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-rw-r--r--src/mesa/pipe/softpipe/sp_clear.c11
-rw-r--r--src/mesa/pipe/softpipe/sp_context.c28
-rw-r--r--src/mesa/pipe/softpipe/sp_context.h12
-rw-r--r--src/mesa/pipe/softpipe/sp_draw_arrays.c17
-rw-r--r--src/mesa/pipe/softpipe/sp_flush.c7
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c335
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.h10
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_vbuf.c388
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_vbuf.h38
-rw-r--r--src/mesa/pipe/softpipe/sp_quad.c4
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_depth_test.c4
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_fs.c5
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_stencil.c4
-rw-r--r--src/mesa/pipe/softpipe/sp_state.h2
-rw-r--r--src/mesa/pipe/softpipe/sp_state_derived.c142
-rw-r--r--src/mesa/pipe/softpipe/sp_state_fs.c7
-rw-r--r--src/mesa/pipe/softpipe/sp_state_surface.c10
-rw-r--r--src/mesa/pipe/softpipe/sp_surface.c25
-rw-r--r--src/mesa/pipe/softpipe/sp_texture.c13
-rw-r--r--src/mesa/pipe/softpipe/sp_texture.h2
-rw-r--r--src/mesa/pipe/softpipe/sp_tile_cache.c14
21 files changed, 431 insertions, 647 deletions
diff --git a/src/mesa/pipe/softpipe/sp_clear.c b/src/mesa/pipe/softpipe/sp_clear.c
index 5b3857145d..571f64b38d 100644
--- a/src/mesa/pipe/softpipe/sp_clear.c
+++ b/src/mesa/pipe/softpipe/sp_clear.c
@@ -53,24 +53,19 @@ softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
softpipe_update_derived(softpipe); /* not needed?? */
#endif
-#if TILE_CLEAR_OPTIMIZATION
- if (ps == sp_tile_cache_get_surface(softpipe->zbuf_cache)) {
- sp_tile_cache_clear(softpipe->zbuf_cache, clearValue);
+ if (ps == sp_tile_cache_get_surface(softpipe->zsbuf_cache)) {
+ sp_tile_cache_clear(softpipe->zsbuf_cache, clearValue);
return;
}
for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
if (ps == sp_tile_cache_get_surface(softpipe->cbuf_cache[i])) {
sp_tile_cache_clear(softpipe->cbuf_cache[i], clearValue);
- return;
}
}
-#endif
+#if !TILE_CLEAR_OPTIMIZATION
/* non-cached surface */
pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
-
-#if 0
- sp_clear_tile_cache(ps, clearValue);
#endif
}
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c
index 68c18e2d05..cea6b90104 100644
--- a/src/mesa/pipe/softpipe/sp_context.c
+++ b/src/mesa/pipe/softpipe/sp_context.c
@@ -37,6 +37,7 @@
#include "sp_context.h"
#include "sp_flush.h"
#include "sp_prim_setup.h"
+#include "sp_prim_vbuf.h"
#include "sp_state.h"
#include "sp_surface.h"
#include "sp_tile_cache.h"
@@ -81,9 +82,7 @@ softpipe_map_surfaces(struct softpipe_context *sp)
sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
}
- sp_tile_cache_map_surfaces(sp->zbuf_cache);
-
- sp_tile_cache_map_surfaces(sp->sbuf_cache);
+ sp_tile_cache_map_surfaces(sp->zsbuf_cache);
}
@@ -97,16 +96,12 @@ softpipe_unmap_surfaces(struct softpipe_context *sp)
for (i = 0; i < sp->framebuffer.num_cbufs; i++)
sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
- sp_flush_tile_cache(sp, sp->zbuf_cache);
- sp_flush_tile_cache(sp, sp->sbuf_cache);
+ sp_flush_tile_cache(sp, sp->zsbuf_cache);
for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
}
-
- sp_tile_cache_unmap_surfaces(sp->zbuf_cache);
-
- sp_tile_cache_unmap_surfaces(sp->sbuf_cache);
+ sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
}
@@ -133,15 +128,14 @@ static void softpipe_destroy( struct pipe_context *pipe )
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
- sp_destroy_tile_cache(softpipe->zbuf_cache);
- sp_destroy_tile_cache(softpipe->sbuf_cache_sep);
+ sp_destroy_tile_cache(softpipe->zsbuf_cache);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
sp_destroy_tile_cache(softpipe->tex_cache[i]);
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
- ws->buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+ pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
}
}
@@ -297,9 +291,7 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
*/
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
softpipe->cbuf_cache[i] = sp_create_tile_cache();
- softpipe->zbuf_cache = sp_create_tile_cache();
- softpipe->sbuf_cache_sep = sp_create_tile_cache();
- softpipe->sbuf_cache = softpipe->sbuf_cache_sep; /* initial value */
+ softpipe->zsbuf_cache = sp_create_tile_cache();
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
softpipe->tex_cache[i] = sp_create_tile_cache();
@@ -329,11 +321,7 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
softpipe->setup = sp_draw_render_stage(softpipe);
if (GETENV( "SP_VBUF" ) != NULL) {
- softpipe->vbuf = sp_draw_vbuf_stage(softpipe->draw,
- &softpipe->pipe,
- sp_vbuf_render);
-
- draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
+ sp_init_vbuf(softpipe);
}
else {
draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h
index 3537f86a61..aff8c2cc5d 100644
--- a/src/mesa/pipe/softpipe/sp_context.h
+++ b/src/mesa/pipe/softpipe/sp_context.h
@@ -40,6 +40,7 @@
struct softpipe_winsys;
+struct softpipe_vbuf_render;
struct draw_context;
struct draw_stage;
struct softpipe_tile_cache;
@@ -88,8 +89,8 @@ struct softpipe_context {
/** Vertex format */
struct vertex_info vertex_info;
- unsigned attr_mask;
- unsigned nr_frag_attrs; /**< number of active fragment attribs */
+ struct vertex_info vertex_info_vbuf;
+
int psize_slot;
#if 0
@@ -125,15 +126,12 @@ struct softpipe_context {
struct draw_context *draw;
struct draw_stage *setup;
struct draw_stage *vbuf;
+ struct softpipe_vbuf_render *vbuf_render;
uint current_cbuf; /**< current color buffer being written to */
struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
- struct softpipe_tile_cache *zbuf_cache;
- /** Stencil buffer cache, for stencil separate from Z */
- struct softpipe_tile_cache *sbuf_cache_sep;
- /** This either points to zbuf_cache or sbuf_cache_sep */
- struct softpipe_tile_cache *sbuf_cache;
+ struct softpipe_tile_cache *zsbuf_cache;
struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
diff --git a/src/mesa/pipe/softpipe/sp_draw_arrays.c b/src/mesa/pipe/softpipe/sp_draw_arrays.c
index b7626f8a5f..71a303a8b5 100644
--- a/src/mesa/pipe/softpipe/sp_draw_arrays.c
+++ b/src/mesa/pipe/softpipe/sp_draw_arrays.c
@@ -50,7 +50,7 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
for (i = 0; i < 2; i++) {
if (sp->constants[i].size)
sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
- PIPE_BUFFER_FLAG_READ);
+ PIPE_BUFFER_USAGE_CPU_READ);
}
draw_set_mapped_constant_buffer(sp->draw,
@@ -88,7 +88,7 @@ softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
*/
boolean
softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer_handle *indexBuffer,
+ struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
@@ -122,7 +122,7 @@ softpipe_draw_elements(struct pipe_context *pipe,
void *buf
= pipe->winsys->buffer_map(pipe->winsys,
sp->vertex_buffer[i].buffer,
- PIPE_BUFFER_FLAG_READ);
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
@@ -130,7 +130,7 @@ softpipe_draw_elements(struct pipe_context *pipe,
if (indexBuffer) {
void *mapped_indexes
= pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_FLAG_READ);
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -142,21 +142,18 @@ softpipe_draw_elements(struct pipe_context *pipe,
/* draw! */
draw_arrays(draw, mode, start, count);
- /* always flush for now */
- draw_flush(draw);
-
/*
- * unmap vertex/index buffers
+ * unmap vertex/index buffers - will cause draw module to flush
*/
for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
if (sp->vertex_buffer[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
+ pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
+ pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
}
diff --git a/src/mesa/pipe/softpipe/sp_flush.c b/src/mesa/pipe/softpipe/sp_flush.c
index 47b11803ce..ec6bb4a0dc 100644
--- a/src/mesa/pipe/softpipe/sp_flush.c
+++ b/src/mesa/pipe/softpipe/sp_flush.c
@@ -59,11 +59,8 @@ softpipe_flush( struct pipe_context *pipe,
if (softpipe->cbuf_cache[i])
sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
- if (softpipe->zbuf_cache)
- sp_flush_tile_cache(softpipe, softpipe->zbuf_cache);
-
- if (softpipe->sbuf_cache)
- sp_flush_tile_cache(softpipe, softpipe->sbuf_cache);
+ if (softpipe->zsbuf_cache)
+ sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
/* Need this call for hardware buffers before swapbuffers.
*
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
index cdc385e4db..b17801d13d 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.c
@@ -85,8 +85,6 @@ struct setup_stage {
struct tgsi_interp_coef posCoef; /* For Z, W */
struct quad_header quad;
- uint firstFpInput; /** Semantic type of first frag input */
-
struct {
int left[2]; /**< [0] = row0, [1] = row1 */
int right[2];
@@ -515,11 +513,8 @@ setup_fragcoord_coeff(struct setup_stage *setup)
*/
static void setup_tri_coefficients( struct setup_stage *setup )
{
- const enum interp_mode *interp = setup->softpipe->vertex_info.interp_mode;
-#define USE_INPUT_MAP 01
-#if USE_INPUT_MAP
- const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
-#endif
+ const struct softpipe_context *softpipe = setup->softpipe;
+ const struct pipe_shader_state *fs = &softpipe->fs->shader;
uint fragSlot;
/* z and w are done by linear interpolation:
@@ -529,64 +524,37 @@ static void setup_tri_coefficients( struct setup_stage *setup )
/* setup interpolation for all the remaining attributes:
*/
- for (fragSlot = 0; fragSlot < setup->quad.nr_attrs; fragSlot++) {
- /* which vertex output maps to this fragment input: */
-#if !USE_INPUT_MAP
- uint vertSlot;
- if (setup->firstFpInput == TGSI_SEMANTIC_POSITION) {
- if (fragSlot == 0) {
- setup_fragcoord_coeff(setup);
- continue;
- }
- vertSlot = fragSlot;
- }
- else {
- vertSlot = fragSlot + 1;
- }
-
-#else
- uint vertSlot = fs->input_map[fragSlot];
-
- if (vertSlot == 0) {
- /* special case: shader is reading gl_FragCoord */
- /* XXX with a new INTERP_POSITION token, we could just add a
- * new case to the switch below.
- */
+ for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
+ const uint vertSlot = softpipe->vertex_info.src_index[fragSlot];
+ uint j;
+
+ switch (softpipe->vertex_info.interp_mode[fragSlot]) {
+ case INTERP_CONSTANT:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_LINEAR:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ tri_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_PERSPECTIVE:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ tri_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_POS:
+ assert(fragSlot == 0);
setup_fragcoord_coeff(setup);
+ break;
+ default:
+ assert(0);
}
- else {
-#endif
- uint j;
- switch (interp[vertSlot]) {
- case INTERP_CONSTANT:
- for (j = 0; j < NUM_CHANNELS; j++)
- const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- default:
- /* invalid interp mode */
- /* assert(0); re-enable this and run demos/fogcoord.c ... */
- ;
- }
- if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
- /* FOG.y = front/back facing XXX fix this */
- setup->coef[fragSlot].a0[1] = 1 - setup->quad.facing;
- setup->coef[fragSlot].dadx[1] = 0.0;
- setup->coef[fragSlot].dady[1] = 0.0;
- }
-
-
-#if USE_INPUT_MAP
+ if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
+ /* FOG.y = front/back facing XXX fix this */
+ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
+ setup->coef[fragSlot].dadx[1] = 0.0;
+ setup->coef[fragSlot].dady[1] = 0.0;
}
-#endif
}
}
@@ -788,9 +756,9 @@ line_persp_coeff(struct setup_stage *setup,
static INLINE void
setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim)
{
- const enum interp_mode *interp = setup->softpipe->vertex_info.interp_mode;
+ const struct softpipe_context *softpipe = setup->softpipe;
const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
- unsigned fragSlot;
+ uint fragSlot;
/* use setup->vmin, vmax to point to vertices */
setup->vprovoke = prim->v[1];
@@ -810,34 +778,37 @@ setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim)
/* setup interpolation for all the remaining attributes:
*/
- for (fragSlot = 0; fragSlot < setup->quad.nr_attrs; fragSlot++) {
- /* which vertex output maps to this fragment input: */
- uint vertSlot = fs->input_map[fragSlot];
-
- if (vertSlot == 0) {
- /* special case: shader is reading gl_FragCoord */
+ for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
+ const uint vertSlot = softpipe->vertex_info.src_index[fragSlot];
+ uint j;
+
+ switch (softpipe->vertex_info.interp_mode[fragSlot]) {
+ case INTERP_CONSTANT:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_LINEAR:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ line_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_PERSPECTIVE:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ line_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_POS:
+ assert(fragSlot == 0);
+ assert(0); /* XXX fix this: */
setup_fragcoord_coeff(setup);
+ break;
+ default:
+ assert(0);
}
- else {
- uint j;
- switch (interp[vertSlot]) {
- case INTERP_CONSTANT:
- for (j = 0; j < NUM_CHANNELS; j++)
- const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
-
- default:
- /* invalid interp mode */
- assert(0);
- }
+
+ if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
+ /* FOG.y = front/back facing XXX fix this */
+ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
+ setup->coef[fragSlot].dadx[1] = 0.0;
+ setup->coef[fragSlot].dady[1] = 0.0;
}
}
}
@@ -996,8 +967,8 @@ static void
setup_point(struct draw_stage *stage, struct prim_header *prim)
{
struct setup_stage *setup = setup_stage( stage );
- const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
- const enum interp_mode *interp = setup->softpipe->vertex_info.interp_mode;
+ struct softpipe_context *softpipe = setup->softpipe;
+ const struct pipe_shader_state *fs = &softpipe->fs->shader;
const struct vertex_header *v0 = prim->v[0];
const int sizeAttr = setup->softpipe->psize_slot;
const float size
@@ -1031,31 +1002,36 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
const_coeff(setup, &setup->posCoef, 0, 2);
const_coeff(setup, &setup->posCoef, 0, 3);
- for (fragSlot = 0; fragSlot < setup->quad.nr_attrs; fragSlot++) {
- /* which vertex output maps to this fragment input: */
- uint vertSlot = fs->input_map[fragSlot];
-
- if (vertSlot == 0) {
- /* special case: shader is reading gl_FragCoord */
+ for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
+ const uint vertSlot = softpipe->vertex_info.src_index[fragSlot];
+ uint j;
+
+ switch (softpipe->vertex_info.interp_mode[fragSlot]) {
+ case INTERP_CONSTANT:
+ /* fall-through */
+ case INTERP_LINEAR:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_PERSPECTIVE:
+ for (j = 0; j < NUM_CHANNELS; j++)
+ point_persp_coeff(setup, setup->vprovoke,
+ &setup->coef[fragSlot], vertSlot, j);
+ break;
+ case INTERP_POS:
+ assert(fragSlot == 0);
+ assert(0); /* XXX fix this: */
setup_fragcoord_coeff(setup);
+ break;
+ default:
+ assert(0);
}
- else {
- uint j;
- switch (interp[vertSlot]) {
- case INTERP_CONSTANT:
- /* fall-through */
- case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- point_persp_coeff(setup, setup->vprovoke,
- &setup->coef[fragSlot], vertSlot, j);
- break;
- default:
- assert(0);
- }
+
+ if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
+ /* FOG.y = front/back facing XXX fix this */
+ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
+ setup->coef[fragSlot].dadx[1] = 0.0;
+ setup->coef[fragSlot].dady[1] = 0.0;
}
}
@@ -1191,16 +1167,46 @@ static void setup_begin( struct draw_stage *stage )
struct softpipe_context *sp = setup->softpipe;
const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
- setup->quad.nr_attrs = setup->softpipe->nr_frag_attrs;
-
- setup->firstFpInput = fs->input_semantic_name[0];
+ setup->quad.nr_attrs = fs->num_inputs;
sp->quad.first->begin(sp->quad.first);
+
+ stage->point = setup_point;
+ stage->line = setup_line;
+ stage->tri = setup_tri;
}
-static void setup_end( struct draw_stage *stage )
+static void setup_first_point( struct draw_stage *stage,
+ struct prim_header *header )
{
+ setup_begin(stage);
+ stage->point( stage, header );
+}
+
+static void setup_first_line( struct draw_stage *stage,
+ struct prim_header *header )
+{
+ setup_begin(stage);
+ stage->line( stage, header );
+}
+
+
+static void setup_first_tri( struct draw_stage *stage,
+ struct prim_header *header )
+{
+ setup_begin(stage);
+ stage->tri( stage, header );
+}
+
+
+
+static void setup_flush( struct draw_stage *stage,
+ unsigned flags )
+{
+ stage->point = setup_first_point;
+ stage->line = setup_first_line;
+ stage->tri = setup_first_tri;
}
@@ -1224,11 +1230,10 @@ struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe )
setup->softpipe = softpipe;
setup->stage.draw = softpipe->draw;
- setup->stage.begin = setup_begin;
- setup->stage.point = setup_point;
- setup->stage.line = setup_line;
- setup->stage.tri = setup_tri;
- setup->stage.end = setup_end;
+ setup->stage.point = setup_first_point;
+ setup->stage.line = setup_first_line;
+ setup->stage.tri = setup_first_tri;
+ setup->stage.flush = setup_flush;
setup->stage.reset_stipple_counter = reset_stipple_counter;
setup->stage.destroy = render_destroy;
@@ -1237,87 +1242,3 @@ struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe )
return &setup->stage;
}
-
-
-/* Recalculate det. This is only used in the test harness below:
- */
-static void calc_det( struct prim_header *header )
-{
- /* Window coords: */
- const float *v0 = header->v[0]->data[0];
- const float *v1 = header->v[1]->data[0];
- const float *v2 = header->v[2]->data[0];
-
- /* edge vectors e = v0 - v2, f = v1 - v2 */
- const float ex = v0[0] - v2[0];
- const float ey = v0[1] - v2[1];
- const float fx = v1[0] - v2[0];
- const float fy = v1[1] - v2[1];
-
- /* det = cross(e,f).z */
- header->det = ex * fy - ey * fx;
-}
-
-
-
-/**
- * Render buffer of points/lines/triangles.
- * Called by vbuf code when the vertex or index buffer is filled.
- *
- * The big issue at this point is that reset_stipple doesn't make it
- * through the interface. Probably need to split primitives at reset
- * stipple, perhaps using the ~0 index marker.
- */
-void sp_vbuf_render( struct pipe_context *pipe,
- unsigned primitive,
- const ushort *elements,
- unsigned nr_elements,
- const void *vertex_buffer,
- unsigned nr_vertices )
-{
- struct softpipe_context *softpipe = softpipe_context( pipe );
- struct setup_stage *setup = setup_stage( softpipe->setup );
- struct prim_header prim;
- unsigned vertex_size = setup->stage.draw->vertex_info.size * sizeof(float);
- unsigned i, j;
-
- prim.det = 0;
- prim.reset_line_stipple = 0;
- prim.edgeflags = 0;
- prim.pad = 0;
-
- setup->stage.begin( &setup->stage );
-
- switch (primitive) {
- case PIPE_PRIM_TRIANGLES:
- for (i = 0; i < nr_elements; i += 3) {
- for (j = 0; j < 3; j++)
- prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
- elements[i+j] * vertex_size);
-
- calc_det(&prim);
- setup->stage.tri( &setup->stage, &prim );
- }
- break;
-
- case PIPE_PRIM_LINES:
- for (i = 0; i < nr_elements; i += 2) {
- for (j = 0; j < 2; j++)
- prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
- elements[i+j] * vertex_size);
-
- setup->stage.line( &setup->stage, &prim );
- }
- break;
-
- case PIPE_PRIM_POINTS:
- for (i = 0; i < nr_elements; i++) {
- prim.v[0] = (struct vertex_header *)((char *)vertex_buffer +
- elements[i] * vertex_size);
- setup->stage.point( &setup->stage, &prim );
- }
- break;
- }
-
- setup->stage.end( &setup->stage );
-}
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.h b/src/mesa/pipe/softpipe/sp_prim_setup.h
index c16dc634b0..f3e8a79dd9 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.h
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.h
@@ -76,14 +76,4 @@ sp_draw_vbuf_stage( struct draw_context *draw_context,
vbuf_draw_func draw );
-extern void
-sp_vbuf_render( struct pipe_context *pipe,
- unsigned prim,
- const ushort *elements,
- unsigned nr_elements,
- const void *vertex_buffer,
- unsigned nr_vertices );
-
-
-
#endif /* SP_PRIM_SETUP_H */
diff --git a/src/mesa/pipe/softpipe/sp_prim_vbuf.c b/src/mesa/pipe/softpipe/sp_prim_vbuf.c
index 055cb19f9a..c9089e7eb2 100644
--- a/src/mesa/pipe/softpipe/sp_prim_vbuf.c
+++ b/src/mesa/pipe/softpipe/sp_prim_vbuf.c
@@ -2,7 +2,7 @@
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -26,299 +26,197 @@
**************************************************************************/
/**
- * Build post-transformation, post-clipping vertex buffers and element
- * lists by hooking into the end of the primitive pipeline and
- * manipulating the vertex_id field in the vertex headers.
- *
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Post-transform vertex buffering. This is an optional part of the
+ * softpipe rendering pipeline.
+ * Probably not desired in general, but useful for testing/debuggin.
+ * Enabled/Disabled with SP_VBUF env var.
+ *
+ * Authors
+ * Brian Paul
*/
#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "sp_prim_setup.h"
+#include "sp_prim_vbuf.h"
+#include "pipe/draw/draw_context.h"
#include "pipe/draw/draw_private.h"
-#include "pipe/draw/draw_vertex.h"
-#include "pipe/p_util.h"
-
-static void vbuf_flush_elements( struct draw_stage *stage );
+#include "pipe/draw/draw_vbuf.h"
-#define VBUF_SIZE (64*1024)
-#define IBUF_SIZE (16*1024)
+#define SP_MAX_VBUF_INDEXES 1024
+#define SP_MAX_VBUF_SIZE 4096
/**
- * Vertex buffer emit stage.
+ * Subclass of vbuf_render.
*/
-struct vbuf_stage {
- struct draw_stage stage; /**< This must be first (base class) */
-
- struct draw_context *draw_context;
- struct pipe_context *pipe;
- vbuf_draw_func draw;
-
- /* Vertices are passed in as an array of floats making up each
- * attribute in turn. Will eventually convert to hardware format
- * in this stage.
- */
- char *vertex_map;
- char *vertex_ptr;
- unsigned vertex_size;
- unsigned nr_vertices;
-
- unsigned max_vertices;
-
- ushort *element_map;
- unsigned nr_elements;
-
- unsigned prim;
-
-};
-
-/**
- * Basically a cast wrapper.
- */
-static INLINE struct vbuf_stage *vbuf_stage( struct draw_stage *stage )
+struct softpipe_vbuf_render
{
- return (struct vbuf_stage *)stage;
-}
-
-
+ struct vbuf_render base;
+ struct softpipe_context *softpipe;
+ uint prim;
+ uint vertex_size;
+ void *vertex_buffer;
+};
-static boolean overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz )
+/** cast wrapper */
+static struct softpipe_vbuf_render *
+softpipe_vbuf_render(struct vbuf_render *vbr)
{
- unsigned long used = (unsigned long) ((char *) ptr - (char *) map);
- return (used + bytes) > bufsz;
+ return (struct softpipe_vbuf_render *) vbr;
}
-static boolean check_space( struct vbuf_stage *vbuf )
-{
- if (overflow( vbuf->vertex_map,
- vbuf->vertex_ptr,
- 4 * vbuf->vertex_size,
- VBUF_SIZE ))
- return FALSE;
-
- if (vbuf->nr_elements + 4 > IBUF_SIZE / sizeof(ushort) )
- return FALSE;
-
- return TRUE;
-}
-
-
-static void emit_vertex( struct vbuf_stage *vbuf,
- struct vertex_header *vertex )
+static const struct vertex_info *
+sp_vbuf_get_vertex_info(struct vbuf_render *vbr)
{
-// fprintf(stderr, "emit vertex %d to %p\n",
-// vbuf->nr_vertices, vbuf->vertex_ptr);
-
- vertex->vertex_id = vbuf->nr_vertices++;
-
- //vbuf->emit_vertex( vbuf->vertex_ptr, vertex );
-
- /* Note: for softpipe, the vertex includes the vertex header info
- * such as clip flags and clip coords. In the future when vbuf is
- * always used, we could just copy the vertex attributes/data here.
- * The sp_prim_setup.c code doesn't use any of the vertex header info.
- */
- memcpy(vbuf->vertex_ptr, vertex, vbuf->vertex_size);
-
- vbuf->vertex_ptr += vbuf->vertex_size;
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ /* XXX check for state changes? */
+ assert(!cvbr->softpipe->dirty );
+ return &cvbr->softpipe->vertex_info_vbuf;
}
-
-/**
- *
- */
-static void vbuf_tri( struct draw_stage *stage,
- struct prim_header *prim )
+static void *
+sp_vbuf_allocate_vertices(struct vbuf_render *vbr,
+ ushort vertex_size, ushort nr_vertices)
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
- unsigned i;
-
- if (!check_space( vbuf ))
- vbuf_flush_elements( stage );
-
- for (i = 0; i < 3; i++) {
- if (prim->v[i]->vertex_id == UNDEFINED_VERTEX_ID)
- emit_vertex( vbuf, prim->v[i] );
-
- vbuf->element_map[vbuf->nr_elements++] = (ushort) prim->v[i]->vertex_id;
- }
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ assert(!cvbr->vertex_buffer);
+ cvbr->vertex_buffer = align_malloc(vertex_size * nr_vertices, 16);
+ cvbr->vertex_size = vertex_size;
+ return cvbr->vertex_buffer;
}
-static void vbuf_line(struct draw_stage *stage,
- struct prim_header *prim)
+static void
+sp_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
+ unsigned vertex_size, unsigned vertices_used)
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
- unsigned i;
-
- if (!check_space( vbuf ))
- vbuf_flush_elements( stage );
-
- for (i = 0; i < 2; i++) {
- if (prim->v[i]->vertex_id == UNDEFINED_VERTEX_ID)
- emit_vertex( vbuf, prim->v[i] );
-
- vbuf->element_map[vbuf->nr_elements++] = (ushort) prim->v[i]->vertex_id;
- }
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ align_free(vertices);
+ assert(vertices == cvbr->vertex_buffer);
+ cvbr->vertex_buffer = NULL;
}
-static void vbuf_point(struct draw_stage *stage,
- struct prim_header *prim)
+static void
+sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
- if (!check_space( vbuf ))
- vbuf_flush_elements( stage );
-
- if (prim->v[0]->vertex_id == UNDEFINED_VERTEX_ID)
- emit_vertex( vbuf, prim->v[0] );
-
- vbuf->element_map[vbuf->nr_elements++] = (ushort) prim->v[0]->vertex_id;
-}
-
-
-static void vbuf_first_tri( struct draw_stage *stage,
- struct prim_header *prim )
-{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
- vbuf_flush_elements( stage );
- stage->tri = vbuf_tri;
- stage->tri( stage, prim );
- vbuf->prim = PIPE_PRIM_TRIANGLES;
-}
-
-static void vbuf_first_line( struct draw_stage *stage,
- struct prim_header *prim )
-{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
- vbuf_flush_elements( stage );
- stage->line = vbuf_line;
- stage->line( stage, prim );
- vbuf->prim = PIPE_PRIM_LINES;
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ cvbr->prim = prim;
}
-static void vbuf_first_point( struct draw_stage *stage,
- struct prim_header *prim )
-{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
- vbuf_flush_elements( stage );
- stage->point = vbuf_point;
- stage->point( stage, prim );
- vbuf->prim = PIPE_PRIM_POINTS;
-}
-
-
-
-static void vbuf_flush_elements( struct draw_stage *stage )
-{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
- if (vbuf->nr_elements) {
- /*
- fprintf(stderr, "%s (%d elts)\n", __FUNCTION__, vbuf->nr_elements);
- */
-
- /* Draw now or add to list of primitives???
- */
- vbuf->draw( vbuf->pipe,
- vbuf->prim,
- vbuf->element_map,
- vbuf->nr_elements,
- vbuf->vertex_map,
- (unsigned) (vbuf->vertex_ptr - vbuf->vertex_map) / vbuf->vertex_size );
-
- vbuf->nr_elements = 0;
-
- vbuf->vertex_ptr = vbuf->vertex_map;
- vbuf->nr_vertices = 0;
-
- /* Reset vertex ids? Actually, want to not do that unless our
- * vertex buffer is full. Would like separate
- * flush-on-index-full and flush-on-vb-full, but may raise
- * issues uploading vertices if the hardware wants to flush when
- * we flush.
- */
- draw_reset_vertex_ids( vbuf->draw_context );
+/**
+ * Recalculate prim's determinant.
+ * XXX is this needed?
+ */
+static void
+calc_det(struct prim_header *header)
+{
+ /* Window coords: */
+ const float *v0 = header->v[0]->data[0];
+ const float *v1 = header->v[1]->data[0];
+ const float *v2 = header->v[2]->data[0];
+
+ /* edge vectors e = v0 - v2, f = v1 - v2 */
+ const float ex = v0[0] - v2[0];
+ const float ey = v0[1] - v2[1];
+ const float fx = v1[0] - v2[0];
+ const float fy = v1[1] - v2[1];
+
+ /* det = cross(e,f).z */
+ header->det = ex * fy - ey * fx;
+}
+
+
+static void
+sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ struct softpipe_context *softpipe = cvbr->softpipe;
+ struct draw_stage *setup = softpipe->setup;
+ struct prim_header prim;
+ unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
+ unsigned i, j;
+ void *vertex_buffer = cvbr->vertex_buffer;
+
+ prim.det = 0;
+ prim.reset_line_stipple = 0;
+ prim.edgeflags = 0;
+ prim.pad = 0;
+
+ switch (cvbr->prim) {
+ case PIPE_PRIM_TRIANGLES:
+ for (i = 0; i < nr_indices; i += 3) {
+ for (j = 0; j < 3; j++)
+ prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
+ indices[i+j] * vertex_size);
+
+ calc_det(&prim);
+ setup->tri( setup, &prim );
+ }
+ break;
+
+ case PIPE_PRIM_LINES:
+ for (i = 0; i < nr_indices; i += 2) {
+ for (j = 0; j < 2; j++)
+ prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
+ indices[i+j] * vertex_size);
+
+ setup->line( setup, &prim );
+ }
+ break;
+
+ case PIPE_PRIM_POINTS:
+ for (i = 0; i < nr_indices; i++) {
+ prim.v[0] = (struct vertex_header *)((char *)vertex_buffer +
+ indices[i] * vertex_size);
+ setup->point( setup, &prim );
+ }
+ break;
}
- stage->tri = vbuf_first_tri;
- stage->line = vbuf_first_line;
- stage->point = vbuf_first_point;
+ setup->flush( setup, 0 );
}
-static void vbuf_begin( struct draw_stage *stage )
+static void
+sp_vbuf_destroy(struct vbuf_render *vbr)
{
- struct vbuf_stage *vbuf = vbuf_stage(stage);
-
- vbuf->vertex_size = vbuf->draw_context->vertex_info.size * sizeof(float);
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ cvbr->softpipe->vbuf_render = NULL;
+ FREE(cvbr);
}
-static void vbuf_end( struct draw_stage *stage )
-{
- /* Overkill.
- */
- vbuf_flush_elements( stage );
-}
-
-
-static void reset_stipple_counter( struct draw_stage *stage )
+/**
+ * Initialize the post-transform vertex buffer information for the given
+ * context.
+ */
+void
+sp_init_vbuf(struct softpipe_context *sp)
{
- /* XXX: This doesn't work.
- */
-}
+ assert(sp->draw);
+ sp->vbuf_render = CALLOC_STRUCT(softpipe_vbuf_render);
-static void vbuf_destroy( struct draw_stage *stage )
-{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
+ sp->vbuf_render->base.max_indices = SP_MAX_VBUF_INDEXES;
+ sp->vbuf_render->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE;
- FREE( vbuf->element_map );
- FREE( vbuf->vertex_map );
- FREE( stage );
-}
+ sp->vbuf_render->base.get_vertex_info = sp_vbuf_get_vertex_info;
+ sp->vbuf_render->base.allocate_vertices = sp_vbuf_allocate_vertices;
+ sp->vbuf_render->base.set_primitive = sp_vbuf_set_primitive;
+ sp->vbuf_render->base.draw = sp_vbuf_draw;
+ sp->vbuf_render->base.release_vertices = sp_vbuf_release_vertices;
+ sp->vbuf_render->base.destroy = sp_vbuf_destroy;
+ sp->vbuf_render->softpipe = sp;
-/**
- * Create a new primitive vbuf/render stage.
- */
-struct draw_stage *sp_draw_vbuf_stage( struct draw_context *draw_context,
- struct pipe_context *pipe,
- vbuf_draw_func draw )
-{
- struct vbuf_stage *vbuf = CALLOC_STRUCT(vbuf_stage);
-
- vbuf->stage.begin = vbuf_begin;
- vbuf->stage.point = vbuf_first_point;
- vbuf->stage.line = vbuf_first_line;
- vbuf->stage.tri = vbuf_first_tri;
- vbuf->stage.end = vbuf_end;
- vbuf->stage.reset_stipple_counter = reset_stipple_counter;
- vbuf->stage.destroy = vbuf_destroy;
-
- vbuf->pipe = pipe;
- vbuf->draw = draw;
- vbuf->draw_context = draw_context;
-
- vbuf->element_map = MALLOC( IBUF_SIZE );
- vbuf->vertex_map = MALLOC( VBUF_SIZE );
-
- vbuf->vertex_ptr = vbuf->vertex_map;
-
+ sp->vbuf = draw_vbuf_stage(sp->draw, &sp->vbuf_render->base);
- return &vbuf->stage;
+ draw_set_rasterize_stage(sp->draw, sp->vbuf);
}
diff --git a/src/mesa/pipe/softpipe/sp_prim_vbuf.h b/src/mesa/pipe/softpipe/sp_prim_vbuf.h
new file mode 100644
index 0000000000..1de9cc2a89
--- /dev/null
+++ b/src/mesa/pipe/softpipe/sp_prim_vbuf.h
@@ -0,0 +1,38 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SP_VBUF_H
+#define SP_VBUF_H
+
+
+struct softpipe_context;
+
+extern void
+sp_init_vbuf(struct softpipe_context *softpipe);
+
+
+#endif /* SP_VBUF_H */
diff --git a/src/mesa/pipe/softpipe/sp_quad.c b/src/mesa/pipe/softpipe/sp_quad.c
index a10c9c3e02..6bd468a51c 100644
--- a/src/mesa/pipe/softpipe/sp_quad.c
+++ b/src/mesa/pipe/softpipe/sp_quad.c
@@ -48,7 +48,7 @@ sp_build_depth_stencil(
sp_push_quad_first( sp, sp->quad.stencil_test );
}
else if (sp->depth_stencil->depth.enabled &&
- sp->framebuffer.zbuf) {
+ sp->framebuffer.zsbuf) {
sp_push_quad_first( sp, sp->quad.depth_test );
}
}
@@ -58,7 +58,7 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
{
boolean early_depth_test =
sp->depth_stencil->depth.enabled &&
- sp->framebuffer.zbuf &&
+ sp->framebuffer.zsbuf &&
!sp->depth_stencil->alpha.enabled &&
sp->fs->shader.output_semantic_name[0] != TGSI_SEMANTIC_POSITION;
diff --git a/src/mesa/pipe/softpipe/sp_quad_depth_test.c b/src/mesa/pipe/softpipe/sp_quad_depth_test.c
index 1b8a2960af..a9a0754f27 100644
--- a/src/mesa/pipe/softpipe/sp_quad_depth_test.c
+++ b/src/mesa/pipe/softpipe/sp_quad_depth_test.c
@@ -53,14 +53,14 @@ void
sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;
- struct pipe_surface *ps = softpipe->framebuffer.zbuf;
+ struct pipe_surface *ps = softpipe->framebuffer.zsbuf;
const enum pipe_format format = ps->format;
unsigned bzzzz[QUAD_SIZE]; /**< Z values fetched from depth buffer */
unsigned qzzzz[QUAD_SIZE]; /**< Z values from the quad */
unsigned zmask = 0;
unsigned j;
struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe, softpipe->zbuf_cache, quad->x0, quad->y0);
+ = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0);
assert(ps); /* shouldn't get here if there's no zbuffer */
diff --git a/src/mesa/pipe/softpipe/sp_quad_fs.c b/src/mesa/pipe/softpipe/sp_quad_fs.c
index 0001c76a80..c9cc8afa0c 100644
--- a/src/mesa/pipe/softpipe/sp_quad_fs.c
+++ b/src/mesa/pipe/softpipe/sp_quad_fs.c
@@ -356,7 +356,12 @@ struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
qss->stage.softpipe = softpipe;
qss->stage.begin = shade_begin;
#ifdef MESA_LLVM
+ /* disable until ported to accept
+ * x/y and soa layout
qss->stage.run = shade_quad_llvm;
+ */
+ softpipe->use_sse = FALSE;
+ qss->stage.run = shade_quad;
#else
qss->stage.run = shade_quad;
#endif
diff --git a/src/mesa/pipe/softpipe/sp_quad_stencil.c b/src/mesa/pipe/softpipe/sp_quad_stencil.c
index 33740883d3..92a0da0083 100644
--- a/src/mesa/pipe/softpipe/sp_quad_stencil.c
+++ b/src/mesa/pipe/softpipe/sp_quad_stencil.c
@@ -201,12 +201,12 @@ static void
stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;
- struct pipe_surface *ps = softpipe->framebuffer.sbuf;
+ struct pipe_surface *ps = softpipe->framebuffer.zsbuf;
unsigned func, zFailOp, zPassOp, failOp;
ubyte ref, wrtMask, valMask;
ubyte stencilVals[QUAD_SIZE];
struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe, softpipe->sbuf_cache, quad->x0, quad->y0);
+ = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0);
uint j;
uint face = quad->facing;
diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h
index bac7b0876f..af955c1e17 100644
--- a/src/mesa/pipe/softpipe/sp_state.h
+++ b/src/mesa/pipe/softpipe/sp_state.h
@@ -157,7 +157,7 @@ boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count);
boolean softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer_handle *indexBuffer,
+ struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count);
diff --git a/src/mesa/pipe/softpipe/sp_state_derived.c b/src/mesa/pipe/softpipe/sp_state_derived.c
index 0f1410e5de..39c3e1afe1 100644
--- a/src/mesa/pipe/softpipe/sp_state_derived.c
+++ b/src/mesa/pipe/softpipe/sp_state_derived.c
@@ -29,14 +29,31 @@
#include "pipe/p_shader_tokens.h"
#include "pipe/draw/draw_context.h"
#include "pipe/draw/draw_vertex.h"
+#include "pipe/draw/draw_private.h"
#include "sp_context.h"
#include "sp_state.h"
+static int
+find_vs_output(const struct pipe_shader_state *vs,
+ uint semantic_name,
+ uint semantic_index)
+{
+ uint i;
+ for (i = 0; i < vs->num_outputs; i++) {
+ if (vs->output_semantic_name[i] == semantic_name &&
+ vs->output_semantic_index[i] == semantic_index)
+ return i;
+ }
+ return -1;
+}
+
+
+
/**
- * Determine which post-transform / pre-rasterization vertex attributes
- * we need.
- * Derived from: fs, setup states.
+ * Determine how to map vertex program outputs to fragment program inputs.
+ * Basically, this will be used when computing the triangle interpolation
+ * coefficients from the post-transform vertex attributes.
*/
static void calculate_vertex_layout( struct softpipe_context *softpipe )
{
@@ -45,76 +62,55 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
const enum interp_mode colorInterp
= softpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
struct vertex_info *vinfo = &softpipe->vertex_info;
- boolean emitBack0 = FALSE, emitBack1 = FALSE, emitPsize = FALSE;
- uint front0 = 0, back0 = 0, front1 = 0, back1 = 0;
uint i;
- int src = 0;
-
- memset(vinfo, 0, sizeof(*vinfo));
-
- if (fs->input_semantic_name[0] == TGSI_SEMANTIC_POSITION) {
- /* Need Z if depth test is enabled or the fragment program uses the
- * fragment position (XYZW).
+ if (softpipe->vbuf) {
+ /* if using the post-transform vertex buffer, tell draw_vbuf to
+ * simply emit the whole post-xform vertex as-is:
*/
+ struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
+ vinfo_vbuf->num_attribs = 0;
+ draw_emit_vertex_attr(vinfo_vbuf, EMIT_ALL, INTERP_NONE, 0);
+ vinfo_vbuf->size = 4 * vs->num_outputs + sizeof(struct vertex_header)/4;
}
- softpipe->psize_slot = -1;
-
- /* always emit vertex pos */
- draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_LINEAR, src++);
-
/*
- * XXX I think we need to reconcile the vertex shader outputs with
- * the fragment shader inputs here to make sure the slots line up.
- * Might just be getting lucky so far.
- * Or maybe do that in the state tracker?
+ * Loop over fragment shader inputs, searching for the matching output
+ * from the vertex shader.
*/
-
- for (i = 0; i < vs->num_outputs; i++) {
- switch (vs->output_semantic_name[i]) {
-
+ vinfo->num_attribs = 0;
+ for (i = 0; i < fs->num_inputs; i++) {
+ int src;
+ switch (fs->input_semantic_name[i]) {
case TGSI_SEMANTIC_POSITION:
- /* vertex programs always emit position, but might not be
- * needed for fragment progs.
- */
- /* no-op */
+ src = find_vs_output(vs, TGSI_SEMANTIC_POSITION, 0);
+ assert(src >= 0);
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
break;
case TGSI_SEMANTIC_COLOR:
- if (vs->output_semantic_index[i] == 0) {
- front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
- }
- else {
- assert(vs->output_semantic_index[i] == 1);
- front1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
- }
- break;
-
- case TGSI_SEMANTIC_BCOLOR:
- if (vs->output_semantic_index[i] == 0) {
- emitBack0 = TRUE;
- }
- else {
- assert(vs->output_semantic_index[i] == 1);
- emitBack1 = TRUE;
- }
+ src = find_vs_output(vs, TGSI_SEMANTIC_COLOR,
+ fs->input_semantic_index[i]);
+ assert(src >= 0);
+ draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
break;
case TGSI_SEMANTIC_FOG:
- draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_PERSPECTIVE, src++);
- break;
-
- case TGSI_SEMANTIC_PSIZE:
- /* XXX only emit if drawing points or front/back polygon mode
- * is point mode
- */
- emitPsize = TRUE;
+ src = find_vs_output(vs, TGSI_SEMANTIC_FOG, 0);
+#if 1
+ if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */
+ src = 0;
+#endif
+ assert(src >= 0);
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
break;
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
- draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_PERSPECTIVE, src++);
+ src = find_vs_output(vs, TGSI_SEMANTIC_GENERIC,
+ fs->input_semantic_index[i]);
+ assert(src >= 0);
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
break;
default:
@@ -122,35 +118,13 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
}
}
- softpipe->nr_frag_attrs = fs->num_inputs;
-
- /* We want these after all other attribs since they won't get passed
- * to the fragment shader. All prior vertex output attribs should match
- * up 1:1 with the fragment shader inputs.
- */
- if (emitBack0) {
- back0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
+ softpipe->psize_slot = find_vs_output(vs, TGSI_SEMANTIC_PSIZE, 0);
+ if (softpipe->psize_slot >= 0) {
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
+ softpipe->psize_slot);
}
- if (emitBack1) {
- back1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
- }
- if (emitPsize) {
- softpipe->psize_slot
- = draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_CONSTANT, src++);
- }
-
- /* If the attributes have changed, tell the draw module about
- * the new vertex layout.
- */
- /* XXX we also need to do this when the shading mode (interp modes) change: */
- if (1/*vinfo->attr_mask != softpipe->attr_mask*/) {
- /*softpipe->attr_mask = vinfo->attr_mask;*/
-
- draw_set_vertex_info( softpipe->draw, vinfo);
- draw_set_twoside_attributes(softpipe->draw,
- front0, back0, front1, back1);
- }
+ draw_compute_vertex_size(vinfo);
}
@@ -194,7 +168,9 @@ compute_cliprect(struct softpipe_context *sp)
*/
void softpipe_update_derived( struct softpipe_context *softpipe )
{
- if (softpipe->dirty & (SP_NEW_RASTERIZER | SP_NEW_FS))
+ if (softpipe->dirty & (SP_NEW_RASTERIZER |
+ SP_NEW_FS |
+ SP_NEW_VS))
calculate_vertex_layout( softpipe );
if (softpipe->dirty & (SP_NEW_SCISSOR |
diff --git a/src/mesa/pipe/softpipe/sp_state_fs.c b/src/mesa/pipe/softpipe/sp_state_fs.c
index 945c93411f..1430be7869 100644
--- a/src/mesa/pipe/softpipe/sp_state_fs.c
+++ b/src/mesa/pipe/softpipe/sp_state_fs.c
@@ -30,6 +30,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_winsys.h"
#include "pipe/draw/draw_context.h"
#include "pipe/p_shader_tokens.h"
@@ -165,9 +166,9 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
assert(index == 0);
/* note: reference counting */
- ws->buffer_reference(ws,
- &softpipe->constants[shader].buffer,
- buf->buffer);
+ pipe_buffer_reference(ws,
+ &softpipe->constants[shader].buffer,
+ buf->buffer);
softpipe->constants[shader].size = buf->size;
softpipe->dirty |= SP_NEW_CONSTANTS;
diff --git a/src/mesa/pipe/softpipe/sp_state_surface.c b/src/mesa/pipe/softpipe/sp_state_surface.c
index 4a9a28cc4d..e2c6893e9f 100644
--- a/src/mesa/pipe/softpipe/sp_state_surface.c
+++ b/src/mesa/pipe/softpipe/sp_state_surface.c
@@ -65,17 +65,18 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
sp->framebuffer.num_cbufs = fb->num_cbufs;
/* zbuf changing? */
- if (sp->framebuffer.zbuf != fb->zbuf) {
+ if (sp->framebuffer.zsbuf != fb->zsbuf) {
/* flush old */
- sp_flush_tile_cache(sp, sp->zbuf_cache);
+ sp_flush_tile_cache(sp, sp->zsbuf_cache);
/* assign new */
- sp->framebuffer.zbuf = fb->zbuf;
+ sp->framebuffer.zsbuf = fb->zsbuf;
/* update cache */
- sp_tile_cache_set_surface(sp->zbuf_cache, fb->zbuf);
+ sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf);
}
+#if 0
/* XXX combined depth/stencil here */
/* sbuf changing? */
@@ -98,6 +99,7 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
sp_tile_cache_set_surface(sp->sbuf_cache, fb->sbuf);
}
}
+#endif
sp->dirty |= SP_NEW_FRAMEBUFFER;
}
diff --git a/src/mesa/pipe/softpipe/sp_surface.c b/src/mesa/pipe/softpipe/sp_surface.c
index e115705507..5978ee48bd 100644
--- a/src/mesa/pipe/softpipe/sp_surface.c
+++ b/src/mesa/pipe/softpipe/sp_surface.c
@@ -34,27 +34,6 @@
#include "sp_surface.h"
-/* Upload data to a rectangular sub-region. Lots of choices how to do this:
- *
- * - memcpy by span to current destination
- * - upload data as new buffer and blit
- *
- * Currently always memcpy.
- */
-static void
-sp_surface_data(struct pipe_context *pipe,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- const void *src, unsigned src_pitch,
- unsigned srcx, unsigned srcy, unsigned width, unsigned height)
-{
- pipe_copy_rect(pipe_surface_map(dst),
- dst->cpp,
- dst->pitch,
- dstx, dsty, width, height, src, src_pitch, srcx, srcy);
-
- pipe_surface_unmap(dst);
-}
/* Assumes all values are within bounds -- no checking at this level -
* do it higher up if required.
@@ -174,10 +153,6 @@ sp_surface_fill(struct pipe_context *pipe,
void
sp_init_surface_functions(struct softpipe_context *sp)
{
- sp->pipe.get_tile = pipe_get_tile_raw;
- sp->pipe.put_tile = pipe_put_tile_raw;
-
- sp->pipe.surface_data = sp_surface_data;
sp->pipe.surface_copy = sp_surface_copy;
sp->pipe.surface_fill = sp_surface_fill;
}
diff --git a/src/mesa/pipe/softpipe/sp_texture.c b/src/mesa/pipe/softpipe/sp_texture.c
index d43a6996e9..172234843d 100644
--- a/src/mesa/pipe/softpipe/sp_texture.c
+++ b/src/mesa/pipe/softpipe/sp_texture.c
@@ -91,12 +91,9 @@ softpipe_texture_create(struct pipe_context *pipe, struct pipe_texture **pt)
softpipe_texture_layout(spt);
- spt->buffer = pipe->winsys->buffer_create(pipe->winsys, 32, 0, 0);
-
- if (spt->buffer) {
- pipe->winsys->buffer_data(pipe->winsys, spt->buffer, spt->buffer_size,
- NULL, PIPE_BUFFER_USAGE_PIXEL);
- }
+ spt->buffer = pipe->winsys->buffer_create(pipe->winsys, 32,
+ PIPE_BUFFER_USAGE_PIXEL,
+ spt->buffer_size);
if (!spt->buffer) {
FREE(spt);
@@ -124,7 +121,7 @@ softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
*/
- pipe->winsys->buffer_reference(pipe->winsys, &spt->buffer, NULL);
+ pipe_buffer_reference(pipe->winsys, &spt->buffer, NULL);
FREE(spt);
}
@@ -147,7 +144,7 @@ softpipe_get_tex_surface(struct pipe_context *pipe,
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
- pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
+ pipe_buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
ps->format = pt->format;
ps->cpp = pt->cpp;
ps->width = pt->width[level];
diff --git a/src/mesa/pipe/softpipe/sp_texture.h b/src/mesa/pipe/softpipe/sp_texture.h
index 0494bf365b..c6cf370351 100644
--- a/src/mesa/pipe/softpipe/sp_texture.h
+++ b/src/mesa/pipe/softpipe/sp_texture.h
@@ -41,7 +41,7 @@ struct softpipe_texture
/* The data is held here:
*/
- struct pipe_buffer_handle *buffer;
+ struct pipe_buffer *buffer;
unsigned long buffer_size;
};
diff --git a/src/mesa/pipe/softpipe/sp_tile_cache.c b/src/mesa/pipe/softpipe/sp_tile_cache.c
index 1974f77459..451e157abf 100644
--- a/src/mesa/pipe/softpipe/sp_tile_cache.c
+++ b/src/mesa/pipe/softpipe/sp_tile_cache.c
@@ -329,7 +329,7 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe,
for (y = 0; y < h; y += TILE_SIZE) {
for (x = 0; x < w; x += TILE_SIZE) {
if (is_clear_flag_set(tc->clear_flags, x, y)) {
- pipe->put_tile(pipe, ps,
+ pipe_put_tile_raw(pipe, ps,
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
@@ -365,7 +365,7 @@ sp_flush_tile_cache(struct softpipe_context *softpipe,
struct softpipe_cached_tile *tile = tc->entries + pos;
if (tile->x >= 0) {
if (tc->depth_stencil) {
- pipe->put_tile(pipe, ps,
+ pipe_put_tile_raw(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
@@ -414,7 +414,7 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
if (tile->x != -1) {
/* put dirty tile back in framebuffer */
if (tc->depth_stencil) {
- pipe->put_tile(pipe, ps,
+ pipe_put_tile_raw(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
@@ -441,7 +441,7 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
else {
/* get new tile data from surface */
if (tc->depth_stencil) {
- pipe->get_tile(pipe, ps,
+ pipe_put_tile_raw(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
@@ -538,6 +538,7 @@ void
sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue)
{
uint r, g, b, a;
+ uint pos;
tc->clear_val = clearValue;
@@ -576,4 +577,9 @@ sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue)
/* disable the optimization */
memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
#endif
+
+ for (pos = 0; pos < NUM_ENTRIES; pos++) {
+ struct softpipe_cached_tile *tile = tc->entries + pos;
+ tile->x = tile->y = -1;
+ }
}