diff options
Diffstat (limited to 'src/mesa/pipe/draw/draw_offset.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_offset.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/pipe/draw/draw_offset.c b/src/mesa/pipe/draw/draw_offset.c index 5fd6ac911a..0fa8cf29d3 100644 --- a/src/mesa/pipe/draw/draw_offset.c +++ b/src/mesa/pipe/draw/draw_offset.c @@ -27,11 +27,10 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "macros.h" -#include "sp_context.h" -#include "sp_prim.h" +#include "main/imports.h" +#include "main/macros.h" +#include "draw_private.h" @@ -56,14 +55,15 @@ static void offset_begin( struct prim_stage *stage ) { struct offset_stage *offset = offset_stage(stage); - offset->units = stage->softpipe->setup.offset_units; - offset->scale = stage->softpipe->setup.offset_scale; + offset->units = stage->draw->setup.offset_units; + offset->scale = stage->draw->setup.offset_scale; stage->next->begin( stage->next ); } -/* Offset tri. Some hardware can handle this, but not usually when +/** + * Offset tri Z. Some hardware can handle this, but not usually when * doing unfilled rendering. */ static void do_offset_tri( struct prim_stage *stage, @@ -92,8 +92,8 @@ static void do_offset_tri( struct prim_stage *stage, GLfloat bc = b * inv_det; GLfloat zoffset; - if ( ac < 0.0f ) ac = -ac; - if ( bc < 0.0f ) bc = -bc; + ac = FABSF(ac); + bc = FABSF(bc); zoffset = offset->units + MAX2( ac, bc ) * offset->scale; @@ -115,7 +115,7 @@ static void offset_tri( struct prim_stage *stage, tmp.v[1] = dup_vert(stage, header->v[1], 1); tmp.v[2] = dup_vert(stage, header->v[2], 2); - do_offset_tri( stage->next, &tmp ); + do_offset_tri( stage, &tmp ); } @@ -139,13 +139,13 @@ static void offset_end( struct prim_stage *stage ) stage->next->end( stage->next ); } -struct prim_stage *prim_offset( struct softpipe_context *softpipe ) +struct prim_stage *prim_offset( struct draw_context *draw ) { struct offset_stage *offset = CALLOC_STRUCT(offset_stage); prim_alloc_tmps( &offset->stage, 3 ); - offset->stage.softpipe = softpipe; + offset->stage.draw = draw; offset->stage.next = NULL; offset->stage.begin = offset_begin; offset->stage.point = offset_point; |