diff options
Diffstat (limited to 'src/mesa/math')
-rw-r--r-- | src/mesa/math/m_matrix.c | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index 7d31a41c7a..a1a625c57e 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -1,16 +1,6 @@ -/** - * \file m_matrix.c - * Matrix operations. - * - * \note - * -# 4x4 transformation matrices are stored in memory in column major order. - * -# Points/vertices are to be thought of as column vectors. - * -# Transformation of a point p by a matrix M is: p' = M * p - */ - /* * Mesa 3-D graphics library - * Version: 6.0.1 + * Version: 6.2 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * @@ -33,6 +23,17 @@ */ +/** + * \file m_matrix.c + * Matrix operations. + * + * \note + * -# 4x4 transformation matrices are stored in memory in column major order. + * -# Points/vertices are to be thought of as column vectors. + * -# Transformation of a point p by a matrix M is: p' = M * p + */ + + #include "glheader.h" #include "imports.h" #include "macros.h" @@ -1142,7 +1143,7 @@ static void analyse_from_scratch( GLmatrix *mat ) mat->type = MATRIX_2D_NO_ROT; if ((mask & MASK_NO_2D_SCALE) != MASK_NO_2D_SCALE) - mat->flags = MAT_FLAG_GENERAL_SCALE; + mat->flags |= MAT_FLAG_GENERAL_SCALE; } else if ((mask & MASK_2D) == (GLuint) MASK_2D) { GLfloat mm = DOT2(m, m); |