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Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h new file mode 100644 index 0000000000..3c379c9091 --- /dev/null +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -0,0 +1,160 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef SP_CONTEXT_H +#define SP_CONTEXT_H + +#include "glheader.h" + +#include "pipe/p_state.h" +#include "pipe/p_context.h" + +#include "sp_quad.h" + + +struct softpipe_surface; +struct draw_context; +struct draw_stage; + + +enum interp_mode { + INTERP_CONSTANT, + INTERP_LINEAR, + INTERP_PERSPECTIVE +}; + + +#define SP_NEW_VIEWPORT 0x1 +#define SP_NEW_SETUP 0x2 +#define SP_NEW_FS 0x4 +#define SP_NEW_BLEND 0x8 +#define SP_NEW_CLIP 0x10 +#define SP_NEW_SCISSOR 0x20 +#define SP_NEW_STIPPLE 0x40 +#define SP_NEW_FRAMEBUFFER 0x80 +#define SP_NEW_ALPHA_TEST 0x100 +#define SP_NEW_DEPTH_TEST 0x200 +#define SP_NEW_SAMPLER 0x400 +#define SP_NEW_TEXTURE 0x800 +#define SP_NEW_STENCIL 0x1000 + + +struct softpipe_context { + struct pipe_context pipe; /**< base class */ + + /* The most recent drawing state as set by the driver: + */ + struct pipe_alpha_test_state alpha_test; + struct pipe_blend_state blend; + struct pipe_blend_color blend_color; + struct pipe_clear_color_state clear_color; + struct pipe_clip_state clip; + struct pipe_depth_state depth_test; + struct pipe_framebuffer_state framebuffer; + struct pipe_fs_state fs; + struct pipe_poly_stipple poly_stipple; + struct pipe_scissor_state scissor; + struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; + struct pipe_setup_state setup; + struct pipe_stencil_state stencil; + struct pipe_texture_object *texture[PIPE_MAX_SAMPLERS]; + struct pipe_viewport_state viewport; + GLuint dirty; + + /* Setup derived state. TODO: this should be passed in the program + * tokens as parameters to DECL instructions. + * + * For now we just set colors to CONST on flatshade, textures to + * perspective always and everything else to linear. + */ + enum interp_mode interp[PIPE_ATTRIB_MAX]; + + + /* FS + setup derived state: + */ + + /** Map fragment program attribute to quad/coef array slot */ + GLuint fp_attr_to_slot[PIPE_ATTRIB_MAX]; + /** Map vertex format attribute to a vertex attribute slot */ + GLuint vf_attr_to_slot[PIPE_ATTRIB_MAX]; + GLuint nr_attrs; + GLuint nr_frag_attrs; /**< number of active fragment attribs */ + GLbitfield attr_mask; /**< bitfield of VF_ATTRIB_ indexes/bits */ + + GLboolean need_z; /**< produce quad/fragment Z values? */ + GLboolean need_w; /**< produce quad/fragment W values? */ + +#if 0 + /* Stipple derived state: + */ + GLubyte stipple_masks[16][16]; +#endif + + /** Derived from scissor and surface bounds: */ + struct pipe_scissor_state cliprect; + + GLuint occlusion_counter; + + GLuint line_stipple_counter; + + /** Software quad rendering pipeline */ + struct { + struct quad_stage *polygon_stipple; + struct quad_stage *shade; + struct quad_stage *alpha_test; + struct quad_stage *stencil_test; + struct quad_stage *depth_test; + struct quad_stage *occlusion; + struct quad_stage *coverage; + struct quad_stage *bufloop; + struct quad_stage *blend; + struct quad_stage *colormask; + struct quad_stage *output; + + struct quad_stage *first; /**< points to one of the above stages */ + } quad; + + /** The primitive drawing context */ + struct draw_context *draw; + + struct pipe_surface *cbuf; /**< current color buffer (one of cbufs) */ +}; + + + + +static INLINE struct softpipe_context * +softpipe_context( struct pipe_context *pipe ) +{ + return (struct softpipe_context *)pipe; +} + + +#endif /* SP_CONTEXT_H */ |