diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/attrib.c | 62 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 42 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 387 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 28 |
4 files changed, 368 insertions, 151 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 8beb0a575b..c5339fdbf3 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -652,38 +652,38 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib) } if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, - unit->CombineModeRGB); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA_EXT, - unit->CombineModeA); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB_EXT, - unit->CombineSourceRGB[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB_EXT, - unit->CombineSourceRGB[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB_EXT, - unit->CombineSourceRGB[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_EXT, - unit->CombineSourceA[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA_EXT, - unit->CombineSourceA[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA_EXT, - unit->CombineSourceA[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB_EXT, - unit->CombineOperandRGB[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_EXT, - unit->CombineOperandRGB[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB_EXT, - unit->CombineOperandRGB[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA_EXT, - unit->CombineOperandA[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA_EXT, - unit->CombineOperandA[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA_EXT, - unit->CombineOperandA[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, - 1 << unit->CombineScaleShiftRGB); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, + unit->Combine.ModeRGB); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, + unit->Combine.ModeA); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, + unit->Combine.SourceRGB[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, + unit->Combine.SourceRGB[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB, + unit->Combine.SourceRGB[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, + unit->Combine.SourceA[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, + unit->Combine.SourceA[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, + unit->Combine.SourceA[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, + unit->Combine.OperandRGB[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, + unit->Combine.OperandRGB[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB, + unit->Combine.OperandRGB[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, + unit->Combine.OperandA[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, + unit->Combine.OperandA[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, + unit->Combine.OperandA[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, + 1 << unit->Combine.ScaleShiftRGB); _mesa_TexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE, - 1 << unit->CombineScaleShiftA); + 1 << unit->Combine.ScaleShiftA); } /* Restore texture object state */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 6665e13990..5ed79424d5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1164,6 +1164,25 @@ struct gl_texture_object { /*@}*/ }; +/** + * Texture combine environment state. + * + * \todo + * If GL_NV_texture_env_combine4 is ever supported, the arrays in this + * structure will need to be expanded for 4 elements. + */ +struct gl_tex_env_combine_state { + GLenum ModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ + GLenum ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ + GLenum SourceRGB[3]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ + GLenum SourceA[3]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ + GLenum OperandRGB[3]; /**< SRC_COLOR, ONE_MINUS_SRC_COLOR, etc */ + GLenum OperandA[3]; /**< SRC_ALPHA, ONE_MINUS_SRC_ALPHA, etc */ + GLuint ScaleShiftRGB; /**< 0, 1 or 2 */ + GLuint ScaleShiftA; /**< 0, 1 or 2 */ + GLuint _NumArgsRGB; /**< Number of inputs used for the combine mode. */ + GLuint _NumArgsA; /**< Number of inputs used for the combine mode. */ +}; /** * Texture unit record @@ -1201,16 +1220,19 @@ struct gl_texture_unit { /** * \name GL_EXT_texture_env_combine */ - /*@{*/ - GLenum CombineModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ - GLenum CombineModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ - GLenum CombineSourceRGB[3]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ - GLenum CombineSourceA[3]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ - GLenum CombineOperandRGB[3]; /**< SRC_COLOR, ONE_MINUS_SRC_COLOR, etc */ - GLenum CombineOperandA[3]; /**< SRC_ALPHA, ONE_MINUS_SRC_ALPHA, etc */ - GLuint CombineScaleShiftRGB; /**< 0, 1 or 2 */ - GLuint CombineScaleShiftA; /**< 0, 1 or 2 */ - /*@}*/ + struct gl_tex_env_combine_state Combine; + + /** + * Derived state based on \c EnvMode and the \c BaseFormat of the + * currently enabled texture. + */ + struct gl_tex_env_combine_state _EnvMode; + + /** + * Currently enabled combiner state. This will point to either + * \c Combine or \c _EnvMode. + */ + struct gl_tex_env_combine_state *_CurrentCombine; struct gl_texture_object *Current1D; struct gl_texture_object *Current2D; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index e27c42e07b..8cb247e413 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -22,6 +22,11 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/** + * \file texstate.c + * + * Texture state handling. + */ #include "glheader.h" #include "colormac.h" @@ -50,6 +55,20 @@ #define ENUM_TO_DOUBLE(X) ((GLdouble)(X)) #endif +/** + * Default texture combine environment state. This is used to initialize + * a context's texture units and as the basis for converting "classic" + * texture environmnets to ARB_texture_env_combine style values. + */ +static const struct gl_tex_env_combine_state default_combine_state = { + GL_MODULATE, GL_MODULATE, + { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT }, + { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT }, + { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA }, + { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, + 0, 0, + 2, 2 +}; void @@ -92,14 +111,14 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) dst->Texture.Unit[i].LodBias = src->Texture.Unit[i].LodBias; /* GL_EXT_texture_env_combine */ - dst->Texture.Unit[i].CombineModeRGB = src->Texture.Unit[i].CombineModeRGB; - dst->Texture.Unit[i].CombineModeA = src->Texture.Unit[i].CombineModeA; - COPY_3V(dst->Texture.Unit[i].CombineSourceRGB, src->Texture.Unit[i].CombineSourceRGB); - COPY_3V(dst->Texture.Unit[i].CombineSourceA, src->Texture.Unit[i].CombineSourceA); - COPY_3V(dst->Texture.Unit[i].CombineOperandRGB, src->Texture.Unit[i].CombineOperandRGB); - COPY_3V(dst->Texture.Unit[i].CombineOperandA, src->Texture.Unit[i].CombineOperandA); - dst->Texture.Unit[i].CombineScaleShiftRGB = src->Texture.Unit[i].CombineScaleShiftRGB; - dst->Texture.Unit[i].CombineScaleShiftA = src->Texture.Unit[i].CombineScaleShiftA; + dst->Texture.Unit[i].Combine.ModeRGB = src->Texture.Unit[i].Combine.ModeRGB; + dst->Texture.Unit[i].Combine.ModeA = src->Texture.Unit[i].Combine.ModeA; + COPY_3V(dst->Texture.Unit[i].Combine.SourceRGB, src->Texture.Unit[i].Combine.SourceRGB); + COPY_3V(dst->Texture.Unit[i].Combine.SourceA, src->Texture.Unit[i].Combine.SourceA); + COPY_3V(dst->Texture.Unit[i].Combine.OperandRGB, src->Texture.Unit[i].Combine.OperandRGB); + COPY_3V(dst->Texture.Unit[i].Combine.OperandA, src->Texture.Unit[i].Combine.OperandA); + dst->Texture.Unit[i].Combine.ScaleShiftRGB = src->Texture.Unit[i].Combine.ScaleShiftRGB; + dst->Texture.Unit[i].Combine.ScaleShiftA = src->Texture.Unit[i].Combine.ScaleShiftA; /* texture object state */ _mesa_copy_texture_object(dst->Texture.Unit[i].Current1D, @@ -125,22 +144,22 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; _mesa_printf("Texture Unit %d\n", unit); _mesa_printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); - _mesa_printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineModeRGB)); - _mesa_printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineModeA)); - _mesa_printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceRGB[0])); - _mesa_printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceRGB[1])); - _mesa_printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceRGB[2])); - _mesa_printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceA[0])); - _mesa_printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceA[1])); - _mesa_printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineSourceA[2])); - _mesa_printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandRGB[0])); - _mesa_printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandRGB[1])); - _mesa_printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandRGB[2])); - _mesa_printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandA[0])); - _mesa_printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandA[1])); - _mesa_printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->CombineOperandA[2])); - _mesa_printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->CombineScaleShiftRGB); - _mesa_printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->CombineScaleShiftA); + _mesa_printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); + _mesa_printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); + _mesa_printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); + _mesa_printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); + _mesa_printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); + _mesa_printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); + _mesa_printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); + _mesa_printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); + _mesa_printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); + _mesa_printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); + _mesa_printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); + _mesa_printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); + _mesa_printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); + _mesa_printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); + _mesa_printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); + _mesa_printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); _mesa_printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); } @@ -150,6 +169,125 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) /* Texture Environment */ /**********************************************************************/ +/** + * Convert "classic" texture environment to ARB_texture_env_combine style + * environments. + * + * \param state texture_env_combine state vector to be filled-in. + * \param mode Classic texture environment mode (i.e., \c GL_REPLACE, + * \c GL_BLEND, \c GL_DECAL, etc.). + * \param tex_base_format Base format of the texture associated with the + * texture unit. + */ +static void +calculate_derived_texenv( struct gl_tex_env_combine_state * state, + GLenum mode, GLenum tex_base_format ) +{ + GLenum mode_rgb; + GLenum mode_a; + + *state = default_combine_state; + + switch( tex_base_format ) { + case GL_ALPHA: + state->SourceRGB[0] = GL_PREVIOUS; + break; + + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + case GL_RGBA: + break; + + case GL_LUMINANCE: + case GL_RGB: + case GL_YCBCR_MESA: + state->SourceA[0] = GL_PREVIOUS; + break; + + default: + state->SourceRGB[0] = GL_PREVIOUS; + state->SourceA[0] = GL_PREVIOUS; + state->ModeRGB = GL_REPLACE; + state->ModeA = GL_REPLACE; + ASSERT(0); + return; + } + + switch( mode ) { + case GL_REPLACE: + case GL_MODULATE: + mode_rgb = (tex_base_format == GL_ALPHA) ? GL_REPLACE : mode; + mode_a = mode; + break; + + case GL_DECAL: + mode_rgb = GL_INTERPOLATE; + mode_a = GL_REPLACE; + + state->SourceA[0] = GL_PREVIOUS; + + /* Having alpha / luminance / intensity textures replace using the + * incoming fragment color matches the definition in NV_texture_shader. + * The 1.5 spec simply marks these as "undefined". + */ + switch( tex_base_format ) { + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + state->SourceRGB[0] = GL_PREVIOUS; + break; + case GL_RGB: + case GL_YCBCR_MESA: + mode_rgb = GL_REPLACE; + break; + case GL_RGBA: + state->SourceRGB[2] = GL_TEXTURE; + break; + } + break; + + case GL_BLEND: + mode_rgb = GL_INTERPOLATE; + mode_a = GL_MODULATE; + + switch( tex_base_format ) { + case GL_ALPHA: + mode_rgb = GL_REPLACE; + break; + case GL_INTENSITY: + mode_a = GL_INTERPOLATE; + /* FALLTHROUGH */ + case GL_LUMINANCE: + case GL_RGB: + case GL_LUMINANCE_ALPHA: + case GL_RGBA: + case GL_YCBCR_MESA: + state->SourceRGB[2] = GL_TEXTURE; + state->SourceA[2] = GL_TEXTURE; + state->SourceRGB[0] = GL_CONSTANT; + state->OperandRGB[2] = GL_SRC_COLOR; + break; + } + break; + + case GL_ADD: + mode_rgb = (tex_base_format == GL_ALPHA) ? GL_REPLACE : GL_ADD; + mode_a = (tex_base_format == GL_INTENSITY) ? GL_ADD : GL_MODULATE; + break; + + default: + mode_rgb = GL_REPLACE; + mode_a = GL_REPLACE; + ASSERT(0); + break; + } + + state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) + ? mode_rgb : GL_REPLACE; + state->ModeA = (state->SourceA[0] != GL_PREVIOUS) + ? mode_a : GL_REPLACE; +} void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) @@ -179,6 +317,18 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->EnvMode = mode; + + /* FIXME: Is this needed here or is having it in + * FIXME: update_texture_state enough? + */ + if ( mode == GL_COMBINE ) { + texUnit->_CurrentCombine = & texUnit->Combine; + } + else if ( texUnit->_Current != NULL ) { + calculate_derived_texenv( & texUnit->_EnvMode, mode, + texUnit->_Current->Image[0][0]->Format ); + texUnit->_CurrentCombine = & texUnit->_EnvMode; + } } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); @@ -243,10 +393,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); return; } - if (texUnit->CombineModeRGB == mode) + if (texUnit->Combine.ModeRGB == mode) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineModeRGB = mode; + texUnit->Combine.ModeRGB = mode; } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); @@ -284,10 +434,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } - if (texUnit->CombineModeA == mode) + if (texUnit->Combine.ModeA == mode) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineModeA = mode; + texUnit->Combine.ModeA = mode; } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); @@ -311,10 +461,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) (ctx->Extensions.ATI_texture_env_combine3 && (source == GL_ZERO || source == GL_ONE))) { /* legal */ - if (texUnit->CombineSourceRGB[s] == source) + if (texUnit->Combine.SourceRGB[s] == source) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineSourceRGB[s] = source; + texUnit->Combine.SourceRGB[s] = source; } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); @@ -343,10 +493,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) (ctx->Extensions.ATI_texture_env_combine3 && (source == GL_ZERO || source == GL_ONE))) { /* legal */ - if (texUnit->CombineSourceA[s] == source) + if (texUnit->Combine.SourceA[s] == source) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineSourceA[s] = source; + texUnit->Combine.SourceA[s] = source; } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); @@ -369,10 +519,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: - if (texUnit->CombineOperandRGB[s] == operand) + if (texUnit->Combine.OperandRGB[s] == operand) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineOperandRGB[s] = operand; + texUnit->Combine.OperandRGB[s] = operand; break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); @@ -392,11 +542,11 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) switch (operand) { case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: - if (texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA] == + if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA] = operand; + texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand; break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); @@ -417,10 +567,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */ case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - if (texUnit->CombineOperandRGB[2] == operand) + if (texUnit->Combine.OperandRGB[2] == operand) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineOperandRGB[2] = operand; + texUnit->Combine.OperandRGB[2] = operand; break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); @@ -439,10 +589,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) switch (operand) { case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - if (texUnit->CombineOperandA[2] == operand) + if (texUnit->Combine.OperandA[2] == operand) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineOperandA[2] = operand; + texUnit->Combine.OperandA[2] = operand; break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); @@ -472,10 +622,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" ); return; } - if (texUnit->CombineScaleShiftRGB == newshift) + if (texUnit->Combine.ScaleShiftRGB == newshift) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineScaleShiftRGB = newshift; + texUnit->Combine.ScaleShiftRGB = newshift; } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); @@ -500,10 +650,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" ); return; } - if (texUnit->CombineScaleShiftA == newshift) + if (texUnit->Combine.ScaleShiftA == newshift) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->CombineScaleShiftA = newshift; + texUnit->Combine.ScaleShiftA = newshift; } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); @@ -634,7 +784,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_COMBINE_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineModeRGB; + *params = (GLfloat) texUnit->Combine.ModeRGB; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -643,7 +793,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_COMBINE_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineModeA; + *params = (GLfloat) texUnit->Combine.ModeA; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -652,7 +802,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_SOURCE0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineSourceRGB[0]; + *params = (GLfloat) texUnit->Combine.SourceRGB[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -661,7 +811,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_SOURCE1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineSourceRGB[1]; + *params = (GLfloat) texUnit->Combine.SourceRGB[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -670,7 +820,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_SOURCE2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineSourceRGB[2]; + *params = (GLfloat) texUnit->Combine.SourceRGB[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -679,7 +829,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_SOURCE0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineSourceA[0]; + *params = (GLfloat) texUnit->Combine.SourceA[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -688,7 +838,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_SOURCE1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineSourceA[1]; + *params = (GLfloat) texUnit->Combine.SourceA[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -697,7 +847,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_SOURCE2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineSourceA[2]; + *params = (GLfloat) texUnit->Combine.SourceA[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -706,7 +856,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_OPERAND0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineOperandRGB[0]; + *params = (GLfloat) texUnit->Combine.OperandRGB[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -715,7 +865,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_OPERAND1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineOperandRGB[1]; + *params = (GLfloat) texUnit->Combine.OperandRGB[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -724,7 +874,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_OPERAND2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineOperandRGB[2]; + *params = (GLfloat) texUnit->Combine.OperandRGB[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -733,7 +883,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_OPERAND0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineOperandA[0]; + *params = (GLfloat) texUnit->Combine.OperandA[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -742,7 +892,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_OPERAND1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineOperandA[1]; + *params = (GLfloat) texUnit->Combine.OperandA[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -751,7 +901,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_OPERAND2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->CombineOperandA[2]; + *params = (GLfloat) texUnit->Combine.OperandA[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); @@ -760,9 +910,9 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_RGB_SCALE: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->CombineScaleShiftRGB == 0) + if (texUnit->Combine.ScaleShiftRGB == 0) *params = 1.0; - else if (texUnit->CombineScaleShiftRGB == 1) + else if (texUnit->Combine.ScaleShiftRGB == 1) *params = 2.0; else *params = 4.0; @@ -775,9 +925,9 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) case GL_ALPHA_SCALE: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->CombineScaleShiftA == 0) + if (texUnit->Combine.ScaleShiftA == 0) *params = 1.0; - else if (texUnit->CombineScaleShiftA == 1) + else if (texUnit->Combine.ScaleShiftA == 1) *params = 2.0; else *params = 4.0; @@ -848,7 +998,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_COMBINE_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineModeRGB; + *params = (GLint) texUnit->Combine.ModeRGB; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -857,7 +1007,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_COMBINE_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineModeA; + *params = (GLint) texUnit->Combine.ModeA; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -866,7 +1016,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_SOURCE0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineSourceRGB[0]; + *params = (GLint) texUnit->Combine.SourceRGB[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -875,7 +1025,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_SOURCE1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineSourceRGB[1]; + *params = (GLint) texUnit->Combine.SourceRGB[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -884,7 +1034,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_SOURCE2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineSourceRGB[2]; + *params = (GLint) texUnit->Combine.SourceRGB[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -893,7 +1043,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_SOURCE0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineSourceA[0]; + *params = (GLint) texUnit->Combine.SourceA[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -902,7 +1052,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_SOURCE1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineSourceA[1]; + *params = (GLint) texUnit->Combine.SourceA[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -911,7 +1061,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_SOURCE2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineSourceA[2]; + *params = (GLint) texUnit->Combine.SourceA[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -920,7 +1070,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_OPERAND0_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineOperandRGB[0]; + *params = (GLint) texUnit->Combine.OperandRGB[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -929,7 +1079,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_OPERAND1_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineOperandRGB[1]; + *params = (GLint) texUnit->Combine.OperandRGB[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -938,7 +1088,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_OPERAND2_RGB: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineOperandRGB[2]; + *params = (GLint) texUnit->Combine.OperandRGB[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -947,7 +1097,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_OPERAND0_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineOperandA[0]; + *params = (GLint) texUnit->Combine.OperandA[0]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -956,7 +1106,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_OPERAND1_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineOperandA[1]; + *params = (GLint) texUnit->Combine.OperandA[1]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -965,7 +1115,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_OPERAND2_ALPHA: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->CombineOperandA[2]; + *params = (GLint) texUnit->Combine.OperandA[2]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); @@ -974,9 +1124,9 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_RGB_SCALE: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->CombineScaleShiftRGB == 0) + if (texUnit->Combine.ScaleShiftRGB == 0) *params = 1; - else if (texUnit->CombineScaleShiftRGB == 1) + else if (texUnit->Combine.ScaleShiftRGB == 1) *params = 2; else *params = 4; @@ -989,9 +1139,9 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) case GL_ALPHA_SCALE: if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->CombineScaleShiftA == 0) + if (texUnit->Combine.ScaleShiftA == 0) *params = 1; - else if (texUnit->CombineScaleShiftA == 1) + else if (texUnit->Combine.ScaleShiftA == 1) *params = 2; else *params = 4; @@ -2800,6 +2950,64 @@ update_texture_state( GLcontext *ctx ) if (texUnit->_ReallyEnabled) ctx->Texture._EnabledUnits |= (1 << unit); + if ( texUnit->EnvMode == GL_COMBINE ) { + texUnit->_CurrentCombine = & texUnit->Combine; + } + else { + calculate_derived_texenv( & texUnit->_EnvMode, + texUnit->EnvMode, + texUnit->_Current->Image[0][0]->Format ); + texUnit->_CurrentCombine = & texUnit->_EnvMode; + } + + switch (texUnit->_CurrentCombine->ModeRGB) { + case GL_REPLACE: + texUnit->_CurrentCombine->_NumArgsRGB = 1; + break; + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_SUBTRACT: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + texUnit->_CurrentCombine->_NumArgsRGB = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + texUnit->_CurrentCombine->_NumArgsRGB = 3; + break; + default: + texUnit->_CurrentCombine->_NumArgsRGB = 0; + ASSERT(0); + break; + } + + switch (texUnit->_CurrentCombine->ModeA) { + case GL_REPLACE: + texUnit->_CurrentCombine->_NumArgsA = 1; + break; + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_SUBTRACT: + texUnit->_CurrentCombine->_NumArgsA = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + texUnit->_CurrentCombine->_NumArgsA = 3; + break; + default: + texUnit->_CurrentCombine->_NumArgsA = 0; + ASSERT(0); + break; + } + if (texUnit->TexGenEnabled) { if (texUnit->TexGenEnabled & S_BIT) { texUnit->_GenFlags |= texUnit->_GenBitS; @@ -2910,22 +3118,9 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) texUnit->EnvMode = GL_MODULATE; ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); - texUnit->CombineModeRGB = GL_MODULATE; - texUnit->CombineModeA = GL_MODULATE; - texUnit->CombineSourceRGB[0] = GL_TEXTURE; - texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT; - texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT; - texUnit->CombineSourceA[0] = GL_TEXTURE; - texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT; - texUnit->CombineSourceA[2] = GL_CONSTANT_EXT; - texUnit->CombineOperandRGB[0] = GL_SRC_COLOR; - texUnit->CombineOperandRGB[1] = GL_SRC_COLOR; - texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA; - texUnit->CombineOperandA[0] = GL_SRC_ALPHA; - texUnit->CombineOperandA[1] = GL_SRC_ALPHA; - texUnit->CombineOperandA[2] = GL_SRC_ALPHA; - texUnit->CombineScaleShiftRGB = 0; - texUnit->CombineScaleShiftA = 0; + texUnit->Combine = default_combine_state; + texUnit->_EnvMode = default_combine_state; + texUnit->_CurrentCombine = & texUnit->_EnvMode; texUnit->TexGenEnabled = 0; texUnit->GenModeS = GL_EYE_LINEAR; diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 3e73de29b0..97040487f6 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1425,9 +1425,9 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, const GLint rowAb1 = (rowA[k] >> 11) & 0x1f; const GLint rowBb0 = (rowB[j] >> 11) & 0x1f; const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; - const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 4; - const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 4; - const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 4; + const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; + const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; + const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; dst[i] = (blue << 11) | (green << 5) | red; } } @@ -1456,10 +1456,10 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, const GLint rowAa1 = (rowA[k] >> 12) & 0xf; const GLint rowBa0 = (rowB[j] >> 12) & 0xf; const GLint rowBa1 = (rowB[k] >> 12) & 0xf; - const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 4; - const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 4; - const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 4; - const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 4; + const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; + const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; + const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; + const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; dst[i] = (alpha << 12) | (blue << 8) | (green << 4) | red; } } @@ -1488,10 +1488,10 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, const GLint rowAa1 = (rowA[k] >> 15) & 0x1; const GLint rowBa0 = (rowB[j] >> 15) & 0x1; const GLint rowBa1 = (rowB[k] >> 15) & 0x1; - const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 4; - const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 4; - const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 4; - const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 4; + const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; + const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; + const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; + const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; dst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red; } } @@ -1531,9 +1531,9 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, const GLint rowAb1 = (rowA[k] >> 5) & 0x7; const GLint rowBb0 = (rowB[j] >> 5) & 0x7; const GLint rowBb1 = (rowB[k] >> 5) & 0x7; - const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 4; - const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 4; - const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 4; + const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; + const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; + const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; dst[i] = (blue << 5) | (green << 2) | red; } } |