diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/bufferobj.c | 5 | ||||
-rw-r--r-- | src/mesa/main/dlist.c | 7 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 9 | ||||
-rw-r--r-- | src/mesa/main/state.c | 8 |
4 files changed, 20 insertions, 9 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index f1e0932b07..ecdb4d219c 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -205,11 +205,14 @@ _mesa_reference_buffer_object(GLcontext *ctx, if (deleteFlag) { /* some sanity checking: don't delete a buffer still in use */ +#if 0 + /* unfortunately, these tests are invalid during context tear-down */ ASSERT(ctx->Array.ArrayBufferObj != bufObj); ASSERT(ctx->Array.ElementArrayBufferObj != bufObj); ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); - ASSERT(ctx->Driver.DeleteBuffer); +#endif + ASSERT(ctx->Driver.DeleteBuffer); ctx->Driver.DeleteBuffer(ctx, oldObj); } diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index b4ed300b2e..ffe6dbfe08 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -6737,6 +6737,11 @@ _mesa_EndList(void) _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList"); return; } + + /* Call before emitting END_OF_LIST, in case the driver wants to + * emit opcodes itself. + */ + ctx->Driver.EndList(ctx); (void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0); @@ -6750,8 +6755,6 @@ _mesa_EndList(void) if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) mesa_print_display_list(ctx->ListState.CurrentListNum); - ctx->Driver.EndList(ctx); - ctx->ListState.CurrentList = NULL; ctx->ListState.CurrentListNum = 0; ctx->ListState.CurrentListPtr = NULL; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 71a4ca55bc..a5e1cf6a27 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1953,7 +1953,10 @@ struct gl_fragment_program { struct gl_program Base; /**< base class */ GLenum FogOption; - GLboolean UsesKill; + GLboolean UsesKill; /**< shader uses KIL instruction */ + GLboolean UsesPointCoord; /**< shader uses gl_PointCoord */ + GLboolean UsesFrontFacing; /**< shader used gl_FrontFacing */ + GLboolean UsesFogFragCoord; /**< shader used gl_FogFragCoord */ }; @@ -2143,12 +2146,14 @@ struct gl_shader_program GLuint NumShaders; /**< number of attached shaders */ struct gl_shader **Shaders; /**< List of attached the shaders */ + /** User-defined attribute bindings (glBindAttribLocation) */ + struct gl_program_parameter_list *Attributes; + /* post-link info: */ struct gl_vertex_program *VertexProgram; /**< Linked vertex program */ struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */ struct gl_uniform_list *Uniforms; struct gl_program_parameter_list *Varying; - struct gl_program_parameter_list *Attributes; /**< Vertex attributes */ GLboolean LinkStatus; /**< GL_LINK_STATUS */ GLboolean Validated; GLchar *InfoLog; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 344af91e17..d355f78a0e 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -295,10 +295,10 @@ static void update_multisample(GLcontext *ctx) { ctx->Multisample._Enabled = GL_FALSE; - if (ctx->DrawBuffer) { - if (ctx->DrawBuffer->Visual.sampleBuffers) - ctx->Multisample._Enabled = GL_TRUE; - } + if (ctx->Multisample.Enabled && + ctx->DrawBuffer && + ctx->DrawBuffer->Visual.sampleBuffers) + ctx->Multisample._Enabled = GL_TRUE; } |