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Diffstat (limited to 'src/mesa/pipe/draw/draw_validate.c')
-rw-r--r--src/mesa/pipe/draw/draw_validate.c185
1 files changed, 0 insertions, 185 deletions
diff --git a/src/mesa/pipe/draw/draw_validate.c b/src/mesa/pipe/draw/draw_validate.c
deleted file mode 100644
index 4375ebabbc..0000000000
--- a/src/mesa/pipe/draw/draw_validate.c
+++ /dev/null
@@ -1,185 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "pipe/p_util.h"
-#include "pipe/p_defines.h"
-#include "draw_private.h"
-
-
-
-
-
-/**
- * Rebuild the rendering pipeline.
- */
-static struct draw_stage *validate_pipeline( struct draw_stage *stage )
-{
- struct draw_context *draw = stage->draw;
- struct draw_stage *next = draw->pipeline.rasterize;
- int need_det = 0;
- int precalc_flat = 0;
-
- /* Set the validate's next stage to the rasterize stage, so that it
- * can be found later if needed for flushing.
- */
- stage->next = next;
-
- /*
- * NOTE: we build up the pipeline in end-to-start order.
- *
- * TODO: make the current primitive part of the state and build
- * shorter pipelines for lines & points.
- */
-
- if ((draw->rasterizer->line_width != 1.0 && draw->convert_wide_lines) ||
- (draw->rasterizer->point_size != 1.0 && draw->convert_wide_points) ||
- draw->rasterizer->point_sprite) {
- draw->pipeline.wide->next = next;
- next = draw->pipeline.wide;
- }
-
- if (draw->rasterizer->line_stipple_enable) {
- draw->pipeline.stipple->next = next;
- next = draw->pipeline.stipple;
- precalc_flat = 1; /* only needed for lines really */
- }
-
- if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
- draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) {
- draw->pipeline.unfilled->next = next;
- next = draw->pipeline.unfilled;
- precalc_flat = 1; /* only needed for triangles really */
- need_det = 1;
- }
-
- if (draw->rasterizer->flatshade && precalc_flat) {
- draw->pipeline.flatshade->next = next;
- next = draw->pipeline.flatshade;
- }
-
- if (draw->rasterizer->offset_cw ||
- draw->rasterizer->offset_ccw) {
- draw->pipeline.offset->next = next;
- next = draw->pipeline.offset;
- need_det = 1;
- }
-
- if (draw->rasterizer->light_twoside) {
- draw->pipeline.twoside->next = next;
- next = draw->pipeline.twoside;
- need_det = 1;
- }
-
- /* Always run the cull stage as we calculate determinant there
- * also.
- *
- * This can actually be a win as culling out the triangles can lead
- * to less work emitting vertices, smaller vertex buffers, etc.
- * It's difficult to say whether this will be true in general.
- */
- if (need_det || draw->rasterizer->cull_mode) {
- draw->pipeline.cull->next = next;
- next = draw->pipeline.cull;
- }
-
- /* Clip stage
- */
- if (!draw->rasterizer->bypass_clipping)
- {
- draw->pipeline.clip->next = next;
- next = draw->pipeline.clip;
- }
-
-
- draw->pipeline.first = next;
- return next;
-}
-
-static void validate_tri( struct draw_stage *stage,
- struct prim_header *header )
-{
- struct draw_stage *pipeline = validate_pipeline( stage );
- pipeline->tri( pipeline, header );
-}
-
-static void validate_line( struct draw_stage *stage,
- struct prim_header *header )
-{
- struct draw_stage *pipeline = validate_pipeline( stage );
- pipeline->line( pipeline, header );
-}
-
-static void validate_point( struct draw_stage *stage,
- struct prim_header *header )
-{
- struct draw_stage *pipeline = validate_pipeline( stage );
- pipeline->point( pipeline, header );
-}
-
-static void validate_reset_stipple_counter( struct draw_stage *stage )
-{
- struct draw_stage *pipeline = validate_pipeline( stage );
- pipeline->reset_stipple_counter( pipeline );
-}
-
-static void validate_flush( struct draw_stage *stage,
- unsigned flags )
-{
- /* May need to pass a backend flush on to the rasterize stage.
- */
- if (stage->next)
- stage->next->flush( stage->next, flags );
-}
-
-
-static void validate_destroy( struct draw_stage *stage )
-{
- FREE( stage );
-}
-
-
-/**
- * Create validate pipeline stage.
- */
-struct draw_stage *draw_validate_stage( struct draw_context *draw )
-{
- struct draw_stage *stage = CALLOC_STRUCT(draw_stage);
-
- stage->draw = draw;
- stage->next = NULL;
- stage->point = validate_point;
- stage->line = validate_line;
- stage->tri = validate_tri;
- stage->flush = validate_flush;
- stage->reset_stipple_counter = validate_reset_stipple_counter;
- stage->destroy = validate_destroy;
-
- return stage;
-}