, /* GL_OR_REVERSE */ - { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24520, 0x00001B00 }, /* GL_POINT */ - { 24529, 0x00000000 }, /* GL_POINTS */ - { 24539, 0x00000002 }, /* GL_POINT_BIT */ - { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24814, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 25081, 0x00008861 }, /* GL_POINT_SPRITE */ - { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 25191, 0x00000701 }, /* GL_POINT_TOKEN */ - { 25206, 0x00000009 }, /* GL_POLYGON */ - { 25217, 0x00000008 }, /* GL_POLYGON_BIT */ - { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25490, 0x00001203 }, /* GL_POSITION */ - { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26777, 0x00008578 }, /* GL_PREVIOUS */ - { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27773, 0x00001701 }, /* GL_PROJECTION */ - { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 28336, 0x00002003 }, /* GL_Q */ - { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 28366, 0x00000007 }, /* GL_QUADS */ - { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 28623, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 28732, 0x00002002 }, /* GL_R */ - { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28782, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28901, 0x000088B8 }, /* GL_READ_ONLY */ - { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28931, 0x000088BA }, /* GL_READ_WRITE */ - { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28963, 0x00001903 }, /* GL_RED */ - { 28970, 0x00008016 }, /* GL_REDUCE */ - { 28980, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28994, 0x00000D15 }, /* GL_RED_BIAS */ - { 29006, 0x00000D52 }, /* GL_RED_BITS */ - { 29018, 0x00000D14 }, /* GL_RED_SCALE */ - { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 29092, 0x00001C00 }, /* GL_RENDER */ - { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29569, 0x00001F01 }, /* GL_RENDERER */ - { 29581, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29596, 0x00002901 }, /* GL_REPEAT */ - { 29606, 0x00001E01 }, /* GL_REPLACE */ - { 29617, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29695, 0x00000102 }, /* GL_RETURN */ - { 29705, 0x00001907 }, /* GL_RGB */ - { 29712, 0x00008052 }, /* GL_RGB10 */ - { 29721, 0x00008059 }, /* GL_RGB10_A2 */ - { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29749, 0x00008052 }, /* GL_RGB10_EXT */ - { 29762, 0x00008053 }, /* GL_RGB12 */ - { 29771, 0x00008053 }, /* GL_RGB12_EXT */ - { 29784, 0x00008054 }, /* GL_RGB16 */ - { 29793, 0x00008054 }, /* GL_RGB16_EXT */ - { 29806, 0x0000804E }, /* GL_RGB2_EXT */ - { 29818, 0x0000804F }, /* GL_RGB4 */ - { 29826, 0x0000804F }, /* GL_RGB4_EXT */ - { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29851, 0x00008050 }, /* GL_RGB5 */ - { 29859, 0x00008057 }, /* GL_RGB5_A1 */ - { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29885, 0x00008050 }, /* GL_RGB5_EXT */ - { 29897, 0x00008051 }, /* GL_RGB8 */ - { 29905, 0x00008051 }, /* GL_RGB8_EXT */ - { 29917, 0x00001908 }, /* GL_RGBA */ - { 29925, 0x0000805A }, /* GL_RGBA12 */ - { 29935, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29949, 0x0000805B }, /* GL_RGBA16 */ - { 29959, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29973, 0x00008055 }, /* GL_RGBA2 */ - { 29982, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29995, 0x00008056 }, /* GL_RGBA4 */ - { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 30023, 0x00008056 }, /* GL_RGBA4_EXT */ - { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 30050, 0x00008058 }, /* GL_RGBA8 */ - { 30059, 0x00008058 }, /* GL_RGBA8_EXT */ - { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 30105, 0x00000C31 }, /* GL_RGBA_MODE */ - { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 30145, 0x000083A0 }, /* GL_RGB_S3TC */ - { 30157, 0x00008573 }, /* GL_RGB_SCALE */ - { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 30204, 0x00000407 }, /* GL_RIGHT */ - { 30213, 0x00002000 }, /* GL_S */ - { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 30318, 0x000080A9 }, /* GL_SAMPLES */ - { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 31005, 0x00001C02 }, /* GL_SELECT */ - { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 31142, 0x0000150F }, /* GL_SET */ - { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 31305, 0x00001601 }, /* GL_SHININESS */ - { 31318, 0x00001402 }, /* GL_SHORT */ - { 31327, 0x00009119 }, /* GL_SIGNALED */ - { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 31415, 0x00008C46 }, /* GL_SLUMINANCE */ - { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31486, 0x00001D01 }, /* GL_SMOOTH */ - { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31990, 0x00001202 }, /* GL_SPECULAR */ - { 32002, 0x00002402 }, /* GL_SPHERE_MAP */ - { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 32080, 0x00008580 }, /* GL_SRC0_RGB */ - { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 32106, 0x00008581 }, /* GL_SRC1_RGB */ - { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 32132, 0x00008582 }, /* GL_SRC2_RGB */ - { 32144, 0x00000302 }, /* GL_SRC_ALPHA */ - { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 32179, 0x00000300 }, /* GL_SRC_COLOR */ - { 32192, 0x00008C40 }, /* GL_SRGB */ - { 32200, 0x00008C41 }, /* GL_SRGB8 */ - { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 32276, 0x000088E6 }, /* GL_STATIC_COPY */ - { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 32344, 0x000088E5 }, /* GL_STATIC_READ */ - { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 32378, 0x00001802 }, /* GL_STENCIL */ - { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 33085, 0x00000B97 }, /* GL_STENCIL_REF */ - { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 33188, 0x00000C33 }, /* GL_STEREO */ - { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 33271, 0x000088E2 }, /* GL_STREAM_COPY */ - { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 33339, 0x000088E1 }, /* GL_STREAM_READ */ - { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 33390, 0x000084E7 }, /* GL_SUBTRACT */ - { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 33436, 0x00009116 }, /* GL_SYNC_FENCE */ - { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 33521, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33536, 0x00002001 }, /* GL_T */ - { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33606, 0x00002A27 }, /* GL_T2F_V3F */ - { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33636, 0x00002A28 }, /* GL_T4F_V4F */ - { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33670, 0x00001702 }, /* GL_TEXTURE */ - { 33681, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33709, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33721, 0x000084CA }, /* GL_TEXTURE10 */ - { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33751, 0x000084CB }, /* GL_TEXTURE11 */ - { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33781, 0x000084CC }, /* GL_TEXTURE12 */ - { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33811, 0x000084CD }, /* GL_TEXTURE13 */ - { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33841, 0x000084CE }, /* GL_TEXTURE14 */ - { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33871, 0x000084CF }, /* GL_TEXTURE15 */ - { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33901, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33931, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33961, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33991, 0x000084D3 }, /* GL_TEXTURE19 */ - { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 34037, 0x000084C2 }, /* GL_TEXTURE2 */ - { 34049, 0x000084D4 }, /* GL_TEXTURE20 */ - { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 34079, 0x000084D5 }, /* GL_TEXTURE21 */ - { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 34109, 0x000084D6 }, /* GL_TEXTURE22 */ - { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 34139, 0x000084D7 }, /* GL_TEXTURE23 */ - { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 34169, 0x000084D8 }, /* GL_TEXTURE24 */ - { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 34199, 0x000084D9 }, /* GL_TEXTURE25 */ - { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 34229, 0x000084DA }, /* GL_TEXTURE26 */ - { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 34259, 0x000084DB }, /* GL_TEXTURE27 */ - { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 34289, 0x000084DC }, /* GL_TEXTURE28 */ - { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 34319, 0x000084DD }, /* GL_TEXTURE29 */ - { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 34365, 0x000084C3 }, /* GL_TEXTURE3 */ - { 34377, 0x000084DE }, /* GL_TEXTURE30 */ - { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 34407, 0x000084DF }, /* GL_TEXTURE31 */ - { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 34453, 0x000084C4 }, /* GL_TEXTURE4 */ - { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 34481, 0x000084C5 }, /* GL_TEXTURE5 */ - { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 34509, 0x000084C6 }, /* GL_TEXTURE6 */ - { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34537, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34565, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34593, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34697, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38214, 0x00000004 }, /* GL_TRIANGLES */ - { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38282, 0x00000001 }, /* GL_TRUE */ - { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38459, 0x00009118 }, /* GL_UNSIGNALED */ - { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 39073, 0x00002A20 }, /* GL_V2F */ - { 39080, 0x00002A21 }, /* GL_V3F */ - { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39106, 0x00001F00 }, /* GL_VENDOR */ - { 39116, 0x00001F02 }, /* GL_VERSION */ - { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40597, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40625, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40906, 0x00001506 }, /* GL_XOR */ - { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40932, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40946, 0x00000000 }, /* GL_ZERO */ - { 40954, 0x00000D16 }, /* GL_ZOOM_X */ - { 40964, 0x00000D17 }, /* GL_ZOOM_Y */ + { 12812, 0x0000140B }, /* GL_HALF_FLOAT */ + { 12826, 0x00008000 }, /* GL_HINT_BIT */ + { 12838, 0x00008024 }, /* GL_HISTOGRAM */ + { 12851, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12875, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12903, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12926, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12953, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12970, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12990, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13014, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13038, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13066, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13094, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13126, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13148, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13174, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13192, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13214, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13233, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13256, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13271, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13291, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13331, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13369, 0x00001E02 }, /* GL_INCR */ + { 13377, 0x00008507 }, /* GL_INCR_WRAP */ + { 13390, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13407, 0x00008222 }, /* GL_INDEX */ + { 13416, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13431, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13461, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13495, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13518, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13540, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13560, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13574, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13595, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13613, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13627, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13643, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13658, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13677, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13696, 0x00001404 }, /* GL_INT */ + { 13703, 0x00008049 }, /* GL_INTENSITY */ + { 13716, 0x0000804C }, /* GL_INTENSITY12 */ + { 13731, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13750, 0x0000804D }, /* GL_INTENSITY16 */ + { 13765, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13784, 0x0000804A }, /* GL_INTENSITY4 */ + { 13798, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13816, 0x0000804B }, /* GL_INTENSITY8 */ + { 13830, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13848, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13865, 0x00008575 }, /* GL_INTERPOLATE */ + { 13880, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13899, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13918, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13930, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13946, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13958, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13974, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13986, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 14002, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14018, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14051, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14088, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14109, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14126, 0x0000862B }, /* GL_INVERSE_NV */ + { 14140, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14164, 0x0000150A }, /* GL_INVERT */ + { 14174, 0x00001E00 }, /* GL_KEEP */ + { 14182, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14208, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14238, 0x00000406 }, /* GL_LEFT */ + { 14246, 0x00000203 }, /* GL_LEQUAL */ + { 14256, 0x00000201 }, /* GL_LESS */ + { 14264, 0x00004000 }, /* GL_LIGHT0 */ + { 14274, 0x00004001 }, /* GL_LIGHT1 */ + { 14284, 0x00004002 }, /* GL_LIGHT2 */ + { 14294, 0x00004003 }, /* GL_LIGHT3 */ + { 14304, 0x00004004 }, /* GL_LIGHT4 */ + { 14314, 0x00004005 }, /* GL_LIGHT5 */ + { 14324, 0x00004006 }, /* GL_LIGHT6 */ + { 14334, 0x00004007 }, /* GL_LIGHT7 */ + { 14344, 0x00000B50 }, /* GL_LIGHTING */ + { 14356, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14372, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14395, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14424, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14457, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14485, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14509, 0x00001B01 }, /* GL_LINE */ + { 14517, 0x00002601 }, /* GL_LINEAR */ + { 14527, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14549, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14579, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14610, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14634, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14659, 0x00000001 }, /* GL_LINES */ + { 14668, 0x00000004 }, /* GL_LINE_BIT */ + { 14680, 0x00000002 }, /* GL_LINE_LOOP */ + { 14693, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14713, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14728, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14748, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14764, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14788, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14811, 0x00000003 }, /* GL_LINE_STRIP */ + { 14825, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14839, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14853, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14879, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14899, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14914, 0x00000B32 }, /* GL_LIST_BASE */ + { 14927, 0x00020000 }, /* GL_LIST_BIT */ + { 14939, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14953, 0x00000B30 }, /* GL_LIST_MODE */ + { 14966, 0x00000101 }, /* GL_LOAD */ + { 14974, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14986, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 15003, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15017, 0x00001909 }, /* GL_LUMINANCE */ + { 15030, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15045, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15095, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15117, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15143, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15162, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15177, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15227, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15246, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15260, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15281, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15306, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15324, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15345, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15370, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15384, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15405, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15430, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15448, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15467, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15483, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15503, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15525, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15539, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15554, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15578, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15602, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15626, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15650, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15667, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15684, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15712, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15741, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15770, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15799, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15828, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15857, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15886, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15914, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15942, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15970, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15998, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16026, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16054, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16082, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16110, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16138, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16154, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16174, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16196, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16210, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16225, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16249, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16273, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16297, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16321, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16338, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16355, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16383, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16412, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16441, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16470, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16499, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16528, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16557, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16585, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16613, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16641, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16669, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16697, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16725, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16753, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16781, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16809, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16822, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16848, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16877, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16905, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16921, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16936, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16962, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16979, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16994, 0x00008630 }, /* GL_MATRIX0_NV */ + { 17008, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17024, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17040, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17056, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17072, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17088, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17104, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17120, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17136, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17152, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17168, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17183, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17197, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17213, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17229, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17245, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17261, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17277, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17293, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17309, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17325, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17341, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17357, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17372, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17386, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17402, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17418, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17433, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17447, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17462, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17476, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17491, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17505, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17520, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17534, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17549, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17563, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17578, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17593, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17619, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17653, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17684, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17717, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17748, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17763, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17785, 0x00008008 }, /* GL_MAX */ + { 17792, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17815, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17847, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17873, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17906, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17932, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17966, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17985, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 18010, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18039, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18071, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18107, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18143, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18183, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18209, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18239, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18264, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18293, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18322, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18355, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18375, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18399, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18423, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18447, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18472, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18490, 0x00008008 }, /* GL_MAX_EXT */ + { 18501, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18536, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18575, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18589, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18609, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18647, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18676, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18700, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18728, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18751, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18788, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18824, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18851, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18880, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18914, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18950, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18977, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 19009, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19045, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19074, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19103, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19131, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19169, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19213, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19256, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19290, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19329, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19366, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19404, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19447, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19490, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19520, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19551, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19587, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19623, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19653, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19687, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19720, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19745, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19774, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19789, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19808, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19835, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19855, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19879, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19901, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19927, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19954, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19985, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 20009, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20043, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20063, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20090, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20111, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20136, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20161, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20196, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20218, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20244, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20266, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20292, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20326, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20364, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20397, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20434, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20458, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20479, 0x00008007 }, /* GL_MIN */ + { 20486, 0x0000802E }, /* GL_MINMAX */ + { 20496, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20510, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20527, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20548, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20563, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20582, 0x00008007 }, /* GL_MIN_EXT */ + { 20593, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20612, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20658, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20678, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20698, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20728, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20756, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20784, 0x00001700 }, /* GL_MODELVIEW */ + { 20797, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20815, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20834, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20853, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20872, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20891, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20910, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20929, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20948, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20967, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20986, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 21005, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21023, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21042, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21061, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21080, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21099, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21118, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21137, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21156, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21175, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21194, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21213, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21231, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21250, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21269, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21287, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21305, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21323, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21341, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21359, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21377, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21395, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21415, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21442, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21467, 0x00002100 }, /* GL_MODULATE */ + { 21479, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21499, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21526, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21551, 0x00000103 }, /* GL_MULT */ + { 21559, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21574, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21594, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21613, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21632, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21656, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21679, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21709, 0x00002A25 }, /* GL_N3F_V3F */ + { 21720, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21740, 0x0000150E }, /* GL_NAND */ + { 21748, 0x00002600 }, /* GL_NEAREST */ + { 21759, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21790, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21822, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21847, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21873, 0x00000200 }, /* GL_NEVER */ + { 21882, 0x00001102 }, /* GL_NICEST */ + { 21892, 0x00000000 }, /* GL_NONE */ + { 21900, 0x00001505 }, /* GL_NOOP */ + { 21908, 0x00001508 }, /* GL_NOR */ + { 21915, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21928, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21944, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21975, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 22010, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22034, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22057, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22078, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22092, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22110, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22127, 0x00000205 }, /* GL_NOTEQUAL */ + { 22139, 0x00000000 }, /* GL_NO_ERROR */ + { 22151, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22185, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22223, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22255, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22297, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22327, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22367, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22398, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22427, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22455, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22485, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22502, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22528, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22544, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22579, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22601, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22616, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22635, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22665, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22686, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22714, 0x00000001 }, /* GL_ONE */ + { 22721, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22749, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22781, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22809, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22841, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22864, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22887, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22910, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22933, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22951, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22973, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22995, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 23011, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23031, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23051, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23069, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23091, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23113, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23129, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23149, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23169, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23187, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23209, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23231, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23247, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23267, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23287, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23308, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23327, 0x00001507 }, /* GL_OR */ + { 23333, 0x00000A01 }, /* GL_ORDER */ + { 23342, 0x0000150D }, /* GL_OR_INVERTED */ + { 23357, 0x0000150B }, /* GL_OR_REVERSE */ + { 23371, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23388, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23406, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23427, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23447, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23465, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23484, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23504, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23524, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23542, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23561, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23586, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23610, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23631, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23653, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23675, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23700, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23724, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23745, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23767, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23789, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23811, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23842, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23862, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23887, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23907, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23932, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23952, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23977, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23997, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24022, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24042, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24067, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24087, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24112, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24132, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24157, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24177, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24202, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24222, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24247, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24267, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24292, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24310, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24331, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24360, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24393, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24418, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24441, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24472, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24507, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24534, 0x00001B00 }, /* GL_POINT */ + { 24543, 0x00000000 }, /* GL_POINTS */ + { 24553, 0x00000002 }, /* GL_POINT_BIT */ + { 24566, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24596, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24630, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24664, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24699, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24728, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24761, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24794, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24828, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24842, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24868, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24886, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24908, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24930, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24953, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24971, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24993, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25015, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25038, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25058, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25074, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25095, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25111, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25131, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25160, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25179, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25205, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25220, 0x00000009 }, /* GL_POLYGON */ + { 25231, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25246, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25262, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25285, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25310, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25333, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25356, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25380, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25404, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25422, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25445, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25464, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25487, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25504, 0x00001203 }, /* GL_POSITION */ + { 25516, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25548, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25584, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25617, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25654, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25685, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25720, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25752, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25788, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25821, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25853, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25889, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25922, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25959, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25989, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26023, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26054, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26089, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26120, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26155, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26187, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26223, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26253, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26287, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26318, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26353, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26385, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26416, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26451, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26483, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26519, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26548, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26581, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26611, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26645, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26684, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26717, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26757, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26791, 0x00008578 }, /* GL_PREVIOUS */ + { 26803, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26819, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26835, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26852, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26873, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26894, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26927, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26959, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26982, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 27005, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27035, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27064, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27092, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27114, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27142, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27170, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27192, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27213, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27253, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27292, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27322, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27357, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27390, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27424, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27463, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27502, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27524, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27550, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27574, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27597, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27619, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27640, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27661, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27688, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27720, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27752, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27787, 0x00001701 }, /* GL_PROJECTION */ + { 27801, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27822, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27848, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27868, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27892, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27913, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27932, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27955, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27994, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28032, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28052, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28082, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28106, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28126, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28156, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28180, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28200, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28233, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28259, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28289, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28320, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28350, 0x00002003 }, /* GL_Q */ + { 28355, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28380, 0x00000007 }, /* GL_QUADS */ + { 28389, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28433, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28481, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28498, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28512, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28542, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28569, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28591, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28617, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28637, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28653, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28673, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28699, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28729, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28746, 0x00002002 }, /* GL_R */ + { 28751, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28763, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28796, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28811, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28831, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28859, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28891, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28915, 0x000088B8 }, /* GL_READ_ONLY */ + { 28928, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28945, 0x000088BA }, /* GL_READ_WRITE */ + { 28959, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28977, 0x00001903 }, /* GL_RED */ + { 28984, 0x00008016 }, /* GL_REDUCE */ + { 28994, 0x00008016 }, /* GL_REDUCE_EXT */ + { 29008, 0x00000D15 }, /* GL_RED_BIAS */ + { 29020, 0x00000D52 }, /* GL_RED_BITS */ + { 29032, 0x00000D14 }, /* GL_RED_SCALE */ + { 29045, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29063, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29085, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29106, 0x00001C00 }, /* GL_RENDER */ + { 29116, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29132, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29159, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29478, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29506, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29535, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29557, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29583, 0x00001F01 }, /* GL_RENDERER */ + { 29595, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29610, 0x00002901 }, /* GL_REPEAT */ + { 29620, 0x00001E01 }, /* GL_REPLACE */ + { 29631, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29646, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29669, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29687, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29709, 0x00000102 }, /* GL_RETURN */ + { 29719, 0x00001907 }, /* GL_RGB */ + { 29726, 0x00008052 }, /* GL_RGB10 */ + { 29735, 0x00008059 }, /* GL_RGB10_A2 */ + { 29747, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29763, 0x00008052 }, /* GL_RGB10_EXT */ + { 29776, 0x00008053 }, /* GL_RGB12 */ + { 29785, 0x00008053 }, /* GL_RGB12_EXT */ + { 29798, 0x00008054 }, /* GL_RGB16 */ + { 29807, 0x00008054 }, /* GL_RGB16_EXT */ + { 29820, 0x0000804E }, /* GL_RGB2_EXT */ + { 29832, 0x0000804F }, /* GL_RGB4 */ + { 29840, 0x0000804F }, /* GL_RGB4_EXT */ + { 29852, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29865, 0x00008050 }, /* GL_RGB5 */ + { 29873, 0x00008057 }, /* GL_RGB5_A1 */ + { 29884, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29899, 0x00008050 }, /* GL_RGB5_EXT */ + { 29911, 0x00008051 }, /* GL_RGB8 */ + { 29919, 0x00008051 }, /* GL_RGB8_EXT */ + { 29931, 0x00001908 }, /* GL_RGBA */ + { 29939, 0x0000805A }, /* GL_RGBA12 */ + { 29949, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29963, 0x0000805B }, /* GL_RGBA16 */ + { 29973, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29987, 0x00008055 }, /* GL_RGBA2 */ + { 29996, 0x00008055 }, /* GL_RGBA2_EXT */ + { 30009, 0x00008056 }, /* GL_RGBA4 */ + { 30018, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30037, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30050, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30064, 0x00008058 }, /* GL_RGBA8 */ + { 30073, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30086, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30101, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30119, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30132, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30145, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30159, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30171, 0x00008573 }, /* GL_RGB_SCALE */ + { 30184, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30201, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30218, 0x00000407 }, /* GL_RIGHT */ + { 30227, 0x00002000 }, /* GL_S */ + { 30232, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30246, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30267, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30281, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30302, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30316, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30332, 0x000080A9 }, /* GL_SAMPLES */ + { 30343, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30359, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30374, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30392, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30442, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30474, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30497, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30524, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30542, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30565, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30587, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30606, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30629, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30655, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30685, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30710, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30739, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30754, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30769, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30785, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30810, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30850, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30894, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30927, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30957, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30989, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31019, 0x00001C02 }, /* GL_SELECT */ + { 31029, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31057, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31082, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31098, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31125, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31156, 0x0000150F }, /* GL_SET */ + { 31163, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31184, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31208, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31223, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31238, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31266, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31289, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31319, 0x00001601 }, /* GL_SHININESS */ + { 31332, 0x00001402 }, /* GL_SHORT */ + { 31341, 0x00009119 }, /* GL_SIGNALED */ + { 31353, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31374, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31390, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31410, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31429, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31443, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31458, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31480, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31500, 0x00001D01 }, /* GL_SMOOTH */ + { 31510, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31543, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31570, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31603, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31630, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31647, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31668, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31689, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31704, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31723, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31742, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31759, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31780, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31801, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31816, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31835, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31854, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31871, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31892, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31913, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31928, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31947, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31966, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31986, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 32004, 0x00001202 }, /* GL_SPECULAR */ + { 32016, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32030, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32045, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32063, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32080, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32094, 0x00008580 }, /* GL_SRC0_RGB */ + { 32106, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32120, 0x00008581 }, /* GL_SRC1_RGB */ + { 32132, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32146, 0x00008582 }, /* GL_SRC2_RGB */ + { 32158, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32171, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32193, 0x00000300 }, /* GL_SRC_COLOR */ + { 32206, 0x00008C40 }, /* GL_SRGB */ + { 32214, 0x00008C41 }, /* GL_SRGB8 */ + { 32223, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32239, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32253, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32271, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32290, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32305, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32324, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32339, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32358, 0x000088E5 }, /* GL_STATIC_READ */ + { 32373, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32392, 0x00001802 }, /* GL_STENCIL */ + { 32403, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32425, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32451, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32472, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32497, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32518, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32543, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32575, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32611, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32643, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32679, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32699, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32726, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32752, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32768, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32790, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32813, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32829, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32845, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32862, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32880, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32899, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32922, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32944, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32962, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32984, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 33002, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33024, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33045, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33072, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33099, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33114, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33130, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33159, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33181, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33202, 0x00000C33 }, /* GL_STEREO */ + { 33212, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33236, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33261, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33285, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33300, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33319, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33334, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33353, 0x000088E1 }, /* GL_STREAM_READ */ + { 33368, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33387, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33404, 0x000084E7 }, /* GL_SUBTRACT */ + { 33416, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33432, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33450, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33464, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33478, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33505, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33535, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33550, 0x00002001 }, /* GL_T */ + { 33555, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33570, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33589, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33605, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33620, 0x00002A27 }, /* GL_T2F_V3F */ + { 33631, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33650, 0x00002A28 }, /* GL_T4F_V4F */ + { 33661, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33684, 0x00001702 }, /* GL_TEXTURE */ + { 33695, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33707, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33723, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33735, 0x000084CA }, /* GL_TEXTURE10 */ + { 33748, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33765, 0x000084CB }, /* GL_TEXTURE11 */ + { 33778, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33795, 0x000084CC }, /* GL_TEXTURE12 */ + { 33808, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33825, 0x000084CD }, /* GL_TEXTURE13 */ + { 33838, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33855, 0x000084CE }, /* GL_TEXTURE14 */ + { 33868, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33885, 0x000084CF }, /* GL_TEXTURE15 */ + { 33898, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33915, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33928, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33945, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33958, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33975, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33988, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 34005, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34018, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34035, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34051, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34063, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34076, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34093, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34106, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34123, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34136, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34153, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34166, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34183, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34196, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34213, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34226, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34243, 0x000084DA }, /* GL_TEXTURE26 */ + { 34256, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34273, 0x000084DB }, /* GL_TEXTURE27 */ + { 34286, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34303, 0x000084DC }, /* GL_TEXTURE28 */ + { 34316, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34333, 0x000084DD }, /* GL_TEXTURE29 */ + { 34346, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34363, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34379, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34391, 0x000084DE }, /* GL_TEXTURE30 */ + { 34404, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34421, 0x000084DF }, /* GL_TEXTURE31 */ + { 34434, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34451, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34467, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34479, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34495, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34507, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34523, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34535, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34551, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34563, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34579, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34591, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34607, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34619, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34635, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34649, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34673, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34687, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34711, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34725, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34747, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34773, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34795, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34817, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34849, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34871, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34903, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34925, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34953, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34985, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35018, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35050, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35065, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35086, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35111, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35129, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35153, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35184, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35214, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35244, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35279, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35310, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35348, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35375, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35407, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35441, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35465, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35493, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35517, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35545, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35578, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35602, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35624, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35646, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35672, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35706, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35739, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35776, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35804, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35836, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35859, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35897, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35939, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35970, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35998, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36028, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36056, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36076, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36100, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36131, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36166, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36197, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36232, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36263, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36298, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36329, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36364, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36395, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36430, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36461, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36496, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36525, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36542, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36564, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36590, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36605, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36626, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36646, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36672, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36692, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36709, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36726, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36743, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36760, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36785, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36807, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36833, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36851, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36877, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36903, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36933, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36960, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36985, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 37005, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37029, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37056, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37083, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37110, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37136, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37166, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37188, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37206, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37236, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37264, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37292, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37320, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37341, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37360, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37382, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37401, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37421, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37451, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37482, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37507, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37531, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37551, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37575, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37595, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37618, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37642, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37670, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37700, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37725, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37759, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37776, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37794, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37812, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37830, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37849, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37869, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37888, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37917, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37934, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37960, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37990, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38022, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38052, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38086, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38102, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38133, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38168, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38196, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38228, 0x00000004 }, /* GL_TRIANGLES */ + { 38241, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38257, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38278, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38296, 0x00000001 }, /* GL_TRUE */ + { 38304, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38324, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38347, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38367, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38388, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38410, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38432, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38452, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38473, 0x00009118 }, /* GL_UNSIGNALED */ + { 38487, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38504, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38531, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38554, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38570, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38597, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38618, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38643, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38667, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38698, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38722, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38750, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38773, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38791, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38821, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38847, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38877, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38903, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38927, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38955, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38983, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 39010, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39042, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39073, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39087, 0x00002A20 }, /* GL_V2F */ + { 39094, 0x00002A21 }, /* GL_V3F */ + { 39101, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39120, 0x00001F00 }, /* GL_VENDOR */ + { 39130, 0x00001F02 }, /* GL_VERSION */ + { 39141, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39157, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39181, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39211, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39242, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39277, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39301, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39322, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39345, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39366, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39393, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39421, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39449, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39477, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39505, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39533, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39561, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39588, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39615, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39642, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39669, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39696, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39723, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39750, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39777, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39804, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39842, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39884, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39915, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39950, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39984, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40022, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40053, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40088, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40116, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40148, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40178, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40212, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40240, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40272, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40292, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40314, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40343, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40364, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40393, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40426, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40458, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40485, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40516, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40546, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40563, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40584, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40611, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40623, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40639, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40654, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40674, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40705, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40740, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40768, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40793, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40820, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40845, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40869, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40888, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40902, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40920, 0x00001506 }, /* GL_XOR */ + { 40927, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40946, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40960, 0x00000000 }, /* GL_ZERO */ + { 40968, 0x00000D16 }, /* GL_ZOOM_X */ + { 40978, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1350] = +static const unsigned reduced_enums[1351] = { 479, /* GL_FALSE */ - 701, /* GL_LINES */ - 703, /* GL_LINE_LOOP */ - 710, /* GL_LINE_STRIP */ - 1769, /* GL_TRIANGLES */ - 1772, /* GL_TRIANGLE_STRIP */ - 1770, /* GL_TRIANGLE_FAN */ - 1285, /* GL_QUADS */ - 1289, /* GL_QUAD_STRIP */ - 1171, /* GL_POLYGON */ - 1183, /* GL_POLYGON_STIPPLE_BIT */ - 1132, /* GL_PIXEL_MODE_BIT */ - 688, /* GL_LIGHTING_BIT */ + 702, /* GL_LINES */ + 704, /* GL_LINE_LOOP */ + 711, /* GL_LINE_STRIP */ + 1770, /* GL_TRIANGLES */ + 1773, /* GL_TRIANGLE_STRIP */ + 1771, /* GL_TRIANGLE_FAN */ + 1286, /* GL_QUADS */ + 1290, /* GL_QUAD_STRIP */ + 1172, /* GL_POLYGON */ + 1184, /* GL_POLYGON_STIPPLE_BIT */ + 1133, /* GL_PIXEL_MODE_BIT */ + 689, /* GL_LIGHTING_BIT */ 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 720, /* GL_LOAD */ - 1348, /* GL_RETURN */ - 1004, /* GL_MULT */ + 721, /* GL_LOAD */ + 1349, /* GL_RETURN */ + 1005, /* GL_MULT */ 23, /* GL_ADD */ - 1020, /* GL_NEVER */ - 678, /* GL_LESS */ + 1021, /* GL_NEVER */ + 679, /* GL_LESS */ 469, /* GL_EQUAL */ - 677, /* GL_LEQUAL */ + 678, /* GL_LEQUAL */ 599, /* GL_GREATER */ - 1035, /* GL_NOTEQUAL */ + 1036, /* GL_NOTEQUAL */ 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1489, /* GL_SRC_COLOR */ - 1065, /* GL_ONE_MINUS_SRC_COLOR */ - 1487, /* GL_SRC_ALPHA */ - 1064, /* GL_ONE_MINUS_SRC_ALPHA */ + 1490, /* GL_SRC_COLOR */ + 1066, /* GL_ONE_MINUS_SRC_COLOR */ + 1488, /* GL_SRC_ALPHA */ + 1065, /* GL_ONE_MINUS_SRC_ALPHA */ 448, /* GL_DST_ALPHA */ - 1062, /* GL_ONE_MINUS_DST_ALPHA */ + 1063, /* GL_ONE_MINUS_DST_ALPHA */ 449, /* GL_DST_COLOR */ - 1063, /* GL_ONE_MINUS_DST_COLOR */ - 1488, /* GL_SRC_ALPHA_SATURATE */ + 1064, /* GL_ONE_MINUS_DST_COLOR */ + 1489, /* GL_SRC_ALPHA_SATURATE */ 586, /* GL_FRONT_LEFT */ 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ 583, /* GL_FRONT */ 68, /* GL_BACK */ - 676, /* GL_LEFT */ - 1390, /* GL_RIGHT */ + 677, /* GL_LEFT */ + 1391, /* GL_RIGHT */ 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 665, /* GL_INVALID_ENUM */ - 669, /* GL_INVALID_VALUE */ - 668, /* GL_INVALID_OPERATION */ - 1494, /* GL_STACK_OVERFLOW */ - 1495, /* GL_STACK_UNDERFLOW */ - 1090, /* GL_OUT_OF_MEMORY */ - 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 666, /* GL_INVALID_ENUM */ + 670, /* GL_INVALID_VALUE */ + 669, /* GL_INVALID_OPERATION */ + 1495, /* GL_STACK_OVERFLOW */ + 1496, /* GL_STACK_UNDERFLOW */ + 1091, /* GL_OUT_OF_MEMORY */ + 667, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1110, /* GL_PASS_THROUGH_TOKEN */ - 1170, /* GL_POINT_TOKEN */ - 711, /* GL_LINE_TOKEN */ - 1184, /* GL_POLYGON_TOKEN */ + 1111, /* GL_PASS_THROUGH_TOKEN */ + 1171, /* GL_POINT_TOKEN */ + 712, /* GL_LINE_TOKEN */ + 1185, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ 447, /* GL_DRAW_PIXEL_TOKEN */ 301, /* GL_COPY_PIXEL_TOKEN */ - 704, /* GL_LINE_RESET_TOKEN */ + 705, /* GL_LINE_RESET_TOKEN */ 472, /* GL_EXP */ 473, /* GL_EXP2 */ 337, /* GL_CW */ 125, /* GL_CCW */ 146, /* GL_COEFF */ - 1087, /* GL_ORDER */ + 1088, /* GL_ORDER */ 384, /* GL_DOMAIN */ 311, /* GL_CURRENT_COLOR */ 314, /* GL_CURRENT_INDEX */ @@ -3898,33 +3900,33 @@ static const unsigned reduced_enums[1350] = 328, /* GL_CURRENT_RASTER_POSITION */ 329, /* GL_CURRENT_RASTER_POSITION_VALID */ 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1163, /* GL_POINT_SMOOTH */ - 1152, /* GL_POINT_SIZE */ - 1162, /* GL_POINT_SIZE_RANGE */ - 1153, /* GL_POINT_SIZE_GRANULARITY */ - 705, /* GL_LINE_SMOOTH */ - 712, /* GL_LINE_WIDTH */ - 714, /* GL_LINE_WIDTH_RANGE */ - 713, /* GL_LINE_WIDTH_GRANULARITY */ - 707, /* GL_LINE_STIPPLE */ - 708, /* GL_LINE_STIPPLE_PATTERN */ - 709, /* GL_LINE_STIPPLE_REPEAT */ - 719, /* GL_LIST_MODE */ - 885, /* GL_MAX_LIST_NESTING */ - 716, /* GL_LIST_BASE */ - 718, /* GL_LIST_INDEX */ - 1173, /* GL_POLYGON_MODE */ - 1180, /* GL_POLYGON_SMOOTH */ - 1182, /* GL_POLYGON_STIPPLE */ + 1164, /* GL_POINT_SMOOTH */ + 1153, /* GL_POINT_SIZE */ + 1163, /* GL_POINT_SIZE_RANGE */ + 1154, /* GL_POINT_SIZE_GRANULARITY */ + 706, /* GL_LINE_SMOOTH */ + 713, /* GL_LINE_WIDTH */ + 715, /* GL_LINE_WIDTH_RANGE */ + 714, /* GL_LINE_WIDTH_GRANULARITY */ + 708, /* GL_LINE_STIPPLE */ + 709, /* GL_LINE_STIPPLE_PATTERN */ + 710, /* GL_LINE_STIPPLE_REPEAT */ + 720, /* GL_LIST_MODE */ + 886, /* GL_MAX_LIST_NESTING */ + 717, /* GL_LIST_BASE */ + 719, /* GL_LIST_INDEX */ + 1174, /* GL_POLYGON_MODE */ + 1181, /* GL_POLYGON_SMOOTH */ + 1183, /* GL_POLYGON_STIPPLE */ 458, /* GL_EDGE_FLAG */ 304, /* GL_CULL_FACE */ 305, /* GL_CULL_FACE_MODE */ 585, /* GL_FRONT_FACE */ - 687, /* GL_LIGHTING */ - 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 693, /* GL_LIGHT_MODEL_TWO_SIDE */ - 689, /* GL_LIGHT_MODEL_AMBIENT */ - 1436, /* GL_SHADE_MODEL */ + 688, /* GL_LIGHTING */ + 693, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 694, /* GL_LIGHT_MODEL_TWO_SIDE */ + 690, /* GL_LIGHT_MODEL_AMBIENT */ + 1437, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ @@ -3941,24 +3943,24 @@ static const unsigned reduced_enums[1350] = 358, /* GL_DEPTH_CLEAR_VALUE */ 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1534, /* GL_STENCIL_TEST */ - 1518, /* GL_STENCIL_CLEAR_VALUE */ - 1520, /* GL_STENCIL_FUNC */ - 1536, /* GL_STENCIL_VALUE_MASK */ - 1519, /* GL_STENCIL_FAIL */ - 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1532, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1533, /* GL_STENCIL_REF */ - 1537, /* GL_STENCIL_WRITEMASK */ - 853, /* GL_MATRIX_MODE */ - 1025, /* GL_NORMALIZE */ - 1864, /* GL_VIEWPORT */ - 999, /* GL_MODELVIEW_STACK_DEPTH */ - 1263, /* GL_PROJECTION_STACK_DEPTH */ - 1744, /* GL_TEXTURE_STACK_DEPTH */ - 997, /* GL_MODELVIEW_MATRIX */ - 1262, /* GL_PROJECTION_MATRIX */ - 1727, /* GL_TEXTURE_MATRIX */ + 1535, /* GL_STENCIL_TEST */ + 1519, /* GL_STENCIL_CLEAR_VALUE */ + 1521, /* GL_STENCIL_FUNC */ + 1537, /* GL_STENCIL_VALUE_MASK */ + 1520, /* GL_STENCIL_FAIL */ + 1532, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1533, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1534, /* GL_STENCIL_REF */ + 1538, /* GL_STENCIL_WRITEMASK */ + 854, /* GL_MATRIX_MODE */ + 1026, /* GL_NORMALIZE */ + 1865, /* GL_VIEWPORT */ + 1000, /* GL_MODELVIEW_STACK_DEPTH */ + 1264, /* GL_PROJECTION_STACK_DEPTH */ + 1745, /* GL_TEXTURE_STACK_DEPTH */ + 998, /* GL_MODELVIEW_MATRIX */ + 1263, /* GL_PROJECTION_MATRIX */ + 1728, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3968,72 +3970,72 @@ static const unsigned reduced_enums[1350] = 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 722, /* GL_LOGIC_OP_MODE */ - 639, /* GL_INDEX_LOGIC_OP */ + 723, /* GL_LOGIC_OP_MODE */ + 640, /* GL_INDEX_LOGIC_OP */ 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ 394, /* GL_DRAW_BUFFER */ - 1303, /* GL_READ_BUFFER */ - 1417, /* GL_SCISSOR_BOX */ - 1418, /* GL_SCISSOR_TEST */ - 638, /* GL_INDEX_CLEAR_VALUE */ - 643, /* GL_INDEX_WRITEMASK */ + 1304, /* GL_READ_BUFFER */ + 1418, /* GL_SCISSOR_BOX */ + 1419, /* GL_SCISSOR_TEST */ + 639, /* GL_INDEX_CLEAR_VALUE */ + 644, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ - 640, /* GL_INDEX_MODE */ - 1383, /* GL_RGBA_MODE */ + 641, /* GL_INDEX_MODE */ + 1384, /* GL_RGBA_MODE */ 393, /* GL_DOUBLEBUFFER */ - 1538, /* GL_STEREO */ - 1341, /* GL_RENDER_MODE */ - 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1164, /* GL_POINT_SMOOTH_HINT */ - 706, /* GL_LINE_SMOOTH_HINT */ - 1181, /* GL_POLYGON_SMOOTH_HINT */ + 1539, /* GL_STEREO */ + 1342, /* GL_RENDER_MODE */ + 1112, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1165, /* GL_POINT_SMOOTH_HINT */ + 707, /* GL_LINE_SMOOTH_HINT */ + 1182, /* GL_POLYGON_SMOOTH_HINT */ 529, /* GL_FOG_HINT */ - 1708, /* GL_TEXTURE_GEN_S */ - 1709, /* GL_TEXTURE_GEN_T */ - 1707, /* GL_TEXTURE_GEN_R */ - 1706, /* GL_TEXTURE_GEN_Q */ - 1124, /* GL_PIXEL_MAP_I_TO_I */ - 1130, /* GL_PIXEL_MAP_S_TO_S */ - 1126, /* GL_PIXEL_MAP_I_TO_R */ - 1122, /* GL_PIXEL_MAP_I_TO_G */ - 1120, /* GL_PIXEL_MAP_I_TO_B */ - 1118, /* GL_PIXEL_MAP_I_TO_A */ - 1128, /* GL_PIXEL_MAP_R_TO_R */ - 1116, /* GL_PIXEL_MAP_G_TO_G */ - 1114, /* GL_PIXEL_MAP_B_TO_B */ - 1112, /* GL_PIXEL_MAP_A_TO_A */ - 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1781, /* GL_UNPACK_SWAP_BYTES */ - 1776, /* GL_UNPACK_LSB_FIRST */ - 1777, /* GL_UNPACK_ROW_LENGTH */ - 1780, /* GL_UNPACK_SKIP_ROWS */ - 1779, /* GL_UNPACK_SKIP_PIXELS */ - 1774, /* GL_UNPACK_ALIGNMENT */ - 1099, /* GL_PACK_SWAP_BYTES */ - 1094, /* GL_PACK_LSB_FIRST */ - 1095, /* GL_PACK_ROW_LENGTH */ - 1098, /* GL_PACK_SKIP_ROWS */ - 1097, /* GL_PACK_SKIP_PIXELS */ - 1091, /* GL_PACK_ALIGNMENT */ - 800, /* GL_MAP_COLOR */ - 805, /* GL_MAP_STENCIL */ - 642, /* GL_INDEX_SHIFT */ - 641, /* GL_INDEX_OFFSET */ - 1317, /* GL_RED_SCALE */ - 1315, /* GL_RED_BIAS */ - 1882, /* GL_ZOOM_X */ - 1883, /* GL_ZOOM_Y */ + 1709, /* GL_TEXTURE_GEN_S */ + 1710, /* GL_TEXTURE_GEN_T */ + 1708, /* GL_TEXTURE_GEN_R */ + 1707, /* GL_TEXTURE_GEN_Q */ + 1125, /* GL_PIXEL_MAP_I_TO_I */ + 1131, /* GL_PIXEL_MAP_S_TO_S */ + 1127, /* GL_PIXEL_MAP_I_TO_R */ + 1123, /* GL_PIXEL_MAP_I_TO_G */ + 1121, /* GL_PIXEL_MAP_I_TO_B */ + 1119, /* GL_PIXEL_MAP_I_TO_A */ + 1129, /* GL_PIXEL_MAP_R_TO_R */ + 1117, /* GL_PIXEL_MAP_G_TO_G */ + 1115, /* GL_PIXEL_MAP_B_TO_B */ + 1113, /* GL_PIXEL_MAP_A_TO_A */ + 1126, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1132, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1128, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1124, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1122, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1120, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1130, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1118, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1116, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1114, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1782, /* GL_UNPACK_SWAP_BYTES */ + 1777, /* GL_UNPACK_LSB_FIRST */ + 1778, /* GL_UNPACK_ROW_LENGTH */ + 1781, /* GL_UNPACK_SKIP_ROWS */ + 1780, /* GL_UNPACK_SKIP_PIXELS */ + 1775, /* GL_UNPACK_ALIGNMENT */ + 1100, /* GL_PACK_SWAP_BYTES */ + 1095, /* GL_PACK_LSB_FIRST */ + 1096, /* GL_PACK_ROW_LENGTH */ + 1099, /* GL_PACK_SKIP_ROWS */ + 1098, /* GL_PACK_SKIP_PIXELS */ + 1092, /* GL_PACK_ALIGNMENT */ + 801, /* GL_MAP_COLOR */ + 806, /* GL_MAP_STENCIL */ + 643, /* GL_INDEX_SHIFT */ + 642, /* GL_INDEX_OFFSET */ + 1318, /* GL_RED_SCALE */ + 1316, /* GL_RED_BIAS */ + 1883, /* GL_ZOOM_X */ + 1884, /* GL_ZOOM_Y */ 603, /* GL_GREEN_SCALE */ 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ @@ -4042,375 +4044,376 @@ static const unsigned reduced_enums[1350] = 40, /* GL_ALPHA_BIAS */ 371, /* GL_DEPTH_SCALE */ 351, /* GL_DEPTH_BIAS */ - 880, /* GL_MAX_EVAL_ORDER */ - 884, /* GL_MAX_LIGHTS */ - 862, /* GL_MAX_CLIP_PLANES */ - 932, /* GL_MAX_TEXTURE_SIZE */ - 890, /* GL_MAX_PIXEL_MAP_TABLE */ - 858, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 888, /* GL_MAX_NAME_STACK_DEPTH */ - 916, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 947, /* GL_MAX_VIEWPORT_DIMS */ - 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1548, /* GL_SUBPIXEL_BITS */ - 637, /* GL_INDEX_BITS */ - 1316, /* GL_RED_BITS */ + 881, /* GL_MAX_EVAL_ORDER */ + 885, /* GL_MAX_LIGHTS */ + 863, /* GL_MAX_CLIP_PLANES */ + 933, /* GL_MAX_TEXTURE_SIZE */ + 891, /* GL_MAX_PIXEL_MAP_TABLE */ + 859, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 888, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 889, /* GL_MAX_NAME_STACK_DEPTH */ + 917, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 934, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 948, /* GL_MAX_VIEWPORT_DIMS */ + 860, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1549, /* GL_SUBPIXEL_BITS */ + 638, /* GL_INDEX_BITS */ + 1317, /* GL_RED_BITS */ 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 352, /* GL_DEPTH_BITS */ - 1516, /* GL_STENCIL_BITS */ + 1517, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1013, /* GL_NAME_STACK_DEPTH */ + 1014, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 746, /* GL_MAP1_COLOR_4 */ - 749, /* GL_MAP1_INDEX */ - 750, /* GL_MAP1_NORMAL */ - 751, /* GL_MAP1_TEXTURE_COORD_1 */ - 752, /* GL_MAP1_TEXTURE_COORD_2 */ - 753, /* GL_MAP1_TEXTURE_COORD_3 */ - 754, /* GL_MAP1_TEXTURE_COORD_4 */ - 755, /* GL_MAP1_VERTEX_3 */ - 756, /* GL_MAP1_VERTEX_4 */ - 773, /* GL_MAP2_COLOR_4 */ - 776, /* GL_MAP2_INDEX */ - 777, /* GL_MAP2_NORMAL */ - 778, /* GL_MAP2_TEXTURE_COORD_1 */ - 779, /* GL_MAP2_TEXTURE_COORD_2 */ - 780, /* GL_MAP2_TEXTURE_COORD_3 */ - 781, /* GL_MAP2_TEXTURE_COORD_4 */ - 782, /* GL_MAP2_VERTEX_3 */ - 783, /* GL_MAP2_VERTEX_4 */ - 747, /* GL_MAP1_GRID_DOMAIN */ - 748, /* GL_MAP1_GRID_SEGMENTS */ - 774, /* GL_MAP2_GRID_DOMAIN */ - 775, /* GL_MAP2_GRID_SEGMENTS */ - 1631, /* GL_TEXTURE_1D */ - 1633, /* GL_TEXTURE_2D */ + 747, /* GL_MAP1_COLOR_4 */ + 750, /* GL_MAP1_INDEX */ + 751, /* GL_MAP1_NORMAL */ + 752, /* GL_MAP1_TEXTURE_COORD_1 */ + 753, /* GL_MAP1_TEXTURE_COORD_2 */ + 754, /* GL_MAP1_TEXTURE_COORD_3 */ + 755, /* GL_MAP1_TEXTURE_COORD_4 */ + 756, /* GL_MAP1_VERTEX_3 */ + 757, /* GL_MAP1_VERTEX_4 */ + 774, /* GL_MAP2_COLOR_4 */ + 777, /* GL_MAP2_INDEX */ + 778, /* GL_MAP2_NORMAL */ + 779, /* GL_MAP2_TEXTURE_COORD_1 */ + 780, /* GL_MAP2_TEXTURE_COORD_2 */ + 781, /* GL_MAP2_TEXTURE_COORD_3 */ + 782, /* GL_MAP2_TEXTURE_COORD_4 */ + 783, /* GL_MAP2_VERTEX_3 */ + 784, /* GL_MAP2_VERTEX_4 */ + 748, /* GL_MAP1_GRID_DOMAIN */ + 749, /* GL_MAP1_GRID_SEGMENTS */ + 775, /* GL_MAP2_GRID_DOMAIN */ + 776, /* GL_MAP2_GRID_SEGMENTS */ + 1632, /* GL_TEXTURE_1D */ + 1634, /* GL_TEXTURE_2D */ 482, /* GL_FEEDBACK_BUFFER_POINTER */ 483, /* GL_FEEDBACK_BUFFER_SIZE */ 484, /* GL_FEEDBACK_BUFFER_TYPE */ - 1427, /* GL_SELECTION_BUFFER_POINTER */ - 1428, /* GL_SELECTION_BUFFER_SIZE */ - 1750, /* GL_TEXTURE_WIDTH */ - 1713, /* GL_TEXTURE_HEIGHT */ - 1668, /* GL_TEXTURE_COMPONENTS */ - 1652, /* GL_TEXTURE_BORDER_COLOR */ - 1651, /* GL_TEXTURE_BORDER */ + 1428, /* GL_SELECTION_BUFFER_POINTER */ + 1429, /* GL_SELECTION_BUFFER_SIZE */ + 1751, /* GL_TEXTURE_WIDTH */ + 1714, /* GL_TEXTURE_HEIGHT */ + 1669, /* GL_TEXTURE_COMPONENTS */ + 1653, /* GL_TEXTURE_BORDER_COLOR */ + 1652, /* GL_TEXTURE_BORDER */ 385, /* GL_DONT_CARE */ 480, /* GL_FASTEST */ - 1021, /* GL_NICEST */ + 1022, /* GL_NICEST */ 48, /* GL_AMBIENT */ 382, /* GL_DIFFUSE */ - 1476, /* GL_SPECULAR */ - 1185, /* GL_POSITION */ - 1479, /* GL_SPOT_DIRECTION */ - 1480, /* GL_SPOT_EXPONENT */ - 1478, /* GL_SPOT_CUTOFF */ + 1477, /* GL_SPECULAR */ + 1186, /* GL_POSITION */ + 1480, /* GL_SPOT_DIRECTION */ + 1481, /* GL_SPOT_EXPONENT */ + 1479, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ - 696, /* GL_LINEAR_ATTENUATION */ - 1284, /* GL_QUADRATIC_ATTENUATION */ + 697, /* GL_LINEAR_ATTENUATION */ + 1285, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1783, /* GL_UNSIGNED_BYTE */ - 1441, /* GL_SHORT */ - 1795, /* GL_UNSIGNED_SHORT */ - 645, /* GL_INT */ - 1786, /* GL_UNSIGNED_INT */ + 1784, /* GL_UNSIGNED_BYTE */ + 1442, /* GL_SHORT */ + 1796, /* GL_UNSIGNED_SHORT */ + 646, /* GL_INT */ + 1787, /* GL_UNSIGNED_INT */ 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ 392, /* GL_DOUBLE */ + 604, /* GL_HALF_FLOAT */ 132, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1023, /* GL_NOOP */ - 1878, /* GL_XOR */ - 1086, /* GL_OR */ - 1024, /* GL_NOR */ + 1024, /* GL_NOOP */ + 1879, /* GL_XOR */ + 1087, /* GL_OR */ + 1025, /* GL_NOR */ 470, /* GL_EQUIV */ - 672, /* GL_INVERT */ - 1089, /* GL_OR_REVERSE */ + 673, /* GL_INVERT */ + 1090, /* GL_OR_REVERSE */ 300, /* GL_COPY_INVERTED */ - 1088, /* GL_OR_INVERTED */ - 1014, /* GL_NAND */ - 1432, /* GL_SET */ + 1089, /* GL_OR_INVERTED */ + 1015, /* GL_NAND */ + 1433, /* GL_SET */ 467, /* GL_EMISSION */ - 1440, /* GL_SHININESS */ + 1441, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ - 964, /* GL_MODELVIEW */ - 1261, /* GL_PROJECTION */ - 1566, /* GL_TEXTURE */ + 965, /* GL_MODELVIEW */ + 1262, /* GL_PROJECTION */ + 1567, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1502, /* GL_STENCIL */ + 1503, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1521, /* GL_STENCIL_INDEX */ + 1522, /* GL_STENCIL_INDEX */ 359, /* GL_DEPTH_COMPONENT */ - 1312, /* GL_RED */ + 1313, /* GL_RED */ 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1349, /* GL_RGB */ - 1368, /* GL_RGBA */ - 724, /* GL_LUMINANCE */ - 745, /* GL_LUMINANCE_ALPHA */ + 1350, /* GL_RGB */ + 1369, /* GL_RGBA */ + 725, /* GL_LUMINANCE */ + 746, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1141, /* GL_POINT */ - 694, /* GL_LINE */ + 1142, /* GL_POINT */ + 695, /* GL_LINE */ 485, /* GL_FILL */ - 1321, /* GL_RENDER */ + 1322, /* GL_RENDER */ 481, /* GL_FEEDBACK */ - 1426, /* GL_SELECT */ + 1427, /* GL_SELECT */ 488, /* GL_FLAT */ - 1451, /* GL_SMOOTH */ - 673, /* GL_KEEP */ - 1343, /* GL_REPLACE */ - 627, /* GL_INCR */ + 1452, /* GL_SMOOTH */ + 674, /* GL_KEEP */ + 1344, /* GL_REPLACE */ + 628, /* GL_INCR */ 342, /* GL_DECR */ - 1810, /* GL_VENDOR */ - 1340, /* GL_RENDERER */ - 1811, /* GL_VERSION */ + 1811, /* GL_VENDOR */ + 1341, /* GL_RENDERER */ + 1812, /* GL_VERSION */ 474, /* GL_EXTENSIONS */ - 1391, /* GL_S */ - 1557, /* GL_T */ - 1300, /* GL_R */ - 1283, /* GL_Q */ - 1000, /* GL_MODULATE */ + 1392, /* GL_S */ + 1558, /* GL_T */ + 1301, /* GL_R */ + 1284, /* GL_Q */ + 1001, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1703, /* GL_TEXTURE_ENV_MODE */ - 1702, /* GL_TEXTURE_ENV_COLOR */ - 1701, /* GL_TEXTURE_ENV */ + 1704, /* GL_TEXTURE_ENV_MODE */ + 1703, /* GL_TEXTURE_ENV_COLOR */ + 1702, /* GL_TEXTURE_ENV */ 475, /* GL_EYE_LINEAR */ - 1047, /* GL_OBJECT_LINEAR */ - 1477, /* GL_SPHERE_MAP */ - 1705, /* GL_TEXTURE_GEN_MODE */ - 1049, /* GL_OBJECT_PLANE */ + 1048, /* GL_OBJECT_LINEAR */ + 1478, /* GL_SPHERE_MAP */ + 1706, /* GL_TEXTURE_GEN_MODE */ + 1050, /* GL_OBJECT_PLANE */ 476, /* GL_EYE_PLANE */ - 1015, /* GL_NEAREST */ - 695, /* GL_LINEAR */ - 1019, /* GL_NEAREST_MIPMAP_NEAREST */ - 700, /* GL_LINEAR_MIPMAP_NEAREST */ - 1018, /* GL_NEAREST_MIPMAP_LINEAR */ - 699, /* GL_LINEAR_MIPMAP_LINEAR */ - 1726, /* GL_TEXTURE_MAG_FILTER */ - 1734, /* GL_TEXTURE_MIN_FILTER */ - 1752, /* GL_TEXTURE_WRAP_S */ - 1753, /* GL_TEXTURE_WRAP_T */ + 1016, /* GL_NEAREST */ + 696, /* GL_LINEAR */ + 1020, /* GL_NEAREST_MIPMAP_NEAREST */ + 701, /* GL_LINEAR_MIPMAP_NEAREST */ + 1019, /* GL_NEAREST_MIPMAP_LINEAR */ + 700, /* GL_LINEAR_MIPMAP_LINEAR */ + 1727, /* GL_TEXTURE_MAG_FILTER */ + 1735, /* GL_TEXTURE_MIN_FILTER */ + 1753, /* GL_TEXTURE_WRAP_S */ + 1754, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1342, /* GL_REPEAT */ - 1179, /* GL_POLYGON_OFFSET_UNITS */ - 1178, /* GL_POLYGON_OFFSET_POINT */ - 1177, /* GL_POLYGON_OFFSET_LINE */ - 1301, /* GL_R3_G3_B2 */ - 1807, /* GL_V2F */ - 1808, /* GL_V3F */ + 1343, /* GL_REPEAT */ + 1180, /* GL_POLYGON_OFFSET_UNITS */ + 1179, /* GL_POLYGON_OFFSET_POINT */ + 1178, /* GL_POLYGON_OFFSET_LINE */ + 1302, /* GL_R3_G3_B2 */ + 1808, /* GL_V2F */ + 1809, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ - 1012, /* GL_N3F_V3F */ + 1013, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1562, /* GL_T2F_V3F */ - 1564, /* GL_T4F_V4F */ - 1560, /* GL_T2F_C4UB_V3F */ - 1558, /* GL_T2F_C3F_V3F */ - 1561, /* GL_T2F_N3F_V3F */ - 1559, /* GL_T2F_C4F_N3F_V3F */ - 1563, /* GL_T4F_C4F_N3F_V4F */ + 1563, /* GL_T2F_V3F */ + 1565, /* GL_T4F_V4F */ + 1561, /* GL_T2F_C4UB_V3F */ + 1559, /* GL_T2F_C3F_V3F */ + 1562, /* GL_T2F_N3F_V3F */ + 1560, /* GL_T2F_C4F_N3F_V3F */ + 1564, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ 142, /* GL_CLIP_PLANE3 */ 143, /* GL_CLIP_PLANE4 */ 144, /* GL_CLIP_PLANE5 */ - 679, /* GL_LIGHT0 */ - 680, /* GL_LIGHT1 */ - 681, /* GL_LIGHT2 */ - 682, /* GL_LIGHT3 */ - 683, /* GL_LIGHT4 */ - 684, /* GL_LIGHT5 */ - 685, /* GL_LIGHT6 */ - 686, /* GL_LIGHT7 */ - 604, /* GL_HINT_BIT */ + 680, /* GL_LIGHT0 */ + 681, /* GL_LIGHT1 */ + 682, /* GL_LIGHT2 */ + 683, /* GL_LIGHT3 */ + 684, /* GL_LIGHT4 */ + 685, /* GL_LIGHT5 */ + 686, /* GL_LIGHT6 */ + 687, /* GL_LIGHT7 */ + 605, /* GL_HINT_BIT */ 277, /* GL_CONSTANT_COLOR */ - 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1061, /* GL_ONE_MINUS_CONSTANT_COLOR */ 272, /* GL_CONSTANT_ALPHA */ - 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1059, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ 588, /* GL_FUNC_ADD */ - 948, /* GL_MIN */ - 855, /* GL_MAX */ + 949, /* GL_MIN */ + 856, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ 592, /* GL_FUNC_SUBTRACT */ 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1429, /* GL_SEPARABLE_2D */ + 1430, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1313, /* GL_REDUCE */ + 1314, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ - 871, /* GL_MAX_CONVOLUTION_WIDTH */ - 869, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1218, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1216, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 605, /* GL_HISTOGRAM */ - 1267, /* GL_PROXY_HISTOGRAM */ - 621, /* GL_HISTOGRAM_WIDTH */ - 611, /* GL_HISTOGRAM_FORMAT */ - 617, /* GL_HISTOGRAM_RED_SIZE */ - 613, /* GL_HISTOGRAM_GREEN_SIZE */ - 608, /* GL_HISTOGRAM_BLUE_SIZE */ - 606, /* GL_HISTOGRAM_ALPHA_SIZE */ - 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 619, /* GL_HISTOGRAM_SINK */ - 949, /* GL_MINMAX */ - 951, /* GL_MINMAX_FORMAT */ - 953, /* GL_MINMAX_SINK */ - 1565, /* GL_TABLE_TOO_LARGE_EXT */ - 1785, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1792, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1787, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1176, /* GL_POLYGON_OFFSET_FILL */ - 1175, /* GL_POLYGON_OFFSET_FACTOR */ - 1174, /* GL_POLYGON_OFFSET_BIAS */ - 1346, /* GL_RESCALE_NORMAL */ + 872, /* GL_MAX_CONVOLUTION_WIDTH */ + 870, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1219, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1215, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1210, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1206, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1217, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1213, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1208, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1204, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 606, /* GL_HISTOGRAM */ + 1268, /* GL_PROXY_HISTOGRAM */ + 622, /* GL_HISTOGRAM_WIDTH */ + 612, /* GL_HISTOGRAM_FORMAT */ + 618, /* GL_HISTOGRAM_RED_SIZE */ + 614, /* GL_HISTOGRAM_GREEN_SIZE */ + 609, /* GL_HISTOGRAM_BLUE_SIZE */ + 607, /* GL_HISTOGRAM_ALPHA_SIZE */ + 616, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 620, /* GL_HISTOGRAM_SINK */ + 950, /* GL_MINMAX */ + 952, /* GL_MINMAX_FORMAT */ + 954, /* GL_MINMAX_SINK */ + 1566, /* GL_TABLE_TOO_LARGE_EXT */ + 1786, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1798, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1800, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1793, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1788, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1177, /* GL_POLYGON_OFFSET_FILL */ + 1176, /* GL_POLYGON_OFFSET_FACTOR */ + 1175, /* GL_POLYGON_OFFSET_BIAS */ + 1347, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 735, /* GL_LUMINANCE4 */ - 741, /* GL_LUMINANCE8 */ - 725, /* GL_LUMINANCE12 */ - 731, /* GL_LUMINANCE16 */ - 736, /* GL_LUMINANCE4_ALPHA4 */ - 739, /* GL_LUMINANCE6_ALPHA2 */ - 742, /* GL_LUMINANCE8_ALPHA8 */ - 728, /* GL_LUMINANCE12_ALPHA4 */ - 726, /* GL_LUMINANCE12_ALPHA12 */ - 732, /* GL_LUMINANCE16_ALPHA16 */ - 646, /* GL_INTENSITY */ - 651, /* GL_INTENSITY4 */ - 653, /* GL_INTENSITY8 */ - 647, /* GL_INTENSITY12 */ - 649, /* GL_INTENSITY16 */ - 1358, /* GL_RGB2_EXT */ - 1359, /* GL_RGB4 */ - 1362, /* GL_RGB5 */ - 1366, /* GL_RGB8 */ - 1350, /* GL_RGB10 */ - 1354, /* GL_RGB12 */ - 1356, /* GL_RGB16 */ - 1373, /* GL_RGBA2 */ - 1375, /* GL_RGBA4 */ - 1363, /* GL_RGB5_A1 */ - 1379, /* GL_RGBA8 */ - 1351, /* GL_RGB10_A2 */ - 1369, /* GL_RGBA12 */ - 1371, /* GL_RGBA16 */ - 1741, /* GL_TEXTURE_RED_SIZE */ - 1711, /* GL_TEXTURE_GREEN_SIZE */ - 1649, /* GL_TEXTURE_BLUE_SIZE */ - 1636, /* GL_TEXTURE_ALPHA_SIZE */ - 1724, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1715, /* GL_TEXTURE_INTENSITY_SIZE */ - 1344, /* GL_REPLACE_EXT */ - 1271, /* GL_PROXY_TEXTURE_1D */ - 1274, /* GL_PROXY_TEXTURE_2D */ - 1748, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1736, /* GL_TEXTURE_PRIORITY */ - 1743, /* GL_TEXTURE_RESIDENT */ - 1639, /* GL_TEXTURE_BINDING_1D */ - 1641, /* GL_TEXTURE_BINDING_2D */ - 1643, /* GL_TEXTURE_BINDING_3D */ - 1096, /* GL_PACK_SKIP_IMAGES */ - 1092, /* GL_PACK_IMAGE_HEIGHT */ - 1778, /* GL_UNPACK_SKIP_IMAGES */ - 1775, /* GL_UNPACK_IMAGE_HEIGHT */ - 1635, /* GL_TEXTURE_3D */ - 1277, /* GL_PROXY_TEXTURE_3D */ - 1698, /* GL_TEXTURE_DEPTH */ - 1751, /* GL_TEXTURE_WRAP_R */ - 856, /* GL_MAX_3D_TEXTURE_SIZE */ - 1812, /* GL_VERTEX_ARRAY */ - 1026, /* GL_NORMAL_ARRAY */ + 736, /* GL_LUMINANCE4 */ + 742, /* GL_LUMINANCE8 */ + 726, /* GL_LUMINANCE12 */ + 732, /* GL_LUMINANCE16 */ + 737, /* GL_LUMINANCE4_ALPHA4 */ + 740, /* GL_LUMINANCE6_ALPHA2 */ + 743, /* GL_LUMINANCE8_ALPHA8 */ + 729, /* GL_LUMINANCE12_ALPHA4 */ + 727, /* GL_LUMINANCE12_ALPHA12 */ + 733, /* GL_LUMINANCE16_ALPHA16 */ + 647, /* GL_INTENSITY */ + 652, /* GL_INTENSITY4 */ + 654, /* GL_INTENSITY8 */ + 648, /* GL_INTENSITY12 */ + 650, /* GL_INTENSITY16 */ + 1359, /* GL_RGB2_EXT */ + 1360, /* GL_RGB4 */ + 1363, /* GL_RGB5 */ + 1367, /* GL_RGB8 */ + 1351, /* GL_RGB10 */ + 1355, /* GL_RGB12 */ + 1357, /* GL_RGB16 */ + 1374, /* GL_RGBA2 */ + 1376, /* GL_RGBA4 */ + 1364, /* GL_RGB5_A1 */ + 1380, /* GL_RGBA8 */ + 1352, /* GL_RGB10_A2 */ + 1370, /* GL_RGBA12 */ + 1372, /* GL_RGBA16 */ + 1742, /* GL_TEXTURE_RED_SIZE */ + 1712, /* GL_TEXTURE_GREEN_SIZE */ + 1650, /* GL_TEXTURE_BLUE_SIZE */ + 1637, /* GL_TEXTURE_ALPHA_SIZE */ + 1725, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1716, /* GL_TEXTURE_INTENSITY_SIZE */ + 1345, /* GL_REPLACE_EXT */ + 1272, /* GL_PROXY_TEXTURE_1D */ + 1275, /* GL_PROXY_TEXTURE_2D */ + 1749, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1737, /* GL_TEXTURE_PRIORITY */ + 1744, /* GL_TEXTURE_RESIDENT */ + 1640, /* GL_TEXTURE_BINDING_1D */ + 1642, /* GL_TEXTURE_BINDING_2D */ + 1644, /* GL_TEXTURE_BINDING_3D */ + 1097, /* GL_PACK_SKIP_IMAGES */ + 1093, /* GL_PACK_IMAGE_HEIGHT */ + 1779, /* GL_UNPACK_SKIP_IMAGES */ + 1776, /* GL_UNPACK_IMAGE_HEIGHT */ + 1636, /* GL_TEXTURE_3D */ + 1278, /* GL_PROXY_TEXTURE_3D */ + 1699, /* GL_TEXTURE_DEPTH */ + 1752, /* GL_TEXTURE_WRAP_R */ + 857, /* GL_MAX_3D_TEXTURE_SIZE */ + 1813, /* GL_VERTEX_ARRAY */ + 1027, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ - 631, /* GL_INDEX_ARRAY */ - 1676, /* GL_TEXTURE_COORD_ARRAY */ + 632, /* GL_INDEX_ARRAY */ + 1677, /* GL_TEXTURE_COORD_ARRAY */ 459, /* GL_EDGE_FLAG_ARRAY */ - 1818, /* GL_VERTEX_ARRAY_SIZE */ - 1820, /* GL_VERTEX_ARRAY_TYPE */ - 1819, /* GL_VERTEX_ARRAY_STRIDE */ - 1031, /* GL_NORMAL_ARRAY_TYPE */ - 1030, /* GL_NORMAL_ARRAY_STRIDE */ + 1819, /* GL_VERTEX_ARRAY_SIZE */ + 1821, /* GL_VERTEX_ARRAY_TYPE */ + 1820, /* GL_VERTEX_ARRAY_STRIDE */ + 1032, /* GL_NORMAL_ARRAY_TYPE */ + 1031, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ 154, /* GL_COLOR_ARRAY_TYPE */ 153, /* GL_COLOR_ARRAY_STRIDE */ - 636, /* GL_INDEX_ARRAY_TYPE */ - 635, /* GL_INDEX_ARRAY_STRIDE */ - 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 637, /* GL_INDEX_ARRAY_TYPE */ + 636, /* GL_INDEX_ARRAY_STRIDE */ + 1681, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1683, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1682, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1817, /* GL_VERTEX_ARRAY_POINTER */ - 1029, /* GL_NORMAL_ARRAY_POINTER */ + 1818, /* GL_VERTEX_ARRAY_POINTER */ + 1030, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ - 634, /* GL_INDEX_ARRAY_POINTER */ - 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 635, /* GL_INDEX_ARRAY_POINTER */ + 1680, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1005, /* GL_MULTISAMPLE */ - 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1405, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1410, /* GL_SAMPLE_COVERAGE */ - 1407, /* GL_SAMPLE_BUFFERS */ - 1398, /* GL_SAMPLES */ - 1414, /* GL_SAMPLE_COVERAGE_VALUE */ - 1412, /* GL_SAMPLE_COVERAGE_INVERT */ + 1006, /* GL_MULTISAMPLE */ + 1404, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1406, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1411, /* GL_SAMPLE_COVERAGE */ + 1408, /* GL_SAMPLE_BUFFERS */ + 1399, /* GL_SAMPLES */ + 1415, /* GL_SAMPLE_COVERAGE_VALUE */ + 1413, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 866, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1202, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1198, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1193, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1189, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1200, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1196, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1191, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1187, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1660, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1279, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1662, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ 201, /* GL_COLOR_TABLE */ - 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1266, /* GL_PROXY_COLOR_TABLE */ - 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1212, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1195, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1267, /* GL_PROXY_COLOR_TABLE */ + 1271, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1270, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 225, /* GL_COLOR_TABLE_SCALE */ 205, /* GL_COLOR_TABLE_BIAS */ 210, /* GL_COLOR_TABLE_FORMAT */ @@ -4423,62 +4426,62 @@ static const unsigned reduced_enums[1350] = 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 879, /* GL_MAX_ELEMENTS_VERTICES */ - 878, /* GL_MAX_ELEMENTS_INDICES */ - 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 880, /* GL_MAX_ELEMENTS_VERTICES */ + 879, /* GL_MAX_ELEMENTS_INDICES */ + 1715, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1158, /* GL_POINT_SIZE_MIN */ - 1154, /* GL_POINT_SIZE_MAX */ - 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1144, /* GL_POINT_DISTANCE_ATTENUATION */ + 1159, /* GL_POINT_SIZE_MIN */ + 1155, /* GL_POINT_SIZE_MAX */ + 1149, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1145, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1735, /* GL_TEXTURE_MIN_LOD */ - 1733, /* GL_TEXTURE_MAX_LOD */ - 1638, /* GL_TEXTURE_BASE_LEVEL */ - 1732, /* GL_TEXTURE_MAX_LEVEL */ - 624, /* GL_IGNORE_BORDER_HP */ + 1736, /* GL_TEXTURE_MIN_LOD */ + 1734, /* GL_TEXTURE_MAX_LOD */ + 1639, /* GL_TEXTURE_BASE_LEVEL */ + 1733, /* GL_TEXTURE_MAX_LEVEL */ + 625, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1345, /* GL_REPLICATE_BORDER_HP */ + 1346, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1055, /* GL_OCCLUSION_TEST_HP */ - 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ - 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1056, /* GL_OCCLUSION_TEST_HP */ + 1057, /* GL_OCCLUSION_TEST_RESULT_HP */ + 698, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1656, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1659, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1657, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1655, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 861, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 862, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1224, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1221, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1723, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1724, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1722, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 594, /* GL_GENERATE_MIPMAP */ 595, /* GL_GENERATE_MIPMAP_HINT */ 532, /* GL_FOG_OFFSET_SGIX */ 533, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1667, /* GL_TEXTURE_COMPARE_SGIX */ - 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1668, /* GL_TEXTURE_COMPARE_SGIX */ + 1667, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1719, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1711, /* GL_TEXTURE_GEQUAL_R_SGIX */ 360, /* GL_DEPTH_COMPONENT16 */ 363, /* GL_DEPTH_COMPONENT24 */ 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1875, /* GL_WRAP_BORDER_SUN */ - 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1444, /* GL_SINGLE_COLOR */ - 1430, /* GL_SEPARATE_SPECULAR_COLOR */ - 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1876, /* GL_WRAP_BORDER_SUN */ + 1661, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 691, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1445, /* GL_SINGLE_COLOR */ + 1431, /* GL_SEPARATE_SPECULAR_COLOR */ + 1440, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -4490,31 +4493,31 @@ static const unsigned reduced_enums[1350] = 564, /* GL_FRAMEBUFFER_DEFAULT */ 580, /* GL_FRAMEBUFFER_UNDEFINED */ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 630, /* GL_INDEX */ - 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1800, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 956, /* GL_MIRRORED_REPEAT */ - 1386, /* GL_RGB_S3TC */ - 1361, /* GL_RGB4_S3TC */ - 1384, /* GL_RGBA_S3TC */ - 1378, /* GL_RGBA4_S3TC */ - 1382, /* GL_RGBA_DXT5_S3TC */ - 1376, /* GL_RGBA4_DXT5_S3TC */ + 631, /* GL_INDEX */ + 1785, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1801, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1802, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1799, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1797, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1794, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1792, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1731, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1732, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1730, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 957, /* GL_MIRRORED_REPEAT */ + 1387, /* GL_RGB_S3TC */ + 1362, /* GL_RGB4_S3TC */ + 1385, /* GL_RGBA_S3TC */ + 1379, /* GL_RGBA4_S3TC */ + 1383, /* GL_RGBA_DXT5_S3TC */ + 1377, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 1018, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1017, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 699, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ 519, /* GL_FOG_COORDINATE_SOURCE */ 511, /* GL_FOG_COORD */ 535, /* GL_FRAGMENT_DEPTH */ @@ -4525,278 +4528,278 @@ static const unsigned reduced_enums[1350] = 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1419, /* GL_SECONDARY_COLOR_ARRAY */ + 1424, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1426, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1423, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1420, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1567, /* GL_TEXTURE0 */ - 1569, /* GL_TEXTURE1 */ - 1591, /* GL_TEXTURE2 */ - 1613, /* GL_TEXTURE3 */ - 1619, /* GL_TEXTURE4 */ - 1621, /* GL_TEXTURE5 */ - 1623, /* GL_TEXTURE6 */ - 1625, /* GL_TEXTURE7 */ - 1627, /* GL_TEXTURE8 */ - 1629, /* GL_TEXTURE9 */ - 1570, /* GL_TEXTURE10 */ - 1572, /* GL_TEXTURE11 */ - 1574, /* GL_TEXTURE12 */ - 1576, /* GL_TEXTURE13 */ - 1578, /* GL_TEXTURE14 */ - 1580, /* GL_TEXTURE15 */ - 1582, /* GL_TEXTURE16 */ - 1584, /* GL_TEXTURE17 */ - 1586, /* GL_TEXTURE18 */ - 1588, /* GL_TEXTURE19 */ - 1592, /* GL_TEXTURE20 */ - 1594, /* GL_TEXTURE21 */ - 1596, /* GL_TEXTURE22 */ - 1598, /* GL_TEXTURE23 */ - 1600, /* GL_TEXTURE24 */ - 1602, /* GL_TEXTURE25 */ - 1604, /* GL_TEXTURE26 */ - 1606, /* GL_TEXTURE27 */ - 1608, /* GL_TEXTURE28 */ - 1610, /* GL_TEXTURE29 */ - 1614, /* GL_TEXTURE30 */ - 1616, /* GL_TEXTURE31 */ + 1568, /* GL_TEXTURE0 */ + 1570, /* GL_TEXTURE1 */ + 1592, /* GL_TEXTURE2 */ + 1614, /* GL_TEXTURE3 */ + 1620, /* GL_TEXTURE4 */ + 1622, /* GL_TEXTURE5 */ + 1624, /* GL_TEXTURE6 */ + 1626, /* GL_TEXTURE7 */ + 1628, /* GL_TEXTURE8 */ + 1630, /* GL_TEXTURE9 */ + 1571, /* GL_TEXTURE10 */ + 1573, /* GL_TEXTURE11 */ + 1575, /* GL_TEXTURE12 */ + 1577, /* GL_TEXTURE13 */ + 1579, /* GL_TEXTURE14 */ + 1581, /* GL_TEXTURE15 */ + 1583, /* GL_TEXTURE16 */ + 1585, /* GL_TEXTURE17 */ + 1587, /* GL_TEXTURE18 */ + 1589, /* GL_TEXTURE19 */ + 1593, /* GL_TEXTURE20 */ + 1595, /* GL_TEXTURE21 */ + 1597, /* GL_TEXTURE22 */ + 1599, /* GL_TEXTURE23 */ + 1601, /* GL_TEXTURE24 */ + 1603, /* GL_TEXTURE25 */ + 1605, /* GL_TEXTURE26 */ + 1607, /* GL_TEXTURE27 */ + 1609, /* GL_TEXTURE28 */ + 1611, /* GL_TEXTURE29 */ + 1615, /* GL_TEXTURE30 */ + 1617, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 934, /* GL_MAX_TEXTURE_UNITS */ - 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1759, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1549, /* GL_SUBTRACT */ - 919, /* GL_MAX_RENDERBUFFER_SIZE */ + 935, /* GL_MAX_TEXTURE_UNITS */ + 1763, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1766, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1768, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1760, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1550, /* GL_SUBTRACT */ + 920, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1674, /* GL_TEXTURE_COMPRESSION_HINT */ - 1739, /* GL_TEXTURE_RECTANGLE_ARB */ - 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 1675, /* GL_TEXTURE_COMPRESSION_HINT */ + 1740, /* GL_TEXTURE_RECTANGLE_ARB */ + 1647, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1282, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 918, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 372, /* GL_DEPTH_STENCIL */ - 1788, /* GL_UNSIGNED_INT_24_8 */ - 930, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1704, /* GL_TEXTURE_FILTER_CONTROL */ - 1719, /* GL_TEXTURE_LOD_BIAS */ + 1789, /* GL_UNSIGNED_INT_24_8 */ + 931, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1729, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 932, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1705, /* GL_TEXTURE_FILTER_CONTROL */ + 1720, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ - 924, /* GL_MAX_SHININESS_NV */ - 925, /* GL_MAX_SPOT_EXPONENT_NV */ - 628, /* GL_INCR_WRAP */ + 925, /* GL_MAX_SHININESS_NV */ + 926, /* GL_MAX_SPOT_EXPONENT_NV */ + 629, /* GL_INCR_WRAP */ 343, /* GL_DECR_WRAP */ - 976, /* GL_MODELVIEW1_ARB */ - 1032, /* GL_NORMAL_MAP */ - 1318, /* GL_REFLECTION_MAP */ - 1683, /* GL_TEXTURE_CUBE_MAP */ - 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 977, /* GL_MODELVIEW1_ARB */ + 1033, /* GL_NORMAL_MAP */ + 1319, /* GL_REFLECTION_MAP */ + 1684, /* GL_TEXTURE_CUBE_MAP */ + 1645, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1692, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1686, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1694, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1688, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1280, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 874, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1012, /* GL_MULTISAMPLE_FILTER_HINT_NV */ 527, /* GL_FOG_DISTANCE_MODE_NV */ 478, /* GL_EYE_RADIAL_NV */ 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1387, /* GL_RGB_SCALE */ + 1388, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 656, /* GL_INTERPOLATE */ + 657, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ - 1227, /* GL_PRIMARY_COLOR */ - 1224, /* GL_PREVIOUS */ - 1459, /* GL_SOURCE0_RGB */ - 1465, /* GL_SOURCE1_RGB */ - 1471, /* GL_SOURCE2_RGB */ - 1475, /* GL_SOURCE3_RGB_NV */ - 1456, /* GL_SOURCE0_ALPHA */ - 1462, /* GL_SOURCE1_ALPHA */ - 1468, /* GL_SOURCE2_ALPHA */ - 1474, /* GL_SOURCE3_ALPHA_NV */ - 1069, /* GL_OPERAND0_RGB */ - 1075, /* GL_OPERAND1_RGB */ - 1081, /* GL_OPERAND2_RGB */ - 1085, /* GL_OPERAND3_RGB_NV */ - 1066, /* GL_OPERAND0_ALPHA */ - 1072, /* GL_OPERAND1_ALPHA */ - 1078, /* GL_OPERAND2_ALPHA */ - 1084, /* GL_OPERAND3_ALPHA_NV */ - 1813, /* GL_VERTEX_ARRAY_BINDING */ - 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1879, /* GL_YCBCR_422_APPLE */ - 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1540, /* GL_STORAGE_PRIVATE_APPLE */ - 1539, /* GL_STORAGE_CACHED_APPLE */ - 1541, /* GL_STORAGE_SHARED_APPLE */ - 1446, /* GL_SLICE_ACCUM_SUN */ - 1288, /* GL_QUAD_MESH_SUN */ - 1771, /* GL_TRIANGLE_MESH_SUN */ - 1852, /* GL_VERTEX_PROGRAM_ARB */ - 1863, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1228, /* GL_PRIMARY_COLOR */ + 1225, /* GL_PREVIOUS */ + 1460, /* GL_SOURCE0_RGB */ + 1466, /* GL_SOURCE1_RGB */ + 1472, /* GL_SOURCE2_RGB */ + 1476, /* GL_SOURCE3_RGB_NV */ + 1457, /* GL_SOURCE0_ALPHA */ + 1463, /* GL_SOURCE1_ALPHA */ + 1469, /* GL_SOURCE2_ALPHA */ + 1475, /* GL_SOURCE3_ALPHA_NV */ + 1070, /* GL_OPERAND0_RGB */ + 1076, /* GL_OPERAND1_RGB */ + 1082, /* GL_OPERAND2_RGB */ + 1086, /* GL_OPERAND3_RGB_NV */ + 1067, /* GL_OPERAND0_ALPHA */ + 1073, /* GL_OPERAND1_ALPHA */ + 1079, /* GL_OPERAND2_ALPHA */ + 1085, /* GL_OPERAND3_ALPHA_NV */ + 1814, /* GL_VERTEX_ARRAY_BINDING */ + 1738, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1739, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1880, /* GL_YCBCR_422_APPLE */ + 1803, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1805, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1748, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1541, /* GL_STORAGE_PRIVATE_APPLE */ + 1540, /* GL_STORAGE_CACHED_APPLE */ + 1542, /* GL_STORAGE_SHARED_APPLE */ + 1447, /* GL_SLICE_ACCUM_SUN */ + 1289, /* GL_QUAD_MESH_SUN */ + 1772, /* GL_TRIANGLE_MESH_SUN */ + 1853, /* GL_VERTEX_PROGRAM_ARB */ + 1864, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1840, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1846, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1848, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1850, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1240, /* GL_PROGRAM_LENGTH_ARB */ - 1254, /* GL_PROGRAM_STRING_ARB */ - 998, /* GL_MODELVIEW_PROJECTION_NV */ - 623, /* GL_IDENTITY_NV */ - 670, /* GL_INVERSE_NV */ - 1764, /* GL_TRANSPOSE_NV */ - 671, /* GL_INVERSE_TRANSPOSE_NV */ - 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 809, /* GL_MATRIX0_NV */ - 821, /* GL_MATRIX1_NV */ - 833, /* GL_MATRIX2_NV */ - 837, /* GL_MATRIX3_NV */ - 839, /* GL_MATRIX4_NV */ - 841, /* GL_MATRIX5_NV */ - 843, /* GL_MATRIX6_NV */ - 845, /* GL_MATRIX7_NV */ + 1241, /* GL_PROGRAM_LENGTH_ARB */ + 1255, /* GL_PROGRAM_STRING_ARB */ + 999, /* GL_MODELVIEW_PROJECTION_NV */ + 624, /* GL_IDENTITY_NV */ + 671, /* GL_INVERSE_NV */ + 1765, /* GL_TRANSPOSE_NV */ + 672, /* GL_INVERSE_TRANSPOSE_NV */ + 904, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 903, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 810, /* GL_MATRIX0_NV */ + 822, /* GL_MATRIX1_NV */ + 834, /* GL_MATRIX2_NV */ + 838, /* GL_MATRIX3_NV */ + 840, /* GL_MATRIX4_NV */ + 842, /* GL_MATRIX5_NV */ + 844, /* GL_MATRIX6_NV */ + 846, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1252, /* GL_PROGRAM_PARAMETER_NV */ - 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1256, /* GL_PROGRAM_TARGET_NV */ - 1253, /* GL_PROGRAM_RESIDENT_NV */ - 1756, /* GL_TRACK_MATRIX_NV */ - 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1856, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1859, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1253, /* GL_PROGRAM_PARAMETER_NV */ + 1844, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1257, /* GL_PROGRAM_TARGET_NV */ + 1254, /* GL_PROGRAM_RESIDENT_NV */ + 1757, /* GL_TRACK_MATRIX_NV */ + 1758, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1854, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1235, /* GL_PROGRAM_ERROR_POSITION_ARB */ 356, /* GL_DEPTH_CLAMP */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1233, /* GL_PROGRAM_BINDING_ARB */ - 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1669, /* GL_TEXTURE_COMPRESSED */ - 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 773, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 797, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1234, /* GL_PROGRAM_BINDING_ARB */ + 799, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 800, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1673, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1670, /* GL_TEXTURE_COMPRESSED */ + 1038, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 946, /* GL_MAX_VERTEX_UNITS_ARB */ + 947, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1874, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1851, /* GL_VERTEX_BLEND_ARB */ + 1875, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1852, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1867, /* GL_WEIGHT_ARRAY_ARB */ + 1874, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1873, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1872, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1871, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1868, /* GL_WEIGHT_ARRAY_ARB */ 386, /* GL_DOT3_RGB */ 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1006, /* GL_MULTISAMPLE_3DFX */ - 1408, /* GL_SAMPLE_BUFFERS_3DFX */ - 1399, /* GL_SAMPLES_3DFX */ - 987, /* GL_MODELVIEW2_ARB */ - 990, /* GL_MODELVIEW3_ARB */ - 991, /* GL_MODELVIEW4_ARB */ - 992, /* GL_MODELVIEW5_ARB */ - 993, /* GL_MODELVIEW6_ARB */ - 994, /* GL_MODELVIEW7_ARB */ - 995, /* GL_MODELVIEW8_ARB */ - 996, /* GL_MODELVIEW9_ARB */ - 966, /* GL_MODELVIEW10_ARB */ - 967, /* GL_MODELVIEW11_ARB */ - 968, /* GL_MODELVIEW12_ARB */ - 969, /* GL_MODELVIEW13_ARB */ - 970, /* GL_MODELVIEW14_ARB */ - 971, /* GL_MODELVIEW15_ARB */ - 972, /* GL_MODELVIEW16_ARB */ - 973, /* GL_MODELVIEW17_ARB */ - 974, /* GL_MODELVIEW18_ARB */ - 975, /* GL_MODELVIEW19_ARB */ - 977, /* GL_MODELVIEW20_ARB */ - 978, /* GL_MODELVIEW21_ARB */ - 979, /* GL_MODELVIEW22_ARB */ - 980, /* GL_MODELVIEW23_ARB */ - 981, /* GL_MODELVIEW24_ARB */ - 982, /* GL_MODELVIEW25_ARB */ - 983, /* GL_MODELVIEW26_ARB */ - 984, /* GL_MODELVIEW27_ARB */ - 985, /* GL_MODELVIEW28_ARB */ - 986, /* GL_MODELVIEW29_ARB */ - 988, /* GL_MODELVIEW30_ARB */ - 989, /* GL_MODELVIEW31_ARB */ + 1007, /* GL_MULTISAMPLE_3DFX */ + 1409, /* GL_SAMPLE_BUFFERS_3DFX */ + 1400, /* GL_SAMPLES_3DFX */ + 988, /* GL_MODELVIEW2_ARB */ + 991, /* GL_MODELVIEW3_ARB */ + 992, /* GL_MODELVIEW4_ARB */ + 993, /* GL_MODELVIEW5_ARB */ + 994, /* GL_MODELVIEW6_ARB */ + 995, /* GL_MODELVIEW7_ARB */ + 996, /* GL_MODELVIEW8_ARB */ + 997, /* GL_MODELVIEW9_ARB */ + 967, /* GL_MODELVIEW10_ARB */ + 968, /* GL_MODELVIEW11_ARB */ + 969, /* GL_MODELVIEW12_ARB */ + 970, /* GL_MODELVIEW13_ARB */ + 971, /* GL_MODELVIEW14_ARB */ + 972, /* GL_MODELVIEW15_ARB */ + 973, /* GL_MODELVIEW16_ARB */ + 974, /* GL_MODELVIEW17_ARB */ + 975, /* GL_MODELVIEW18_ARB */ + 976, /* GL_MODELVIEW19_ARB */ + 978, /* GL_MODELVIEW20_ARB */ + 979, /* GL_MODELVIEW21_ARB */ + 980, /* GL_MODELVIEW22_ARB */ + 981, /* GL_MODELVIEW23_ARB */ + 982, /* GL_MODELVIEW24_ARB */ + 983, /* GL_MODELVIEW25_ARB */ + 984, /* GL_MODELVIEW26_ARB */ + 985, /* GL_MODELVIEW27_ARB */ + 986, /* GL_MODELVIEW28_ARB */ + 987, /* GL_MODELVIEW29_ARB */ + 989, /* GL_MODELVIEW30_ARB */ + 990, /* GL_MODELVIEW31_ARB */ 391, /* GL_DOT3_RGB_EXT */ 389, /* GL_DOT3_RGBA_EXT */ - 960, /* GL_MIRROR_CLAMP_EXT */ - 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1001, /* GL_MODULATE_ADD_ATI */ - 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1003, /* GL_MODULATE_SUBTRACT_ATI */ - 1880, /* GL_YCBCR_MESA */ - 1093, /* GL_PACK_INVERT_MESA */ + 961, /* GL_MIRROR_CLAMP_EXT */ + 964, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1002, /* GL_MODULATE_ADD_ATI */ + 1003, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1004, /* GL_MODULATE_SUBTRACT_ATI */ + 1881, /* GL_YCBCR_MESA */ + 1094, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ 338, /* GL_DEBUG_ASSERT_MESA */ @@ -4810,24 +4813,24 @@ static const unsigned reduced_enums[1350] = 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1507, /* GL_STENCIL_BACK_FUNC */ - 1505, /* GL_STENCIL_BACK_FAIL */ - 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1508, /* GL_STENCIL_BACK_FUNC */ + 1506, /* GL_STENCIL_BACK_FAIL */ + 1510, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1512, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 536, /* GL_FRAGMENT_PROGRAM_ARB */ - 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 875, /* GL_MAX_DRAW_BUFFERS */ + 1232, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1260, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1250, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 893, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 916, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 915, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 876, /* GL_MAX_DRAW_BUFFERS */ 395, /* GL_DRAW_BUFFER0 */ 398, /* GL_DRAW_BUFFER1 */ 419, /* GL_DRAW_BUFFER2 */ @@ -4845,161 +4848,161 @@ static const unsigned reduced_enums[1350] = 411, /* GL_DRAW_BUFFER14 */ 414, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 854, /* GL_MATRIX_PALETTE_ARB */ - 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 889, /* GL_MAX_PALETTE_MATRICES_ARB */ + 855, /* GL_MATRIX_PALETTE_ARB */ + 887, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 890, /* GL_MAX_PALETTE_MATRICES_ARB */ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 848, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 849, /* GL_MATRIX_INDEX_ARRAY_ARB */ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1699, /* GL_TEXTURE_DEPTH_SIZE */ + 851, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 853, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 850, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1700, /* GL_TEXTURE_DEPTH_SIZE */ 379, /* GL_DEPTH_TEXTURE_MODE */ - 1664, /* GL_TEXTURE_COMPARE_MODE */ - 1662, /* GL_TEXTURE_COMPARE_FUNC */ + 1665, /* GL_TEXTURE_COMPARE_MODE */ + 1663, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1165, /* GL_POINT_SPRITE */ + 1166, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ - 1169, /* GL_POINT_SPRITE_R_MODE_NV */ - 1292, /* GL_QUERY_COUNTER_BITS */ + 1170, /* GL_POINT_SPRITE_R_MODE_NV */ + 1293, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1295, /* GL_QUERY_RESULT */ - 1297, /* GL_QUERY_RESULT_AVAILABLE */ - 940, /* GL_MAX_VERTEX_ATTRIBS */ - 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1296, /* GL_QUERY_RESULT */ + 1298, /* GL_QUERY_RESULT_AVAILABLE */ + 941, /* GL_MAX_VERTEX_ATTRIBS */ + 1842, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 926, /* GL_MAX_TEXTURE_COORDS */ - 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1237, /* GL_PROGRAM_FORMAT_ARB */ - 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 927, /* GL_MAX_TEXTURE_COORDS */ + 929, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1237, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1239, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1238, /* GL_PROGRAM_FORMAT_ARB */ + 1750, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 1816, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1028, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 633, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1678, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1421, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1257, /* GL_PROGRAM_TEMPORARIES_ARB */ - 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1251, /* GL_PROGRAM_PARAMETERS_ARB */ - 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1232, /* GL_PROGRAM_ATTRIBS_ARB */ - 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1308, /* GL_READ_ONLY */ - 1876, /* GL_WRITE_ONLY */ - 1310, /* GL_READ_WRITE */ + 1869, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1838, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1240, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 899, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1258, /* GL_PROGRAM_TEMPORARIES_ARB */ + 914, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1248, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1252, /* GL_PROGRAM_PARAMETERS_ARB */ + 913, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1247, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1233, /* GL_PROGRAM_ATTRIBS_ARB */ + 894, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1231, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 892, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1243, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 905, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 900, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 896, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1261, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1762, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1309, /* GL_READ_ONLY */ + 1877, /* GL_WRITE_ONLY */ + 1311, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1755, /* GL_TIME_ELAPSED_EXT */ - 808, /* GL_MATRIX0_ARB */ - 820, /* GL_MATRIX1_ARB */ - 832, /* GL_MATRIX2_ARB */ - 836, /* GL_MATRIX3_ARB */ - 838, /* GL_MATRIX4_ARB */ - 840, /* GL_MATRIX5_ARB */ - 842, /* GL_MATRIX6_ARB */ - 844, /* GL_MATRIX7_ARB */ - 846, /* GL_MATRIX8_ARB */ - 847, /* GL_MATRIX9_ARB */ - 810, /* GL_MATRIX10_ARB */ - 811, /* GL_MATRIX11_ARB */ - 812, /* GL_MATRIX12_ARB */ - 813, /* GL_MATRIX13_ARB */ - 814, /* GL_MATRIX14_ARB */ - 815, /* GL_MATRIX15_ARB */ - 816, /* GL_MATRIX16_ARB */ - 817, /* GL_MATRIX17_ARB */ - 818, /* GL_MATRIX18_ARB */ - 819, /* GL_MATRIX19_ARB */ - 822, /* GL_MATRIX20_ARB */ - 823, /* GL_MATRIX21_ARB */ - 824, /* GL_MATRIX22_ARB */ - 825, /* GL_MATRIX23_ARB */ - 826, /* GL_MATRIX24_ARB */ - 827, /* GL_MATRIX25_ARB */ - 828, /* GL_MATRIX26_ARB */ - 829, /* GL_MATRIX27_ARB */ - 830, /* GL_MATRIX28_ARB */ - 831, /* GL_MATRIX29_ARB */ - 834, /* GL_MATRIX30_ARB */ - 835, /* GL_MATRIX31_ARB */ - 1544, /* GL_STREAM_DRAW */ - 1546, /* GL_STREAM_READ */ - 1542, /* GL_STREAM_COPY */ - 1498, /* GL_STATIC_DRAW */ - 1500, /* GL_STATIC_READ */ - 1496, /* GL_STATIC_COPY */ + 1756, /* GL_TIME_ELAPSED_EXT */ + 809, /* GL_MATRIX0_ARB */ + 821, /* GL_MATRIX1_ARB */ + 833, /* GL_MATRIX2_ARB */ + 837, /* GL_MATRIX3_ARB */ + 839, /* GL_MATRIX4_ARB */ + 841, /* GL_MATRIX5_ARB */ + 843, /* GL_MATRIX6_ARB */ + 845, /* GL_MATRIX7_ARB */ + 847, /* GL_MATRIX8_ARB */ + 848, /* GL_MATRIX9_ARB */ + 811, /* GL_MATRIX10_ARB */ + 812, /* GL_MATRIX11_ARB */ + 813, /* GL_MATRIX12_ARB */ + 814, /* GL_MATRIX13_ARB */ + 815, /* GL_MATRIX14_ARB */ + 816, /* GL_MATRIX15_ARB */ + 817, /* GL_MATRIX16_ARB */ + 818, /* GL_MATRIX17_ARB */ + 819, /* GL_MATRIX18_ARB */ + 820, /* GL_MATRIX19_ARB */ + 823, /* GL_MATRIX20_ARB */ + 824, /* GL_MATRIX21_ARB */ + 825, /* GL_MATRIX22_ARB */ + 826, /* GL_MATRIX23_ARB */ + 827, /* GL_MATRIX24_ARB */ + 828, /* GL_MATRIX25_ARB */ + 829, /* GL_MATRIX26_ARB */ + 830, /* GL_MATRIX27_ARB */ + 831, /* GL_MATRIX28_ARB */ + 832, /* GL_MATRIX29_ARB */ + 835, /* GL_MATRIX30_ARB */ + 836, /* GL_MATRIX31_ARB */ + 1545, /* GL_STREAM_DRAW */ + 1547, /* GL_STREAM_READ */ + 1543, /* GL_STREAM_COPY */ + 1499, /* GL_STATIC_DRAW */ + 1501, /* GL_STATIC_READ */ + 1497, /* GL_STATIC_COPY */ 454, /* GL_DYNAMIC_DRAW */ 456, /* GL_DYNAMIC_READ */ 452, /* GL_DYNAMIC_COPY */ - 1133, /* GL_PIXEL_PACK_BUFFER */ - 1137, /* GL_PIXEL_UNPACK_BUFFER */ - 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1134, /* GL_PIXEL_PACK_BUFFER */ + 1138, /* GL_PIXEL_UNPACK_BUFFER */ + 1135, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1139, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1745, /* GL_TEXTURE_STENCIL_SIZE */ - 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1746, /* GL_TEXTURE_STENCIL_SIZE */ + 1698, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 895, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 898, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 902, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 901, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 858, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1536, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1401, /* GL_SAMPLES_PASSED */ + 962, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1402, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ 537, /* GL_FRAGMENT_SHADER */ - 1861, /* GL_VERTEX_SHADER */ - 1250, /* GL_PROGRAM_OBJECT_ARB */ - 1433, /* GL_SHADER_OBJECT_ARB */ - 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 938, /* GL_MAX_VARYING_FLOATS */ - 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1053, /* GL_OBJECT_TYPE_ARB */ - 1435, /* GL_SHADER_TYPE */ + 1862, /* GL_VERTEX_SHADER */ + 1251, /* GL_PROGRAM_OBJECT_ARB */ + 1434, /* GL_SHADER_OBJECT_ARB */ + 883, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 945, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 939, /* GL_MAX_VARYING_FLOATS */ + 943, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 868, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1054, /* GL_OBJECT_TYPE_ARB */ + 1436, /* GL_SHADER_TYPE */ 502, /* GL_FLOAT_VEC2 */ 504, /* GL_FLOAT_VEC3 */ 506, /* GL_FLOAT_VEC4 */ - 659, /* GL_INT_VEC2 */ - 661, /* GL_INT_VEC3 */ - 663, /* GL_INT_VEC4 */ + 660, /* GL_INT_VEC2 */ + 662, /* GL_INT_VEC3 */ + 664, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ @@ -5007,12 +5010,12 @@ static const unsigned reduced_enums[1350] = 490, /* GL_FLOAT_MAT2 */ 494, /* GL_FLOAT_MAT3 */ 498, /* GL_FLOAT_MAT4 */ - 1392, /* GL_SAMPLER_1D */ - 1394, /* GL_SAMPLER_2D */ - 1396, /* GL_SAMPLER_3D */ - 1397, /* GL_SAMPLER_CUBE */ - 1393, /* GL_SAMPLER_1D_SHADOW */ - 1395, /* GL_SAMPLER_2D_SHADOW */ + 1393, /* GL_SAMPLER_1D */ + 1395, /* GL_SAMPLER_2D */ + 1397, /* GL_SAMPLER_3D */ + 1398, /* GL_SAMPLER_CUBE */ + 1394, /* GL_SAMPLER_1D_SHADOW */ + 1396, /* GL_SAMPLER_2D_SHADOW */ 492, /* GL_FLOAT_MAT2x3 */ 493, /* GL_FLOAT_MAT2x4 */ 496, /* GL_FLOAT_MAT3x2 */ @@ -5021,61 +5024,61 @@ static const unsigned reduced_enums[1350] = 501, /* GL_FLOAT_MAT4x3 */ 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ - 715, /* GL_LINK_STATUS */ - 1809, /* GL_VALIDATE_STATUS */ - 644, /* GL_INFO_LOG_LENGTH */ + 716, /* GL_LINK_STATUS */ + 1810, /* GL_VALIDATE_STATUS */ + 645, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1434, /* GL_SHADER_SOURCE_LENGTH */ + 1435, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1437, /* GL_SHADING_LANGUAGE_VERSION */ + 1438, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ - 1102, /* GL_PALETTE4_RGB8_OES */ - 1104, /* GL_PALETTE4_RGBA8_OES */ - 1100, /* GL_PALETTE4_R5_G6_B5_OES */ - 1103, /* GL_PALETTE4_RGBA4_OES */ - 1101, /* GL_PALETTE4_RGB5_A1_OES */ - 1107, /* GL_PALETTE8_RGB8_OES */ - 1109, /* GL_PALETTE8_RGBA8_OES */ - 1105, /* GL_PALETTE8_R5_G6_B5_OES */ - 1108, /* GL_PALETTE8_RGBA4_OES */ - 1106, /* GL_PALETTE8_RGB5_A1_OES */ - 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1794, /* GL_UNSIGNED_NORMALIZED */ - 1632, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1634, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1490, /* GL_SRGB */ - 1491, /* GL_SRGB8 */ - 1493, /* GL_SRGB_ALPHA */ - 1492, /* GL_SRGB8_ALPHA8 */ - 1450, /* GL_SLUMINANCE_ALPHA */ - 1449, /* GL_SLUMINANCE8_ALPHA8 */ - 1447, /* GL_SLUMINANCE */ - 1448, /* GL_SLUMINANCE8 */ + 1103, /* GL_PALETTE4_RGB8_OES */ + 1105, /* GL_PALETTE4_RGBA8_OES */ + 1101, /* GL_PALETTE4_R5_G6_B5_OES */ + 1104, /* GL_PALETTE4_RGBA4_OES */ + 1102, /* GL_PALETTE4_RGB5_A1_OES */ + 1108, /* GL_PALETTE8_RGB8_OES */ + 1110, /* GL_PALETTE8_RGBA8_OES */ + 1106, /* GL_PALETTE8_R5_G6_B5_OES */ + 1109, /* GL_PALETTE8_RGBA4_OES */ + 1107, /* GL_PALETTE8_RGB5_A1_OES */ + 627, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 626, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1795, /* GL_UNSIGNED_NORMALIZED */ + 1633, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1273, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1635, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1276, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1641, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1643, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1491, /* GL_SRGB */ + 1492, /* GL_SRGB8 */ + 1494, /* GL_SRGB_ALPHA */ + 1493, /* GL_SRGB8_ALPHA8 */ + 1451, /* GL_SLUMINANCE_ALPHA */ + 1450, /* GL_SLUMINANCE8_ALPHA8 */ + 1448, /* GL_SLUMINANCE */ + 1449, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 723, /* GL_LOWER_LEFT */ - 1806, /* GL_UPPER_LEFT */ - 1513, /* GL_STENCIL_BACK_REF */ - 1514, /* GL_STENCIL_BACK_VALUE_MASK */ - 1515, /* GL_STENCIL_BACK_WRITEMASK */ + 1168, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 724, /* GL_LOWER_LEFT */ + 1807, /* GL_UPPER_LEFT */ + 1514, /* GL_STENCIL_BACK_REF */ + 1515, /* GL_STENCIL_BACK_VALUE_MASK */ + 1516, /* GL_STENCIL_BACK_WRITEMASK */ 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1324, /* GL_RENDERBUFFER_BINDING */ - 1304, /* GL_READ_FRAMEBUFFER */ + 1325, /* GL_RENDERBUFFER_BINDING */ + 1305, /* GL_READ_FRAMEBUFFER */ 443, /* GL_DRAW_FRAMEBUFFER */ - 1305, /* GL_READ_FRAMEBUFFER_BINDING */ - 1335, /* GL_RENDERBUFFER_SAMPLES */ + 1306, /* GL_READ_FRAMEBUFFER_BINDING */ + 1336, /* GL_RENDERBUFFER_SAMPLES */ 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -5091,7 +5094,7 @@ static const unsigned reduced_enums[1350] = 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 863, /* GL_MAX_COLOR_ATTACHMENTS */ + 864, /* GL_MAX_COLOR_ATTACHMENTS */ 155, /* GL_COLOR_ATTACHMENT0 */ 157, /* GL_COLOR_ATTACHMENT1 */ 171, /* GL_COLOR_ATTACHMENT2 */ @@ -5109,58 +5112,58 @@ static const unsigned reduced_enums[1350] = 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ 349, /* GL_DEPTH_ATTACHMENT */ - 1503, /* GL_STENCIL_ATTACHMENT */ + 1504, /* GL_STENCIL_ATTACHMENT */ 540, /* GL_FRAMEBUFFER */ - 1322, /* GL_RENDERBUFFER */ - 1338, /* GL_RENDERBUFFER_WIDTH */ - 1330, /* GL_RENDERBUFFER_HEIGHT */ - 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1530, /* GL_STENCIL_INDEX_EXT */ - 1522, /* GL_STENCIL_INDEX1 */ - 1526, /* GL_STENCIL_INDEX4 */ - 1528, /* GL_STENCIL_INDEX8 */ - 1523, /* GL_STENCIL_INDEX16 */ - 1334, /* GL_RENDERBUFFER_RED_SIZE */ - 1329, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1326, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1323, /* GL_RENDERBUFFER */ + 1339, /* GL_RENDERBUFFER_WIDTH */ + 1331, /* GL_RENDERBUFFER_HEIGHT */ + 1333, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1531, /* GL_STENCIL_INDEX_EXT */ + 1523, /* GL_STENCIL_INDEX1 */ + 1527, /* GL_STENCIL_INDEX4 */ + 1529, /* GL_STENCIL_INDEX8 */ + 1524, /* GL_STENCIL_INDEX16 */ + 1335, /* GL_RENDERBUFFER_RED_SIZE */ + 1330, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1327, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1324, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1328, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1338, /* GL_RENDERBUFFER_STENCIL_SIZE */ 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 921, /* GL_MAX_SAMPLES */ - 1299, /* GL_QUERY_WAIT_NV */ - 1294, /* GL_QUERY_NO_WAIT_NV */ - 1291, /* GL_QUERY_BY_REGION_WAIT_NV */ - 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 922, /* GL_MAX_SAMPLES */ + 1300, /* GL_QUERY_WAIT_NV */ + 1295, /* GL_QUERY_NO_WAIT_NV */ + 1292, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1291, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1287, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 486, /* GL_FIRST_VERTEX_CONVENTION */ - 674, /* GL_LAST_VERTEX_CONVENTION */ - 1264, /* GL_PROVOKING_VERTEX */ + 675, /* GL_LAST_VERTEX_CONVENTION */ + 1265, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1385, /* GL_RGBA_SNORM */ - 1381, /* GL_RGBA8_SNORM */ - 1443, /* GL_SIGNED_NORMALIZED */ - 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1052, /* GL_OBJECT_TYPE */ - 1551, /* GL_SYNC_CONDITION */ - 1556, /* GL_SYNC_STATUS */ - 1553, /* GL_SYNC_FLAGS */ - 1552, /* GL_SYNC_FENCE */ - 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1782, /* GL_UNSIGNALED */ - 1442, /* GL_SIGNALED */ + 1386, /* GL_RGBA_SNORM */ + 1382, /* GL_RGBA8_SNORM */ + 1444, /* GL_SIGNED_NORMALIZED */ + 924, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1053, /* GL_OBJECT_TYPE */ + 1552, /* GL_SYNC_CONDITION */ + 1557, /* GL_SYNC_STATUS */ + 1554, /* GL_SYNC_FLAGS */ + 1553, /* GL_SYNC_FENCE */ + 1556, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1783, /* GL_UNSIGNALED */ + 1443, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1754, /* GL_TIMEOUT_EXPIRED */ + 1755, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1866, /* GL_WAIT_FAILED */ + 1867, /* GL_WAIT_FAILED */ 471, /* GL_EVAL_BIT */ - 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 717, /* GL_LIST_BIT */ - 1648, /* GL_TEXTURE_BIT */ - 1416, /* GL_SCISSOR_BIT */ + 1303, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 718, /* GL_LIST_BIT */ + 1649, /* GL_TEXTURE_BIT */ + 1417, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 1008, /* GL_MULTISAMPLE_BIT */ + 1009, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 5fc0b1cfde..e1320224a8 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -50,11 +50,14 @@ static const struct { { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, + /* TODO: uncomment the following line once GLSL layout(...) support is implemented */ + /* { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, */ { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) }, { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) }, + { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) }, { OFF, "GL_ARB_imaging", F(ARB_imaging) }, { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) }, { ON, "GL_ARB_multisample", F(ARB_multisample) }, @@ -189,6 +192,9 @@ static const struct { { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) }, { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_S3_s3tc", F(S3_s3tc) }, +#if FEATURE_OES_draw_texture + { OFF, "GL_OES_draw_texture", F(OES_draw_texture) }, +#endif /* FEATURE_OES_draw_texture */ }; @@ -216,6 +222,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_framebuffer_object = GL_TRUE; #endif ctx->Extensions.ARB_half_float_pixel = GL_TRUE; + ctx->Extensions.ARB_half_float_vertex = GL_TRUE; ctx->Extensions.ARB_imaging = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multitexture = GL_TRUE; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 7b3599f932..0e6f69f573 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -40,13 +40,10 @@ #include "framebuffer.h" #include "hash.h" #include "macros.h" -#include "mipmap.h" #include "renderbuffer.h" #include "state.h" #include "teximage.h" #include "texobj.h" -#include "texstore.h" -#include "texstate.h" /** Set this to 1 to help debug FBO incompleteness problems */ @@ -861,6 +858,9 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) * * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT * GL_DEPTH_STENCIL_EXT or zero if error. + * + * XXX in the future when we support red-only and red-green formats + * we'll also return GL_RED and GL_RG. */ GLenum _mesa_base_fbo_format(GLcontext *ctx, GLenum internalFormat) @@ -954,7 +954,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, /* NumSamples == 0 indicates non-multisampling */ samples = 0; } - else if (samples > ctx->Const.MaxSamples) { + else if (samples > (GLsizei) ctx->Const.MaxSamples) { /* note: driver may choose to use more samples than what's requested */ _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func); return; @@ -1353,15 +1353,26 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]); /* check if deleting currently bound framebuffer object */ - if (fb == ctx->DrawBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + if (ctx->Extensions.EXT_framebuffer_blit) { + /* separate draw/read binding points */ + if (fb == ctx->DrawBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + } + if (fb == ctx->ReadBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + } } - if (fb == ctx->ReadBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + else { + /* only one binding point for read/draw buffers */ + if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } } /* remove from hash table immediately, to free the ID */ diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 5983f00e2d..d0c9c0028b 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -27,7 +27,6 @@ #include "imports.h" #include "formats.h" #include "config.h" -#include "texstore.h" /** diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index d958dbf7d4..96e5344383 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -88,7 +88,7 @@ _mesa_create_framebuffer(const GLvisual *visual) struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); assert(visual); if (fb) { - _mesa_initialize_framebuffer(fb, visual); + _mesa_initialize_window_framebuffer(fb, visual); } return fb; } @@ -109,15 +109,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) assert(name != 0); fb = CALLOC_STRUCT(gl_framebuffer); if (fb) { - fb->Name = name; - fb->RefCount = 1; - fb->_NumColorDrawBuffers = 1; - fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; - fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorReadBufferIndex = BUFFER_COLOR0; - fb->Delete = _mesa_destroy_framebuffer; - _glthread_INIT_MUTEX(fb->Mutex); + _mesa_initialize_user_framebuffer(fb, name); } return fb; } @@ -126,10 +118,11 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) /** * Initialize a gl_framebuffer object. Typically used to initialize * window system-created framebuffers, not user-created framebuffers. - * \sa _mesa_create_framebuffer + * \sa _mesa_initialize_user_framebuffer */ void -_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const GLvisual *visual) { assert(fb); assert(visual); @@ -167,6 +160,30 @@ _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) /** + * Initialize a user-created gl_framebuffer object. + * \sa _mesa_initialize_window_framebuffer + */ +void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name) +{ + assert(fb); + assert(name); + + _mesa_bzero(fb, sizeof(struct gl_framebuffer)); + + fb->Name = name; + fb->RefCount = 1; + fb->_NumColorDrawBuffers = 1; + fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; + fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorReadBufferIndex = BUFFER_COLOR0; + fb->Delete = _mesa_destroy_framebuffer; + _glthread_INIT_MUTEX(fb->Mutex); +} + + +/** * Deallocate buffer and everything attached to it. * Typically called via the gl_framebuffer->Delete() method. */ diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index ef21dd98e8..960513812c 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -34,7 +34,11 @@ extern struct gl_framebuffer * _mesa_new_framebuffer(GLcontext *ctx, GLuint name); extern void -_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual); +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const GLvisual *visual); + +extern void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name); extern void _mesa_destroy_framebuffer(struct gl_framebuffer *buffer); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 22cf75f79d..2724774ca2 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -270,11 +270,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][0]); + params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][1]); + params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][2]); + params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -282,12 +287,17 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -922,7 +932,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = FLOAT_TO_BOOLEAN(matrix[0]); params[1] = FLOAT_TO_BOOLEAN(matrix[1]); params[2] = FLOAT_TO_BOOLEAN(matrix[2]); @@ -942,7 +959,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = INT_TO_BOOLEAN(ctx->Unpack.Alignment); @@ -2114,11 +2139,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = ctx->Current.RasterTexCoords[texUnit][0]; - params[1] = ctx->Current.RasterTexCoords[texUnit][1]; - params[2] = ctx->Current.RasterTexCoords[texUnit][2]; - params[3] = ctx->Current.RasterTexCoords[texUnit][3]; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = ctx->Current.RasterTexCoords[unit][0]; + params[1] = ctx->Current.RasterTexCoords[unit][1]; + params[2] = ctx->Current.RasterTexCoords[unit][2]; + params[3] = ctx->Current.RasterTexCoords[unit][3]; } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -2126,12 +2156,17 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]; - params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]; - params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]; - params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]; + params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; + params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; + params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; + params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; } break; case GL_DEPTH_BIAS: @@ -2766,7 +2801,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = matrix[0]; params[1] = matrix[1]; params[2] = matrix[2]; @@ -2786,7 +2828,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = (GLfloat)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = (GLfloat)(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = (GLfloat)(ctx->Unpack.Alignment); @@ -3958,11 +4008,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = IROUND(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = IROUND(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = IROUND(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = IROUND(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = IROUND(ctx->Current.RasterTexCoords[unit][0]); + params[1] = IROUND(ctx->Current.RasterTexCoords[unit][1]); + params[2] = IROUND(ctx->Current.RasterTexCoords[unit][2]); + params[3] = IROUND(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -3970,12 +4025,17 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -4610,7 +4670,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = IROUND(matrix[0]); params[1] = IROUND(matrix[1]); params[2] = IROUND(matrix[2]); @@ -4630,7 +4697,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1; + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = ctx->TextureMatrixStack[unit].Depth + 1; + } break; case GL_UNPACK_ALIGNMENT: params[0] = ctx->Unpack.Alignment; @@ -5803,11 +5878,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = IROUND64(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = IROUND64(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = IROUND64(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = IROUND64(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = IROUND64(ctx->Current.RasterTexCoords[unit][0]); + params[1] = IROUND64(ctx->Current.RasterTexCoords[unit][1]); + params[2] = IROUND64(ctx->Current.RasterTexCoords[unit][2]); + params[3] = IROUND64(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -5815,12 +5895,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -6455,7 +6540,14 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = IROUND64(matrix[0]); params[1] = IROUND64(matrix[1]); params[2] = IROUND64(matrix[2]); @@ -6475,7 +6567,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = (GLint64)(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = (GLint64)(ctx->Unpack.Alignment); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index b0beb59207..9ae3ce0096 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -166,20 +166,32 @@ StateVars = [ "ctx->Current.RasterSecondaryColor[2]", "ctx->Current.RasterSecondaryColor[3]"], "", None ), ( "GL_CURRENT_RASTER_TEXTURE_COORDS", GLfloat, - ["ctx->Current.RasterTexCoords[texUnit][0]", - "ctx->Current.RasterTexCoords[texUnit][1]", - "ctx->Current.RasterTexCoords[texUnit][2]", - "ctx->Current.RasterTexCoords[texUnit][3]"], - "const GLuint texUnit = ctx->Texture.CurrentUnit;", None ), + ["ctx->Current.RasterTexCoords[unit][0]", + "ctx->Current.RasterTexCoords[unit][1]", + "ctx->Current.RasterTexCoords[unit][2]", + "ctx->Current.RasterTexCoords[unit][3]"], + """const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + }""", + None ), ( "GL_CURRENT_RASTER_POSITION_VALID", GLboolean, ["ctx->Current.RasterPosValid"], "", None ), ( "GL_CURRENT_TEXTURE_COORDS", GLfloat, - ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]", - "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]", - "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]", - "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]"], - """const GLuint texUnit = ctx->Texture.CurrentUnit; - FLUSH_CURRENT(ctx, 0);""", None ), + ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]"], + """const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } + FLUSH_CURRENT(ctx, 0);""", + None ), ( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", None ), ( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"], "", None ), @@ -457,9 +469,24 @@ StateVars = [ "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], - "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ), + """const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m;""", + None ), ( "GL_TEXTURE_STACK_DEPTH", GLint, - ["ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1"], "", None ), + ["ctx->TextureMatrixStack[unit].Depth + 1"], + """const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + }""", + None ), ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", None ), ( "GL_UNPACK_LSB_FIRST", GLboolean, ["ctx->Unpack.LsbFirst"], "", None ), ( "GL_UNPACK_ROW_LENGTH", GLint, ["ctx->Unpack.RowLength"], "", None ), diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index e76a790d0a..51dd5f7795 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -27,7 +27,6 @@ #include "glheader.h" #include "context.h" #include "get.h" -#include "version.h" #include "enums.h" #include "extensions.h" @@ -191,6 +190,11 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) case GL_SELECTION_BUFFER_POINTER: *params = ctx->Select.Buffer; break; +#if FEATURE_point_size_array + case GL_POINT_SIZE_ARRAY_POINTER_OES: + *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr; + break; +#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" ); return; diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 81d4ccf919..77544c88c6 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -57,6 +57,13 @@ #ifndef GL_FIXED #define GL_FIXED 0x140C +typedef int GLfixed; +typedef int GLclampx; +#endif + + +#ifndef GL_OES_EGL_image +typedef void *GLeglImageOES; #endif diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index fc278bb8af..81993e7063 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -37,7 +37,6 @@ #include "image.h" #include "imports.h" #include "macros.h" -#include "pixel.h" /** diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index b01fe5b0ab..3843f50036 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -405,6 +405,54 @@ _mesa_is_pow_two(int x) return !(x & (x - 1)); } +/** + * Round given integer to next higer power of two + * If X is zero result is undefined. + * + * Source for the fallback implementation is + * Sean Eron Anderson's webpage "Bit Twiddling Hacks" + * http://graphics.stanford.edu/~seander/bithacks.html + */ +static INLINE int32_t +_mesa_next_pow_two_32(uint32_t x) +{ +#ifdef __GNUC__ + x--; + return 1 << ((__builtin_clz(x) ^ 31) + 1); +#else + x--; + x |= x >> 1; + x |= x >> 2; + x |= x >> 4; + x |= x >> 8; + x |= x >> 16; + x++; + return x; +#endif +} + +static INLINE int64_t +_mesa_next_pow_two_64(uint64_t x) +{ +#ifdef __GNUC__ + x--; + if (sizeof(x) == sizeof(long)) + return 1 << ((__builtin_clzl(x) ^ 63) + 1); + else + return 1 << ((__builtin_clzll(x) ^ 63) + 1); +#else + x--; + x |= x >> 1; + x |= x >> 2; + x |= x >> 4; + x |= x >> 8; + x |= x >> 16; + x |= x >> 32; + x++; + return x; +#endif +} + /*** *** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255] diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index 81d0d33abb..cc63a759ec 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -25,10 +25,8 @@ #include "glheader.h" #include "context.h" -#include "depth.h" #include "lines.h" #include "macros.h" -#include "texstate.h" #include "mtypes.h" diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index ebc3cbd59c..5c863f6f32 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -726,10 +726,10 @@ void _mesa_init_matrix( GLcontext * ctx ) _NEW_PROJECTION); init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH, _NEW_COLOR_MATRIX); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH, _NEW_TEXTURE_MATRIX); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX); ctx->CurrentStack = &ctx->ModelviewMatrixStack; @@ -754,9 +754,9 @@ void _mesa_free_matrix_data( GLcontext *ctx ) free_matrix_stack(&ctx->ModelviewMatrixStack); free_matrix_stack(&ctx->ProjectionMatrixStack); free_matrix_stack(&ctx->ColorMatrixStack); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) free_matrix_stack(&ctx->TextureMatrixStack[i]); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) free_matrix_stack(&ctx->ProgramMatrixStack[i]); /* combined Modelview*Projection matrix */ _math_matrix_dtr( &ctx->_ModelProjectMatrix ); diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 7350c7a3d2..77cd1d4159 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -30,7 +30,6 @@ #include "imports.h" #include "formats.h" #include "mipmap.h" -#include "texcompress.h" #include "teximage.h" #include "texstore.h" #include "image.h" diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5227565f87..20035417b9 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -631,7 +631,7 @@ struct gl_current_attrib GLfloat RasterColor[4]; GLfloat RasterSecondaryColor[4]; GLfloat RasterIndex; - GLfloat RasterTexCoords[MAX_TEXTURE_UNITS][4]; + GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; GLboolean RasterPosValid; /*@}*/ }; @@ -963,7 +963,7 @@ struct gl_point_attrib GLfloat Threshold; /**< GL_EXT_point_parameters */ GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */ GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */ - GLboolean CoordReplace[MAX_TEXTURE_UNITS]; /**< GL_ARB_point_sprite */ + GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/ GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */ GLenum SpriteOrigin; /**< GL_ARB_point_sprite */ }; @@ -1361,7 +1361,7 @@ struct gl_texture_unit struct gl_texture_attrib { GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ - struct gl_texture_unit Unit[MAX_TEXTURE_UNITS]; + struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; @@ -1426,6 +1426,7 @@ struct gl_viewport_attrib */ struct gl_buffer_object { + _glthread_Mutex Mutex; GLint RefCount; GLuint Name; GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */ @@ -1762,6 +1763,8 @@ struct gl_fragment_program struct gl_program Base; /**< base class */ GLenum FogOption; GLboolean UsesKill; /**< shader uses KIL instruction */ + GLboolean OriginUpperLeft; + GLboolean PixelCenterInteger; }; @@ -2395,11 +2398,13 @@ struct gl_extensions GLboolean ARB_depth_clamp; GLboolean ARB_draw_buffers; GLboolean ARB_draw_elements_base_vertex; + GLboolean ARB_fragment_coord_conventions; GLboolean ARB_fragment_program; GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; GLboolean ARB_framebuffer_object; GLboolean ARB_half_float_pixel; + GLboolean ARB_half_float_vertex; GLboolean ARB_imaging; GLboolean ARB_map_buffer_range; GLboolean ARB_multisample; @@ -2519,6 +2524,9 @@ struct gl_extensions GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; +#if FEATURE_OES_draw_texture + GLboolean OES_draw_texture; +#endif /* FEATURE_OES_draw_texture */ /** The extension string */ const GLubyte *String; /** Number of supported extensions */ diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 3820ebd889..ca6ecd7bfb 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -32,7 +32,6 @@ #include "bufferobj.h" #include "colormac.h" #include "context.h" -#include "image.h" #include "macros.h" #include "pixel.h" #include "mtypes.h" @@ -151,13 +150,17 @@ validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack, GLboolean ok; /* Note, need to use DefaultPacking and Unpack's buffer object */ - ctx->DefaultPacking.BufferObj = pack->BufferObj; + _mesa_reference_buffer_object(ctx, + &ctx->DefaultPacking.BufferObj, + pack->BufferObj); ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, format, type, ptr); /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; + _mesa_reference_buffer_object(ctx, + &ctx->DefaultPacking.BufferObj, + ctx->Shared->NullBufferObj); if (!ok) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c index 6a641f83f2..ec585ef0cc 100644 --- a/src/mesa/main/pixelstore.c +++ b/src/mesa/main/pixelstore.c @@ -30,10 +30,7 @@ #include "glheader.h" #include "bufferobj.h" -#include "colormac.h" #include "context.h" -#include "image.h" -#include "macros.h" #include "pixelstore.h" #include "mtypes.h" diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index dcaeccd90d..eab9d13d6d 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -32,7 +32,6 @@ #include "context.h" #include "macros.h" #include "points.h" -#include "texstate.h" #include "mtypes.h" @@ -267,7 +266,7 @@ _mesa_init_point(GLcontext *ctx) ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */ ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { + for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) { ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */ } } diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index 376a87a396..dcde6758c3 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -34,7 +34,6 @@ #include "context.h" #include "image.h" #include "enums.h" -#include "macros.h" #include "polygon.h" #include "mtypes.h" diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 703b47ec74..be61dc265d 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -273,6 +273,7 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z) { GLuint texSet; for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) { + assert(texSet < Elements(ctx->Current.RasterTexCoords)); COPY_4FV( ctx->Current.RasterTexCoords[texSet], ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); } @@ -562,7 +563,7 @@ void _mesa_init_rastpos( GLcontext * ctx ) ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); ctx->Current.RasterIndex = 1.0; - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++) ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); ctx->Current.RasterPosValid = GL_TRUE; } diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c index 0385ae8d7d..5f32a48258 100644 --- a/src/mesa/main/remap.c +++ b/src/mesa/main/remap.c @@ -45,7 +45,7 @@ #define need_MESA_remap_table -#include "remap_helper.h" +#include "main/remap_helper.h" #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) #define MAX_ENTRY_POINTS 16 diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c index b5f4cde789..523f3c3ab8 100644 --- a/src/mesa/main/scissor.c +++ b/src/mesa/main/scissor.c @@ -37,14 +37,14 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); + if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glScissor" ); return; } - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); - _mesa_set_scissor(ctx, x, y, width, height); } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 4d01e8abc6..b889364f0d 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -93,12 +93,8 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->BufferObjects = _mesa_NewHashTable(); #endif - /* Allocate the default buffer object and set refcount so high that - * it never gets deleted. - * XXX with recent/improved refcounting this may not longer be needed. - */ + /* Allocate the default buffer object */ shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0); - shared->NullBufferObj->RefCount = 1000 * 1000 * 1000; /* Create default texture objects */ for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { @@ -202,7 +198,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData) ctx->Driver.UnmapBuffer(ctx, 0, bufObj); bufObj->Pointer = NULL; } - ctx->Driver.DeleteBuffer(ctx, bufObj); + _mesa_reference_buffer_object(ctx, &bufObj, NULL); } @@ -288,8 +284,8 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData) * * \sa alloc_shared_state(). */ -void -_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) +static void +free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) { GLuint i; @@ -335,7 +331,7 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) #endif #if FEATURE_ARB_vertex_buffer_object - ctx->Driver.DeleteBuffer(ctx, shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL); #endif #if FEATURE_ARB_sync @@ -368,3 +364,30 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _mesa_free(shared); } + + +/** + * Decrement shared state object reference count and potentially free it + * and all children structures. + * + * \param ctx GL context. + * \param shared shared state pointer. + * + * \sa free_shared_state(). + */ +void +_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared) +{ + GLint RefCount; + + _glthread_LOCK_MUTEX(shared->Mutex); + RefCount = --shared->RefCount; + _glthread_UNLOCK_MUTEX(shared->Mutex); + + assert(RefCount >= 0); + + if (RefCount == 0) { + /* free shared state */ + free_shared_state( ctx, shared ); + } +} diff --git a/src/mesa/main/shared.h b/src/mesa/main/shared.h index e59177e968..ef164a1459 100644 --- a/src/mesa/main/shared.h +++ b/src/mesa/main/shared.h @@ -31,7 +31,7 @@ _mesa_alloc_shared_state(GLcontext *ctx); void -_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared); +_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared); #endif diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index f10e6b04b7..5e07d1d2f1 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -48,7 +48,6 @@ #include "texenvprogram.h" #include "texobj.h" #include "texstate.h" -#include "viewport.h" static void @@ -83,12 +82,6 @@ compute_max_element(struct gl_client_array *array) } else { array->_MaxElement = 0; } - /* Compute the max element we can access in the VBO without going - * out of bounds. - */ - array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size - - (GLsizeiptrARB) array->Ptr + array->StrideB - - array->_ElementSize) / array->StrideB; } else { /* user-space array, no idea how big it is */ diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index a4f1926ab3..cff6de89ee 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -35,10 +35,7 @@ #include "colormac.h" #include "context.h" #include "formats.h" -#include "image.h" -#include "mipmap.h" #include "texcompress.h" -#include "texstore.h" /** diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 499b7330d0..5cc5fdaebd 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -113,6 +113,8 @@ struct state_key { GLuint NumArgsA:3; /**< up to MAX_COMBINER_TERMS */ GLuint ModeA:5; /**< MODE_x */ + GLuint texture_cyl_wrap:1; /**< For gallium test/debug only */ + struct mode_opt OptRGB[MAX_COMBINER_TERMS]; struct mode_opt OptA[MAX_COMBINER_TERMS]; } unit[MAX_TEXTURE_UNITS]; @@ -464,6 +466,10 @@ static GLuint make_state_key( GLcontext *ctx, struct state_key *key ) key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR; key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0; } + + /* this is a back-door for enabling cylindrical texture wrap mode */ + if (texObj->Priority == 0.125) + key->unit[i].texture_cyl_wrap = 1; } /* _NEW_LIGHT | _NEW_FOG */ @@ -1302,6 +1308,12 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) } else p->src_texture[unit] = get_zero(p); + + if (p->state->unit[unit].texture_cyl_wrap) { + /* set flag which is checked by Mesa->Gallium program translation */ + p->program->Base.InputFlags[0] |= PROG_PARAM_BIT_CYL_WRAP; + } + } } @@ -1535,8 +1547,15 @@ create_new_program(GLcontext *ctx, struct state_key *key, /* Notify driver the fragment program has (actually) changed. */ if (ctx->Driver.ProgramStringNotify) { - ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB, - &p.program->Base ); + GLboolean ok = ctx->Driver.ProgramStringNotify(ctx, + GL_FRAGMENT_PROGRAM_ARB, + &p.program->Base); + /* Driver should be able to handle any texenv programs as long as + * the driver correctly reported max number of texture units correctly, + * etc. + */ + ASSERT(ok); + (void) ok; /* silence unused var warning */ } if (DISASSEM) { diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 1a374e7bee..096945a643 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -35,8 +35,6 @@ #include "context.h" #include "texcompress.h" -#include "texcompress_fxt1.h" -#include "texcompress_s3tc.h" #include "texformat.h" diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index be4e03bc56..2ae839b2a6 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -210,7 +210,7 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { GLfloat p[4]; @@ -269,7 +269,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { struct gl_texture_unit *texUnit; diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h index f6924ef722..eb4626033a 100644 --- a/src/mesa/main/texgen.h +++ b/src/mesa/main/texgen.h @@ -41,8 +41,14 @@ extern void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); extern void GLAPIENTRY +_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); + +extern void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); +extern void GLAPIENTRY +_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); + extern void _mesa_init_texgen_dispatch(struct _glapi_table *disp); diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index d786c41d2e..66d01c15d0 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -35,37 +35,11 @@ #include "context.h" #include "formats.h" #include "image.h" -#include "texcompress.h" #include "texgetimage.h" #include "teximage.h" -#include "texstate.h" -#if FEATURE_EXT_texture_sRGB - -/** - * Convert a float value from linear space to a - * non-linear sRGB value in [0, 255]. - * Not terribly efficient. - */ -static INLINE GLfloat -linear_to_nonlinear(GLfloat cl) -{ - /* can't have values outside [0, 1] */ - GLfloat cs; - if (cl < 0.0031308f) { - cs = 12.92f * cl; - } - else { - cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055); - } - return cs; -} - -#endif /* FEATURE_EXT_texture_sRGB */ - - /** * Can the given type represent negative values? */ @@ -233,6 +207,29 @@ get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, } +#if FEATURE_EXT_texture_sRGB + + +/** + * Convert a float value from linear space to a + * non-linear sRGB value in [0, 255]. + * Not terribly efficient. + */ +static INLINE GLfloat +linear_to_nonlinear(GLfloat cl) +{ + /* can't have values outside [0, 1] */ + GLfloat cs; + if (cl < 0.0031308f) { + cs = 12.92f * cl; + } + else { + cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055); + } + return cs; +} + + /** * glGetTexImagefor sRGB pixels; */ @@ -284,6 +281,21 @@ get_tex_srgb(GLcontext *ctx, GLuint dimensions, } +#else /* FEATURE_EXT_texture_sRGB */ + + +static INLINE void +get_tex_srgb(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + ASSERT_NO_FEATURE(); +} + + +#endif /* FEATURE_EXT_texture_sRGB */ + + /** * glGetTexImagefor RGBA, Luminance, etc. pixels. * This is the slow way since we use texture sampling. diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b946f3c69d..da3c6f9841 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -46,7 +46,6 @@ #include "texfetch.h" #include "teximage.h" #include "texstate.h" -#include "texstore.h" #include "mtypes.h" @@ -3225,8 +3224,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, } if (((width == 1 || width == 2) && - (GLuint) width != texImage->Width) || - (width > texImage->Width)) { + width != (GLsizei) texImage->Width) || + (width > (GLsizei) texImage->Width)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(width=%d)", dims, width); return GL_TRUE; @@ -3234,8 +3233,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, if (dims >= 2) { if (((height == 1 || height == 2) && - (GLuint) height != texImage->Height) || - (height > texImage->Height)) { + height != (GLsizei) texImage->Height) || + (height > (GLsizei) texImage->Height)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(height=%d)", dims, height); return GL_TRUE; @@ -3244,8 +3243,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, if (dims >= 3) { if (((depth == 1 || depth == 2) && - (GLuint) depth != texImage->Depth) || - (depth > texImage->Depth)) { + depth != (GLsizei) texImage->Depth) || + (depth > (GLsizei) texImage->Depth)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(depth=%d)", dims, depth); return GL_TRUE; diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 7f0a246025..9db95814d0 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -38,7 +38,6 @@ #include "imports.h" #include "macros.h" #include "teximage.h" -#include "texstate.h" #include "texobj.h" #include "mtypes.h" #include "shader/prog_instruction.h" diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index d917e21e74..0fde89b507 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -33,7 +33,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/enums.h" #include "main/formats.h" #include "main/macros.h" #include "main/texcompress.h" @@ -88,7 +87,7 @@ get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { _mesa_error(ctx, GL_INVALID_OPERATION, "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; @@ -816,7 +815,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexLevelParameteriv(current unit)"); return; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index c735e18aff..8c4399a430 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -35,11 +35,9 @@ #include "context.h" #include "enums.h" #include "macros.h" -#include "texcompress.h" #include "texobj.h" #include "teximage.h" #include "texstate.h" -#include "texenvprogram.h" #include "mtypes.h" @@ -79,7 +77,7 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) dst->Texture.SharedPalette = src->Texture.SharedPalette; /* per-unit state */ - for (u = 0; u < src->Const.MaxTextureImageUnits; u++) { + for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) { dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled; dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode; COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor); @@ -284,16 +282,25 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, void GLAPIENTRY _mesa_ActiveTextureARB(GLenum texture) { - GET_CURRENT_CONTEXT(ctx); const GLuint texUnit = texture - GL_TEXTURE0; + GLuint k; + GET_CURRENT_CONTEXT(ctx); + + /* See OpenGL spec for glActiveTexture: */ + k = MAX2(ctx->Const.MaxCombinedTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + + ASSERT(k <= Elements(ctx->Texture.Unit)); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glActiveTexture %s\n", _mesa_lookup_enum_by_nr(texture)); - if (texUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture)"); + if (texUnit >= k) { + _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)", + _mesa_lookup_enum_by_nr(texture)); return; } @@ -357,6 +364,7 @@ update_texture_matrices( GLcontext *ctx ) ctx->Texture._TexMatEnabled = 0x0; for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { + ASSERT(u < Elements(ctx->TextureMatrixStack)); if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { _math_matrix_analyse( ctx->TextureMatrixStack[u].Top ); @@ -510,7 +518,7 @@ update_texture_state( GLcontext *ctx ) /* * Update texture unit state. */ - for (unit = 0; unit < ctx->Const.MaxTextureImageUnits; unit++) { + for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; GLbitfield enabledVertTargets = 0x0; GLbitfield enabledFragTargets = 0x0; @@ -628,6 +636,7 @@ update_texture_state( GLcontext *ctx ) ctx->Texture._GenFlags |= texUnit->_GenFlags; } + ASSERT(unit < Elements(ctx->TextureMatrixStack)); if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); } @@ -759,14 +768,15 @@ _mesa_init_texture(GLcontext *ctx) ctx->Texture.SharedPalette = GL_FALSE; _mesa_init_colortable(&ctx->Texture.Palette); - for (u = 0; u < MAX_TEXTURE_UNITS; u++) + for (u = 0; u < Elements(ctx->Texture.Unit); u++) init_texture_unit(ctx, u); /* After we're done initializing the context's texture state the default - * texture objects' refcounts should be at least MAX_TEXTURE_UNITS + 1. + * texture objects' refcounts should be at least + * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1. */ assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount - >= MAX_TEXTURE_UNITS + 1); + >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1); /* Allocate proxy textures */ if (!alloc_proxy_textures( ctx )) @@ -785,7 +795,7 @@ _mesa_free_texture_data(GLcontext *ctx) GLuint u, tgt; /* unreference current textures */ - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { /* The _Current texture could account for another reference */ _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); @@ -798,7 +808,7 @@ _mesa_free_texture_data(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) + for (u = 0; u < Elements(ctx->Texture.Unit); u++) _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable); } @@ -813,7 +823,7 @@ _mesa_update_default_objects_texture(GLcontext *ctx) { GLuint u, tex; - for (u = 0; u < MAX_TEXTURE_UNITS; u++) { + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { _mesa_reference_texobj(&texUnit->CurrentTex[tex], diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 792c83141e..fcd0a56d76 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -263,7 +263,7 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, map[ZERO] = ZERO; map[ONE] = ONE; -/* +#if 0 _mesa_printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", inFormat, _mesa_lookup_enum_by_nr(inFormat), outFormat, _mesa_lookup_enum_by_nr(outFormat), @@ -273,7 +273,7 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, map[3], map[4], map[5]); -*/ +#endif } diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index c2193074cd..818ed792e3 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -121,6 +121,9 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -174,6 +177,9 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) case GL_DOUBLE: elementSize = 3 * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = 3 * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = 3 * sizeof(GLfixed); @@ -250,6 +256,9 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -285,6 +294,9 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = sizeof(GLhalfARB); + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); return; @@ -394,6 +406,9 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", _mesa_lookup_enum_by_nr(type)); @@ -441,6 +456,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -457,6 +475,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } + ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); @@ -670,6 +690,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index c9eea8ab83..0dd3e5e52e 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -28,11 +28,9 @@ #include "glheader.h" #include "api_arrayelt.h" -#include "api_loopback.h" #include "context.h" #include "imports.h" #include "mtypes.h" -#include "state.h" #include "vtxfmt.h" #include "eval.h" #include "dlist.h" |