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-rw-r--r--src/mesa/main/arrayobj.h1
-rw-r--r--src/mesa/main/fbobject.c23
-rw-r--r--src/mesa/main/mipmap.c10
-rw-r--r--src/mesa/main/texobj.c3
-rw-r--r--src/mesa/main/texrender.c1
5 files changed, 31 insertions, 7 deletions
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 9c2f340cfa..90c2aea155 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -57,6 +57,7 @@ _mesa_initialize_array_object( GLcontext *ctx,
struct gl_array_object *obj, GLuint name );
+
/*
* API functions
*/
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 9c5a5908a2..83301f1e62 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -368,12 +368,18 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
att->Complete = GL_FALSE;
return;
}
+ if (texImage->TexFormat->TexelBytes == 0) {
+ att_incomplete("compressed internalformat");
+ att->Complete = GL_FALSE;
+ return;
+ }
}
else if (format == GL_DEPTH) {
if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.ARB_depth_texture &&
texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) {
/* OK */
}
@@ -384,10 +390,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
}
else {
- /* no such thing as stencil textures */
- att_incomplete("illegal stencil texture");
- att->Complete = GL_FALSE;
- return;
+ ASSERT(format == GL_STENCIL);
+ ASSERT(att->Renderbuffer->StencilBits);
+ if (ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.ARB_depth_texture &&
+ att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* OK */
+ }
+ else {
+ /* no such thing as stencil-only textures */
+ att_incomplete("illegal stencil texture");
+ att->Complete = GL_FALSE;
+ return;
+ }
}
}
else if (att->Type == GL_RENDERBUFFER_EXT) {
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index bc8658beff..872982fa43 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1370,6 +1370,9 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
/**
* Down-sample a texture image to produce the next lower mipmap level.
+ * \param comps components per texel (1, 2, 3 or 4)
+ * \param srcRowStride stride between source rows, in texels
+ * \param dstRowStride stride between destination rows, in texels
*/
void
_mesa_generate_mipmap_level(GLenum target,
@@ -1478,9 +1481,12 @@ next_mipmap_level_size(GLenum target, GLint border,
/**
- * For GL_SGIX_generate_mipmap:
- * Generate a complete set of mipmaps from texObj's base-level image.
+ * Automatic mipmap generation.
+ * This is the fallback/default function for ctx->Driver.GenerateMipmap().
+ * Generate a complete set of mipmaps from texObj's BaseLevel image.
* Stop at texObj's MaxLevel or when we get to the 1x1 texture.
+ * For cube maps, target will be one of
+ * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z; never GL_TEXTURE_CUBE_MAP.
*/
void
_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 0024efc0e6..d51e7b76ec 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -281,7 +281,8 @@ valid_texture_object(const struct gl_texture_object *tex)
_mesa_problem(NULL, "invalid reference to a deleted texture object");
return GL_FALSE;
default:
- _mesa_problem(NULL, "invalid texture object Target value");
+ _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u",
+ tex->Target, tex->Name);
return GL_FALSE;
}
}
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 49de6f5b8a..cc74d58fbd 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -507,6 +507,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits;
trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits;
trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits;
+ trb->Base.StencilBits = trb->TexImage->TexFormat->StencilBits;
}