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Diffstat (limited to 'src/mesa/pipe/softpipe/sp_tile_cache.c')
-rw-r--r--src/mesa/pipe/softpipe/sp_tile_cache.c364
1 files changed, 252 insertions, 112 deletions
diff --git a/src/mesa/pipe/softpipe/sp_tile_cache.c b/src/mesa/pipe/softpipe/sp_tile_cache.c
index ea0c8b8f91..fadd169f5d 100644
--- a/src/mesa/pipe/softpipe/sp_tile_cache.c
+++ b/src/mesa/pipe/softpipe/sp_tile_cache.c
@@ -38,9 +38,7 @@
#include "sp_surface.h"
#include "sp_tile_cache.h"
-#define CLEAR_OPTIMIZATION 0
-
-#define NUM_ENTRIES 20
+#define NUM_ENTRIES 30
/** XXX move these */
@@ -51,10 +49,15 @@
struct softpipe_tile_cache
{
struct pipe_surface *surface; /**< the surface we're caching */
- struct pipe_mipmap_tree *texture; /**< if caching a texture */
+ struct pipe_texture *texture; /**< if caching a texture */
struct softpipe_cached_tile entries[NUM_ENTRIES];
uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
- float clear_value[4];
+ float clear_color[4];
+ uint clear_val;
+ boolean depth_stencil; /** Is the surface a depth/stencil format? */
+
+ struct pipe_surface *tex_surf;
+ int tex_face, tex_level, tex_z;
};
@@ -69,7 +72,10 @@ struct softpipe_tile_cache
-static uint
+/**
+ * Is the tile at (x,y) in cleared state?
+ */
+static INLINE uint
is_clear_flag_set(const uint *bitvec, int x, int y)
{
int pos, bit;
@@ -82,7 +88,10 @@ is_clear_flag_set(const uint *bitvec, int x, int y)
}
-static void
+/**
+ * Mark the tile at (x,y) as not cleared.
+ */
+static INLINE void
clear_clear_flag(uint *bitvec, int x, int y)
{
int pos;
@@ -122,14 +131,37 @@ sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
}
+/**
+ * Specify the surface to cache.
+ */
void
sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
struct pipe_surface *ps)
{
+ assert(!tc->texture);
+
+ if (tc->surface && tc->surface->map) {
+ assert(tc->surface != ps);
+ pipe_surface_unmap(tc->surface);
+ }
+
pipe_surface_reference(&tc->surface, ps);
+
+ if (!ps->map)
+ pipe_surface_map(ps);
+
+ if (ps) {
+ tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
+ ps->format == PIPE_FORMAT_Z16_UNORM ||
+ ps->format == PIPE_FORMAT_Z32_UNORM ||
+ ps->format == PIPE_FORMAT_U_S8);
+ }
}
+/**
+ * Return the surface being cached.
+ */
struct pipe_surface *
sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
{
@@ -137,44 +169,165 @@ sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
}
+/**
+ * Specify the texture to cache.
+ */
void
sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
- struct pipe_mipmap_tree *texture)
+ struct pipe_texture *texture)
{
uint i;
+ assert(!tc->surface);
+
tc->texture = texture;
+ if (tc->tex_surf && tc->tex_surf->map)
+ pipe_surface_unmap(tc->tex_surf);
+ pipe_surface_reference(&tc->tex_surf, NULL);
+
/* mark as entries as invalid/empty */
/* XXX we should try to avoid this when the teximage hasn't changed */
for (i = 0; i < NUM_ENTRIES; i++) {
tc->entries[i].x = -1;
}
+
+ tc->tex_face = -1; /* any invalid value here */
+}
+
+
+/**
+ * Set pixels in a tile to the given clear color/value, float.
+ */
+static void
+clear_tile_rgba(struct softpipe_cached_tile *tile,
+ enum pipe_format format,
+ const float clear_value[4])
+{
+ if (clear_value[0] == 0.0 &&
+ clear_value[1] == 0.0 &&
+ clear_value[2] == 0.0 &&
+ clear_value[3] == 0.0) {
+ memset(tile->data.color, 0, sizeof(tile->data.color));
+ }
+ else {
+ uint i, j;
+ for (i = 0; i < TILE_SIZE; i++) {
+ for (j = 0; j < TILE_SIZE; j++) {
+ tile->data.color[i][j][0] = clear_value[0];
+ tile->data.color[i][j][1] = clear_value[1];
+ tile->data.color[i][j][2] = clear_value[2];
+ tile->data.color[i][j][3] = clear_value[3];
+ }
+ }
+ }
+}
+
+
+/**
+ * Set a tile to a solid value/color.
+ */
+static void
+clear_tile(struct softpipe_cached_tile *tile,
+ enum pipe_format format,
+ uint clear_value)
+{
+ uint i, j;
+
+ switch (format) {
+ case PIPE_FORMAT_U_S8:
+ /* 8 bpp */
+ memset(tile->data.any, 0, TILE_SIZE * TILE_SIZE);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ /* 16 bpp */
+ if (clear_value == 0) {
+ memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE);
+ }
+ else {
+ for (i = 0; i < TILE_SIZE; i++) {
+ for (j = 0; j < TILE_SIZE; j++) {
+ tile->data.depth16[i][j] = clear_value;
+ }
+ }
+ }
+ break;
+ default:
+ /* 32 bpp */
+ if (clear_value == 0) {
+ memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE);
+ }
+ else {
+ for (i = 0; i < TILE_SIZE; i++) {
+ for (j = 0; j < TILE_SIZE; j++) {
+ tile->data.color32[i][j] = clear_value;
+ }
+ }
+ }
+ }
+}
+
+
+/**
+ * Actually clear the tiles which were flagged as being in a clear state.
+ */
+static void
+sp_tile_cache_flush_clear(struct pipe_context *pipe,
+ struct softpipe_tile_cache *tc)
+{
+ struct pipe_surface *ps = tc->surface;
+ const uint w = tc->surface->width;
+ const uint h = tc->surface->height;
+ uint x, y;
+ struct softpipe_cached_tile tile;
+ uint numCleared = 0;
+
+ /* clear one tile to the clear value */
+ clear_tile(&tile, ps->format, tc->clear_val);
+
+ /* push the tile to all positions marked as clear */
+ for (y = 0; y < h; y += TILE_SIZE) {
+ for (x = 0; x < w; x += TILE_SIZE) {
+ if (is_clear_flag_set(tc->clear_flags, x, y)) {
+ pipe->put_tile(pipe, ps,
+ x, y, TILE_SIZE, TILE_SIZE,
+ tile.data.color32, 0/*STRIDE*/);
+
+ /* do this? */
+ clear_clear_flag(tc->clear_flags, x, y);
+
+ numCleared++;
+ }
+ }
+ }
+#if 0
+ printf("num cleared: %u\n", numCleared);
+#endif
}
+/**
+ * Flush the tile cache: write all dirty tiles back to the surface.
+ * any tiles "flagged" as cleared will be "really" cleared.
+ */
void
sp_flush_tile_cache(struct softpipe_context *softpipe,
struct softpipe_tile_cache *tc)
{
struct pipe_context *pipe = &softpipe->pipe;
struct pipe_surface *ps = tc->surface;
- boolean is_depth_stencil;
int inuse = 0, pos;
- if (!ps || !ps->region || !ps->region->map)
+ if (!ps || !ps->buffer)
return;
- is_depth_stencil = (ps->format == PIPE_FORMAT_S8_Z24 ||
- ps->format == PIPE_FORMAT_Z24_S8 ||
- ps->format == PIPE_FORMAT_U_Z16 ||
- ps->format == PIPE_FORMAT_U_Z32 ||
- ps->format == PIPE_FORMAT_U_S8);
+ if (!ps->map)
+ pipe_surface_map(ps);
for (pos = 0; pos < NUM_ENTRIES; pos++) {
struct softpipe_cached_tile *tile = tc->entries + pos;
if (tile->x >= 0) {
- if (is_depth_stencil) {
+ if (tc->depth_stencil) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
@@ -184,30 +337,31 @@ sp_flush_tile_cache(struct softpipe_context *softpipe,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
-
tile->x = tile->y = -1; /* mark as empty */
inuse++;
}
}
- /*
+#if TILE_CLEAR_OPTIMIZATION
+ sp_tile_cache_flush_clear(&softpipe->pipe, tc);
+#endif
+
+#if 0
printf("flushed tiles in use: %d\n", inuse);
- */
+#endif
}
+/**
+ * Get a tile from the cache.
+ * \param x, y position of tile, in pixels
+ */
struct softpipe_cached_tile *
sp_get_cached_tile(struct softpipe_context *softpipe,
struct softpipe_tile_cache *tc, int x, int y)
{
struct pipe_context *pipe = &softpipe->pipe;
struct pipe_surface *ps = tc->surface;
- boolean is_depth_stencil
- = (ps->format == PIPE_FORMAT_S8_Z24 ||
- ps->format == PIPE_FORMAT_Z24_S8 ||
- ps->format == PIPE_FORMAT_U_Z16 ||
- ps->format == PIPE_FORMAT_U_Z32 ||
- ps->format == PIPE_FORMAT_U_S8);
/* tile pos in framebuffer: */
const int tile_x = x & ~(TILE_SIZE - 1);
@@ -222,10 +376,10 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
if (tile->x != -1) {
/* put dirty tile back in framebuffer */
- if (is_depth_stencil) {
+ if (tc->depth_stencil) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- tile->data.depth32, 0 /*STRIDE*/);
+ tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->put_tile_rgba(pipe, ps,
@@ -234,92 +388,32 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
}
}
+ tile->x = tile_x;
+ tile->y = tile_y;
+
if (is_clear_flag_set(tc->clear_flags, x, y)) {
/* don't get tile from framebuffer, just clear it */
- uint i, j;
- /* XXX these loops could be optimized */
- switch (ps->format) {
- case PIPE_FORMAT_U_Z16:
- {
- ushort clear_val = (ushort) (tc->clear_value[0] * 0xffff);
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.depth16[i][j] = clear_val;
- }
- }
- }
- break;
- case PIPE_FORMAT_U_Z32:
- {
- uint clear_val = (uint) (tc->clear_value[0] * 0xffffffff);
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.depth32[i][j] = clear_val;
- }
- }
- }
- break;
- case PIPE_FORMAT_S8_Z24:
- {
- uint clear_val = (uint) (tc->clear_value[0] * 0xffffff);
- clear_val |= ((uint) tc->clear_value[1]) << 24;
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.depth32[i][j] = clear_val;
- }
- }
- }
- break;
- case PIPE_FORMAT_Z24_S8:
- {
- uint clear_val = ((uint) (tc->clear_value[0] * 0xffffff)) << 8;
- clear_val |= ((uint) tc->clear_value[1]) & 0xff;
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.depth32[i][j] = clear_val;
- }
- }
- }
- break;
- case PIPE_FORMAT_U_S8:
- {
- ubyte clear_val = (uint) tc->clear_value[0];
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.stencil8[i][j] = clear_val;
- }
- }
- }
- break;
- default:
- /* color */
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.color[i][j][0] = tc->clear_value[0];
- tile->data.color[i][j][1] = tc->clear_value[1];
- tile->data.color[i][j][2] = tc->clear_value[2];
- tile->data.color[i][j][3] = tc->clear_value[3];
- }
- }
+ if (tc->depth_stencil) {
+ clear_tile(tile, ps->format, tc->clear_val);
+ }
+ else {
+ clear_tile_rgba(tile, ps->format, tc->clear_color);
}
clear_clear_flag(tc->clear_flags, x, y);
}
else {
- /* get new tile from framebuffer */
- if (is_depth_stencil) {
+ /* get new tile data from surface */
+ if (tc->depth_stencil) {
pipe->get_tile(pipe, ps,
- tile_x, tile_y, TILE_SIZE, TILE_SIZE,
+ tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->get_tile_rgba(pipe, ps,
- tile_x, tile_y, TILE_SIZE, TILE_SIZE,
+ tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
}
-
- tile->x = tile_x;
- tile->y = tile_y;
}
return tile;
@@ -363,16 +457,33 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
z != tile->z ||
face != tile->face ||
level != tile->level) {
- /* XXX this call is a bit heavier than we'd like: */
- struct pipe_surface *ps
- = pipe->get_tex_surface(pipe, tc->texture, face, level, z);
+ /* cache miss */
- pipe->get_tile_rgba(pipe, ps,
- tile_x, tile_y, TILE_SIZE, TILE_SIZE,
- (float *) tile->data.color);
+ /* check if we need to get a new surface */
+ if (!tc->tex_surf ||
+ tc->tex_face != face ||
+ tc->tex_level != level ||
+ tc->tex_z != z) {
+ /* get new surface (view into texture) */
+ struct pipe_surface *ps;
+
+ if (tc->tex_surf && tc->tex_surf->map)
+ pipe_surface_unmap(tc->tex_surf);
+
+ ps = pipe->get_tex_surface(pipe, tc->texture, face, level, z);
+ pipe_surface_reference(&tc->tex_surf, ps);
- pipe_surface_reference(&ps, NULL);
+ pipe_surface_map(ps);
+ tc->tex_face = face;
+ tc->tex_level = level;
+ tc->tex_z = z;
+ }
+
+ /* get tile from the surface (view into texture) */
+ pipe->get_tile_rgba(pipe, tc->tex_surf,
+ tile_x, tile_y, TILE_SIZE, TILE_SIZE,
+ (float *) tile->data.color);
tile->x = tile_x;
tile->y = tile_y;
tile->z = z;
@@ -390,16 +501,45 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
* Save the color and set a 'clearflag' for each tile of the screen.
*/
void
-sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float value[4])
+sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue)
{
- tc->clear_value[0] = value[0];
- tc->clear_value[1] = value[1];
- tc->clear_value[2] = value[2];
- tc->clear_value[3] = value[3];
+ uint r, g, b, a;
+
+ tc->clear_val = clearValue;
+
+ switch (tc->surface->format) {
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ r = (clearValue >> 24) & 0xff;
+ g = (clearValue >> 16) & 0xff;
+ b = (clearValue >> 8) & 0xff;
+ a = (clearValue ) & 0xff;
+ break;
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ r = (clearValue >> 16) & 0xff;
+ g = (clearValue >> 8) & 0xff;
+ b = (clearValue ) & 0xff;
+ a = (clearValue >> 24) & 0xff;
+ break;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ r = (clearValue >> 8) & 0xff;
+ g = (clearValue >> 16) & 0xff;
+ b = (clearValue >> 24) & 0xff;
+ a = (clearValue ) & 0xff;
+ break;
+ default:
+ r = g = b = a = 0;
+ }
+
+ tc->clear_color[0] = r / 255.0;
+ tc->clear_color[1] = g / 255.0;
+ tc->clear_color[2] = b / 255.0;
+ tc->clear_color[3] = a / 255.0;
-#if CLEAR_OPTIMIZATION
+#if TILE_CLEAR_OPTIMIZATION
+ /* set flags to indicate all the tiles are cleared */
memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
#else
+ /* disable the optimization */
memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
#endif
}