diff options
Diffstat (limited to 'src/mesa/pipe/i965simple')
-rw-r--r-- | src/mesa/pipe/i965simple/Makefile | 1 | ||||
-rw-r--r-- | src/mesa/pipe/i965simple/brw_metaops.c | 538 | ||||
-rw-r--r-- | src/mesa/pipe/i965simple/brw_program.c | 130 |
3 files changed, 0 insertions, 669 deletions
diff --git a/src/mesa/pipe/i965simple/Makefile b/src/mesa/pipe/i965simple/Makefile index 460bc52c35..2b7fae0a7a 100644 --- a/src/mesa/pipe/i965simple/Makefile +++ b/src/mesa/pipe/i965simple/Makefile @@ -28,7 +28,6 @@ DRIVER_SOURCES = \ brw_gs_emit.c \ brw_gs_state.c \ brw_misc_state.c \ - brw_program.c \ brw_regions.c \ brw_sf.c \ brw_sf_emit.c \ diff --git a/src/mesa/pipe/i965simple/brw_metaops.c b/src/mesa/pipe/i965simple/brw_metaops.c deleted file mode 100644 index 09f5d28961..0000000000 --- a/src/mesa/pipe/i965simple/brw_metaops.c +++ /dev/null @@ -1,538 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * frame buffer texture by Gary Wong <gtw@gnu.org> - */ - - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_draw.h" - -#if 0 - -#define INIT(brw, STRUCT, ATTRIB) \ -do { \ - brw->attribs.ATTRIB = &ctx->ATTRIB; \ -} while (0) - -#define DUP(brw, STRUCT, ATTRIB) \ -do { \ - brw->metaops.attribs.ATTRIB = MALLOC_STRUCT(STRUCT); \ - memcpy(brw->metaops.attribs.ATTRIB, \ - brw->attribs.ATTRIB, \ - sizeof(struct STRUCT)); \ -} while (0) - - -#define INSTALL(brw, ATTRIB, STATE) \ -do { \ - brw->attribs.ATTRIB = brw->metaops.attribs.ATTRIB; \ - brw->state.dirty.mesa |= STATE; \ -} while (0) - -#define RESTORE(brw, ATTRIB, STATE) \ -do { \ - brw->attribs.ATTRIB = &brw->intel.ctx.ATTRIB; \ - brw->state.dirty.mesa |= STATE; \ -} while (0) - -static void init_attribs( struct brw_context *brw ) -{ - DUP(brw, gl_colorbuffer_attrib, Color); - DUP(brw, gl_depthbuffer_attrib, Depth); - DUP(brw, gl_fog_attrib, Fog); - DUP(brw, gl_hint_attrib, Hint); - DUP(brw, gl_light_attrib, Light); - DUP(brw, gl_line_attrib, Line); - DUP(brw, gl_point_attrib, Point); - DUP(brw, gl_polygon_attrib, Polygon); - DUP(brw, gl_scissor_attrib, Scissor); - DUP(brw, gl_stencil_attrib, Stencil); - DUP(brw, gl_texture_attrib, Texture); - DUP(brw, gl_transform_attrib, Transform); - DUP(brw, gl_viewport_attrib, Viewport); - DUP(brw, gl_vertex_program_state, VertexProgram); - DUP(brw, gl_fragment_program_state, FragmentProgram); -} - -static void install_attribs( struct brw_context *brw ) -{ - INSTALL(brw, Color, _NEW_COLOR); - INSTALL(brw, Depth, _NEW_DEPTH); - INSTALL(brw, Fog, _NEW_FOG); - INSTALL(brw, Hint, _NEW_HINT); - INSTALL(brw, Light, _NEW_LIGHT); - INSTALL(brw, Line, _NEW_LINE); - INSTALL(brw, Point, _NEW_POINT); - INSTALL(brw, Polygon, _NEW_POLYGON); - INSTALL(brw, Scissor, _NEW_SCISSOR); - INSTALL(brw, Stencil, _NEW_STENCIL); - INSTALL(brw, Texture, _NEW_TEXTURE); - INSTALL(brw, Transform, _NEW_TRANSFORM); - INSTALL(brw, Viewport, _NEW_VIEWPORT); - INSTALL(brw, VertexProgram, _NEW_PROGRAM); - INSTALL(brw, FragmentProgram, _NEW_PROGRAM); -} - -static void restore_attribs( struct brw_context *brw ) -{ - RESTORE(brw, Color, _NEW_COLOR); - RESTORE(brw, Depth, _NEW_DEPTH); - RESTORE(brw, Fog, _NEW_FOG); - RESTORE(brw, Hint, _NEW_HINT); - RESTORE(brw, Light, _NEW_LIGHT); - RESTORE(brw, Line, _NEW_LINE); - RESTORE(brw, Point, _NEW_POINT); - RESTORE(brw, Polygon, _NEW_POLYGON); - RESTORE(brw, Scissor, _NEW_SCISSOR); - RESTORE(brw, Stencil, _NEW_STENCIL); - RESTORE(brw, Texture, _NEW_TEXTURE); - RESTORE(brw, Transform, _NEW_TRANSFORM); - RESTORE(brw, Viewport, _NEW_VIEWPORT); - RESTORE(brw, VertexProgram, _NEW_PROGRAM); - RESTORE(brw, FragmentProgram, _NEW_PROGRAM); -} - - -static const char *vp_prog = - "!!ARBvp1.0\n" - "MOV result.color, vertex.color;\n" - "MOV result.position, vertex.position;\n" - "END\n"; - -static const char *fp_prog = - "!!ARBfp1.0\n" - "MOV result.color, fragment.color;\n" - "END\n"; - -static const char *fp_tex_prog = - "!!ARBfp1.0\n" - "TEMP a;\n" - "ADD a, fragment.position, program.local[0];\n" - "MUL a, a, program.local[1];\n" - "TEX result.color, a, texture[0], 2D;\n" - "MOV result.depth.z, fragment.position;\n" - "END\n"; - -/* Derived values of importance: - * - * FragmentProgram->_Current - * VertexProgram->_Enabled - * brw->vertex_program - * DrawBuffer->_ColorDrawBufferMask[0] - * - * - * More if drawpixels-through-texture is added. - */ -static void init_metaops_state( struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - brw->metaops.vbo = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB); - - ctx->Driver.BufferData(ctx, - GL_ARRAY_BUFFER_ARB, - 4096, - NULL, - GL_DYNAMIC_DRAW_ARB, - brw->metaops.vbo); - - brw->metaops.fp = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 ); - - brw->metaops.fp_tex = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 ); - - brw->metaops.vp = (struct gl_vertex_program *) - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 1 ); - - _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB, - fp_prog, strlen(fp_prog), - brw->metaops.fp); - - _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB, - fp_tex_prog, strlen(fp_tex_prog), - brw->metaops.fp_tex); - - _mesa_parse_arb_vertex_program(ctx, GL_VERTEX_PROGRAM_ARB, - vp_prog, strlen(vp_prog), - brw->metaops.vp); - - brw->metaops.attribs.VertexProgram->Current = brw->metaops.vp; - brw->metaops.attribs.VertexProgram->_Enabled = TRUE; - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp; -} - -static void meta_flat_shade( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Raster->flatshade = TRUE; - brw->state.dirty.mesa |= _NEW_LIGHT; -} - - -static void meta_no_stencil_write( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Stencil->Enabled = FALSE; - brw->metaops.attribs.Stencil->WriteMask[0] = FALSE; - brw->state.dirty.mesa |= _NEW_STENCIL; -} - -static void meta_no_depth_write( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Depth->Test = FALSE; - brw->metaops.attribs.Depth->Mask = FALSE; - brw->state.dirty.mesa |= _NEW_DEPTH; -} - - -static void meta_depth_replace( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, TRUE ) - * ctx->Driver.DepthMask( ctx, TRUE ) - */ - brw->metaops.attribs.Depth->Test = TRUE; - brw->metaops.attribs.Depth->Mask = TRUE; - brw->state.dirty.mesa |= _NEW_DEPTH; - - /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS ) - */ - brw->metaops.attribs.Depth->Func = GL_ALWAYS; - - brw->state.dirty.mesa |= _NEW_DEPTH; -} - - -static void meta_stencil_replace( struct intel_context *intel, - unsigned s_mask, - unsigned s_clear) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Stencil->Enabled = TRUE; - brw->metaops.attribs.Stencil->WriteMask[0] = s_mask; - brw->metaops.attribs.Stencil->ValueMask[0] = 0xff; - brw->metaops.attribs.Stencil->Ref[0] = s_clear; - brw->metaops.attribs.Stencil->Function[0] = GL_ALWAYS; - brw->metaops.attribs.Stencil->FailFunc[0] = GL_REPLACE; - brw->metaops.attribs.Stencil->ZPassFunc[0] = GL_REPLACE; - brw->metaops.attribs.Stencil->ZFailFunc[0] = GL_REPLACE; - brw->state.dirty.mesa |= _NEW_STENCIL; -} - - -static void meta_color_mask( struct intel_context *intel, boolean state ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - if (state) - COPY_4V(brw->metaops.attribs.Color->ColorMask, - brw->intel.ctx.Color.ColorMask); - else - ASSIGN_4V(brw->metaops.attribs.Color->ColorMask, 0, 0, 0, 0); - - brw->state.dirty.mesa |= _NEW_COLOR; -} - -static void meta_no_texture( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp; - - brw->metaops.attribs.Texture->CurrentUnit = 0; - brw->metaops.attribs.Texture->_EnabledUnits = 0; - brw->metaops.attribs.Texture->_EnabledCoordUnits = 0; - brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = 0; - brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = 0; - - brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; -} - -static void meta_texture_blend_replace(struct intel_context *intel) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Texture->CurrentUnit = 0; - brw->metaops.attribs.Texture->_EnabledUnits = 1; - brw->metaops.attribs.Texture->_EnabledCoordUnits = 1; - brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ].Current2D = - intel->frame_buffer_texobj; - brw->metaops.attribs.Texture->Unit[ 0 ]._Current = - intel->frame_buffer_texobj; - - brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; -} - -static void meta_import_pixel_state(struct intel_context *intel) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - RESTORE(brw, Color, _NEW_COLOR); - RESTORE(brw, Depth, _NEW_DEPTH); - RESTORE(brw, Fog, _NEW_FOG); - RESTORE(brw, Scissor, _NEW_SCISSOR); - RESTORE(brw, Stencil, _NEW_STENCIL); - RESTORE(brw, Texture, _NEW_TEXTURE); - RESTORE(brw, FragmentProgram, _NEW_PROGRAM); -} - -static void meta_frame_buffer_texture( struct intel_context *intel, - int xoff, int yoff ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - struct intel_region *region = intel_drawbuf_region( intel ); - - INSTALL(brw, FragmentProgram, _NEW_PROGRAM); - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp_tex; - /* This is unfortunate, but seems to be necessary, since later on we - will end up calling _mesa_load_state_parameters to lookup the - local params (below), and that will want to look in ctx.FragmentProgram - instead of brw->attribs.FragmentProgram. */ - intel->ctx.FragmentProgram.Current = brw->metaops.fp_tex; - - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 0 ] = xoff; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 1 ] = yoff; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 2 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 3 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 0 ] = - 1.0 / region->pitch; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 1 ] = - -1.0 / region->height; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 2 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 3 ] = 1.0; - - brw->state.dirty.mesa |= _NEW_PROGRAM; -} - - -static void meta_draw_region( struct intel_context *intel, - struct intel_region *draw_region, - struct intel_region *depth_region ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - if (!brw->metaops.saved_draw_region) { - brw->metaops.saved_draw_region = brw->state.draw_region; - brw->metaops.saved_depth_region = brw->state.depth_region; - } - - brw->state.draw_region = draw_region; - brw->state.depth_region = depth_region; - - brw->state.dirty.mesa |= _NEW_BUFFERS; -} - - -static void meta_draw_quad(struct intel_context *intel, - float x0, float x1, - float y0, float y1, - float z, - ubyte red, ubyte green, - ubyte blue, ubyte alpha, - float s0, float s1, - float t0, float t1) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(&intel->ctx); - struct gl_client_array pos_array; - struct gl_client_array color_array; - struct gl_client_array *attribs[PIPE_ATTRIB_MAX]; - struct _mesa_prim prim[1]; - float pos[4][3]; - ubyte color[4]; - - ctx->Driver.BufferData(ctx, - GL_ARRAY_BUFFER_ARB, - sizeof(pos) + sizeof(color), - NULL, - GL_DYNAMIC_DRAW_ARB, - brw->metaops.vbo); - - pos[0][0] = x0; - pos[0][1] = y0; - pos[0][2] = z; - - pos[1][0] = x1; - pos[1][1] = y0; - pos[1][2] = z; - - pos[2][0] = x1; - pos[2][1] = y1; - pos[2][2] = z; - - pos[3][0] = x0; - pos[3][1] = y1; - pos[3][2] = z; - - - ctx->Driver.BufferSubData(ctx, - GL_ARRAY_BUFFER_ARB, - 0, - sizeof(pos), - pos, - brw->metaops.vbo); - - color[0] = red; - color[1] = green; - color[2] = blue; - color[3] = alpha; - - ctx->Driver.BufferSubData(ctx, - GL_ARRAY_BUFFER_ARB, - sizeof(pos), - sizeof(color), - color, - brw->metaops.vbo); - - /* Ignoring texture coords. - */ - - memset(attribs, 0, PIPE_ATTRIB_MAX * sizeof(*attribs)); - - attribs[VERT_ATTRIB_POS] = &pos_array; - attribs[VERT_ATTRIB_POS]->Ptr = 0; - attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT; - attribs[VERT_ATTRIB_POS]->Enabled = 1; - attribs[VERT_ATTRIB_POS]->Size = 3; - attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(float); - attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(float); - attribs[VERT_ATTRIB_POS]->_MaxElement = 4; - attribs[VERT_ATTRIB_POS]->Normalized = 0; - attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo; - - attribs[VERT_ATTRIB_COLOR0] = &color_array; - attribs[VERT_ATTRIB_COLOR0]->Ptr = (const ubyte *)sizeof(pos); - attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE; - attribs[VERT_ATTRIB_COLOR0]->Enabled = 1; - attribs[VERT_ATTRIB_COLOR0]->Size = 4; - attribs[VERT_ATTRIB_COLOR0]->StrideB = 0; - attribs[VERT_ATTRIB_COLOR0]->Stride = 0; - attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1; - attribs[VERT_ATTRIB_COLOR0]->Normalized = 1; - attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo; - - /* Just ignoring texture coordinates for now. - */ - - memset(prim, 0, sizeof(*prim)); - - prim[0].mode = GL_TRIANGLE_FAN; - prim[0].begin = 1; - prim[0].end = 1; - prim[0].weak = 0; - prim[0].pad = 0; - prim[0].start = 0; - prim[0].count = 4; - - brw_draw_prims(&brw->intel.ctx, - (const struct gl_client_array **)attribs, - prim, 1, - NULL, - 0, - 3 ); -} - - -static void install_meta_state( struct intel_context *intel ) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(ctx); - - if (!brw->metaops.vbo) { - init_metaops_state(brw); - } - - install_attribs(brw); - - meta_no_texture(&brw->intel); - meta_flat_shade(&brw->intel); - brw->metaops.restore_draw_mask = ctx->DrawBuffer->_ColorDrawBufferMask[0]; - brw->metaops.restore_fp = ctx->FragmentProgram.Current; - - /* This works without adjusting refcounts. Fix later? - */ - brw->metaops.saved_draw_region = brw->state.draw_region; - brw->metaops.saved_depth_region = brw->state.depth_region; - brw->metaops.active = 1; - - brw->state.dirty.brw |= BRW_NEW_METAOPS; -} - -static void leave_meta_state( struct intel_context *intel ) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(ctx); - - restore_attribs(brw); - - ctx->DrawBuffer->_ColorDrawBufferMask[0] = brw->metaops.restore_draw_mask; - ctx->FragmentProgram.Current = brw->metaops.restore_fp; - - brw->state.draw_region = brw->metaops.saved_draw_region; - brw->state.depth_region = brw->metaops.saved_depth_region; - brw->metaops.saved_draw_region = NULL; - brw->metaops.saved_depth_region = NULL; - brw->metaops.active = 0; - - brw->state.dirty.mesa |= _NEW_BUFFERS; - brw->state.dirty.brw |= BRW_NEW_METAOPS; -} - - - -void brw_init_metaops( struct brw_context *brw ) -{ - init_attribs(brw); -} - -void brw_destroy_metaops( struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - if (brw->metaops.vbo) - ctx->Driver.DeleteBuffer( ctx, brw->metaops.vbo ); - -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp ); */ -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp_tex ); */ -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.vp ); */ -} -#endif diff --git a/src/mesa/pipe/i965simple/brw_program.c b/src/mesa/pipe/i965simple/brw_program.c deleted file mode 100644 index c4640a2b06..0000000000 --- a/src/mesa/pipe/i965simple/brw_program.c +++ /dev/null @@ -1,130 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_context.h" -#include "brw_util.h" - -#if 0 -static void brwBindProgram( GLcontext *ctx, - int target, - struct gl_program *prog ) -{ - struct brw_context *brw = brw_context(ctx); - - switch (target) { - case GL_VERTEX_PROGRAM_ARB: - brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; - break; - case GL_FRAGMENT_PROGRAM_ARB: - brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; - break; - } -} - -static struct gl_program *brwNewProgram( GLcontext *ctx, - int target, - unsigned id ) -{ - struct brw_context *brw = brw_context(ctx); - - switch (target) { - case GL_VERTEX_PROGRAM_ARB: { - struct brw_vertex_program *prog = CALLOC_STRUCT(brw_vertex_program); - if (prog) { - prog->id = brw->program_id++; - - return _mesa_init_vertex_program( ctx, &prog->program, - target, id ); - } - else - return NULL; - } - - case GL_FRAGMENT_PROGRAM_ARB: { - struct brw_fragment_program *prog = CALLOC_STRUCT(brw_fragment_program); - if (prog) { - prog->id = brw->program_id++; - - return _mesa_init_fragment_program( ctx, &prog->program, - target, id ); - } - else - return NULL; - } - - default: - return _mesa_new_program(ctx, target, id); - } -} - -static void brwDeleteProgram( GLcontext *ctx, - struct gl_program *prog ) -{ - - _mesa_delete_program( ctx, prog ); -} - - -static boolean brwIsProgramNative( GLcontext *ctx, - int target, - struct gl_program *prog ) -{ - return TRUE; -} - -static void brwProgramStringNotify( GLcontext *ctx, - int target, - struct gl_program *prog ) -{ - if (target == GL_FRAGMENT_PROGRAM_ARB) { - struct brw_context *brw = brw_context(ctx); - struct brw_fragment_program *p = (struct brw_fragment_program *)prog; - struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program; - if (p == fp) - brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; - p->id = brw->program_id++; - p->param_state = p->program.Base.Parameters->StateFlags; - } - else if (target == GL_VERTEX_PROGRAM_ARB) { - struct brw_context *brw = brw_context(ctx); - struct brw_vertex_program *p = (struct brw_vertex_program *)prog; - struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; - if (p == vp) - brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; - p->id = brw->program_id++; - p->param_state = p->program.Base.Parameters->StateFlags; - - /* Also tell tnl about it: - */ - _tnl_program_string(ctx, target, prog); - } -} -#endif |