diff options
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r-- | src/mesa/pipe/p_state.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 4d3a6b2f41..1082343e2f 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -253,7 +253,8 @@ struct pipe_surface unsigned status; /**< PIPE_SURFACE_STATUS_x */ unsigned clear_value; /**< may be temporary */ unsigned cpp; /**< bytes per pixel */ - unsigned width, height; + unsigned width; + unsigned height; unsigned pitch; /**< in pixels */ unsigned offset; /**< offset from start of buffer, in bytes */ unsigned refcount; @@ -272,13 +273,12 @@ struct pipe_texture enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ enum pipe_format format; /**< PIPE_FORMAT_x */ - unsigned last_level; /**< Index of last mipmap level present/defined */ - unsigned width[PIPE_MAX_TEXTURE_LEVELS]; unsigned height[PIPE_MAX_TEXTURE_LEVELS]; unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; - unsigned cpp; + unsigned cpp:8; + unsigned last_level:8; /**< Index of last mipmap level present/defined */ unsigned compressed:1; /* These are also refcounted: @@ -294,7 +294,7 @@ struct pipe_texture */ struct pipe_vertex_buffer { - unsigned pitch:11; /**< stride to same attrib in next vertex, in bytes */ + unsigned pitch; /**< stride to same attrib in next vertex, in bytes */ unsigned max_index; /**< number of vertices in this buffer */ unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */ struct pipe_buffer *buffer; /**< the actual buffer */ @@ -307,13 +307,13 @@ struct pipe_vertex_buffer struct pipe_vertex_element { /** Offset of this attribute, in bytes, from the start of the vertex */ - unsigned src_offset:11; + unsigned src_offset; /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does * this attribute live in? */ - unsigned vertex_buffer_index:5; - unsigned nr_components:3; + unsigned vertex_buffer_index:8; + unsigned nr_components:8; enum pipe_format src_format; /**< PIPE_FORMAT_* */ }; |