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-rw-r--r--src/mesa/pipe/i915simple/i915_state.c28
1 files changed, 12 insertions, 16 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c
index 66aa9a0274..1104c9519d 100644
--- a/src/mesa/pipe/i915simple/i915_state.c
+++ b/src/mesa/pipe/i915simple/i915_state.c
@@ -228,41 +228,37 @@ static void i915_set_polygon_stipple( struct pipe_context *pipe,
}
-static const struct pipe_shader_state *
-i915_create_shader_state( struct pipe_context *pipe,
- const struct pipe_shader_state *templ )
+static void *
+i915_create_shader_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *templ)
{
-
- struct pipe_shader_state *shader = malloc(sizeof(struct pipe_shader_state));
- memcpy(shader, templ, sizeof(struct pipe_shader_state));
-
- return shader;
+ return 0;
}
static void i915_bind_fs_state( struct pipe_context *pipe,
- const struct pipe_shader_state *fs )
+ void *fs )
{
struct i915_context *i915 = i915_context(pipe);
- i915->fs = fs;
+ i915->fs = (struct pipe_shader_state *)fs;
i915->dirty |= I915_NEW_FS;
}
-static void i915_bind_vs_state( struct pipe_context *pipe,
- const struct pipe_shader_state *vs )
+static void i915_bind_vs_state(struct pipe_context *pipe,
+ void *vs)
{
struct i915_context *i915 = i915_context(pipe);
/* just pass-through to draw module */
- draw_set_vertex_shader(i915->draw, vs);
+ draw_set_vertex_shader(i915->draw, (const struct pipe_shader_state *)vs);
}
-static void i915_delete_shader_state( struct pipe_context *pipe,
- const struct pipe_shader_state *shader )
+static void i915_delete_shader_state(struct pipe_context *pipe,
+ void *shader)
{
- free((struct pipe_shader_state*)shader);
+ /*do nothing*/
}
static void i915_set_constant_buffer(struct pipe_context *pipe,