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Diffstat (limited to 'src/mesa/pipe/cell/ppu/cell_vbuf.c')
-rw-r--r--src/mesa/pipe/cell/ppu/cell_vbuf.c294
1 files changed, 0 insertions, 294 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_vbuf.c b/src/mesa/pipe/cell/ppu/cell_vbuf.c
deleted file mode 100644
index e9fafe492e..0000000000
--- a/src/mesa/pipe/cell/ppu/cell_vbuf.c
+++ /dev/null
@@ -1,294 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Authors
- * Brian Paul
- */
-
-
-#include "cell_batch.h"
-#include "cell_context.h"
-#include "cell_flush.h"
-#include "cell_spu.h"
-#include "cell_vbuf.h"
-#include "pipe/draw/draw_vbuf.h"
-
-
-/** Allow vertex data to be inlined after RENDER command */
-#define ALLOW_INLINE_VERTS 1
-
-
-/**
- * Subclass of vbuf_render because we need a cell_context pointer in
- * a few places.
- */
-struct cell_vbuf_render
-{
- struct vbuf_render base;
- struct cell_context *cell;
- uint prim; /**< PIPE_PRIM_x */
- uint vertex_size; /**< in bytes */
- void *vertex_buffer; /**< just for debug, really */
- uint vertex_buf; /**< in [0, CELL_NUM_BUFFERS-1] */
-};
-
-
-/** cast wrapper */
-static struct cell_vbuf_render *
-cell_vbuf_render(struct vbuf_render *vbr)
-{
- return (struct cell_vbuf_render *) vbr;
-}
-
-
-
-static const struct vertex_info *
-cell_vbuf_get_vertex_info(struct vbuf_render *vbr)
-{
- struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
- return &cvbr->cell->vertex_info;
-}
-
-
-static void *
-cell_vbuf_allocate_vertices(struct vbuf_render *vbr,
- ushort vertex_size, ushort nr_vertices)
-{
- struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
- /*printf("Alloc verts %u * %u\n", vertex_size, nr_vertices);*/
-
- assert(cvbr->vertex_buf == ~0);
- cvbr->vertex_buf = cell_get_empty_buffer(cvbr->cell);
- cvbr->vertex_buffer = cvbr->cell->buffer[cvbr->vertex_buf];
- cvbr->vertex_size = vertex_size;
- return cvbr->vertex_buffer;
-}
-
-
-static void
-cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
- unsigned vertex_size, unsigned vertices_used)
-{
- struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
- struct cell_context *cell = cvbr->cell;
-
- /*
- printf("%s vertex_buf = %u count = %u\n",
- __FUNCTION__, cvbr->vertex_buf, vertices_used);
- */
-
- /* Tell SPUs they can release the vert buf */
- if (cvbr->vertex_buf != ~0U) {
- struct cell_command_release_verts *release
- = (struct cell_command_release_verts *)
- cell_batch_alloc(cell, sizeof(struct cell_command_release_verts));
- release->opcode = CELL_CMD_RELEASE_VERTS;
- release->vertex_buf = cvbr->vertex_buf;
- }
-
- cvbr->vertex_buf = ~0;
- cell_flush_int(&cell->pipe, 0x0);
-
- assert(vertices == cvbr->vertex_buffer);
- cvbr->vertex_buffer = NULL;
-}
-
-
-
-static void
-cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
-{
- struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
- cvbr->prim = prim;
- /*printf("cell_set_prim %u\n", prim);*/
-}
-
-
-static void
-cell_vbuf_draw(struct vbuf_render *vbr,
- const ushort *indices,
- uint nr_indices)
-{
- struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
- struct cell_context *cell = cvbr->cell;
- float xmin, ymin, xmax, ymax;
- uint i;
- uint nr_vertices = 0, min_index = ~0;
- const void *vertices = cvbr->vertex_buffer;
- const uint vertex_size = cvbr->vertex_size;
-
- for (i = 0; i < nr_indices; i++) {
- if (indices[i] > nr_vertices)
- nr_vertices = indices[i];
- if (indices[i] < min_index)
- min_index = indices[i];
- }
- nr_vertices++;
-
-#if 0
- /*if (min_index > 0)*/
- printf("%s min_index = %u\n", __FUNCTION__, min_index);
-#endif
-
-#if 0
- printf("cell_vbuf_draw() nr_indices = %u nr_verts = %u\n",
- nr_indices, nr_vertices);
- printf(" ");
- for (i = 0; i < nr_indices; i += 3) {
- printf("%u %u %u, ", indices[i+0], indices[i+1], indices[i+2]);
- }
- printf("\n");
-#elif 0
- printf("cell_vbuf_draw() nr_indices = %u nr_verts = %u indexes = [%u %u %u ...]\n",
- nr_indices, nr_vertices,
- indices[0], indices[1], indices[2]);
- printf("ind space = %u, vert space = %u, space = %u\n",
- nr_indices * 2,
- nr_vertices * 4 * cell->vertex_info.size,
- cell_batch_free_space(cell));
-#endif
-
- /* compute x/y bounding box */
- xmin = ymin = 1e50;
- xmax = ymax = -1e50;
- for (i = min_index; i < nr_vertices; i++) {
- const float *v = (float *) ((ubyte *) vertices + i * vertex_size);
- if (v[0] < xmin)
- xmin = v[0];
- if (v[0] > xmax)
- xmax = v[0];
- if (v[1] < ymin)
- ymin = v[1];
- if (v[1] > ymax)
- ymax = v[1];
- }
-#if 0
- printf("PPU Bounds %g, %g .. %g, %g\n", xmin, ymin, xmax, ymax);
- fflush(stdout);
-#endif
-
- if (cvbr->prim != PIPE_PRIM_TRIANGLES)
- return; /* only render tris for now */
-
- /* build/insert batch RENDER command */
- {
- const uint index_bytes = ROUNDUP8(nr_indices * 2);
- const uint vertex_bytes = nr_vertices * 4 * cell->vertex_info.size;
- const uint batch_size = sizeof(struct cell_command_render) + index_bytes;
-
- struct cell_command_render *render
- = (struct cell_command_render *)
- cell_batch_alloc(cell, batch_size);
-
- render->opcode = CELL_CMD_RENDER;
- render->prim_type = cvbr->prim;
-
- render->num_indexes = nr_indices;
- render->min_index = min_index;
-
- /* append indices after render command */
- memcpy(render + 1, indices, nr_indices * 2);
-
- /* if there's room, append vertices after the indices, else leave
- * vertices in the original/separate buffer.
- */
- render->vertex_size = 4 * cell->vertex_info.size;
- render->num_verts = nr_vertices;
- if (ALLOW_INLINE_VERTS &&
- min_index == 0 &&
- vertex_bytes + 16 <= cell_batch_free_space(cell)) {
- /* vertex data inlined, after indices, at 16-byte boundary */
- void *dst = cell_batch_alloc_aligned(cell, vertex_bytes, 16);
- memcpy(dst, vertices, vertex_bytes);
- render->inline_verts = TRUE;
- render->vertex_buf = ~0;
- }
- else {
- /* vertex data in separate buffer */
- render->inline_verts = FALSE;
- ASSERT(cvbr->vertex_buf >= 0);
- render->vertex_buf = cvbr->vertex_buf;
- }
-
- render->xmin = xmin;
- render->ymin = ymin;
- render->xmax = xmax;
- render->ymax = ymax;
- }
-
-#if 0
- /* helpful for debug */
- cell_flush_int(&cell->pipe, PIPE_FLUSH_WAIT);
-#endif
-}
-
-
-static void
-cell_vbuf_destroy(struct vbuf_render *vbr)
-{
- struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
- cvbr->cell->vbuf_render = NULL;
- FREE(cvbr);
-}
-
-
-/**
- * Initialize the post-transform vertex buffer information for the given
- * context.
- */
-void
-cell_init_vbuf(struct cell_context *cell)
-{
- assert(cell->draw);
-
- cell->vbuf_render = CALLOC_STRUCT(cell_vbuf_render);
-
- /* The max number of indexes is what can fix into a batch buffer,
- * minus the render and release-verts commands.
- */
- cell->vbuf_render->base.max_indices
- = (CELL_BUFFER_SIZE
- - sizeof(struct cell_command_render)
- - sizeof(struct cell_command_release_verts))
- / sizeof(ushort);
- cell->vbuf_render->base.max_vertex_buffer_bytes = CELL_BUFFER_SIZE;
-
- cell->vbuf_render->base.get_vertex_info = cell_vbuf_get_vertex_info;
- cell->vbuf_render->base.allocate_vertices = cell_vbuf_allocate_vertices;
- cell->vbuf_render->base.set_primitive = cell_vbuf_set_primitive;
- cell->vbuf_render->base.draw = cell_vbuf_draw;
- cell->vbuf_render->base.release_vertices = cell_vbuf_release_vertices;
- cell->vbuf_render->base.destroy = cell_vbuf_destroy;
-
- cell->vbuf_render->cell = cell;
-#if 1
- cell->vbuf_render->vertex_buf = ~0;
-#endif
-
- cell->vbuf = draw_vbuf_stage(cell->draw, &cell->vbuf_render->base);
-}