diff options
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_state_vertex.c')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_vertex.c | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state_vertex.c b/src/mesa/pipe/i915simple/i915_state_vertex.c new file mode 100644 index 0000000000..053e39deb2 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state_vertex.c @@ -0,0 +1,145 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/glheader.h" +#include "main/macros.h" +#include "main/enums.h" + +#include "vf/vf.h" +#include "pipe/draw/draw_context.h" +#include "i915_context.h" +#include "i915_state.h" + + + + +/*********************************************************************** + * + */ + +#define SZ_TO_HW(sz) ((sz-2)&0x3) +#define EMIT_SZ(sz) (EMIT_1F + (sz) - 1) +#define EMIT_ATTR( ATTR, STYLE, S4, SZ ) \ +do { \ + i915->vertex_attrs[i915->vertex_attr_count].attrib = (ATTR); \ + i915->vertex_attrs[i915->vertex_attr_count].format = (STYLE); \ + i915->vertex_attr_count++; \ + s4 |= S4; \ + offset += (SZ); \ +} while (0) + +#define EMIT_PAD( N ) \ +do { \ + i915->vertex_attrs[i915->vertex_attr_count].attrib = 0; \ + i915->vertex_attrs[i915->vertex_attr_count].format = EMIT_PAD; \ + i915->vertex_attrs[i915->vertex_attr_count].offset = (N); \ + i915->vertex_attr_count++; \ + offset += (N); \ +} while (0) + + + +/** + * Determine which post-transform / pre-rasterization vertex attributes + * we need. + * Derived from: fs, setup states. + */ +static void calculate_vertex_layout( struct i915_context *i915 ) +{ + const GLbitfield inputsRead = i915->fs.inputs_read; + GLuint slot_to_vf_attr[VF_ATTRIB_MAX]; + GLuint nr_attrs = 0; + GLuint i; + + + + memset(slot_to_vf_attr, 0, sizeof(slot_to_vf_attr)); + + EMIT_ATTR(VF_ATTRIB_POS, FRAG_ATTRIB_WPOS, INTERP_LINEAR); + EMIT_ATTR(VF_ATTRIB_COLOR0, FRAG_ATTRIB_COL0, INTERP_LINEAR); + + i915->hw_vertex_size = i915->nr_attrs; + + /* Additional attributes required for setup: Just twosided + * lighting. Edgeflag is dealt with specially by setting bits in + * the vertex header. + */ + if (i915->setup.light_twoside) { + EMIT_ATTR(VF_ATTRIB_BFC0, FRAG_ATTRIB_MAX, 0); /* XXX: mark as discarded after setup */ + } + + /* If the attributes have changed, tell the draw module (which in turn + * tells the vf module) about the new vertex layout. + */ + draw_set_vertex_attributes( i915->draw, + slot_to_vf_attr, + i915->nr_attrs ); +} + + + +/*********************************************************************** + * + */ +static inline GLuint attr_size(GLuint sizes, GLuint attr) +{ + return ((sizes >> (attr*2)) & 0x3) + 1; +} + +static void i915_calculate_vertex_format( struct intel_context *intel ) +{ + struct i915_context *i915 = i915_context( &intel->ctx ); + + GLuint s2 = S2_TEXCOORD_NONE; + GLuint s4 = 0; + GLuint offset = 0; + GLuint i; + i915->vertex_attr_count = 0; + + EMIT_ATTR(VF_ATTRIB_POS, EMIT_4F_VIEWPORT, S4_VFMT_XYZW, 16); + EMIT_ATTR(VF_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, S4_VFMT_COLOR, 4); + + + + if (s2 != i915->vertex_format.LIS2 || + s4 != i915->vertex_format.LIS4) { + + clip_set_hw_vertex_format( intel->clip, + i915->vertex_attrs, + i915->vertex_attr_count, + offset ); + + /* Needed? This does raise the INTEL_NEW_VERTEX_SIZE flag: + */ + intel_vb_set_vertex_size( intel->vb, offset ); + + i915->vertex_format.LIS2 = s2; + i915->vertex_format.LIS4 = s4; + intel->state.dirty.intel |= I915_NEW_VERTEX_FORMAT; + } +} + |