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-rw-r--r--src/mesa/main/attrib.c60
-rw-r--r--src/mesa/main/attrib.h13
2 files changed, 21 insertions, 52 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 6fe44c8796..d7a6ad7425 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,10 +1,10 @@
-/* $Id: attrib.c,v 1.14 2000/02/02 19:17:57 brianp Exp $ */
+/* $Id: attrib.c,v 1.15 2000/02/02 22:03:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -47,7 +47,8 @@
* Allocate a new attribute state node. These nodes have a
* "kind" value and a pointer to a struct of state data.
*/
-static struct gl_attrib_node *new_attrib_node( GLbitfield kind )
+static struct gl_attrib_node *
+new_attrib_node( GLbitfield kind )
{
struct gl_attrib_node *an = MALLOC_STRUCT(gl_attrib_node);
if (an) {
@@ -61,8 +62,9 @@ static struct gl_attrib_node *new_attrib_node( GLbitfield kind )
/*
* Copy texture object state from one texture object to another.
*/
-static void copy_texobj_state( struct gl_texture_object *dest,
- const struct gl_texture_object *src )
+static void
+copy_texobj_state( struct gl_texture_object *dest,
+ const struct gl_texture_object *src )
{
/*
dest->Name = src->Name;
@@ -92,11 +94,13 @@ static void copy_texobj_state( struct gl_texture_object *dest,
-void gl_PushAttrib( GLcontext* ctx, GLbitfield mask )
+void
+_mesa_PushAttrib(GLbitfield mask)
{
struct gl_attrib_node *newnode;
struct gl_attrib_node *head;
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPushAttrib");
if (MESA_VERBOSE&VERBOSE_API)
@@ -386,9 +390,11 @@ void gl_PushAttrib( GLcontext* ctx, GLbitfield mask )
* This function is kind of long just because we have to call a lot
* of device driver functions to update device driver state.
*/
-void gl_PopAttrib( GLcontext* ctx )
+void
+_mesa_PopAttrib(void)
{
struct gl_attrib_node *attr, *next;
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPopAttrib");
@@ -760,11 +766,13 @@ void gl_PopAttrib( GLcontext* ctx )
#define GL_CLIENT_UNPACK_BIT (1<<21)
-void gl_PushClientAttrib( GLcontext *ctx, GLbitfield mask )
+void
+_mesa_PushClientAttrib(GLbitfield mask)
{
struct gl_attrib_node *newnode;
struct gl_attrib_node *head;
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPushClientAttrib");
if (ctx->ClientAttribStackDepth>=MAX_CLIENT_ATTRIB_STACK_DEPTH) {
@@ -810,10 +818,12 @@ void gl_PushClientAttrib( GLcontext *ctx, GLbitfield mask )
-void gl_PopClientAttrib( GLcontext *ctx )
+void
+_mesa_PopClientAttrib(void)
{
struct gl_attrib_node *attr, *next;
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPopClientAttrib");
if (ctx->ClientAttribStackDepth==0) {
@@ -854,35 +864,3 @@ void gl_PopClientAttrib( GLcontext *ctx )
-void
-_mesa_PushAttrib( GLbitfield mask )
-{
- GET_CURRENT_CONTEXT(ctx);
- gl_PushAttrib(ctx, mask);
-}
-
-
-void
-_mesa_PopAttrib( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- gl_PopAttrib(ctx);
-}
-
-
-void
-_mesa_PushClientAttrib( GLbitfield mask )
-{
- GET_CURRENT_CONTEXT(ctx);
- gl_PushClientAttrib(ctx, mask);
-}
-
-
-void
-_mesa_PopClientAttrib( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- gl_PopClientAttrib(ctx);
-}
-
-
diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h
index 91301dcb6d..22e667bde0 100644
--- a/src/mesa/main/attrib.h
+++ b/src/mesa/main/attrib.h
@@ -1,10 +1,10 @@
-/* $Id: attrib.h,v 1.2 1999/11/11 01:22:25 brianp Exp $ */
+/* $Id: attrib.h,v 1.3 2000/02/02 22:03:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -32,15 +32,6 @@
#include "types.h"
-extern void gl_PushAttrib( GLcontext* ctx, GLbitfield mask );
-
-extern void gl_PopAttrib( GLcontext* ctx );
-
-extern void gl_PushClientAttrib( GLcontext *ctx, GLbitfield mask );
-
-extern void gl_PopClientAttrib( GLcontext *ctx );
-
-
extern void
_mesa_PushAttrib( GLbitfield mask );