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Diffstat (limited to 'src/mesa/pipe/failover/fo_context.c')
-rw-r--r--src/mesa/pipe/failover/fo_context.c155
1 files changed, 0 insertions, 155 deletions
diff --git a/src/mesa/pipe/failover/fo_context.c b/src/mesa/pipe/failover/fo_context.c
deleted file mode 100644
index 7ce4a7df17..0000000000
--- a/src/mesa/pipe/failover/fo_context.c
+++ /dev/null
@@ -1,155 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "pipe/p_defines.h"
-#include "pipe/p_winsys.h"
-#include "pipe/p_util.h"
-#include "pipe/p_context.h"
-
-#include "fo_context.h"
-#include "fo_winsys.h"
-
-
-
-static void failover_destroy( struct pipe_context *pipe )
-{
- struct failover_context *failover = failover_context( pipe );
-
- free( failover );
-}
-
-
-
-static boolean failover_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count)
-{
- struct failover_context *failover = failover_context( pipe );
-
- /* If there has been any statechange since last time, try hardware
- * rendering again:
- */
- if (failover->dirty) {
- failover->mode = FO_HW;
- }
-
- /* Try hardware:
- */
- if (failover->mode == FO_HW) {
- if (!failover->hw->draw_elements( failover->hw,
- indexBuffer,
- indexSize,
- prim,
- start,
- count )) {
-
- failover->hw->flush( failover->hw, ~0 );
- failover->mode = FO_SW;
- }
- }
-
- /* Possibly try software:
- */
- if (failover->mode == FO_SW) {
-
- if (failover->dirty)
- failover_state_emit( failover );
-
- failover->sw->draw_elements( failover->sw,
- indexBuffer,
- indexSize,
- prim,
- start,
- count );
-
- /* Be ready to switch back to hardware rendering without an
- * intervening flush. Unlikely to be much performance impact to
- * this:
- */
- failover->sw->flush( failover->sw, ~0 );
- }
-
- return TRUE;
-}
-
-
-static boolean failover_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
-{
- return failover_draw_elements(pipe, NULL, 0, prim, start, count);
-}
-
-
-
-struct pipe_context *failover_create( struct pipe_context *hw,
- struct pipe_context *sw )
-{
- struct failover_context *failover = CALLOC_STRUCT(failover_context);
- if (failover == NULL)
- return NULL;
-
- failover->hw = hw;
- failover->sw = sw;
- failover->pipe.winsys = hw->winsys;
- failover->pipe.destroy = failover_destroy;
- failover->pipe.is_format_supported = hw->is_format_supported;
- failover->pipe.get_name = hw->get_name;
- failover->pipe.get_vendor = hw->get_vendor;
- failover->pipe.get_param = hw->get_param;
- failover->pipe.get_paramf = hw->get_paramf;
-
- failover->pipe.draw_arrays = failover_draw_arrays;
- failover->pipe.draw_elements = failover_draw_elements;
- failover->pipe.clear = hw->clear;
-
- /* No software occlusion fallback (or other optional functionality)
- * at this point - if the hardware doesn't support it, don't
- * advertise it to the application.
- */
- failover->pipe.begin_query = hw->begin_query;
- failover->pipe.end_query = hw->end_query;
-
- failover_init_state_functions( failover );
-
-#if 0
- failover->pipe.surface_alloc = hw->surface_alloc;
-#endif
- failover->pipe.get_tex_surface = hw->get_tex_surface;
-
- failover->pipe.surface_copy = hw->surface_copy;
- failover->pipe.surface_fill = hw->surface_fill;
- failover->pipe.texture_create = hw->texture_create;
- failover->pipe.texture_release = hw->texture_release;
- failover->pipe.flush = hw->flush;
-
- failover->dirty = 0;
-
- return &failover->pipe;
-}
-