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Diffstat (limited to 'src/mesa/pipe/softpipe/g_context.c')
-rw-r--r--src/mesa/pipe/softpipe/g_context.c135
1 files changed, 135 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/g_context.c b/src/mesa/pipe/softpipe/g_context.c
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index 0000000000..c3329b5c7d
--- /dev/null
+++ b/src/mesa/pipe/softpipe/g_context.c
@@ -0,0 +1,135 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Author:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "imports.h"
+#include "macros.h"
+
+#include "tnl/t_context.h"
+#include "vf/vf.h"
+
+#include "g_context.h"
+#include "g_prim.h"
+#include "g_state.h"
+#include "g_draw.h"
+
+static void generic_destroy( struct softpipe_context *softpipe )
+{
+ struct generic_context *generic = generic_context( softpipe );
+
+ draw_destroy( generic->draw );
+
+ FREE( generic );
+}
+
+
+static void generic_draw_vb( struct softpipe_context *softpipe,
+ struct vertex_buffer *VB )
+{
+ struct generic_context *generic = generic_context( softpipe );
+
+ if (generic->dirty)
+ generic_update_derived( generic );
+
+ draw_vb( generic->draw, VB );
+}
+
+struct softpipe_context *generic_create( void )
+{
+ struct generic_context *generic = CALLOC_STRUCT(generic_context);
+
+ generic->softpipe.destroy = generic_destroy;
+ generic->softpipe.set_clip_state = generic_set_clip_state;
+ generic->softpipe.set_viewport = generic_set_viewport;
+ generic->softpipe.set_setup_state = generic_set_setup_state;
+ generic->softpipe.set_scissor_rect = generic_set_scissor_rect;
+ generic->softpipe.set_fs_state = generic_set_fs_state;
+ generic->softpipe.set_polygon_stipple = generic_set_polygon_stipple;
+ generic->softpipe.set_cbuf_state = generic_set_cbuf_state;
+ generic->softpipe.draw_vb = generic_draw_vb;
+
+
+
+ generic->prim.setup = prim_setup( generic );
+ generic->prim.unfilled = prim_unfilled( generic );
+ generic->prim.twoside = prim_twoside( generic );
+ generic->prim.offset = prim_offset( generic );
+ generic->prim.clip = prim_clip( generic );
+ generic->prim.flatshade = prim_flatshade( generic );
+ generic->prim.cull = prim_cull( generic );
+
+
+ generic->draw = draw_create( generic );
+
+ ASSIGN_4V( generic->plane[0], -1, 0, 0, 1 );
+ ASSIGN_4V( generic->plane[1], 1, 0, 0, 1 );
+ ASSIGN_4V( generic->plane[2], 0, -1, 0, 1 );
+ ASSIGN_4V( generic->plane[3], 0, 1, 0, 1 );
+ ASSIGN_4V( generic->plane[4], 0, 0, 1, 1 ); /* yes these are correct */
+ ASSIGN_4V( generic->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */
+ generic->nr_planes = 6;
+
+ return &generic->softpipe;
+}
+
+
+
+
+
+
+#define MAX_VERTEX_SIZE ((2 + FRAG_ATTRIB_MAX) * 4 * sizeof(GLfloat))
+
+void prim_alloc_tmps( struct prim_stage *stage, GLuint nr )
+{
+ stage->nr_tmps = nr;
+
+ if (nr) {
+ GLubyte *store = MALLOC(MAX_VERTEX_SIZE * nr);
+ GLuint i;
+
+ stage->tmp = MALLOC(sizeof(struct vertex_header *) * nr);
+
+ for (i = 0; i < nr; i++)
+ stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE);
+ }
+}
+
+void prim_free_tmps( struct prim_stage *stage )
+{
+ if (stage->tmp) {
+ FREE(stage->tmp[0]);
+ FREE(stage->tmp);
+ }
+}
+
+
+
+
+