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-rw-r--r--src/mesa/main/config.h2
-rw-r--r--src/mesa/main/dd.h5
2 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 8eb02beb4c..ab0f035b45 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -213,7 +213,7 @@
/** For GL_ARB_vertex_shader */
/*@{*/
#define MAX_VERTEX_ATTRIBS 16
-#define MAX_VERTEX_TEXTURE_IMAGE_UNITS 0
+#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_UNITS
#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS)
/*@}*/
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index caa50dd682..77d27bb03d 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -493,6 +493,11 @@ struct dd_function_table {
*/
void (*FreeTexImageData)( GLcontext *ctx, struct gl_texture_image *tImage );
+ /** Map texture image data into user space */
+ void (*MapTexture)( GLcontext *ctx, struct gl_texture_object *tObj );
+ /** Unmap texture images from user space */
+ void (*UnmapTexture)( GLcontext *ctx, struct gl_texture_object *tObj );
+
/**
* Note: no context argument. This function doesn't initially look
* like it belongs here, except that the driver is the only entity