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path: root/src/mesa/pipe/draw/draw_flatshade.c
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Diffstat (limited to 'src/mesa/pipe/draw/draw_flatshade.c')
-rw-r--r--src/mesa/pipe/draw/draw_flatshade.c73
1 files changed, 45 insertions, 28 deletions
diff --git a/src/mesa/pipe/draw/draw_flatshade.c b/src/mesa/pipe/draw/draw_flatshade.c
index d7551e7948..46b0f7970f 100644
--- a/src/mesa/pipe/draw/draw_flatshade.c
+++ b/src/mesa/pipe/draw/draw_flatshade.c
@@ -29,42 +29,59 @@
*/
#include "pipe/p_util.h"
+#include "pipe/p_shader_tokens.h"
#include "draw_private.h"
-static void flatshade_begin( struct draw_stage *stage )
+/** subclass of draw_stage */
+struct flat_stage
{
- stage->next->begin( stage->next );
-}
+ struct draw_stage stage;
+
+ uint num_color_attribs;
+ uint color_attribs[4]; /* front/back primary/secondary colors */
+};
+static INLINE struct flat_stage *
+flat_stage(struct draw_stage *stage)
+{
+ return (struct flat_stage *) stage;
+}
+
-static INLINE void copy_attr( unsigned attr,
- struct vertex_header *dst,
- const struct vertex_header *src )
+static void flatshade_begin( struct draw_stage *stage )
{
- if (attr) {
- memcpy( dst->data[attr],
- src->data[attr],
- sizeof(src->data[0]) );
+ struct flat_stage *flat = flat_stage(stage);
+ const struct pipe_shader_state *vs = stage->draw->vertex_shader->state;
+ uint i;
+
+ /* Find which vertex shader outputs are colors, make a list */
+ flat->num_color_attribs = 0;
+ for (i = 0; i < vs->num_outputs; i++) {
+ if (vs->output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
+ vs->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
+ flat->color_attribs[flat->num_color_attribs++] = i;
+ }
}
+
+ stage->next->begin( stage->next );
}
+/** Copy all the color attributes from 'src' vertex to 'dst' vertex */
static INLINE void copy_colors( struct draw_stage *stage,
struct vertex_header *dst,
const struct vertex_header *src )
{
- const uint num_attribs = stage->draw->vertex_info.num_attribs;
- const enum interp_mode *interp = stage->draw->vertex_info.interp_mode;
+ const struct flat_stage *flat = flat_stage(stage);
uint i;
/* Look for constant/flat attribs and duplicate from src to dst vertex */
/* skip attrib[0] which is vert pos */
- for (i = 1; i < num_attribs; i++) {
- if (interp[i] == INTERP_CONSTANT) {
- copy_attr( i, dst, src );
- }
+ for (i = 0; i < flat->num_color_attribs; i++) {
+ const uint attr = flat->color_attribs[i];
+ memcpy(dst->data[attr], src->data[attr], sizeof(src->data[0]));
}
}
@@ -139,21 +156,21 @@ static void flatshade_destroy( struct draw_stage *stage )
*/
struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
{
- struct draw_stage *flatshade = CALLOC_STRUCT(draw_stage);
+ struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage);
- draw_alloc_tmps( flatshade, 2 );
+ draw_alloc_tmps( &flatshade->stage, 2 );
- flatshade->draw = draw;
- flatshade->next = NULL;
- flatshade->begin = flatshade_begin;
- flatshade->point = flatshade_point;
- flatshade->line = flatshade_line;
- flatshade->tri = flatshade_tri;
- flatshade->end = flatshade_end;
- flatshade->reset_stipple_counter = flatshade_reset_stipple_counter;
- flatshade->destroy = flatshade_destroy;
+ flatshade->stage.draw = draw;
+ flatshade->stage.next = NULL;
+ flatshade->stage.begin = flatshade_begin;
+ flatshade->stage.point = flatshade_point;
+ flatshade->stage.line = flatshade_line;
+ flatshade->stage.tri = flatshade_tri;
+ flatshade->stage.end = flatshade_end;
+ flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter;
+ flatshade->stage.destroy = flatshade_destroy;
- return flatshade;
+ return &flatshade->stage;
}