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-rw-r--r--src/mesa/main/config.h4
-rw-r--r--src/mesa/main/framebuffer.c2
-rw-r--r--src/mesa/main/mtypes.h5
-rw-r--r--src/mesa/main/renderbuffer.c2
4 files changed, 2 insertions, 11 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index de2bae9cb0..6fddbd116e 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -317,8 +317,4 @@
#define MAX_CLIPPED_VERTICES ((2 * (6 + MAX_CLIP_PLANES))+1)
-/* XXX everything marked with OLD_RENDERBUFFER will be going away... */
-#define OLD_RENDERBUFFER 1
-
-
#endif /* CONFIG_H */
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 271790c1ca..0c620f7908 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -462,7 +462,6 @@ get_renderbuffer(struct gl_framebuffer *fb, GLuint bufferBit)
* Update state related to the current draw/read framebuffers.
* Specifically, update these framebuffer fields:
* _ColorDrawBuffers
- * _ColorDrawBit
* _NumColorDrawBuffers
* _ColorReadBuffer
* If the current framebuffer is user-created, make sure it's complete.
@@ -495,7 +494,6 @@ _mesa_update_framebuffer(GLcontext *ctx)
struct gl_renderbuffer *rb = get_renderbuffer(fb, bufferBit);
if (rb) {
fb->_ColorDrawBuffers[output][count] = rb;
- fb->_ColorDrawBit[output][count] = bufferBit;
count++;
}
else {
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index c02b64dd05..0206af937d 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2211,11 +2211,6 @@ struct gl_framebuffer
struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS][4];
struct gl_renderbuffer *_ColorReadBuffer;
-#if OLD_RENDERBUFFER
- /* XXX THIS IS TEMPORARY */
- GLuint _ColorDrawBit[MAX_DRAW_BUFFERS][4];
-#endif
-
/** Delete this framebuffer */
void (*Delete)(struct gl_framebuffer *fb);
};
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 7d21a8e358..480906533f 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1845,8 +1845,10 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
{
assert(fb);
assert(rb);
+#if 00
/* there should be no previous renderbuffer on this attachment point! */
assert(fb->Attachment[bufferName].Renderbuffer == NULL);
+#endif
assert(bufferName < BUFFER_COUNT);
/* winsys vs. user-created buffer cross check */