diff options
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_prim_vbuf.c')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_prim_vbuf.c | 254 |
1 files changed, 0 insertions, 254 deletions
diff --git a/src/mesa/pipe/i915simple/i915_prim_vbuf.c b/src/mesa/pipe/i915simple/i915_prim_vbuf.c deleted file mode 100644 index e069773fd4..0000000000 --- a/src/mesa/pipe/i915simple/i915_prim_vbuf.c +++ /dev/null @@ -1,254 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * Build post-transformation, post-clipping vertex buffers and element - * lists by hooking into the end of the primitive pipeline and - * manipulating the vertex_id field in the vertex headers. - * - * XXX: work in progress - * - * \author José Fonseca <jrfonseca@tungstengraphics.com> - * \author Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "pipe/draw/draw_vbuf.h" -#include "pipe/p_debug.h" -#include "pipe/p_util.h" -#include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" - -#include "i915_context.h" -#include "i915_reg.h" -#include "i915_winsys.h" -#include "i915_batch.h" -#include "i915_state.h" - - -/** - * Primitive renderer for i915. - */ -struct i915_vbuf_render { - struct vbuf_render base; - - struct i915_context *i915; - - /** Vertex size in bytes */ - unsigned vertex_size; - - /** Hardware primitive */ - unsigned hwprim; -}; - - -/** - * Basically a cast wrapper. - */ -static INLINE struct i915_vbuf_render * -i915_vbuf_render( struct vbuf_render *render ) -{ - assert(render); - return (struct i915_vbuf_render *)render; -} - - -static const struct vertex_info * -i915_vbuf_render_get_vertex_info( struct vbuf_render *render ) -{ - struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - struct i915_context *i915 = i915_render->i915; - return &i915->current.vertex_info; -} - - -static void * -i915_vbuf_render_allocate_vertices( struct vbuf_render *render, - ushort vertex_size, - ushort nr_vertices ) -{ - struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - struct i915_context *i915 = i915_render->i915; - struct pipe_winsys *winsys = i915->pipe.winsys; - size_t size = (size_t)vertex_size * (size_t)nr_vertices; - - /* FIXME: handle failure */ - assert(!i915->vbo); - i915->vbo = winsys->buffer_create(winsys, 64, I915_BUFFER_USAGE_LIT_VERTEX, - size); - - i915->dirty |= I915_NEW_VBO; - - return winsys->buffer_map(winsys, - i915->vbo, - PIPE_BUFFER_USAGE_CPU_WRITE); -} - - -static void -i915_vbuf_render_set_primitive( struct vbuf_render *render, - unsigned prim ) -{ - struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - - switch(prim) { - case PIPE_PRIM_POINTS: - i915_render->hwprim = PRIM3D_POINTLIST; - break; - case PIPE_PRIM_LINES: - i915_render->hwprim = PRIM3D_LINELIST; - break; - case PIPE_PRIM_TRIANGLES: - i915_render->hwprim = PRIM3D_TRILIST; - break; - default: - assert(0); - } -} - - -static void -i915_vbuf_render_draw( struct vbuf_render *render, - const ushort *indices, - uint nr_indices) -{ - struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - struct i915_context *i915 = i915_render->i915; - unsigned i; - - assert(nr_indices); - - assert((i915->dirty & ~I915_NEW_VBO) == 0); - - if (i915->dirty) - i915_update_derived( i915 ); - - if (i915->hardware_dirty) - i915_emit_hardware_state( i915 ); - - if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { - FLUSH_BATCH(); - - /* Make sure state is re-emitted after a flush: - */ - i915_update_derived( i915 ); - i915_emit_hardware_state( i915 ); - - if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { - assert(0); - return; - } - } - - OUT_BATCH( _3DPRIMITIVE | - PRIM_INDIRECT | - i915_render->hwprim | - PRIM_INDIRECT_ELTS | - nr_indices ); - for (i = 0; i + 1 < nr_indices; i += 2) { - OUT_BATCH( indices[i] | - (indices[i + 1] << 16) ); - } - if (i < nr_indices) { - OUT_BATCH( indices[i] ); - } -} - - -static void -i915_vbuf_render_release_vertices( struct vbuf_render *render, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ) -{ - struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - struct i915_context *i915 = i915_render->i915; - struct pipe_winsys *winsys = i915->pipe.winsys; - - assert(i915->vbo); - winsys->buffer_unmap(winsys, i915->vbo); - pipe_buffer_reference(winsys, &i915->vbo, NULL); -} - - -static void -i915_vbuf_render_destroy( struct vbuf_render *render ) -{ - struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - FREE(i915_render); -} - - -/** - * Create a new primitive render. - */ -static struct vbuf_render * -i915_vbuf_render_create( struct i915_context *i915 ) -{ - struct i915_vbuf_render *i915_render = CALLOC_STRUCT(i915_vbuf_render); - - i915_render->i915 = i915; - - i915_render->base.max_vertex_buffer_bytes = 128*1024; - - /* NOTE: it must be such that state and vertices indices fit in a single - * batch buffer. - */ - i915_render->base.max_indices = 16*1024; - - i915_render->base.get_vertex_info = i915_vbuf_render_get_vertex_info; - i915_render->base.allocate_vertices = i915_vbuf_render_allocate_vertices; - i915_render->base.set_primitive = i915_vbuf_render_set_primitive; - i915_render->base.draw = i915_vbuf_render_draw; - i915_render->base.release_vertices = i915_vbuf_render_release_vertices; - i915_render->base.destroy = i915_vbuf_render_destroy; - - return &i915_render->base; -} - - -/** - * Create a new primitive vbuf/render stage. - */ -struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 ) -{ - struct vbuf_render *render; - struct draw_stage *stage; - - render = i915_vbuf_render_create(i915); - if(!render) - return NULL; - - stage = draw_vbuf_stage( i915->draw, render ); - if(!stage) { - render->destroy(render); - return NULL; - } - - return stage; -} |