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-rw-r--r--src/mesa/pipe/softpipe/Makefile50
-rw-r--r--src/mesa/pipe/softpipe/SConscript42
-rw-r--r--src/mesa/pipe/softpipe/sp_clear.c73
-rw-r--r--src/mesa/pipe/softpipe/sp_clear.h43
-rw-r--r--src/mesa/pipe/softpipe/sp_context.c333
-rw-r--r--src/mesa/pipe/softpipe/sp_context.h152
-rw-r--r--src/mesa/pipe/softpipe/sp_draw_arrays.c164
-rw-r--r--src/mesa/pipe/softpipe/sp_flush.c76
-rw-r--r--src/mesa/pipe/softpipe/sp_flush.h35
-rw-r--r--src/mesa/pipe/softpipe/sp_headers.h82
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c1247
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.h79
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_vbuf.c221
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_vbuf.h38
-rw-r--r--src/mesa/pipe/softpipe/sp_quad.c118
-rw-r--r--src/mesa/pipe/softpipe/sp_quad.h70
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_alpha_test.c108
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_blend.c749
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_bufloop.c72
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_colormask.c110
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_coverage.c88
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_depth_test.c276
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_earlyz.c88
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_fs.c390
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_occlusion.c85
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_output.c90
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_stencil.c352
-rw-r--r--src/mesa/pipe/softpipe/sp_quad_stipple.c94
-rw-r--r--src/mesa/pipe/softpipe/sp_query.c107
-rw-r--r--src/mesa/pipe/softpipe/sp_query.h39
-rw-r--r--src/mesa/pipe/softpipe/sp_state.h187
-rw-r--r--src/mesa/pipe/softpipe/sp_state_blend.c98
-rw-r--r--src/mesa/pipe/softpipe/sp_state_clip.c83
-rw-r--r--src/mesa/pipe/softpipe/sp_state_derived.c235
-rw-r--r--src/mesa/pipe/softpipe/sp_state_fs.c179
-rw-r--r--src/mesa/pipe/softpipe/sp_state_rasterizer.c62
-rw-r--r--src/mesa/pipe/softpipe/sp_state_sampler.c93
-rw-r--r--src/mesa/pipe/softpipe/sp_state_surface.c109
-rw-r--r--src/mesa/pipe/softpipe/sp_state_vertex.c64
-rw-r--r--src/mesa/pipe/softpipe/sp_surface.c159
-rw-r--r--src/mesa/pipe/softpipe/sp_surface.h42
-rw-r--r--src/mesa/pipe/softpipe/sp_tex_sample.c916
-rw-r--r--src/mesa/pipe/softpipe/sp_tex_sample.h17
-rw-r--r--src/mesa/pipe/softpipe/sp_texture.c166
-rw-r--r--src/mesa/pipe/softpipe/sp_texture.h71
-rw-r--r--src/mesa/pipe/softpipe/sp_tile_cache.c585
-rw-r--r--src/mesa/pipe/softpipe/sp_tile_cache.h104
-rw-r--r--src/mesa/pipe/softpipe/sp_winsys.h57
48 files changed, 0 insertions, 8698 deletions
diff --git a/src/mesa/pipe/softpipe/Makefile b/src/mesa/pipe/softpipe/Makefile
deleted file mode 100644
index 31438a882e..0000000000
--- a/src/mesa/pipe/softpipe/Makefile
+++ /dev/null
@@ -1,50 +0,0 @@
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = softpipe
-
-DRIVER_SOURCES = \
- sp_clear.c \
- sp_flush.c \
- sp_query.c \
- sp_context.c \
- sp_draw_arrays.c \
- sp_prim_setup.c \
- sp_prim_vbuf.c \
- sp_quad.c \
- sp_quad_alpha_test.c \
- sp_quad_blend.c \
- sp_quad_bufloop.c \
- sp_quad_colormask.c \
- sp_quad_coverage.c \
- sp_quad_depth_test.c \
- sp_quad_earlyz.c \
- sp_quad_fs.c \
- sp_quad_occlusion.c \
- sp_quad_output.c \
- sp_quad_stencil.c \
- sp_quad_stipple.c \
- sp_state_blend.c \
- sp_state_clip.c \
- sp_state_derived.c \
- sp_state_fs.c \
- sp_state_sampler.c \
- sp_state_rasterizer.c \
- sp_state_surface.c \
- sp_state_vertex.c \
- sp_texture.c \
- sp_tex_sample.c \
- sp_tile_cache.c \
- sp_surface.c
-
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
-include ../Makefile.template
-
-symlinks:
-
diff --git a/src/mesa/pipe/softpipe/SConscript b/src/mesa/pipe/softpipe/SConscript
deleted file mode 100644
index d581ee8d3c..0000000000
--- a/src/mesa/pipe/softpipe/SConscript
+++ /dev/null
@@ -1,42 +0,0 @@
-Import('*')
-
-env = env.Clone()
-
-softpipe = env.ConvenienceLibrary(
- target = 'softpipe',
- source = [
- 'sp_clear.c',
- 'sp_context.c',
- 'sp_draw_arrays.c',
- 'sp_flush.c',
- 'sp_prim_setup.c',
- 'sp_prim_vbuf.c',
- 'sp_quad_alpha_test.c',
- 'sp_quad_blend.c',
- 'sp_quad_bufloop.c',
- 'sp_quad.c',
- 'sp_quad_colormask.c',
- 'sp_quad_coverage.c',
- 'sp_quad_depth_test.c',
- 'sp_quad_earlyz.c',
- 'sp_quad_fs.c',
- 'sp_quad_occlusion.c',
- 'sp_quad_output.c',
- 'sp_quad_stencil.c',
- 'sp_quad_stipple.c',
- 'sp_query.c',
- 'sp_state_blend.c',
- 'sp_state_clip.c',
- 'sp_state_derived.c',
- 'sp_state_fs.c',
- 'sp_state_rasterizer.c',
- 'sp_state_sampler.c',
- 'sp_state_surface.c',
- 'sp_state_vertex.c',
- 'sp_surface.c',
- 'sp_tex_sample.c',
- 'sp_texture.c',
- 'sp_tile_cache.c',
- ])
-
-Export('softpipe') \ No newline at end of file
diff --git a/src/mesa/pipe/softpipe/sp_clear.c b/src/mesa/pipe/softpipe/sp_clear.c
deleted file mode 100644
index 8d295a30ca..0000000000
--- a/src/mesa/pipe/softpipe/sp_clear.c
+++ /dev/null
@@ -1,73 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Brian Paul
- */
-
-
-#include "pipe/p_defines.h"
-#include "sp_clear.h"
-#include "sp_context.h"
-#include "sp_surface.h"
-#include "sp_state.h"
-#include "sp_tile_cache.h"
-
-
-/**
- * Clear the given surface to the specified value.
- * No masking, no scissor (clear entire buffer).
- */
-void
-softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint i;
-
-#if 0
- softpipe_update_derived(softpipe); /* not needed?? */
-#endif
-
- if (ps == sp_tile_cache_get_surface(softpipe->zsbuf_cache)) {
- sp_tile_cache_clear(softpipe->zsbuf_cache, clearValue);
-#if TILE_CLEAR_OPTIMIZATION
- return;
-#endif
- }
-
- for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
- if (ps == sp_tile_cache_get_surface(softpipe->cbuf_cache[i])) {
- sp_tile_cache_clear(softpipe->cbuf_cache[i], clearValue);
- }
- }
-
-#if !TILE_CLEAR_OPTIMIZATION
- /* non-cached surface */
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
-#endif
-}
diff --git a/src/mesa/pipe/softpipe/sp_clear.h b/src/mesa/pipe/softpipe/sp_clear.h
deleted file mode 100644
index a8ed1c4ecc..0000000000
--- a/src/mesa/pipe/softpipe/sp_clear.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Brian Paul
- */
-
-#ifndef SP_CLEAR_H
-#define SP_CLEAR_H
-
-#include "pipe/p_state.h"
-struct pipe_context;
-
-extern void
-softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue);
-
-
-#endif /* SP_CLEAR_H */
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c
deleted file mode 100644
index cea6b90104..0000000000
--- a/src/mesa/pipe/softpipe/sp_context.c
+++ /dev/null
@@ -1,333 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "pipe/draw/draw_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "sp_clear.h"
-#include "sp_context.h"
-#include "sp_flush.h"
-#include "sp_prim_setup.h"
-#include "sp_prim_vbuf.h"
-#include "sp_state.h"
-#include "sp_surface.h"
-#include "sp_tile_cache.h"
-#include "sp_texture.h"
-#include "sp_winsys.h"
-#include "sp_query.h"
-
-
-
-/**
- * Query format support for creating a texture, drawing surface, etc.
- * \param format the format to test
- * \param type one of PIPE_TEXTURE, PIPE_SURFACE
- */
-static boolean
-softpipe_is_format_supported( struct pipe_context *pipe,
- enum pipe_format format, uint type )
-{
- switch (type) {
- case PIPE_TEXTURE:
- /* softpipe supports all texture formats */
- return TRUE;
- case PIPE_SURFACE:
- /* softpipe supports all (off-screen) surface formats */
- return TRUE;
- default:
- assert(0);
- return FALSE;
- }
-}
-
-
-/**
- * Map any drawing surfaces which aren't already mapped
- */
-void
-softpipe_map_surfaces(struct softpipe_context *sp)
-{
- unsigned i;
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
- sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
- }
-
- sp_tile_cache_map_surfaces(sp->zsbuf_cache);
-}
-
-
-/**
- * Unmap any mapped drawing surfaces
- */
-void
-softpipe_unmap_surfaces(struct softpipe_context *sp)
-{
- uint i;
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++)
- sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
- sp_flush_tile_cache(sp, sp->zsbuf_cache);
-
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
- sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
- }
- sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
-}
-
-
-static void softpipe_destroy( struct pipe_context *pipe )
-{
- struct softpipe_context *softpipe = softpipe_context( pipe );
- struct pipe_winsys *ws = pipe->winsys;
- uint i;
-
- draw_destroy( softpipe->draw );
-
- softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
- softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
- softpipe->quad.shade->destroy( softpipe->quad.shade );
- softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
- softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
- softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
- softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
- softpipe->quad.coverage->destroy( softpipe->quad.coverage );
- softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
- softpipe->quad.blend->destroy( softpipe->quad.blend );
- softpipe->quad.colormask->destroy( softpipe->quad.colormask );
- softpipe->quad.output->destroy( softpipe->quad.output );
-
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
- sp_destroy_tile_cache(softpipe->zsbuf_cache);
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- sp_destroy_tile_cache(softpipe->tex_cache[i]);
-
- for (i = 0; i < Elements(softpipe->constants); i++) {
- if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
- }
- }
-
- FREE( softpipe );
-}
-
-
-static const char *softpipe_get_name( struct pipe_context *pipe )
-{
- return "softpipe";
-}
-
-static const char *softpipe_get_vendor( struct pipe_context *pipe )
-{
- return "Tungsten Graphics, Inc.";
-}
-
-static int softpipe_get_param(struct pipe_context *pipe, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 8;
- case PIPE_CAP_NPOT_TEXTURES:
- return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
- case PIPE_CAP_GLSL:
- return 1;
- case PIPE_CAP_S3TC:
- return 0;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 0;
- case PIPE_CAP_POINT_SPRITE:
- return 1;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12; /* max 2Kx2K */
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 8; /* max 128x128x128 */
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12; /* max 2Kx2K */
- default:
- return 0;
- }
-}
-
-static float softpipe_get_paramf(struct pipe_context *pipe, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
- /* fall-through */
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
- return 255.0; /* arbitrary */
-
- case PIPE_CAP_MAX_POINT_WIDTH:
- /* fall-through */
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 255.0; /* arbitrary */
-
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
-
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
- return 16.0; /* arbitrary */
-
- default:
- return 0;
- }
-}
-
-struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
- struct softpipe_winsys *softpipe_winsys )
-{
- struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
- uint i;
-
-#if defined(__i386__) || defined(__386__)
- softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
-#else
- softpipe->use_sse = FALSE;
-#endif
-
- softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
-
- softpipe->pipe.winsys = pipe_winsys;
- softpipe->pipe.destroy = softpipe_destroy;
-
- /* queries */
- softpipe->pipe.is_format_supported = softpipe_is_format_supported;
- softpipe->pipe.get_name = softpipe_get_name;
- softpipe->pipe.get_vendor = softpipe_get_vendor;
- softpipe->pipe.get_param = softpipe_get_param;
- softpipe->pipe.get_paramf = softpipe_get_paramf;
-
- /* state setters */
- softpipe->pipe.create_blend_state = softpipe_create_blend_state;
- softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
- softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
-
- softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
- softpipe->pipe.bind_sampler_state = softpipe_bind_sampler_state;
- softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
-
- softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
- softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
- softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
-
- softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
- softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
- softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
-
- softpipe->pipe.create_fs_state = softpipe_create_fs_state;
- softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
- softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
-
- softpipe->pipe.create_vs_state = softpipe_create_vs_state;
- softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
- softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
-
- softpipe->pipe.set_blend_color = softpipe_set_blend_color;
- softpipe->pipe.set_clip_state = softpipe_set_clip_state;
- softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
- softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
- softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
- softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
- softpipe->pipe.set_sampler_texture = softpipe_set_sampler_texture;
- softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
-
- softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
- softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
-
- softpipe->pipe.draw_arrays = softpipe_draw_arrays;
- softpipe->pipe.draw_elements = softpipe_draw_elements;
-
- softpipe->pipe.clear = softpipe_clear;
- softpipe->pipe.flush = softpipe_flush;
-
- softpipe_init_query_funcs( softpipe );
-
- /* textures */
- softpipe->pipe.texture_create = softpipe_texture_create;
- softpipe->pipe.texture_release = softpipe_texture_release;
- softpipe->pipe.get_tex_surface = softpipe_get_tex_surface;
-
- /*
- * Alloc caches for accessing drawing surfaces and textures.
- * Must be before quad stage setup!
- */
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- softpipe->cbuf_cache[i] = sp_create_tile_cache();
- softpipe->zsbuf_cache = sp_create_tile_cache();
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- softpipe->tex_cache[i] = sp_create_tile_cache();
-
-
- /* setup quad rendering stages */
- softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
- softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);
- softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
- softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
- softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
- softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
- softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);
- softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
- softpipe->quad.output = sp_quad_output_stage(softpipe);
-
- softpipe->winsys = softpipe_winsys;
-
- /*
- * Create drawing context and plug our rendering stage into it.
- */
- softpipe->draw = draw_create();
- assert(softpipe->draw);
- softpipe->setup = sp_draw_render_stage(softpipe);
-
- if (GETENV( "SP_VBUF" ) != NULL) {
- sp_init_vbuf(softpipe);
- }
- else {
- draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
- }
-
- sp_init_surface_functions(softpipe);
-
- return &softpipe->pipe;
-}
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h
deleted file mode 100644
index aff8c2cc5d..0000000000
--- a/src/mesa/pipe/softpipe/sp_context.h
+++ /dev/null
@@ -1,152 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SP_CONTEXT_H
-#define SP_CONTEXT_H
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-
-#include "pipe/draw/draw_vertex.h"
-
-#include "sp_quad.h"
-
-
-struct softpipe_winsys;
-struct softpipe_vbuf_render;
-struct draw_context;
-struct draw_stage;
-struct softpipe_tile_cache;
-struct sp_fragment_shader_state;
-struct sp_vertex_shader_state;
-
-
-struct softpipe_context {
- struct pipe_context pipe; /**< base class */
- struct softpipe_winsys *winsys; /**< window system interface */
-
-
- /* The most recent drawing state as set by the driver:
- */
- const struct pipe_blend_state *blend;
- const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
- const struct pipe_depth_stencil_alpha_state *depth_stencil;
- const struct pipe_rasterizer_state *rasterizer;
- const struct sp_fragment_shader_state *fs;
- const struct sp_vertex_shader_state *vs;
-
- struct pipe_blend_color blend_color;
- struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[2];
- struct pipe_framebuffer_state framebuffer;
- struct pipe_poly_stipple poly_stipple;
- struct pipe_scissor_state scissor;
- struct softpipe_texture *texture[PIPE_MAX_SAMPLERS];
- struct pipe_viewport_state viewport;
- struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
- struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
- unsigned dirty;
-
- /* Counter for occlusion queries. Note this supports overlapping
- * queries.
- */
- uint64 occlusion_count;
-
- /*
- * Mapped vertex buffers
- */
- ubyte *mapped_vbuffer[PIPE_ATTRIB_MAX];
-
- /** Mapped constant buffers */
- void *mapped_constants[PIPE_SHADER_TYPES];
-
- /** Vertex format */
- struct vertex_info vertex_info;
- struct vertex_info vertex_info_vbuf;
-
- int psize_slot;
-
-#if 0
- /* Stipple derived state:
- */
- ubyte stipple_masks[16][16];
-#endif
-
- /** Derived from scissor and surface bounds: */
- struct pipe_scissor_state cliprect;
-
- unsigned line_stipple_counter;
-
- /** Software quad rendering pipeline */
- struct {
- struct quad_stage *polygon_stipple;
- struct quad_stage *earlyz;
- struct quad_stage *shade;
- struct quad_stage *alpha_test;
- struct quad_stage *stencil_test;
- struct quad_stage *depth_test;
- struct quad_stage *occlusion;
- struct quad_stage *coverage;
- struct quad_stage *bufloop;
- struct quad_stage *blend;
- struct quad_stage *colormask;
- struct quad_stage *output;
-
- struct quad_stage *first; /**< points to one of the above stages */
- } quad;
-
- /** The primitive drawing context */
- struct draw_context *draw;
- struct draw_stage *setup;
- struct draw_stage *vbuf;
- struct softpipe_vbuf_render *vbuf_render;
-
- uint current_cbuf; /**< current color buffer being written to */
-
- struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
- struct softpipe_tile_cache *zsbuf_cache;
-
- struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
-
- int use_sse : 1;
- int dump_fs : 1;
-};
-
-
-
-
-static INLINE struct softpipe_context *
-softpipe_context( struct pipe_context *pipe )
-{
- return (struct softpipe_context *)pipe;
-}
-
-
-#endif /* SP_CONTEXT_H */
diff --git a/src/mesa/pipe/softpipe/sp_draw_arrays.c b/src/mesa/pipe/softpipe/sp_draw_arrays.c
deleted file mode 100644
index 71a303a8b5..0000000000
--- a/src/mesa/pipe/softpipe/sp_draw_arrays.c
+++ /dev/null
@@ -1,164 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Brian Paul
- * Keith Whitwell
- */
-
-
-#include "pipe/p_defines.h"
-#include "pipe/p_context.h"
-#include "pipe/p_winsys.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-
-#include "pipe/draw/draw_context.h"
-
-
-
-static void
-softpipe_map_constant_buffers(struct softpipe_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
- for (i = 0; i < 2; i++) {
- if (sp->constants[i].size)
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- }
-
- draw_set_mapped_constant_buffer(sp->draw,
- sp->mapped_constants[PIPE_SHADER_VERTEX]);
-}
-
-static void
-softpipe_unmap_constant_buffers(struct softpipe_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
- for (i = 0; i < 2; i++) {
- if (sp->constants[i].size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
- sp->mapped_constants[i] = NULL;
- }
-}
-
-
-boolean
-softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count)
-{
- return softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
-}
-
-
-
-/**
- * Draw vertex arrays, with optional indexing.
- * Basically, map the vertex buffers (and drawing surfaces), then hand off
- * the drawing to the 'draw' module.
- *
- * XXX should the element buffer be specified/bound with a separate function?
- */
-boolean
-softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count)
-{
- struct softpipe_context *sp = softpipe_context(pipe);
- struct draw_context *draw = sp->draw;
- unsigned i;
-
- /* first, check that the primitive is not malformed. It is the
- * state tracker's responsibility to do send only correctly formed
- * primitives down. It currently isn't doing that though...
- */
-#if 1
- count = draw_trim_prim( mode, count );
-#else
- if (!draw_validate_prim( mode, count ))
- assert(0);
-#endif
-
-
- if (sp->dirty)
- softpipe_update_derived( sp );
-
- softpipe_map_surfaces(sp);
- softpipe_map_constant_buffers(sp);
-
- /*
- * Map vertex buffers
- */
- for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
- if (sp->vertex_buffer[i].buffer) {
- void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- sp->vertex_buffer[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(draw, i, buf);
- }
- }
- /* Map index buffer, if present */
- if (indexBuffer) {
- void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
- }
- else {
- /* no index/element buffer */
- draw_set_mapped_element_buffer(draw, 0, NULL);
- }
-
-
- /* draw! */
- draw_arrays(draw, mode, start, count);
-
- /*
- * unmap vertex/index buffers - will cause draw module to flush
- */
- for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
- if (sp->vertex_buffer[i].buffer) {
- draw_set_mapped_vertex_buffer(draw, i, NULL);
- pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer);
- }
- }
- if (indexBuffer) {
- draw_set_mapped_element_buffer(draw, 0, NULL);
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
- }
-
-
- /* Note: leave drawing surfaces mapped */
- softpipe_unmap_constant_buffers(sp);
-
- return TRUE;
-}
diff --git a/src/mesa/pipe/softpipe/sp_flush.c b/src/mesa/pipe/softpipe/sp_flush.c
deleted file mode 100644
index ced0d5d098..0000000000
--- a/src/mesa/pipe/softpipe/sp_flush.c
+++ /dev/null
@@ -1,76 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "pipe/p_defines.h"
-#include "pipe/draw/draw_context.h"
-#include "sp_flush.h"
-#include "sp_context.h"
-#include "sp_surface.h"
-#include "sp_state.h"
-#include "sp_tile_cache.h"
-#include "sp_winsys.h"
-
-
-/* There will be actual work to do here. In future we may want a
- * fence-like interface instead of finish, and perhaps flush will take
- * flags to indicate what type of flush is required.
- */
-void
-softpipe_flush( struct pipe_context *pipe,
- unsigned flags )
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint i;
-
- draw_flush(softpipe->draw);
-
- /* - flush the quad pipeline
- * - flush the texture cache
- * - flush the render cache
- */
-
- for (i = 0; i < softpipe->framebuffer.num_cbufs; i++)
- if (softpipe->cbuf_cache[i])
- sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
-
- if (softpipe->zsbuf_cache)
- sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
-
- /* Need this call for hardware buffers before swapbuffers.
- *
- * there should probably be another/different flush-type function
- * that's called before swapbuffers because we don't always want
- * to unmap surfaces when flushing.
- */
- softpipe_unmap_surfaces(softpipe);
-}
-
diff --git a/src/mesa/pipe/softpipe/sp_flush.h b/src/mesa/pipe/softpipe/sp_flush.h
deleted file mode 100644
index 34ec617866..0000000000
--- a/src/mesa/pipe/softpipe/sp_flush.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef SP_FLUSH_H
-#define SP_FLUSH_H
-
-struct pipe_context;
-
-void softpipe_flush(struct pipe_context *pipe, unsigned flags );
-
-#endif
diff --git a/src/mesa/pipe/softpipe/sp_headers.h b/src/mesa/pipe/softpipe/sp_headers.h
deleted file mode 100644
index 0ae31d8796..0000000000
--- a/src/mesa/pipe/softpipe/sp_headers.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SP_HEADERS_H
-#define SP_HEADERS_H
-
-#include "pipe/tgsi/exec/tgsi_exec.h"
-
-#define PRIM_POINT 1
-#define PRIM_LINE 2
-#define PRIM_TRI 3
-
-
-/* The rasterizer generates 2x2 quads of fragment and feeds them to
- * the current fp_machine (see below).
- * Remember that Y=0=top with Y increasing down the window.
- */
-#define QUAD_TOP_LEFT 0
-#define QUAD_TOP_RIGHT 1
-#define QUAD_BOTTOM_LEFT 2
-#define QUAD_BOTTOM_RIGHT 3
-
-#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT)
-#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT)
-#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT)
-#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT)
-#define MASK_ALL 0xf
-
-
-/**
- * Encodes everything we need to know about a 2x2 pixel block. Uses
- * "Channel-Serial" or "SoA" layout.
- */
-struct quad_header {
- int x0;
- int y0;
- unsigned mask:4;
- unsigned facing:1; /**< Front (0) or back (1) facing? */
- unsigned prim:2; /**< PRIM_POINT, LINE, TRI */
-
- struct {
- float color[NUM_CHANNELS][QUAD_SIZE]; /* rrrr, gggg, bbbb, aaaa */
- float depth[QUAD_SIZE];
- } outputs;
-
- float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */
-
- const struct tgsi_interp_coef *coef;
- const struct tgsi_interp_coef *posCoef;
-
- unsigned nr_attrs;
-};
-
-
-#endif /* SP_HEADERS_H */
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
deleted file mode 100644
index 2772048661..0000000000
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ /dev/null
@@ -1,1247 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \brief Primitive rasterization/rendering (points, lines, triangles)
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- * \author Brian Paul
- */
-
-
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "sp_state.h"
-#include "sp_prim_setup.h"
-#include "pipe/draw/draw_private.h"
-#include "pipe/draw/draw_vertex.h"
-#include "pipe/p_util.h"
-#include "pipe/p_shader_tokens.h"
-
-#define DEBUG_VERTS 0
-
-/**
- * Triangle edge info
- */
-struct edge {
- float dx; /**< X(v1) - X(v0), used only during setup */
- float dy; /**< Y(v1) - Y(v0), used only during setup */
- float dxdy; /**< dx/dy */
- float sx, sy; /**< first sample point coord */
- int lines; /**< number of lines on this edge */
-};
-
-
-/**
- * Triangle setup info (derived from draw_stage).
- * Also used for line drawing (taking some liberties).
- */
-struct setup_stage {
- struct draw_stage stage; /**< This must be first (base class) */
-
- struct softpipe_context *softpipe;
-
- /* Vertices are just an array of floats making up each attribute in
- * turn. Currently fixed at 4 floats, but should change in time.
- * Codegen will help cope with this.
- */
- const struct vertex_header *vmax;
- const struct vertex_header *vmid;
- const struct vertex_header *vmin;
- const struct vertex_header *vprovoke;
-
- struct edge ebot;
- struct edge etop;
- struct edge emaj;
-
- float oneoverarea;
-
- struct tgsi_interp_coef coef[PIPE_MAX_SHADER_INPUTS];
- struct tgsi_interp_coef posCoef; /* For Z, W */
- struct quad_header quad;
-
- struct {
- int left[2]; /**< [0] = row0, [1] = row1 */
- int right[2];
- int y;
- unsigned y_flags;
- unsigned mask; /**< mask of MASK_BOTTOM/TOP_LEFT/RIGHT bits */
- } span;
-};
-
-
-
-/**
- * Basically a cast wrapper.
- */
-static INLINE struct setup_stage *setup_stage( struct draw_stage *stage )
-{
- return (struct setup_stage *)stage;
-}
-
-
-/**
- * Clip setup->quad against the scissor/surface bounds.
- */
-static INLINE void
-quad_clip(struct setup_stage *setup)
-{
- const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect;
- const int minx = (int) cliprect->minx;
- const int maxx = (int) cliprect->maxx;
- const int miny = (int) cliprect->miny;
- const int maxy = (int) cliprect->maxy;
-
- if (setup->quad.x0 >= maxx ||
- setup->quad.y0 >= maxy ||
- setup->quad.x0 + 1 < minx ||
- setup->quad.y0 + 1 < miny) {
- /* totally clipped */
- setup->quad.mask = 0x0;
- return;
- }
- if (setup->quad.x0 < minx)
- setup->quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
- if (setup->quad.y0 < miny)
- setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
- if (setup->quad.x0 == maxx - 1)
- setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
- if (setup->quad.y0 == maxy - 1)
- setup->quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
-}
-
-
-/**
- * Emit a quad (pass to next stage) with clipping.
- */
-static INLINE void
-clip_emit_quad(struct setup_stage *setup)
-{
- quad_clip(setup);
- if (setup->quad.mask) {
- struct softpipe_context *sp = setup->softpipe;
- sp->quad.first->run(sp->quad.first, &setup->quad);
- }
-}
-
-
-/**
- * Emit a quad (pass to next stage). No clipping is done.
- */
-static INLINE void
-emit_quad( struct setup_stage *setup, int x, int y, unsigned mask )
-{
- struct softpipe_context *sp = setup->softpipe;
- setup->quad.x0 = x;
- setup->quad.y0 = y;
- setup->quad.mask = mask;
- sp->quad.first->run(sp->quad.first, &setup->quad);
-}
-
-
-/**
- * Given an X or Y coordinate, return the block/quad coordinate that it
- * belongs to.
- */
-static INLINE int block( int x )
-{
- return x & ~1;
-}
-
-
-/**
- * Compute mask which indicates which pixels in the 2x2 quad are actually inside
- * the triangle's bounds.
- *
- * this is pretty nasty... may need to rework flush_spans again to
- * fix it, if possible.
- */
-static unsigned calculate_mask( struct setup_stage *setup, int x )
-{
- unsigned mask = 0x0;
-
- if (x >= setup->span.left[0] && x < setup->span.right[0])
- mask |= MASK_TOP_LEFT;
-
- if (x >= setup->span.left[1] && x < setup->span.right[1])
- mask |= MASK_BOTTOM_LEFT;
-
- if (x+1 >= setup->span.left[0] && x+1 < setup->span.right[0])
- mask |= MASK_TOP_RIGHT;
-
- if (x+1 >= setup->span.left[1] && x+1 < setup->span.right[1])
- mask |= MASK_BOTTOM_RIGHT;
-
- return mask;
-}
-
-
-/**
- * Render a horizontal span of quads
- */
-static void flush_spans( struct setup_stage *setup )
-{
- int minleft, maxright;
- int x;
-
- switch (setup->span.y_flags) {
- case 0x3:
- /* both odd and even lines written (both quad rows) */
- minleft = MIN2(setup->span.left[0], setup->span.left[1]);
- maxright = MAX2(setup->span.right[0], setup->span.right[1]);
- break;
-
- case 0x1:
- /* only even line written (quad top row) */
- minleft = setup->span.left[0];
- maxright = setup->span.right[0];
- break;
-
- case 0x2:
- /* only odd line written (quad bottom row) */
- minleft = setup->span.left[1];
- maxright = setup->span.right[1];
- break;
-
- default:
- return;
- }
-
- /* XXX this loop could be moved into the above switch cases and
- * calculate_mask() could be simplified a bit...
- */
- for (x = block(minleft); x <= block(maxright); x += 2) {
- emit_quad( setup, x, setup->span.y,
- calculate_mask( setup, x ) );
- }
-
- setup->span.y = 0;
- setup->span.y_flags = 0;
- setup->span.right[0] = 0;
- setup->span.right[1] = 0;
-}
-
-#if DEBUG_VERTS
-static void print_vertex(const struct setup_stage *setup,
- const struct vertex_header *v)
-{
- int i;
- debug_printf("Vertex: (%p)\n", v);
- for (i = 0; i < setup->quad.nr_attrs; i++) {
- debug_printf(" %d: %f %f %f %f\n", i,
- v->data[i][0], v->data[i][1], v->data[i][2], v->data[i][3]);
- }
-}
-#endif
-
-static boolean setup_sort_vertices( struct setup_stage *setup,
- const struct prim_header *prim )
-{
- const struct vertex_header *v0 = prim->v[0];
- const struct vertex_header *v1 = prim->v[1];
- const struct vertex_header *v2 = prim->v[2];
-
-#if DEBUG_VERTS
- debug_printf("Triangle:\n");
- print_vertex(setup, v0);
- print_vertex(setup, v1);
- print_vertex(setup, v2);
-#endif
-
- setup->vprovoke = v2;
-
- /* determine bottom to top order of vertices */
- {
- float y0 = v0->data[0][1];
- float y1 = v1->data[0][1];
- float y2 = v2->data[0][1];
- if (y0 <= y1) {
- if (y1 <= y2) {
- /* y0<=y1<=y2 */
- setup->vmin = v0;
- setup->vmid = v1;
- setup->vmax = v2;
- }
- else if (y2 <= y0) {
- /* y2<=y0<=y1 */
- setup->vmin = v2;
- setup->vmid = v0;
- setup->vmax = v1;
- }
- else {
- /* y0<=y2<=y1 */
- setup->vmin = v0;
- setup->vmid = v2;
- setup->vmax = v1;
- }
- }
- else {
- if (y0 <= y2) {
- /* y1<=y0<=y2 */
- setup->vmin = v1;
- setup->vmid = v0;
- setup->vmax = v2;
- }
- else if (y2 <= y1) {
- /* y2<=y1<=y0 */
- setup->vmin = v2;
- setup->vmid = v1;
- setup->vmax = v0;
- }
- else {
- /* y1<=y2<=y0 */
- setup->vmin = v1;
- setup->vmid = v2;
- setup->vmax = v0;
- }
- }
- }
-
- setup->ebot.dx = setup->vmid->data[0][0] - setup->vmin->data[0][0];
- setup->ebot.dy = setup->vmid->data[0][1] - setup->vmin->data[0][1];
- setup->emaj.dx = setup->vmax->data[0][0] - setup->vmin->data[0][0];
- setup->emaj.dy = setup->vmax->data[0][1] - setup->vmin->data[0][1];
- setup->etop.dx = setup->vmax->data[0][0] - setup->vmid->data[0][0];
- setup->etop.dy = setup->vmax->data[0][1] - setup->vmid->data[0][1];
-
- /*
- * Compute triangle's area. Use 1/area to compute partial
- * derivatives of attributes later.
- *
- * The area will be the same as prim->det, but the sign may be
- * different depending on how the vertices get sorted above.
- *
- * To determine whether the primitive is front or back facing we
- * use the prim->det value because its sign is correct.
- */
- {
- const float area = (setup->emaj.dx * setup->ebot.dy -
- setup->ebot.dx * setup->emaj.dy);
-
- setup->oneoverarea = 1.0f / area;
- /*
- debug_printf("%s one-over-area %f area %f det %f\n",
- __FUNCTION__, setup->oneoverarea, area, prim->det );
- */
- }
-
- /* We need to know if this is a front or back-facing triangle for:
- * - the GLSL gl_FrontFacing fragment attribute (bool)
- * - two-sided stencil test
- */
- setup->quad.facing = (prim->det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW);
-
- return TRUE;
-}
-
-
-/**
- * Compute a0 for a constant-valued coefficient (GL_FLAT shading).
- * The value value comes from vertex->data[slot][i].
- * The result will be put into setup->coef[slot].a0[i].
- * \param slot which attribute slot
- * \param i which component of the slot (0..3)
- */
-static void const_coeff( struct setup_stage *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
-{
- assert(i <= 3);
-
- coef->dadx[i] = 0;
- coef->dady[i] = 0;
-
- /* need provoking vertex info!
- */
- coef->a0[i] = setup->vprovoke->data[vertSlot][i];
-}
-
-
-/**
- * Compute a0, dadx and dady for a linearly interpolated coefficient,
- * for a triangle.
- */
-static void tri_linear_coeff( struct setup_stage *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
-{
- float botda = setup->vmid->data[vertSlot][i] - setup->vmin->data[vertSlot][i];
- float majda = setup->vmax->data[vertSlot][i] - setup->vmin->data[vertSlot][i];
- float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
- float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
- float dadx = a * setup->oneoverarea;
- float dady = b * setup->oneoverarea;
-
- assert(i <= 3);
-
- coef->dadx[i] = dadx;
- coef->dady[i] = dady;
-
- /* calculate a0 as the value which would be sampled for the
- * fragment at (0,0), taking into account that we want to sample at
- * pixel centers, in other words (0.5, 0.5).
- *
- * this is neat but unfortunately not a good way to do things for
- * triangles with very large values of dadx or dady as it will
- * result in the subtraction and re-addition from a0 of a very
- * large number, which means we'll end up loosing a lot of the
- * fractional bits and precision from a0. the way to fix this is
- * to define a0 as the sample at a pixel center somewhere near vmin
- * instead - i'll switch to this later.
- */
- coef->a0[i] = (setup->vmin->data[vertSlot][i] -
- (dadx * (setup->vmin->data[0][0] - 0.5f) +
- dady * (setup->vmin->data[0][1] - 0.5f)));
-
- /*
- debug_printf("attr[%d].%c: %f dx:%f dy:%f\n",
- slot, "xyzw"[i],
- setup->coef[slot].a0[i],
- setup->coef[slot].dadx[i],
- setup->coef[slot].dady[i]);
- */
-}
-
-
-/**
- * Compute a0, dadx and dady for a perspective-corrected interpolant,
- * for a triangle.
- * We basically multiply the vertex value by 1/w before computing
- * the plane coefficients (a0, dadx, dady).
- * Later, when we compute the value at a particular fragment position we'll
- * divide the interpolated value by the interpolated W at that fragment.
- */
-static void tri_persp_coeff( struct setup_stage *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
-{
- /* premultiply by 1/w (v->data[0][3] is always W):
- */
- float mina = setup->vmin->data[vertSlot][i] * setup->vmin->data[0][3];
- float mida = setup->vmid->data[vertSlot][i] * setup->vmid->data[0][3];
- float maxa = setup->vmax->data[vertSlot][i] * setup->vmax->data[0][3];
- float botda = mida - mina;
- float majda = maxa - mina;
- float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
- float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
- float dadx = a * setup->oneoverarea;
- float dady = b * setup->oneoverarea;
-
- /*
- debug_printf("tri persp %d,%d: %f %f %f\n", vertSlot, i,
- setup->vmin->data[vertSlot][i],
- setup->vmid->data[vertSlot][i],
- setup->vmax->data[vertSlot][i]
- );
- */
- assert(i <= 3);
-
- coef->dadx[i] = dadx;
- coef->dady[i] = dady;
- coef->a0[i] = (mina -
- (dadx * (setup->vmin->data[0][0] - 0.5f) +
- dady * (setup->vmin->data[0][1] - 0.5f)));
-}
-
-
-/**
- * Special coefficient setup for gl_FragCoord.
- * X and Y are trivial, though Y has to be inverted for OpenGL.
- * Z and W are copied from posCoef which should have already been computed.
- * We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
- */
-static void
-setup_fragcoord_coeff(struct setup_stage *setup)
-{
- /*X*/
- setup->coef[0].a0[0] = 0;
- setup->coef[0].dadx[0] = 1.0;
- setup->coef[0].dady[0] = 0.0;
- /*Y*/
- if (setup->softpipe->rasterizer->origin_lower_left) {
- /* y=0=bottom */
- const int winHeight = setup->softpipe->framebuffer.cbufs[0]->height;
- setup->coef[0].a0[1] = (float) (winHeight - 1);
- setup->coef[0].dady[1] = -1.0;
- }
- else {
- /* y=0=top */
- setup->coef[0].a0[1] = 0.0;
- setup->coef[0].dady[1] = 1.0;
- }
- setup->coef[0].dadx[1] = 0.0;
- /*Z*/
- setup->coef[0].a0[2] = setup->posCoef.a0[2];
- setup->coef[0].dadx[2] = setup->posCoef.dadx[2];
- setup->coef[0].dady[2] = setup->posCoef.dady[2];
- /*W*/
- setup->coef[0].a0[3] = setup->posCoef.a0[3];
- setup->coef[0].dadx[3] = setup->posCoef.dadx[3];
- setup->coef[0].dady[3] = setup->posCoef.dady[3];
-}
-
-
-
-/**
- * Compute the setup->coef[] array dadx, dady, a0 values.
- * Must be called after setup->vmin,vmid,vmax,vprovoke are initialized.
- */
-static void setup_tri_coefficients( struct setup_stage *setup )
-{
- struct softpipe_context *softpipe = setup->softpipe;
- const struct pipe_shader_state *fs = &softpipe->fs->shader;
- const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
- uint fragSlot;
-
- /* z and w are done by linear interpolation:
- */
- tri_linear_coeff(setup, &setup->posCoef, 0, 2);
- tri_linear_coeff(setup, &setup->posCoef, 0, 3);
-
- /* setup interpolation for all the remaining attributes:
- */
- for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->src_index[fragSlot];
- uint j;
-
- switch (vinfo->interp_mode[fragSlot]) {
- case INTERP_CONSTANT:
- for (j = 0; j < NUM_CHANNELS; j++)
- const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_POS:
- assert(fragSlot == 0);
- setup_fragcoord_coeff(setup);
- break;
- default:
- assert(0);
- }
-
- if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
- /* FOG.y = front/back facing XXX fix this */
- setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
- setup->coef[fragSlot].dadx[1] = 0.0;
- setup->coef[fragSlot].dady[1] = 0.0;
- }
- }
-}
-
-
-
-static void setup_tri_edges( struct setup_stage *setup )
-{
- float vmin_x = setup->vmin->data[0][0] + 0.5f;
- float vmid_x = setup->vmid->data[0][0] + 0.5f;
-
- float vmin_y = setup->vmin->data[0][1] - 0.5f;
- float vmid_y = setup->vmid->data[0][1] - 0.5f;
- float vmax_y = setup->vmax->data[0][1] - 0.5f;
-
- setup->emaj.sy = CEILF(vmin_y);
- setup->emaj.lines = (int) CEILF(vmax_y - setup->emaj.sy);
- setup->emaj.dxdy = setup->emaj.dx / setup->emaj.dy;
- setup->emaj.sx = vmin_x + (setup->emaj.sy - vmin_y) * setup->emaj.dxdy;
-
- setup->etop.sy = CEILF(vmid_y);
- setup->etop.lines = (int) CEILF(vmax_y - setup->etop.sy);
- setup->etop.dxdy = setup->etop.dx / setup->etop.dy;
- setup->etop.sx = vmid_x + (setup->etop.sy - vmid_y) * setup->etop.dxdy;
-
- setup->ebot.sy = CEILF(vmin_y);
- setup->ebot.lines = (int) CEILF(vmid_y - setup->ebot.sy);
- setup->ebot.dxdy = setup->ebot.dx / setup->ebot.dy;
- setup->ebot.sx = vmin_x + (setup->ebot.sy - vmin_y) * setup->ebot.dxdy;
-}
-
-
-/**
- * Render the upper or lower half of a triangle.
- * Scissoring/cliprect is applied here too.
- */
-static void subtriangle( struct setup_stage *setup,
- struct edge *eleft,
- struct edge *eright,
- unsigned lines )
-{
- const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect;
- const int minx = (int) cliprect->minx;
- const int maxx = (int) cliprect->maxx;
- const int miny = (int) cliprect->miny;
- const int maxy = (int) cliprect->maxy;
- int y, start_y, finish_y;
- int sy = (int)eleft->sy;
-
- assert((int)eleft->sy == (int) eright->sy);
-
- /* clip top/bottom */
- start_y = sy;
- finish_y = sy + lines;
-
- if (start_y < miny)
- start_y = miny;
-
- if (finish_y > maxy)
- finish_y = maxy;
-
- start_y -= sy;
- finish_y -= sy;
-
- /*
- debug_printf("%s %d %d\n", __FUNCTION__, start_y, finish_y);
- */
-
- for (y = start_y; y < finish_y; y++) {
-
- /* avoid accumulating adds as floats don't have the precision to
- * accurately iterate large triangle edges that way. luckily we
- * can just multiply these days.
- *
- * this is all drowned out by the attribute interpolation anyway.
- */
- int left = (int)(eleft->sx + y * eleft->dxdy);
- int right = (int)(eright->sx + y * eright->dxdy);
-
- /* clip left/right */
- if (left < minx)
- left = minx;
- if (right > maxx)
- right = maxx;
-
- if (left < right) {
- int _y = sy + y;
- if (block(_y) != setup->span.y) {
- flush_spans(setup);
- setup->span.y = block(_y);
- }
-
- setup->span.left[_y&1] = left;
- setup->span.right[_y&1] = right;
- setup->span.y_flags |= 1<<(_y&1);
- }
- }
-
-
- /* save the values so that emaj can be restarted:
- */
- eleft->sx += lines * eleft->dxdy;
- eright->sx += lines * eright->dxdy;
- eleft->sy += lines;
- eright->sy += lines;
-}
-
-
-/**
- * Do setup for triangle rasterization, then render the triangle.
- */
-static void setup_tri( struct draw_stage *stage,
- struct prim_header *prim )
-{
- struct setup_stage *setup = setup_stage( stage );
-
- /*
- debug_printf("%s\n", __FUNCTION__ );
- */
-
- setup_sort_vertices( setup, prim );
- setup_tri_coefficients( setup );
- setup_tri_edges( setup );
-
- setup->quad.prim = PRIM_TRI;
-
- setup->span.y = 0;
- setup->span.y_flags = 0;
- setup->span.right[0] = 0;
- setup->span.right[1] = 0;
- /* setup->span.z_mode = tri_z_mode( setup->ctx ); */
-
- /* init_constant_attribs( setup ); */
-
- if (setup->oneoverarea < 0.0) {
- /* emaj on left:
- */
- subtriangle( setup, &setup->emaj, &setup->ebot, setup->ebot.lines );
- subtriangle( setup, &setup->emaj, &setup->etop, setup->etop.lines );
- }
- else {
- /* emaj on right:
- */
- subtriangle( setup, &setup->ebot, &setup->emaj, setup->ebot.lines );
- subtriangle( setup, &setup->etop, &setup->emaj, setup->etop.lines );
- }
-
- flush_spans( setup );
-}
-
-
-
-/**
- * Compute a0, dadx and dady for a linearly interpolated coefficient,
- * for a line.
- */
-static void
-line_linear_coeff(struct setup_stage *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
-{
- const float da = setup->vmax->data[vertSlot][i] - setup->vmin->data[vertSlot][i];
- const float dadx = da * setup->emaj.dx * setup->oneoverarea;
- const float dady = da * setup->emaj.dy * setup->oneoverarea;
- coef->dadx[i] = dadx;
- coef->dady[i] = dady;
- coef->a0[i] = (setup->vmin->data[vertSlot][i] -
- (dadx * (setup->vmin->data[0][0] - 0.5f) +
- dady * (setup->vmin->data[0][1] - 0.5f)));
-}
-
-
-/**
- * Compute a0, dadx and dady for a perspective-corrected interpolant,
- * for a line.
- */
-static void
-line_persp_coeff(struct setup_stage *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
-{
- /* XXX double-check/verify this arithmetic */
- const float a0 = setup->vmin->data[vertSlot][i] * setup->vmin->data[0][3];
- const float a1 = setup->vmax->data[vertSlot][i] * setup->vmax->data[0][3];
- const float da = a1 - a0;
- const float dadx = da * setup->emaj.dx * setup->oneoverarea;
- const float dady = da * setup->emaj.dy * setup->oneoverarea;
- coef->dadx[i] = dadx;
- coef->dady[i] = dady;
- coef->a0[i] = (setup->vmin->data[vertSlot][i] -
- (dadx * (setup->vmin->data[0][0] - 0.5f) +
- dady * (setup->vmin->data[0][1] - 0.5f)));
-}
-
-
-/**
- * Compute the setup->coef[] array dadx, dady, a0 values.
- * Must be called after setup->vmin,vmax are initialized.
- */
-static INLINE void
-setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim)
-{
- struct softpipe_context *softpipe = setup->softpipe;
- const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
- const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
- uint fragSlot;
-
- /* use setup->vmin, vmax to point to vertices */
- setup->vprovoke = prim->v[1];
- setup->vmin = prim->v[0];
- setup->vmax = prim->v[1];
-
- setup->emaj.dx = setup->vmax->data[0][0] - setup->vmin->data[0][0];
- setup->emaj.dy = setup->vmax->data[0][1] - setup->vmin->data[0][1];
- /* NOTE: this is not really 1/area */
- setup->oneoverarea = 1.0f / (setup->emaj.dx * setup->emaj.dx +
- setup->emaj.dy * setup->emaj.dy);
-
- /* z and w are done by linear interpolation:
- */
- line_linear_coeff(setup, &setup->posCoef, 0, 2);
- line_linear_coeff(setup, &setup->posCoef, 0, 3);
-
- /* setup interpolation for all the remaining attributes:
- */
- for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->src_index[fragSlot];
- uint j;
-
- switch (vinfo->interp_mode[fragSlot]) {
- case INTERP_CONSTANT:
- for (j = 0; j < NUM_CHANNELS; j++)
- const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_POS:
- assert(fragSlot == 0);
- assert(0); /* XXX fix this: */
- setup_fragcoord_coeff(setup);
- break;
- default:
- assert(0);
- }
-
- if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
- /* FOG.y = front/back facing XXX fix this */
- setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
- setup->coef[fragSlot].dadx[1] = 0.0;
- setup->coef[fragSlot].dady[1] = 0.0;
- }
- }
-}
-
-
-/**
- * Plot a pixel in a line segment.
- */
-static INLINE void
-plot(struct setup_stage *setup, int x, int y)
-{
- const int iy = y & 1;
- const int ix = x & 1;
- const int quadX = x - ix;
- const int quadY = y - iy;
- const int mask = (1 << ix) << (2 * iy);
-
- if (quadX != setup->quad.x0 ||
- quadY != setup->quad.y0)
- {
- /* flush prev quad, start new quad */
-
- if (setup->quad.x0 != -1)
- clip_emit_quad(setup);
-
- setup->quad.x0 = quadX;
- setup->quad.y0 = quadY;
- setup->quad.mask = 0x0;
- }
-
- setup->quad.mask |= mask;
-}
-
-
-/**
- * Do setup for line rasterization, then render the line.
- * Single-pixel width, no stipple, etc. We rely on the 'draw' module
- * to handle stippling and wide lines.
- */
-static void
-setup_line(struct draw_stage *stage, struct prim_header *prim)
-{
- const struct vertex_header *v0 = prim->v[0];
- const struct vertex_header *v1 = prim->v[1];
- struct setup_stage *setup = setup_stage( stage );
- int x0 = (int) v0->data[0][0];
- int x1 = (int) v1->data[0][0];
- int y0 = (int) v0->data[0][1];
- int y1 = (int) v1->data[0][1];
- int dx = x1 - x0;
- int dy = y1 - y0;
- int xstep, ystep;
-
- if (dx == 0 && dy == 0)
- return;
-
- setup_line_coefficients(setup, prim);
-
- if (dx < 0) {
- dx = -dx; /* make positive */
- xstep = -1;
- }
- else {
- xstep = 1;
- }
-
- if (dy < 0) {
- dy = -dy; /* make positive */
- ystep = -1;
- }
- else {
- ystep = 1;
- }
-
- assert(dx >= 0);
- assert(dy >= 0);
-
- setup->quad.x0 = setup->quad.y0 = -1;
- setup->quad.mask = 0x0;
- setup->quad.prim = PRIM_LINE;
- /* XXX temporary: set coverage to 1.0 so the line appears
- * if AA mode happens to be enabled.
- */
- setup->quad.coverage[0] =
- setup->quad.coverage[1] =
- setup->quad.coverage[2] =
- setup->quad.coverage[3] = 1.0;
-
- if (dx > dy) {
- /*** X-major line ***/
- int i;
- const int errorInc = dy + dy;
- int error = errorInc - dx;
- const int errorDec = error - dx;
-
- for (i = 0; i < dx; i++) {
- plot(setup, x0, y0);
-
- x0 += xstep;
- if (error < 0) {
- error += errorInc;
- }
- else {
- error += errorDec;
- y0 += ystep;
- }
- }
- }
- else {
- /*** Y-major line ***/
- int i;
- const int errorInc = dx + dx;
- int error = errorInc - dy;
- const int errorDec = error - dy;
-
- for (i = 0; i < dy; i++) {
- plot(setup, x0, y0);
-
- y0 += ystep;
- if (error < 0) {
- error += errorInc;
- }
- else {
- error += errorDec;
- x0 += xstep;
- }
- }
- }
-
- /* draw final quad */
- if (setup->quad.mask) {
- clip_emit_quad(setup);
- }
-}
-
-
-static void
-point_persp_coeff(struct setup_stage *setup,
- const struct vertex_header *vert,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
-{
- assert(i <= 3);
- coef->dadx[i] = 0.0F;
- coef->dady[i] = 0.0F;
- coef->a0[i] = vert->data[vertSlot][i] * vert->data[0][3];
-}
-
-
-/**
- * Do setup for point rasterization, then render the point.
- * Round or square points...
- * XXX could optimize a lot for 1-pixel points.
- */
-static void
-setup_point(struct draw_stage *stage, struct prim_header *prim)
-{
- struct setup_stage *setup = setup_stage( stage );
- struct softpipe_context *softpipe = setup->softpipe;
- const struct pipe_shader_state *fs = &softpipe->fs->shader;
- const struct vertex_header *v0 = prim->v[0];
- const int sizeAttr = setup->softpipe->psize_slot;
- const float size
- = sizeAttr > 0 ? v0->data[sizeAttr][0]
- : setup->softpipe->rasterizer->point_size;
- const float halfSize = 0.5F * size;
- const boolean round = (boolean) setup->softpipe->rasterizer->point_smooth;
- const float x = v0->data[0][0]; /* Note: data[0] is always position */
- const float y = v0->data[0][1];
- const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
- uint fragSlot;
-
- /* For points, all interpolants are constant-valued.
- * However, for point sprites, we'll need to setup texcoords appropriately.
- * XXX: which coefficients are the texcoords???
- * We may do point sprites as textured quads...
- *
- * KW: We don't know which coefficients are texcoords - ultimately
- * the choice of what interpolation mode to use for each attribute
- * should be determined by the fragment program, using
- * per-attribute declaration statements that include interpolation
- * mode as a parameter. So either the fragment program will have
- * to be adjusted for pointsprite vs normal point behaviour, or
- * otherwise a special interpolation mode will have to be defined
- * which matches the required behaviour for point sprites. But -
- * the latter is not a feature of normal hardware, and as such
- * probably should be ruled out on that basis.
- */
- setup->vprovoke = prim->v[0];
-
- /* setup Z, W */
- const_coeff(setup, &setup->posCoef, 0, 2);
- const_coeff(setup, &setup->posCoef, 0, 3);
-
- for (fragSlot = 0; fragSlot < fs->num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->src_index[fragSlot];
- uint j;
-
- switch (vinfo->interp_mode[fragSlot]) {
- case INTERP_CONSTANT:
- /* fall-through */
- case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- point_persp_coeff(setup, setup->vprovoke,
- &setup->coef[fragSlot], vertSlot, j);
- break;
- case INTERP_POS:
- assert(fragSlot == 0);
- assert(0); /* XXX fix this: */
- setup_fragcoord_coeff(setup);
- break;
- default:
- assert(0);
- }
-
- if (fs->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
- /* FOG.y = front/back facing XXX fix this */
- setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
- setup->coef[fragSlot].dadx[1] = 0.0;
- setup->coef[fragSlot].dady[1] = 0.0;
- }
- }
-
- setup->quad.prim = PRIM_POINT;
-
- if (halfSize <= 0.5 && !round) {
- /* special case for 1-pixel points */
- const int ix = ((int) x) & 1;
- const int iy = ((int) y) & 1;
- setup->quad.x0 = (int) x - ix;
- setup->quad.y0 = (int) y - iy;
- setup->quad.mask = (1 << ix) << (2 * iy);
- clip_emit_quad(setup);
- }
- else {
- if (round) {
- /* rounded points */
- const int ixmin = block((int) (x - halfSize));
- const int ixmax = block((int) (x + halfSize));
- const int iymin = block((int) (y - halfSize));
- const int iymax = block((int) (y + halfSize));
- const float rmin = halfSize - 0.7071F; /* 0.7071 = sqrt(2)/2 */
- const float rmax = halfSize + 0.7071F;
- const float rmin2 = MAX2(0.0F, rmin * rmin);
- const float rmax2 = rmax * rmax;
- const float cscale = 1.0F / (rmax2 - rmin2);
- int ix, iy;
-
- for (iy = iymin; iy <= iymax; iy += 2) {
- for (ix = ixmin; ix <= ixmax; ix += 2) {
- float dx, dy, dist2, cover;
-
- setup->quad.mask = 0x0;
-
- dx = (ix + 0.5f) - x;
- dy = (iy + 0.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_TOP_LEFT;
- }
-
- dx = (ix + 1.5f) - x;
- dy = (iy + 0.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_TOP_RIGHT;
- }
-
- dx = (ix + 0.5f) - x;
- dy = (iy + 1.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_BOTTOM_LEFT;
- }
-
- dx = (ix + 1.5f) - x;
- dy = (iy + 1.5f) - y;
- dist2 = dx * dx + dy * dy;
- if (dist2 <= rmax2) {
- cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_BOTTOM_RIGHT;
- }
-
- if (setup->quad.mask) {
- setup->quad.x0 = ix;
- setup->quad.y0 = iy;
- clip_emit_quad(setup);
- }
- }
- }
- }
- else {
- /* square points */
- const int xmin = (int) (x + 0.75 - halfSize);
- const int ymin = (int) (y + 0.25 - halfSize);
- const int xmax = xmin + (int) size;
- const int ymax = ymin + (int) size;
- /* XXX could apply scissor to xmin,ymin,xmax,ymax now */
- const int ixmin = block(xmin);
- const int ixmax = block(xmax - 1);
- const int iymin = block(ymin);
- const int iymax = block(ymax - 1);
- int ix, iy;
-
- /*
- debug_printf("(%f, %f) -> X:%d..%d Y:%d..%d\n", x, y, xmin, xmax,ymin,ymax);
- */
- for (iy = iymin; iy <= iymax; iy += 2) {
- uint rowMask = 0xf;
- if (iy < ymin) {
- /* above the top edge */
- rowMask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
- }
- if (iy + 1 >= ymax) {
- /* below the bottom edge */
- rowMask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
- }
-
- for (ix = ixmin; ix <= ixmax; ix += 2) {
- uint mask = rowMask;
-
- if (ix < xmin) {
- /* fragment is past left edge of point, turn off left bits */
- mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
- }
- if (ix + 1 >= xmax) {
- /* past the right edge */
- mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
- }
-
- setup->quad.mask = mask;
- setup->quad.x0 = ix;
- setup->quad.y0 = iy;
- clip_emit_quad(setup);
- }
- }
- }
- }
-}
-
-
-
-static void setup_begin( struct draw_stage *stage )
-{
- struct setup_stage *setup = setup_stage(stage);
- struct softpipe_context *sp = setup->softpipe;
- const struct pipe_shader_state *fs = &setup->softpipe->fs->shader;
-
- setup->quad.nr_attrs = fs->num_inputs;
-
- sp->quad.first->begin(sp->quad.first);
-
- stage->point = setup_point;
- stage->line = setup_line;
- stage->tri = setup_tri;
-}
-
-
-static void setup_first_point( struct draw_stage *stage,
- struct prim_header *header )
-{
- setup_begin(stage);
- stage->point( stage, header );
-}
-
-static void setup_first_line( struct draw_stage *stage,
- struct prim_header *header )
-{
- setup_begin(stage);
- stage->line( stage, header );
-}
-
-
-static void setup_first_tri( struct draw_stage *stage,
- struct prim_header *header )
-{
- setup_begin(stage);
- stage->tri( stage, header );
-}
-
-
-
-static void setup_flush( struct draw_stage *stage,
- unsigned flags )
-{
- stage->point = setup_first_point;
- stage->line = setup_first_line;
- stage->tri = setup_first_tri;
-}
-
-
-static void reset_stipple_counter( struct draw_stage *stage )
-{
-}
-
-
-static void render_destroy( struct draw_stage *stage )
-{
- FREE( stage );
-}
-
-
-/**
- * Create a new primitive setup/render stage.
- */
-struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe )
-{
- struct setup_stage *setup = CALLOC_STRUCT(setup_stage);
-
- setup->softpipe = softpipe;
- setup->stage.draw = softpipe->draw;
- setup->stage.point = setup_first_point;
- setup->stage.line = setup_first_line;
- setup->stage.tri = setup_first_tri;
- setup->stage.flush = setup_flush;
- setup->stage.reset_stipple_counter = reset_stipple_counter;
- setup->stage.destroy = render_destroy;
-
- setup->quad.coef = setup->coef;
- setup->quad.posCoef = &setup->posCoef;
-
- return &setup->stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.h b/src/mesa/pipe/softpipe/sp_prim_setup.h
deleted file mode 100644
index f3e8a79dd9..0000000000
--- a/src/mesa/pipe/softpipe/sp_prim_setup.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#ifndef SP_PRIM_SETUP_H
-#define SP_PRIM_SETUP_H
-
-
-/**
- * vbuf is a special stage to gather the stream of triangles, lines, points
- * together and reconstruct vertex buffers for hardware upload.
- *
- * First attempt, work in progress.
- *
- * TODO:
- * - separate out vertex buffer building and primitive emit, ie >1 draw per vb.
- * - tell vbuf stage how to build hw vertices directly
- * - pass vbuf stage a buffer pointer for direct emit to agp/vram.
- *
- *
- *
- * Vertices are just an array of floats, with all the attributes
- * packed. We currently assume a layout like:
- *
- * attr[0][0..3] - window position
- * attr[1..n][0..3] - remaining attributes.
- *
- * Attributes are assumed to be 4 floats wide but are packed so that
- * all the enabled attributes run contiguously.
- */
-
-
-struct draw_stage;
-struct softpipe_context;
-
-
-typedef void (*vbuf_draw_func)( struct pipe_context *pipe,
- unsigned prim,
- const ushort *elements,
- unsigned nr_elements,
- const void *vertex_buffer,
- unsigned nr_vertices );
-
-
-extern struct draw_stage *
-sp_draw_render_stage( struct softpipe_context *softpipe );
-
-
-extern struct draw_stage *
-sp_draw_vbuf_stage( struct draw_context *draw_context,
- struct pipe_context *pipe,
- vbuf_draw_func draw );
-
-
-#endif /* SP_PRIM_SETUP_H */
diff --git a/src/mesa/pipe/softpipe/sp_prim_vbuf.c b/src/mesa/pipe/softpipe/sp_prim_vbuf.c
deleted file mode 100644
index 7f71fdb6a9..0000000000
--- a/src/mesa/pipe/softpipe/sp_prim_vbuf.c
+++ /dev/null
@@ -1,221 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Post-transform vertex buffering. This is an optional part of the
- * softpipe rendering pipeline.
- * Probably not desired in general, but useful for testing/debuggin.
- * Enabled/Disabled with SP_VBUF env var.
- *
- * Authors
- * Brian Paul
- */
-
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_prim_vbuf.h"
-#include "pipe/draw/draw_context.h"
-#include "pipe/draw/draw_private.h"
-#include "pipe/draw/draw_vbuf.h"
-
-
-#define SP_MAX_VBUF_INDEXES 1024
-#define SP_MAX_VBUF_SIZE 4096
-
-
-/**
- * Subclass of vbuf_render.
- */
-struct softpipe_vbuf_render
-{
- struct vbuf_render base;
- struct softpipe_context *softpipe;
- uint prim;
- uint vertex_size;
- void *vertex_buffer;
-};
-
-
-/** cast wrapper */
-static struct softpipe_vbuf_render *
-softpipe_vbuf_render(struct vbuf_render *vbr)
-{
- return (struct softpipe_vbuf_render *) vbr;
-}
-
-
-
-static const struct vertex_info *
-sp_vbuf_get_vertex_info(struct vbuf_render *vbr)
-{
- struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- return softpipe_get_vbuf_vertex_info(cvbr->softpipe);
-}
-
-
-static void *
-sp_vbuf_allocate_vertices(struct vbuf_render *vbr,
- ushort vertex_size, ushort nr_vertices)
-{
- struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- assert(!cvbr->vertex_buffer);
- cvbr->vertex_buffer = align_malloc(vertex_size * nr_vertices, 16);
- cvbr->vertex_size = vertex_size;
- return cvbr->vertex_buffer;
-}
-
-
-static void
-sp_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
- unsigned vertex_size, unsigned vertices_used)
-{
- struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- align_free(vertices);
- assert(vertices == cvbr->vertex_buffer);
- cvbr->vertex_buffer = NULL;
-}
-
-
-static void
-sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
-{
- struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- cvbr->prim = prim;
-}
-
-
-/**
- * Recalculate prim's determinant.
- * XXX is this needed?
- */
-static void
-calc_det(struct prim_header *header)
-{
- /* Window coords: */
- const float *v0 = header->v[0]->data[0];
- const float *v1 = header->v[1]->data[0];
- const float *v2 = header->v[2]->data[0];
-
- /* edge vectors e = v0 - v2, f = v1 - v2 */
- const float ex = v0[0] - v2[0];
- const float ey = v0[1] - v2[1];
- const float fx = v1[0] - v2[0];
- const float fy = v1[1] - v2[1];
-
- /* det = cross(e,f).z */
- header->det = ex * fy - ey * fx;
-}
-
-
-static void
-sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
-{
- struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- struct softpipe_context *softpipe = cvbr->softpipe;
- struct draw_stage *setup = softpipe->setup;
- struct prim_header prim;
- unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
- unsigned i, j;
- void *vertex_buffer = cvbr->vertex_buffer;
-
- prim.det = 0;
- prim.reset_line_stipple = 0;
- prim.edgeflags = 0;
- prim.pad = 0;
-
- switch (cvbr->prim) {
- case PIPE_PRIM_TRIANGLES:
- for (i = 0; i < nr_indices; i += 3) {
- for (j = 0; j < 3; j++)
- prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
- indices[i+j] * vertex_size);
-
- calc_det(&prim);
- setup->tri( setup, &prim );
- }
- break;
-
- case PIPE_PRIM_LINES:
- for (i = 0; i < nr_indices; i += 2) {
- for (j = 0; j < 2; j++)
- prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
- indices[i+j] * vertex_size);
-
- setup->line( setup, &prim );
- }
- break;
-
- case PIPE_PRIM_POINTS:
- for (i = 0; i < nr_indices; i++) {
- prim.v[0] = (struct vertex_header *)((char *)vertex_buffer +
- indices[i] * vertex_size);
- setup->point( setup, &prim );
- }
- break;
- }
-
- setup->flush( setup, 0 );
-}
-
-
-static void
-sp_vbuf_destroy(struct vbuf_render *vbr)
-{
- struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- cvbr->softpipe->vbuf_render = NULL;
- FREE(cvbr);
-}
-
-
-/**
- * Initialize the post-transform vertex buffer information for the given
- * context.
- */
-void
-sp_init_vbuf(struct softpipe_context *sp)
-{
- assert(sp->draw);
-
- sp->vbuf_render = CALLOC_STRUCT(softpipe_vbuf_render);
-
- sp->vbuf_render->base.max_indices = SP_MAX_VBUF_INDEXES;
- sp->vbuf_render->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE;
-
- sp->vbuf_render->base.get_vertex_info = sp_vbuf_get_vertex_info;
- sp->vbuf_render->base.allocate_vertices = sp_vbuf_allocate_vertices;
- sp->vbuf_render->base.set_primitive = sp_vbuf_set_primitive;
- sp->vbuf_render->base.draw = sp_vbuf_draw;
- sp->vbuf_render->base.release_vertices = sp_vbuf_release_vertices;
- sp->vbuf_render->base.destroy = sp_vbuf_destroy;
-
- sp->vbuf_render->softpipe = sp;
-
- sp->vbuf = draw_vbuf_stage(sp->draw, &sp->vbuf_render->base);
-
- draw_set_rasterize_stage(sp->draw, sp->vbuf);
-}
diff --git a/src/mesa/pipe/softpipe/sp_prim_vbuf.h b/src/mesa/pipe/softpipe/sp_prim_vbuf.h
deleted file mode 100644
index 1de9cc2a89..0000000000
--- a/src/mesa/pipe/softpipe/sp_prim_vbuf.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef SP_VBUF_H
-#define SP_VBUF_H
-
-
-struct softpipe_context;
-
-extern void
-sp_init_vbuf(struct softpipe_context *softpipe);
-
-
-#endif /* SP_VBUF_H */
diff --git a/src/mesa/pipe/softpipe/sp_quad.c b/src/mesa/pipe/softpipe/sp_quad.c
deleted file mode 100644
index 6bd468a51c..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad.c
+++ /dev/null
@@ -1,118 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "pipe/p_shader_tokens.h"
-
-static void
-sp_push_quad_first(
- struct softpipe_context *sp,
- struct quad_stage *quad )
-{
- quad->next = sp->quad.first;
- sp->quad.first = quad;
-}
-
-static void
-sp_build_depth_stencil(
- struct softpipe_context *sp )
-{
- if (sp->depth_stencil->stencil[0].enabled ||
- sp->depth_stencil->stencil[1].enabled) {
- sp_push_quad_first( sp, sp->quad.stencil_test );
- }
- else if (sp->depth_stencil->depth.enabled &&
- sp->framebuffer.zsbuf) {
- sp_push_quad_first( sp, sp->quad.depth_test );
- }
-}
-
-void
-sp_build_quad_pipeline(struct softpipe_context *sp)
-{
- boolean early_depth_test =
- sp->depth_stencil->depth.enabled &&
- sp->framebuffer.zsbuf &&
- !sp->depth_stencil->alpha.enabled &&
- sp->fs->shader.output_semantic_name[0] != TGSI_SEMANTIC_POSITION;
-
- /* build up the pipeline in reverse order... */
-
- sp->quad.first = sp->quad.output;
-
- if (sp->blend->colormask != 0xf) {
- sp_push_quad_first( sp, sp->quad.colormask );
- }
-
- if (sp->blend->blend_enable ||
- sp->blend->logicop_enable) {
- sp_push_quad_first( sp, sp->quad.blend );
- }
-
- if (sp->framebuffer.num_cbufs == 1) {
- /* the usual case: write to exactly one colorbuf */
- sp->current_cbuf = 0;
- }
- else {
- /* insert bufloop stage */
- sp_push_quad_first( sp, sp->quad.bufloop );
- }
-
- if (sp->depth_stencil->depth.occlusion_count) {
- sp_push_quad_first( sp, sp->quad.occlusion );
- }
-
- if (sp->rasterizer->poly_smooth ||
- sp->rasterizer->line_smooth ||
- sp->rasterizer->point_smooth) {
- sp_push_quad_first( sp, sp->quad.coverage );
- }
-
- if (!early_depth_test) {
- sp_build_depth_stencil( sp );
- }
-
- if (sp->depth_stencil->alpha.enabled) {
- sp_push_quad_first( sp, sp->quad.alpha_test );
- }
-
- /* XXX always enable shader? */
- if (1) {
- sp_push_quad_first( sp, sp->quad.shade );
- }
-
- if (early_depth_test) {
- sp_build_depth_stencil( sp );
- sp_push_quad_first( sp, sp->quad.earlyz );
- }
-
- if (sp->rasterizer->poly_stipple_enable) {
- sp_push_quad_first( sp, sp->quad.polygon_stipple );
- }
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad.h b/src/mesa/pipe/softpipe/sp_quad.h
deleted file mode 100644
index f1e0281764..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SP_QUAD_H
-#define SP_QUAD_H
-
-
-struct softpipe_context;
-struct quad_header;
-
-
-struct quad_stage {
- struct softpipe_context *softpipe;
-
- struct quad_stage *next;
-
- void (*begin)(struct quad_stage *qs);
-
- /** the stage action */
- void (*run)(struct quad_stage *qs, struct quad_header *quad);
-
- void (*destroy)(struct quad_stage *qs);
-};
-
-
-struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_bufloop_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe );
-
-void sp_build_quad_pipeline(struct softpipe_context *sp);
-
-void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad);
-
-#endif /* SP_QUAD_H */
diff --git a/src/mesa/pipe/softpipe/sp_quad_alpha_test.c b/src/mesa/pipe/softpipe/sp_quad_alpha_test.c
deleted file mode 100644
index 4ffeac35e1..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_alpha_test.c
+++ /dev/null
@@ -1,108 +0,0 @@
-
-/**
- * quad alpha test
- */
-
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-
-
-static void
-alpha_test_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- const float ref = softpipe->depth_stencil->alpha.ref;
- unsigned passMask = 0x0, j;
- const float *aaaa = quad->outputs.color[3];
-
- switch (softpipe->depth_stencil->alpha.func) {
- case PIPE_FUNC_NEVER:
- quad->mask = 0x0;
- break;
- case PIPE_FUNC_LESS:
- /*
- * If mask were an array [4] we could do this SIMD-style:
- * passMask = (quad->outputs.color[3] <= vec4(ref));
- */
- for (j = 0; j < QUAD_SIZE; j++) {
- if (aaaa[j] < ref) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_EQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (aaaa[j] == ref) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_LEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (aaaa[j] <= ref) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_GREATER:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (aaaa[j] > ref) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_NOTEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (aaaa[j] != ref) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_GEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (aaaa[j] >= ref) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_ALWAYS:
- passMask = MASK_ALL;
- break;
- default:
- abort();
- }
-
- quad->mask &= passMask;
-
- if (quad->mask)
- qs->next->run(qs->next, quad);
-}
-
-
-static void alpha_test_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void alpha_test_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *
-sp_quad_alpha_test_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = alpha_test_begin;
- stage->run = alpha_test_quad;
- stage->destroy = alpha_test_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_blend.c b/src/mesa/pipe/softpipe/sp_quad_blend.c
deleted file mode 100644
index 17f3ecd0b8..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_blend.c
+++ /dev/null
@@ -1,749 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * quad blending
- * \author Brian Paul
- */
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_tile_cache.h"
-#include "sp_quad.h"
-
-
-#define VEC4_COPY(DST, SRC) \
-do { \
- DST[0] = SRC[0]; \
- DST[1] = SRC[1]; \
- DST[2] = SRC[2]; \
- DST[3] = SRC[3]; \
-} while(0)
-
-#define VEC4_SCALAR(DST, SRC) \
-do { \
- DST[0] = SRC; \
- DST[1] = SRC; \
- DST[2] = SRC; \
- DST[3] = SRC; \
-} while(0)
-
-#define VEC4_ADD(R, A, B) \
-do { \
- R[0] = A[0] + B[0]; \
- R[1] = A[1] + B[1]; \
- R[2] = A[2] + B[2]; \
- R[3] = A[3] + B[3]; \
-} while (0)
-
-#define VEC4_SUB(R, A, B) \
-do { \
- R[0] = A[0] - B[0]; \
- R[1] = A[1] - B[1]; \
- R[2] = A[2] - B[2]; \
- R[3] = A[3] - B[3]; \
-} while (0)
-
-#define VEC4_MUL(R, A, B) \
-do { \
- R[0] = A[0] * B[0]; \
- R[1] = A[1] * B[1]; \
- R[2] = A[2] * B[2]; \
- R[3] = A[3] * B[3]; \
-} while (0)
-
-#define VEC4_MIN(R, A, B) \
-do { \
- R[0] = (A[0] < B[0]) ? A[0] : B[0]; \
- R[1] = (A[1] < B[1]) ? A[1] : B[1]; \
- R[2] = (A[2] < B[2]) ? A[2] : B[2]; \
- R[3] = (A[3] < B[3]) ? A[3] : B[3]; \
-} while (0)
-
-#define VEC4_MAX(R, A, B) \
-do { \
- R[0] = (A[0] > B[0]) ? A[0] : B[0]; \
- R[1] = (A[1] > B[1]) ? A[1] : B[1]; \
- R[2] = (A[2] > B[2]) ? A[2] : B[2]; \
- R[3] = (A[3] > B[3]) ? A[3] : B[3]; \
-} while (0)
-
-
-
-static void
-logicop_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- float dest[4][QUAD_SIZE];
- ubyte src[4][4], dst[4][4], res[4][4];
- uint *src4 = (uint *) src;
- uint *dst4 = (uint *) dst;
- uint *res4 = (uint *) res;
- struct softpipe_cached_tile *
- tile = sp_get_cached_tile(softpipe,
- softpipe->cbuf_cache[softpipe->current_cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color;
- uint i, j;
-
- /* get/swizzle dest colors */
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
- int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
- for (i = 0; i < 4; i++) {
- dest[i][j] = tile->data.color[y][x][i];
- }
- }
-
- /* convert to ubyte */
- for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][0], dest[j][0]); /* P0 */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][1], dest[j][1]); /* P1 */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][2], dest[j][2]); /* P2 */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][3], dest[j][3]); /* P3 */
-
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][0], quadColor[j][0]); /* P0 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][1], quadColor[j][1]); /* P1 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][2], quadColor[j][2]); /* P2 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][3], quadColor[j][3]); /* P3 */
- }
-
- switch (softpipe->blend->logicop_func) {
- case PIPE_LOGICOP_CLEAR:
- for (j = 0; j < 4; j++)
- res4[j] = 0;
- break;
- case PIPE_LOGICOP_NOR:
- for (j = 0; j < 4; j++)
- res4[j] = ~(src4[j] | dst4[j]);
- break;
- case PIPE_LOGICOP_AND_INVERTED:
- for (j = 0; j < 4; j++)
- res4[j] = ~src4[j] & dst4[j];
- break;
- case PIPE_LOGICOP_COPY_INVERTED:
- for (j = 0; j < 4; j++)
- res4[j] = ~src4[j];
- break;
- case PIPE_LOGICOP_AND_REVERSE:
- for (j = 0; j < 4; j++)
- res4[j] = src4[j] & ~dst4[j];
- break;
- case PIPE_LOGICOP_INVERT:
- for (j = 0; j < 4; j++)
- res4[j] = ~dst4[j];
- break;
- case PIPE_LOGICOP_XOR:
- for (j = 0; j < 4; j++)
- res4[j] = dst4[j] ^ src4[j];
- break;
- case PIPE_LOGICOP_NAND:
- for (j = 0; j < 4; j++)
- res4[j] = ~(src4[j] & dst4[j]);
- break;
- case PIPE_LOGICOP_AND:
- for (j = 0; j < 4; j++)
- res4[j] = src4[j] & dst4[j];
- break;
- case PIPE_LOGICOP_EQUIV:
- for (j = 0; j < 4; j++)
- res4[j] = ~(src4[j] ^ dst4[j]);
- break;
- case PIPE_LOGICOP_NOOP:
- for (j = 0; j < 4; j++)
- res4[j] = dst4[j];
- break;
- case PIPE_LOGICOP_OR_INVERTED:
- for (j = 0; j < 4; j++)
- res4[j] = ~src4[j] | dst4[j];
- break;
- case PIPE_LOGICOP_COPY:
- for (j = 0; j < 4; j++)
- res4[j] = src4[j];
- break;
- case PIPE_LOGICOP_OR_REVERSE:
- for (j = 0; j < 4; j++)
- res4[j] = src4[j] | ~dst4[j];
- break;
- case PIPE_LOGICOP_OR:
- for (j = 0; j < 4; j++)
- res4[j] = src4[j] | dst4[j];
- break;
- case PIPE_LOGICOP_SET:
- for (j = 0; j < 4; j++)
- res4[j] = ~0;
- break;
- default:
- assert(0);
- }
-
- for (j = 0; j < 4; j++) {
- quadColor[j][0] = UBYTE_TO_FLOAT(res[j][0]);
- quadColor[j][1] = UBYTE_TO_FLOAT(res[j][1]);
- quadColor[j][2] = UBYTE_TO_FLOAT(res[j][2]);
- quadColor[j][3] = UBYTE_TO_FLOAT(res[j][3]);
- }
-
- /* pass quad to next stage */
- qs->next->run(qs->next, quad);
-}
-
-
-
-
-static void
-blend_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- static const float zero[4] = { 0, 0, 0, 0 };
- static const float one[4] = { 1, 1, 1, 1 };
- float source[4][QUAD_SIZE], dest[4][QUAD_SIZE];
- struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe,
- softpipe->cbuf_cache[softpipe->current_cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color;
- uint i, j;
-
- if (softpipe->blend->logicop_enable) {
- logicop_quad(qs, quad);
- return;
- }
-
- /* get/swizzle dest colors */
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
- int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
- for (i = 0; i < 4; i++) {
- dest[i][j] = tile->data.color[y][x][i];
- }
- }
-
- /*
- * Compute src/first term RGB
- */
- switch (softpipe->blend->rgb_src_factor) {
- case PIPE_BLENDFACTOR_ONE:
- VEC4_COPY(source[0], quadColor[0]); /* R */
- VEC4_COPY(source[1], quadColor[1]); /* G */
- VEC4_COPY(source[2], quadColor[2]); /* B */
- break;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- VEC4_MUL(source[0], quadColor[0], quadColor[0]); /* R */
- VEC4_MUL(source[1], quadColor[1], quadColor[1]); /* G */
- VEC4_MUL(source[2], quadColor[2], quadColor[2]); /* B */
- break;
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- {
- const float *alpha = quadColor[3];
- VEC4_MUL(source[0], quadColor[0], alpha); /* R */
- VEC4_MUL(source[1], quadColor[1], alpha); /* G */
- VEC4_MUL(source[2], quadColor[2], alpha); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_DST_COLOR:
- VEC4_MUL(source[0], quadColor[0], dest[0]); /* R */
- VEC4_MUL(source[1], quadColor[1], dest[1]); /* G */
- VEC4_MUL(source[2], quadColor[2], dest[2]); /* B */
- break;
- case PIPE_BLENDFACTOR_DST_ALPHA:
- {
- const float *alpha = dest[3];
- VEC4_MUL(source[0], quadColor[0], alpha); /* R */
- VEC4_MUL(source[1], quadColor[1], alpha); /* G */
- VEC4_MUL(source[2], quadColor[2], alpha); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- {
- const float *alpha = quadColor[3];
- float diff[4];
- VEC4_SUB(diff, one, dest[3]);
- VEC4_MIN(source[0], alpha, diff); /* R */
- VEC4_MIN(source[1], alpha, diff); /* G */
- VEC4_MIN(source[2], alpha, diff); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_CONST_COLOR:
- {
- float comp[4];
- VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */
- VEC4_MUL(source[0], quadColor[0], comp); /* R */
- VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */
- VEC4_MUL(source[1], quadColor[1], comp); /* G */
- VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */
- VEC4_MUL(source[2], quadColor[2], comp); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_CONST_ALPHA:
- {
- float alpha[4];
- VEC4_SCALAR(alpha, softpipe->blend_color.color[3]);
- VEC4_MUL(source[0], quadColor[0], alpha); /* R */
- VEC4_MUL(source[1], quadColor[1], alpha); /* G */
- VEC4_MUL(source[2], quadColor[2], alpha); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_SRC1_COLOR:
- assert(0); /* to do */
- break;
- case PIPE_BLENDFACTOR_SRC1_ALPHA:
- assert(0); /* to do */
- break;
- case PIPE_BLENDFACTOR_ZERO:
- VEC4_COPY(source[0], zero); /* R */
- VEC4_COPY(source[1], zero); /* G */
- VEC4_COPY(source[2], zero); /* B */
- break;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- {
- float inv_comp[4];
- VEC4_SUB(inv_comp, one, quadColor[0]); /* R */
- VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */
- VEC4_SUB(inv_comp, one, quadColor[1]); /* G */
- VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */
- VEC4_SUB(inv_comp, one, quadColor[2]); /* B */
- VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- {
- float inv_alpha[4];
- VEC4_SUB(inv_alpha, one, quadColor[3]);
- VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
- VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
- VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_DST_ALPHA:
- {
- float inv_alpha[4];
- VEC4_SUB(inv_alpha, one, dest[3]);
- VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
- VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
- VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_DST_COLOR:
- {
- float inv_comp[4];
- VEC4_SUB(inv_comp, one, dest[0]); /* R */
- VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */
- VEC4_SUB(inv_comp, one, dest[1]); /* G */
- VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */
- VEC4_SUB(inv_comp, one, dest[2]); /* B */
- VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR:
- {
- float inv_comp[4];
- /* R */
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]);
- VEC4_MUL(source[0], quadColor[0], inv_comp);
- /* G */
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]);
- VEC4_MUL(source[1], quadColor[1], inv_comp);
- /* B */
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]);
- VEC4_MUL(source[2], quadColor[2], inv_comp);
- }
- break;
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
- {
- float inv_alpha[4];
- VEC4_SCALAR(inv_alpha, 1.0f - softpipe->blend_color.color[3]);
- VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
- VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
- VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
- assert(0); /* to do */
- break;
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
- assert(0); /* to do */
- break;
- default:
- abort();
- }
-
- /*
- * Compute src/first term A
- */
- switch (softpipe->blend->alpha_src_factor) {
- case PIPE_BLENDFACTOR_ONE:
- VEC4_COPY(source[3], quadColor[3]); /* A */
- break;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- {
- const float *alpha = quadColor[3];
- VEC4_MUL(source[3], quadColor[3], alpha); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_DST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_DST_ALPHA:
- VEC4_MUL(source[3], quadColor[3], dest[3]); /* A */
- break;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- {
- const float *alpha = quadColor[3];
- float diff[4];
- VEC4_SUB(diff, one, dest[3]);
- VEC4_MIN(source[3], alpha, diff); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_CONST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_CONST_ALPHA:
- {
- float comp[4];
- VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */
- VEC4_MUL(source[3], quadColor[3], comp); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_ZERO:
- VEC4_COPY(source[3], zero); /* A */
- break;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- {
- float inv_alpha[4];
- VEC4_SUB(inv_alpha, one, quadColor[3]);
- VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_INV_DST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_INV_DST_ALPHA:
- {
- float inv_alpha[4];
- VEC4_SUB(inv_alpha, one, dest[3]);
- VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
- {
- float inv_comp[4];
- /* A */
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]);
- VEC4_MUL(source[3], quadColor[3], inv_comp);
- }
- break;
- default:
- abort();
- }
-
-
- /*
- * Compute dest/second term RGB
- */
- switch (softpipe->blend->rgb_dst_factor) {
- case PIPE_BLENDFACTOR_ONE:
- /* dest = dest * 1 NO-OP, leave dest as-is */
- break;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- VEC4_MUL(dest[0], dest[0], quadColor[0]); /* R */
- VEC4_MUL(dest[1], dest[1], quadColor[1]); /* G */
- VEC4_MUL(dest[2], dest[2], quadColor[2]); /* B */
- break;
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- VEC4_MUL(dest[0], dest[0], quadColor[3]); /* R * A */
- VEC4_MUL(dest[1], dest[1], quadColor[3]); /* G * A */
- VEC4_MUL(dest[2], dest[2], quadColor[3]); /* B * A */
- break;
- case PIPE_BLENDFACTOR_DST_ALPHA:
- VEC4_MUL(dest[0], dest[0], dest[3]); /* R * A */
- VEC4_MUL(dest[1], dest[1], dest[3]); /* G * A */
- VEC4_MUL(dest[2], dest[2], dest[3]); /* B * A */
- break;
- case PIPE_BLENDFACTOR_DST_COLOR:
- VEC4_MUL(dest[0], dest[0], dest[0]); /* R */
- VEC4_MUL(dest[1], dest[1], dest[1]); /* G */
- VEC4_MUL(dest[2], dest[2], dest[2]); /* B */
- break;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- assert(0); /* illegal */
- break;
- case PIPE_BLENDFACTOR_CONST_COLOR:
- {
- float comp[4];
- VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */
- VEC4_MUL(dest[0], dest[0], comp); /* R */
- VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */
- VEC4_MUL(dest[1], dest[1], comp); /* G */
- VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */
- VEC4_MUL(dest[2], dest[2], comp); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_CONST_ALPHA:
- {
- float comp[4];
- VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */
- VEC4_MUL(dest[0], dest[0], comp); /* R */
- VEC4_MUL(dest[1], dest[1], comp); /* G */
- VEC4_MUL(dest[2], dest[2], comp); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_ZERO:
- VEC4_COPY(dest[0], zero); /* R */
- VEC4_COPY(dest[1], zero); /* G */
- VEC4_COPY(dest[2], zero); /* B */
- break;
- case PIPE_BLENDFACTOR_SRC1_COLOR:
- case PIPE_BLENDFACTOR_SRC1_ALPHA:
- /* XXX what are these? */
- assert(0);
- break;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- {
- float inv_comp[4];
- VEC4_SUB(inv_comp, one, quadColor[0]); /* R */
- VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */
- VEC4_SUB(inv_comp, one, quadColor[1]); /* G */
- VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */
- VEC4_SUB(inv_comp, one, quadColor[2]); /* B */
- VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- {
- float one_minus_alpha[QUAD_SIZE];
- VEC4_SUB(one_minus_alpha, one, quadColor[3]);
- VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */
- VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */
- VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_DST_ALPHA:
- {
- float inv_comp[4];
- VEC4_SUB(inv_comp, one, quadColor[3]); /* A */
- VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */
- VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */
- VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_DST_COLOR:
- {
- float inv_comp[4];
- VEC4_SUB(inv_comp, one, dest[0]); /* R */
- VEC4_MUL(dest[0], dest[0], inv_comp); /* R */
- VEC4_SUB(inv_comp, one, dest[1]); /* G */
- VEC4_MUL(dest[1], dest[1], inv_comp); /* G */
- VEC4_SUB(inv_comp, one, dest[2]); /* B */
- VEC4_MUL(dest[2], dest[2], inv_comp); /* B */
- }
- break;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR:
- {
- float inv_comp[4];
- /* R */
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]);
- VEC4_MUL(dest[0], dest[0], inv_comp);
- /* G */
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]);
- VEC4_MUL(dest[1], dest[1], inv_comp);
- /* B */
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]);
- VEC4_MUL(dest[2], dest[2], inv_comp);
- }
- break;
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
- {
- float inv_comp[4];
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]);
- VEC4_MUL(dest[0], dest[0], inv_comp);
- VEC4_MUL(dest[1], dest[1], inv_comp);
- VEC4_MUL(dest[2], dest[2], inv_comp);
- }
- break;
- case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
- /* XXX what are these? */
- assert(0);
- break;
- default:
- assert(0);
- }
-
- /*
- * Compute dest/second term A
- */
- switch (softpipe->blend->alpha_dst_factor) {
- case PIPE_BLENDFACTOR_ONE:
- /* dest = dest * 1 NO-OP, leave dest as-is */
- break;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- VEC4_MUL(dest[3], dest[3], quadColor[3]); /* A * A */
- break;
- case PIPE_BLENDFACTOR_DST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_DST_ALPHA:
- VEC4_MUL(dest[3], dest[3], dest[3]); /* A */
- break;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- assert(0); /* illegal */
- break;
- case PIPE_BLENDFACTOR_CONST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_CONST_ALPHA:
- {
- float comp[4];
- VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */
- VEC4_MUL(dest[3], dest[3], comp); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_ZERO:
- VEC4_COPY(dest[3], zero); /* A */
- break;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- {
- float one_minus_alpha[QUAD_SIZE];
- VEC4_SUB(one_minus_alpha, one, quadColor[3]);
- VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_INV_DST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_INV_DST_ALPHA:
- {
- float inv_comp[4];
- VEC4_SUB(inv_comp, one, dest[3]); /* A */
- VEC4_MUL(dest[3], inv_comp, dest[3]); /* A */
- }
- break;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR:
- /* fall-through */
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
- {
- float inv_comp[4];
- VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]);
- VEC4_MUL(dest[3], dest[3], inv_comp);
- }
- break;
- default:
- assert(0);
- }
-
- /*
- * Combine RGB terms
- */
- switch (softpipe->blend->rgb_func) {
- case PIPE_BLEND_ADD:
- VEC4_ADD(quadColor[0], source[0], dest[0]); /* R */
- VEC4_ADD(quadColor[1], source[1], dest[1]); /* G */
- VEC4_ADD(quadColor[2], source[2], dest[2]); /* B */
- break;
- case PIPE_BLEND_SUBTRACT:
- VEC4_SUB(quadColor[0], source[0], dest[0]); /* R */
- VEC4_SUB(quadColor[1], source[1], dest[1]); /* G */
- VEC4_SUB(quadColor[2], source[2], dest[2]); /* B */
- break;
- case PIPE_BLEND_REVERSE_SUBTRACT:
- VEC4_SUB(quadColor[0], dest[0], source[0]); /* R */
- VEC4_SUB(quadColor[1], dest[1], source[1]); /* G */
- VEC4_SUB(quadColor[2], dest[2], source[2]); /* B */
- break;
- case PIPE_BLEND_MIN:
- VEC4_MIN(quadColor[0], source[0], dest[0]); /* R */
- VEC4_MIN(quadColor[1], source[1], dest[1]); /* G */
- VEC4_MIN(quadColor[2], source[2], dest[2]); /* B */
- break;
- case PIPE_BLEND_MAX:
- VEC4_MAX(quadColor[0], source[0], dest[0]); /* R */
- VEC4_MAX(quadColor[1], source[1], dest[1]); /* G */
- VEC4_MAX(quadColor[2], source[2], dest[2]); /* B */
- break;
- default:
- assert(0);
- }
-
- /*
- * Combine A terms
- */
- switch (softpipe->blend->alpha_func) {
- case PIPE_BLEND_ADD:
- VEC4_ADD(quadColor[3], source[3], dest[3]); /* A */
- break;
- case PIPE_BLEND_SUBTRACT:
- VEC4_SUB(quadColor[3], source[3], dest[3]); /* A */
- break;
- case PIPE_BLEND_REVERSE_SUBTRACT:
- VEC4_SUB(quadColor[3], dest[3], source[3]); /* A */
- break;
- case PIPE_BLEND_MIN:
- VEC4_MIN(quadColor[3], source[3], dest[3]); /* A */
- break;
- case PIPE_BLEND_MAX:
- VEC4_MAX(quadColor[3], source[3], dest[3]); /* A */
- break;
- default:
- abort();
- }
-
- /* pass blended quad to next stage */
- qs->next->run(qs->next, quad);
-}
-
-
-static void blend_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void blend_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = blend_begin;
- stage->run = blend_quad;
- stage->destroy = blend_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_bufloop.c b/src/mesa/pipe/softpipe/sp_quad_bufloop.c
deleted file mode 100644
index 2ae4e22a7d..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_bufloop.c
+++ /dev/null
@@ -1,72 +0,0 @@
-
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_quad.h"
-
-
-/**
- * Loop over colorbuffers, passing quad to next stage each time.
- */
-static void
-cbuf_loop_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- float tmp[4][QUAD_SIZE];
- unsigned i;
-
- assert(sizeof(quad->outputs.color) == sizeof(tmp));
- assert(softpipe->framebuffer.num_cbufs <= PIPE_MAX_COLOR_BUFS);
-
- /* make copy of original colors since they can get modified
- * by blending and masking.
- * XXX we won't have to do this if the fragment program actually emits
- * N separate colors and we're drawing to N color buffers (MRT).
- * But if we emitted one color and glDrawBuffer(GL_FRONT_AND_BACK) is
- * in effect, we need to save/restore colors like this.
- */
- memcpy(tmp, quad->outputs.color, sizeof(tmp));
-
- for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
- /* set current cbuffer */
- softpipe->current_cbuf = i;
-
- /* pass blended quad to next stage */
- qs->next->run(qs->next, quad);
-
- /* restore quad's colors for next buffer */
- memcpy(quad->outputs.color, tmp, sizeof(tmp));
- }
-}
-
-
-static void cbuf_loop_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void cbuf_loop_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-/**
- * Create the colorbuffer loop stage.
- * This is used to implement multiple render targets and GL_FRONT_AND_BACK
- * rendering.
- */
-struct quad_stage *sp_quad_bufloop_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = cbuf_loop_begin;
- stage->run = cbuf_loop_quad;
- stage->destroy = cbuf_loop_destroy;
-
- return stage;
-}
-
diff --git a/src/mesa/pipe/softpipe/sp_quad_colormask.c b/src/mesa/pipe/softpipe/sp_quad_colormask.c
deleted file mode 100644
index 1f09d900ca..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_colormask.c
+++ /dev/null
@@ -1,110 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \brief quad colormask stage
- * \author Brian Paul
- */
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_quad.h"
-#include "sp_tile_cache.h"
-
-
-
-/**
- * XXX colormask could be rolled into blending...
- */
-static void
-colormask_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- float dest[4][QUAD_SIZE];
- struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe,
- softpipe->cbuf_cache[softpipe->current_cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color;
- uint i, j;
-
- /* get/swizzle dest colors */
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
- int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
- for (i = 0; i < 4; i++) {
- dest[i][j] = tile->data.color[y][x][i];
- }
- }
-
- /* R */
- if (!(softpipe->blend->colormask & PIPE_MASK_R))
- COPY_4V(quadColor[0], dest[0]);
-
- /* G */
- if (!(softpipe->blend->colormask & PIPE_MASK_G))
- COPY_4V(quadColor[1], dest[1]);
-
- /* B */
- if (!(softpipe->blend->colormask & PIPE_MASK_B))
- COPY_4V(quadColor[2], dest[2]);
-
- /* A */
- if (!(softpipe->blend->colormask & PIPE_MASK_A))
- COPY_4V(quadColor[3], dest[3]);
-
- /* pass quad to next stage */
- qs->next->run(qs->next, quad);
-}
-
-
-static void colormask_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void colormask_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = colormask_begin;
- stage->run = colormask_quad;
- stage->destroy = colormask_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_coverage.c b/src/mesa/pipe/softpipe/sp_quad_coverage.c
deleted file mode 100644
index b3d3fae22f..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_coverage.c
+++ /dev/null
@@ -1,88 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * \brief Apply AA coverage to quad alpha valus
- * \author Brian Paul
- */
-
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-
-
-/**
- * Multiply quad's alpha values by the fragment coverage.
- */
-static void
-coverage_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
-
- if ((softpipe->rasterizer->poly_smooth && quad->prim == PRIM_TRI) ||
- (softpipe->rasterizer->line_smooth && quad->prim == PRIM_LINE) ||
- (softpipe->rasterizer->point_smooth && quad->prim == PRIM_POINT)) {
- float (*quadColor)[4] = quad->outputs.color;
- unsigned j;
- for (j = 0; j < QUAD_SIZE; j++) {
- assert(quad->coverage[j] >= 0.0);
- assert(quad->coverage[j] <= 1.0);
- quadColor[3][j] *= quad->coverage[j];
- }
- }
-
- qs->next->run(qs->next, quad);
-}
-
-
-static void coverage_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void coverage_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = coverage_begin;
- stage->run = coverage_quad;
- stage->destroy = coverage_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_depth_test.c b/src/mesa/pipe/softpipe/sp_quad_depth_test.c
deleted file mode 100644
index a9a0754f27..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_depth_test.c
+++ /dev/null
@@ -1,276 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \brief Quad depth testing
- */
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_quad.h"
-#include "sp_tile_cache.h"
-
-
-/**
- * Do depth testing for a quad.
- * Not static since it's used by the stencil code.
- */
-
-/*
- * To increase efficiency, we should probably have multiple versions
- * of this function that are specifically for Z16, Z32 and FP Z buffers.
- * Try to effectively do that with codegen...
- */
-
-void
-sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- struct pipe_surface *ps = softpipe->framebuffer.zsbuf;
- const enum pipe_format format = ps->format;
- unsigned bzzzz[QUAD_SIZE]; /**< Z values fetched from depth buffer */
- unsigned qzzzz[QUAD_SIZE]; /**< Z values from the quad */
- unsigned zmask = 0;
- unsigned j;
- struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0);
-
- assert(ps); /* shouldn't get here if there's no zbuffer */
-
- /*
- * Convert quad's float depth values to int depth values (qzzzz).
- * If the Z buffer stores integer values, we _have_ to do the depth
- * compares with integers (not floats). Otherwise, the float->int->float
- * conversion of Z values (which isn't an identity function) will cause
- * Z-fighting errors.
- *
- * Also, get the zbuffer values (bzzzz) from the cached tile.
- */
- switch (format) {
- case PIPE_FORMAT_Z16_UNORM:
- {
- float scale = 65535.0;
-
- for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
- }
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- bzzzz[j] = tile->data.depth16[y][x];
- }
- }
- break;
- case PIPE_FORMAT_Z32_UNORM:
- {
- double scale = (double) (uint) ~0UL;
-
- for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
- }
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- bzzzz[j] = tile->data.depth32[y][x];
- }
- }
- break;
- case PIPE_FORMAT_S8Z24_UNORM:
- {
- float scale = (float) ((1 << 24) - 1);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
- }
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- bzzzz[j] = tile->data.depth32[y][x] & 0xffffff;
- }
- }
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- {
- float scale = (float) ((1 << 24) - 1);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
- }
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- bzzzz[j] = tile->data.depth32[y][x] >> 8;
- }
- }
- break;
- default:
- assert(0);
- }
-
- switch (softpipe->depth_stencil->depth.func) {
- case PIPE_FUNC_NEVER:
- /* zmask = 0 */
- break;
- case PIPE_FUNC_LESS:
- /* Note this is pretty much a single sse or cell instruction.
- * Like this: quad->mask &= (quad->outputs.depth < zzzz);
- */
- for (j = 0; j < QUAD_SIZE; j++) {
- if (qzzzz[j] < bzzzz[j])
- zmask |= 1 << j;
- }
- break;
- case PIPE_FUNC_EQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (qzzzz[j] == bzzzz[j])
- zmask |= 1 << j;
- }
- break;
- case PIPE_FUNC_LEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (qzzzz[j] <= bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_GREATER:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (qzzzz[j] > bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_NOTEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (qzzzz[j] != bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_GEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (qzzzz[j] >= bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_ALWAYS:
- zmask = MASK_ALL;
- break;
- default:
- abort();
- }
-
- quad->mask &= zmask;
-
- if (softpipe->depth_stencil->depth.writemask) {
-
- /* This is also efficient with sse / spe instructions:
- */
- for (j = 0; j < QUAD_SIZE; j++) {
- if (quad->mask & (1 << j)) {
- bzzzz[j] = qzzzz[j];
- }
- }
-
- /* put updated Z values back into cached tile */
- switch (format) {
- case PIPE_FORMAT_Z16_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- tile->data.depth16[y][x] = (ushort) bzzzz[j];
- }
- break;
- case PIPE_FORMAT_Z32_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- tile->data.depth32[y][x] = bzzzz[j];
- }
- break;
- case PIPE_FORMAT_S8Z24_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- uint s8z24 = tile->data.depth32[y][x];
- s8z24 = (s8z24 & 0xff000000) | bzzzz[j];
- tile->data.depth32[y][x] = s8z24;
- }
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- uint z24s8 = tile->data.depth32[y][x];
- z24s8 = (z24s8 & 0xff) | (bzzzz[j] << 24);
- tile->data.depth32[y][x] = z24s8;
- }
- break;
- default:
- assert(0);
- }
- }
-}
-
-
-static void
-depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- sp_depth_test_quad(qs, quad);
-
- if (quad->mask)
- qs->next->run(qs->next, quad);
-}
-
-
-static void depth_test_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void depth_test_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = depth_test_begin;
- stage->run = depth_test_quad;
- stage->destroy = depth_test_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_earlyz.c b/src/mesa/pipe/softpipe/sp_quad_earlyz.c
deleted file mode 100644
index 22ea99049f..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_earlyz.c
+++ /dev/null
@@ -1,88 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \brief Quad early-z testing
- */
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-
-
-/**
- * All this stage does is compute the quad's Z values (which is normally
- * done by the shading stage).
- * The next stage will do the actual depth test.
- */
-static void
-earlyz_quad(
- struct quad_stage *qs,
- struct quad_header *quad )
-{
- const float fx = (float) quad->x0;
- const float fy = (float) quad->y0;
- const float dzdx = quad->posCoef->dadx[2];
- const float dzdy = quad->posCoef->dady[2];
- const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy;
-
- quad->outputs.depth[0] = z0;
- quad->outputs.depth[1] = z0 + dzdx;
- quad->outputs.depth[2] = z0 + dzdy;
- quad->outputs.depth[3] = z0 + dzdx + dzdy;
-
- qs->next->run( qs->next, quad );
-}
-
-static void
-earlyz_begin(
- struct quad_stage *qs )
-{
- qs->next->begin( qs->next );
-}
-
-static void
-earlyz_destroy(
- struct quad_stage *qs )
-{
- FREE( qs );
-}
-
-struct quad_stage *
-sp_quad_earlyz_stage(
- struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT( quad_stage );
-
- stage->softpipe = softpipe;
- stage->begin = earlyz_begin;
- stage->run = earlyz_quad;
- stage->destroy = earlyz_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_fs.c b/src/mesa/pipe/softpipe/sp_quad_fs.c
deleted file mode 100644
index 3316858413..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_fs.c
+++ /dev/null
@@ -1,390 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Vertices are just an array of floats, with all the attributes
- * packed. We currently assume a layout like:
- *
- * attr[0][0..3] - window position
- * attr[1..n][0..3] - remaining attributes.
- *
- * Attributes are assumed to be 4 floats wide but are packed so that
- * all the enabled attributes run contiguously.
- */
-
-#include "pipe/p_util.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-
-#include "x86/rtasm/x86sse.h"
-
-#ifdef MESA_LLVM
-#include "pipe/llvm/gallivm.h"
-#endif
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "sp_texture.h"
-#include "sp_tex_sample.h"
-
-
-struct quad_shade_stage
-{
- struct quad_stage stage;
- struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
- struct tgsi_exec_machine machine;
- struct tgsi_exec_vector *inputs, *outputs;
- int colorOutSlot, depthOutSlot;
-#ifdef MESA_LLVM
- struct gallivm_prog *llvm_prog;
-#endif
-};
-
-
-/** cast wrapper */
-static INLINE struct quad_shade_stage *
-quad_shade_stage(struct quad_stage *qs)
-{
- return (struct quad_shade_stage *) qs;
-}
-
-
-/**
- * Compute quad X,Y,Z,W for the four fragments in a quad.
- * Note that we only need to "compute" X and Y for the upper-left fragment.
- * We could do less work if we're not depth testing, or there's no
- * perspective-corrected attributes, but that's seldom.
- */
-static void
-setup_pos_vector(const struct tgsi_interp_coef *coef,
- float x, float y,
- struct tgsi_exec_vector *quadpos)
-{
- uint chan;
- /* do X */
- quadpos->xyzw[0].f[0] = x;
- /* do Y */
- quadpos->xyzw[1].f[0] = y;
- /* do Z and W for all fragments in the quad */
- for (chan = 2; chan < 4; chan++) {
- const float dadx = coef->dadx[chan];
- const float dady = coef->dady[chan];
- const float a0 = coef->a0[chan] + dadx * x + dady * y;
- quadpos->xyzw[chan].f[0] = a0;
- quadpos->xyzw[chan].f[1] = a0 + dadx;
- quadpos->xyzw[chan].f[2] = a0 + dady;
- quadpos->xyzw[chan].f[3] = a0 + dadx + dady;
- }
-}
-
-
-typedef void (XSTDCALL *codegen_function)(
- const struct tgsi_exec_vector *input,
- struct tgsi_exec_vector *output,
- float (*constant)[4],
- struct tgsi_exec_vector *temporary,
- const struct tgsi_interp_coef *coef
-#if 0
- ,const struct tgsi_exec_vector *quadPos
-#endif
- );
-
-
-/**
- * Execute fragment shader for the four fragments in the quad.
- */
-static void
-shade_quad(
- struct quad_stage *qs,
- struct quad_header *quad )
-{
- struct quad_shade_stage *qss = quad_shade_stage( qs );
- struct softpipe_context *softpipe = qs->softpipe;
- struct tgsi_exec_machine *machine = &qss->machine;
-
- /* Consts do not require 16 byte alignment. */
- machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
-
- machine->InterpCoefs = quad->coef;
-
- /* Compute X, Y, Z, W vals for this quad */
- setup_pos_vector(quad->posCoef, (float) quad->x0, (float) quad->y0, &machine->QuadPos);
-
- /* run shader */
-#if defined(__i386__) || defined(__386__)
- if( softpipe->use_sse ) {
- codegen_function func = (codegen_function) x86_get_func( &softpipe->fs->sse2_program );
- func(
- machine->Inputs,
- machine->Outputs,
- machine->Consts,
- machine->Temps,
- machine->InterpCoefs
-#if 0
- ,machine->QuadPos
-#endif
- );
- quad->mask &= ~(machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0]);
- }
- else
-#endif
- {
- quad->mask &= tgsi_exec_machine_run( machine );
- }
-
- /* store result color */
- if (qss->colorOutSlot >= 0) {
- /* XXX need to handle multiple color outputs someday */
- assert(qss->stage.softpipe->fs->shader.output_semantic_name[qss->colorOutSlot]
- == TGSI_SEMANTIC_COLOR);
- memcpy(
- quad->outputs.color,
- &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
- sizeof( quad->outputs.color ) );
- }
-
- /*
- * XXX the following code for updating quad->outputs.depth
- * isn't really needed if we did early z testing.
- */
-
- /* store result Z */
- if (qss->depthOutSlot >= 0) {
- /* output[slot] is new Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
- }
- }
- else {
- /* copy input Z (which was interpolated by the executor) to output Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
- /* XXX not sure the above line is always correct. The following
- * might be better:
- quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
- */
- }
- }
-
- /* shader may cull fragments */
- if( quad->mask ) {
- qs->next->run( qs->next, quad );
- }
-}
-
-#if 0
-#ifdef MESA_LLVM
-#define DLLVM 0
-static void
-shade_quad_llvm(struct quad_stage *qs,
- struct quad_header *quad)
-{
- struct quad_shade_stage *qss = quad_shade_stage(qs);
- struct softpipe_context *softpipe = qs->softpipe;
- float dests[4][16][4] ALIGN16_ATTRIB;
- float inputs[4][16][4] ALIGN16_ATTRIB;
- const float fx = (float) quad->x0;
- const float fy = (float) quad->y0;
- struct gallivm_prog *llvm = qss->llvm_prog;
-
- inputs[0][0][0] = fx;
- inputs[1][0][0] = fx + 1.0f;
- inputs[2][0][0] = fx;
- inputs[3][0][0] = fx + 1.0f;
-
- inputs[0][0][1] = fy;
- inputs[1][0][1] = fy;
- inputs[2][0][1] = fy + 1.0f;
- inputs[3][0][1] = fy + 1.0f;
-#if DLLVM
- debug_printf("MASK = %d\n", quad->mask);
-#endif
- gallivm_prog_inputs_interpolate(llvm, inputs, quad->coef);
-#if DLLVM
- for (int i = 0; i < 4; ++i) {
- for (int j = 0; j < 2; ++j) {
- debug_printf("IN(%d,%d) [%f %f %f %f]\n", i, j,
- inputs[i][j][0], inputs[i][j][1], inputs[i][j][2], inputs[i][j][3]);
- }
- }
-#endif
-
- quad->mask &=
- gallivm_fragment_shader_exec(llvm, fx, fy, dests, inputs,
- softpipe->mapped_constants[PIPE_SHADER_FRAGMENT],
- qss->samplers);
-#if DLLVM
- debug_printf("OUT LLVM = 1[%f %f %f %f], 2[%f %f %f %f]\n",
- dests[0][0][0], dests[0][0][1], dests[0][0][2], dests[0][0][3],
- dests[0][1][0], dests[0][1][1], dests[0][1][2], dests[0][1][3]);
-#endif
-
- /* store result color */
- if (qss->colorOutSlot >= 0) {
- unsigned i;
- /* XXX need to handle multiple color outputs someday */
- assert(qss->stage.softpipe->fs->shader.output_semantic_name[qss->colorOutSlot]
- == TGSI_SEMANTIC_COLOR);
- for (i = 0; i < QUAD_SIZE; ++i) {
- quad->outputs.color[0][i] = dests[i][qss->colorOutSlot][0];
- quad->outputs.color[1][i] = dests[i][qss->colorOutSlot][1];
- quad->outputs.color[2][i] = dests[i][qss->colorOutSlot][2];
- quad->outputs.color[3][i] = dests[i][qss->colorOutSlot][3];
- }
- }
-#if DLLVM
- for (int i = 0; i < QUAD_SIZE; ++i) {
- debug_printf("QLLVM%d(%d) [%f, %f, %f, %f]\n", i, qss->colorOutSlot,
- quad->outputs.color[0][i],
- quad->outputs.color[1][i],
- quad->outputs.color[2][i],
- quad->outputs.color[3][i]);
- }
-#endif
-
- /* store result Z */
- if (qss->depthOutSlot >= 0) {
- /* output[slot] is new Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = dests[i][0][2];
- }
- }
- else {
- /* copy input Z (which was interpolated by the executor) to output Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = inputs[i][0][2];
- }
- }
-#if DLLVM
- debug_printf("D [%f, %f, %f, %f] mask = %d\n",
- quad->outputs.depth[0],
- quad->outputs.depth[1],
- quad->outputs.depth[2],
- quad->outputs.depth[3], quad->mask);
-#endif
-
- /* shader may cull fragments */
- if( quad->mask ) {
- qs->next->run( qs->next, quad );
- }
-}
-#endif /*MESA_LLVM*/
-#endif
-
-/**
- * Per-primitive (or per-begin?) setup
- */
-static void shade_begin(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = quad_shade_stage(qs);
- struct softpipe_context *softpipe = qs->softpipe;
- unsigned i;
-
- /* set TGSI sampler state that varies */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- qss->samplers[i].state = softpipe->sampler[i];
- qss->samplers[i].texture = &softpipe->texture[i]->base;
- }
-
-#ifdef MESA_LLVM
- qss->llvm_prog = softpipe->fs->llvm_prog;
-#endif
- /* XXX only do this if the fragment shader changes... */
- tgsi_exec_machine_init(&qss->machine,
- softpipe->fs->shader.tokens,
- PIPE_MAX_SAMPLERS,
- qss->samplers );
-
- /* find output slots for depth, color */
- qss->colorOutSlot = -1;
- qss->depthOutSlot = -1;
- for (i = 0; i < qss->stage.softpipe->fs->shader.num_outputs; i++) {
- switch (qss->stage.softpipe->fs->shader.output_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- qss->depthOutSlot = i;
- break;
- case TGSI_SEMANTIC_COLOR:
- qss->colorOutSlot = i;
- break;
- }
- }
-
- qs->next->begin(qs->next);
-}
-
-
-static void shade_destroy(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
-
- tgsi_exec_machine_free_data(&qss->machine);
- FREE( qss->inputs );
- FREE( qss->outputs );
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
-{
- struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
- uint i;
-
- /* allocate storage for program inputs/outputs, aligned to 16 bytes */
- qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
- qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
- qss->machine.Inputs = align16(qss->inputs);
- qss->machine.Outputs = align16(qss->outputs);
-
- qss->stage.softpipe = softpipe;
- qss->stage.begin = shade_begin;
-#ifdef MESA_LLVM
- /* disable until ported to accept
- * x/y and soa layout
- qss->stage.run = shade_quad_llvm;
- */
- softpipe->use_sse = FALSE;
- qss->stage.run = shade_quad;
-#else
- qss->stage.run = shade_quad;
-#endif
- qss->stage.destroy = shade_destroy;
-
- /* set TGSI sampler state that's constant */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- assert(softpipe->tex_cache[i]);
- qss->samplers[i].get_samples = sp_get_samples;
- qss->samplers[i].pipe = &softpipe->pipe;
- qss->samplers[i].cache = softpipe->tex_cache[i];
- }
-
- return &qss->stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_occlusion.c b/src/mesa/pipe/softpipe/sp_quad_occlusion.c
deleted file mode 100644
index 54254df1f1..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_occlusion.c
+++ /dev/null
@@ -1,85 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * \brief Quad occlusion counter stage
- * \author Brian Paul
- */
-
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_quad.h"
-
-static unsigned count_bits( unsigned val )
-{
- unsigned i;
-
- for (i = 0; val ; val >>= 1)
- i += (val & 1);
-
- return i;
-}
-
-static void
-occlusion_count_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
-
- softpipe->occlusion_count += count_bits(quad->mask);
-
- qs->next->run(qs->next, quad);
-}
-
-
-static void occlusion_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void occlusion_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = occlusion_begin;
- stage->run = occlusion_count_quad;
- stage->destroy = occlusion_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_output.c b/src/mesa/pipe/softpipe/sp_quad_output.c
deleted file mode 100644
index cfe8f11808..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_output.c
+++ /dev/null
@@ -1,90 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_quad.h"
-#include "sp_tile_cache.h"
-
-
-/**
- * Write quad to framebuffer, taking mask into account.
- *
- * Note that surfaces support only full quad reads and writes.
- */
-static void
-output_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe,
- softpipe->cbuf_cache[softpipe->current_cbuf],
- quad->x0, quad->y0);
- /* in-tile pos: */
- const int itx = quad->x0 % TILE_SIZE;
- const int ity = quad->y0 % TILE_SIZE;
- float (*quadColor)[4] = quad->outputs.color;
- int i, j;
-
- /* get/swizzle dest colors */
- for (j = 0; j < QUAD_SIZE; j++) {
- if (quad->mask & (1 << j)) {
- int x = itx + (j & 1);
- int y = ity + (j >> 1);
- for (i = 0; i < 4; i++) { /* loop over color chans */
- tile->data.color[y][x][i] = quadColor[i][j];
- }
- }
- }
-}
-
-
-static void output_begin(struct quad_stage *qs)
-{
- assert(qs->next == NULL);
-}
-
-
-static void output_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = output_begin;
- stage->run = output_quad;
- stage->destroy = output_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_stencil.c b/src/mesa/pipe/softpipe/sp_quad_stencil.c
deleted file mode 100644
index 92a0da0083..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_stencil.c
+++ /dev/null
@@ -1,352 +0,0 @@
-
-/**
- * \brief Quad stencil testing
- */
-
-
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_tile_cache.h"
-#include "sp_quad.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-
-
-/** Only 8-bit stencil supported */
-#define STENCIL_MAX 0xff
-
-
-/**
- * Do the basic stencil test (compare stencil buffer values against the
- * reference value.
- *
- * \param stencilVals the stencil values from the stencil buffer
- * \param func the stencil func (PIPE_FUNC_x)
- * \param ref the stencil reference value
- * \param valMask the stencil value mask indicating which bits of the stencil
- * values and ref value are to be used.
- * \return mask indicating which pixels passed the stencil test
- */
-static unsigned
-do_stencil_test(const ubyte stencilVals[QUAD_SIZE], unsigned func,
- unsigned ref, unsigned valMask)
-{
- unsigned passMask = 0x0;
- unsigned j;
-
- ref &= valMask;
-
- switch (func) {
- case PIPE_FUNC_NEVER:
- /* passMask = 0x0 */
- break;
- case PIPE_FUNC_LESS:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref < (stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_EQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref == (stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_LEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref <= (stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_GREATER:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref > (stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_NOTEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref != (stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_GEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref >= (stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_ALWAYS:
- passMask = MASK_ALL;
- break;
- default:
- assert(0);
- }
-
- return passMask;
-}
-
-
-/**
- * Apply the stencil operator to stencil values.
- *
- * \param stencilVals the stencil buffer values (read and written)
- * \param mask indicates which pixels to update
- * \param op the stencil operator (PIPE_STENCIL_OP_x)
- * \param ref the stencil reference value
- * \param wrtMask writemask controlling which bits are changed in the
- * stencil values
- */
-static void
-apply_stencil_op(ubyte stencilVals[QUAD_SIZE],
- unsigned mask, unsigned op, ubyte ref, ubyte wrtMask)
-{
- unsigned j;
- ubyte newstencil[QUAD_SIZE];
-
- for (j = 0; j < QUAD_SIZE; j++) {
- newstencil[j] = stencilVals[j];
- }
-
- switch (op) {
- case PIPE_STENCIL_OP_KEEP:
- /* no-op */
- break;
- case PIPE_STENCIL_OP_ZERO:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = 0;
- }
- }
- break;
- case PIPE_STENCIL_OP_REPLACE:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = ref;
- }
- }
- break;
- case PIPE_STENCIL_OP_INCR:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- if (stencilVals[j] < STENCIL_MAX) {
- newstencil[j] = stencilVals[j] + 1;
- }
- }
- }
- break;
- case PIPE_STENCIL_OP_DECR:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- if (stencilVals[j] > 0) {
- newstencil[j] = stencilVals[j] - 1;
- }
- }
- }
- break;
- case PIPE_STENCIL_OP_INCR_WRAP:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = stencilVals[j] + 1;
- }
- }
- break;
- case PIPE_STENCIL_OP_DECR_WRAP:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = stencilVals[j] - 1;
- }
- }
- break;
- case PIPE_STENCIL_OP_INVERT:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = ~stencilVals[j];
- }
- }
- break;
- default:
- assert(0);
- }
-
- /*
- * update the stencil values
- */
- if (wrtMask != STENCIL_MAX) {
- /* apply bit-wise stencil buffer writemask */
- for (j = 0; j < QUAD_SIZE; j++) {
- stencilVals[j] = (wrtMask & newstencil[j]) | (~wrtMask & stencilVals[j]);
- }
- }
- else {
- for (j = 0; j < QUAD_SIZE; j++) {
- stencilVals[j] = newstencil[j];
- }
- }
-}
-
-
-/**
- * Do stencil (and depth) testing. Stenciling depends on the outcome of
- * depth testing.
- */
-static void
-stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- struct softpipe_context *softpipe = qs->softpipe;
- struct pipe_surface *ps = softpipe->framebuffer.zsbuf;
- unsigned func, zFailOp, zPassOp, failOp;
- ubyte ref, wrtMask, valMask;
- ubyte stencilVals[QUAD_SIZE];
- struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0);
- uint j;
- uint face = quad->facing;
-
- if (!softpipe->depth_stencil->stencil[1].enabled) {
- /* single-sided stencil test, use front (face=0) state */
- face = 0;
- }
-
- /* choose front or back face function, operator, etc */
- /* XXX we could do these initializations once per primitive */
- func = softpipe->depth_stencil->stencil[face].func;
- failOp = softpipe->depth_stencil->stencil[face].fail_op;
- zFailOp = softpipe->depth_stencil->stencil[face].zfail_op;
- zPassOp = softpipe->depth_stencil->stencil[face].zpass_op;
- ref = softpipe->depth_stencil->stencil[face].ref_value;
- wrtMask = softpipe->depth_stencil->stencil[face].write_mask;
- valMask = softpipe->depth_stencil->stencil[face].value_mask;
-
- assert(ps); /* shouldn't get here if there's no stencil buffer */
-
- /* get stencil values from cached tile */
- switch (ps->format) {
- case PIPE_FORMAT_S8Z24_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- stencilVals[j] = tile->data.depth32[y][x] >> 24;
- }
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- stencilVals[j] = tile->data.depth32[y][x] & 0xff;
- }
- break;
- case PIPE_FORMAT_U_S8:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- stencilVals[j] = tile->data.stencil8[y][x];
- }
- break;
- default:
- assert(0);
- }
-
- /* do the stencil test first */
- {
- unsigned passMask, failMask;
- passMask = do_stencil_test(stencilVals, func, ref, valMask);
- failMask = quad->mask & ~passMask;
- quad->mask &= passMask;
-
- if (failOp != PIPE_STENCIL_OP_KEEP) {
- apply_stencil_op(stencilVals, failMask, failOp, ref, wrtMask);
- }
- }
-
- if (quad->mask) {
- /* now the pixels that passed the stencil test are depth tested */
- if (softpipe->depth_stencil->depth.enabled) {
- const unsigned origMask = quad->mask;
-
- sp_depth_test_quad(qs, quad); /* quad->mask is updated */
-
- /* update stencil buffer values according to z pass/fail result */
- if (zFailOp != PIPE_STENCIL_OP_KEEP) {
- const unsigned failMask = origMask & ~quad->mask;
- apply_stencil_op(stencilVals, failMask, zFailOp, ref, wrtMask);
- }
-
- if (zPassOp != PIPE_STENCIL_OP_KEEP) {
- const unsigned passMask = origMask & quad->mask;
- apply_stencil_op(stencilVals, passMask, zPassOp, ref, wrtMask);
- }
- }
- else {
- /* no depth test, apply Zpass operator to stencil buffer values */
- apply_stencil_op(stencilVals, quad->mask, zPassOp, ref, wrtMask);
- }
-
- }
-
- /* put new stencil values into cached tile */
- switch (ps->format) {
- case PIPE_FORMAT_S8Z24_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- uint s8z24 = tile->data.depth32[y][x];
- s8z24 = (stencilVals[j] << 24) | (s8z24 & 0xffffff);
- tile->data.depth32[y][x] = s8z24;
- }
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- uint z24s8 = tile->data.depth32[y][x];
- z24s8 = (z24s8 & 0xffffff00) | stencilVals[j];
- tile->data.depth32[y][x] = z24s8;
- }
- break;
- case PIPE_FORMAT_U_S8:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
- tile->data.stencil8[y][x] = stencilVals[j];
- }
- break;
- default:
- assert(0);
- }
-
- if (quad->mask)
- qs->next->run(qs->next, quad);
-}
-
-
-static void stencil_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void stencil_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = stencil_begin;
- stage->run = stencil_test_quad;
- stage->destroy = stencil_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_quad_stipple.c b/src/mesa/pipe/softpipe/sp_quad_stipple.c
deleted file mode 100644
index 8660432259..0000000000
--- a/src/mesa/pipe/softpipe/sp_quad_stipple.c
+++ /dev/null
@@ -1,94 +0,0 @@
-
-/**
- * quad polygon stipple stage
- */
-
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-
-
-/**
- * Apply polygon stipple to quads produced by triangle rasterization
- */
-static void
-stipple_quad(struct quad_stage *qs, struct quad_header *quad)
-{
- static const uint bit31 = 1 << 31;
- static const uint bit30 = 1 << 30;
-
- if (quad->prim == PRIM_TRI) {
- struct softpipe_context *softpipe = qs->softpipe;
- /* need to invert Y to index into OpenGL's stipple pattern */
- int y0, y1;
- uint stipple0, stipple1;
- if (softpipe->rasterizer->origin_lower_left) {
- y0 = softpipe->framebuffer.cbufs[0]->height - 1 - quad->y0;
- y1 = y0 - 1;
- }
- else {
- y0 = quad->y0;
- y1 = y0 + 1;
- }
- stipple0 = softpipe->poly_stipple.stipple[y0 % 32];
- stipple1 = softpipe->poly_stipple.stipple[y1 % 32];
-
-#if 1
- {
- const int col0 = quad->x0 % 32;
- if ((stipple0 & (bit31 >> col0)) == 0)
- quad->mask &= ~MASK_TOP_LEFT;
-
- if ((stipple0 & (bit30 >> col0)) == 0)
- quad->mask &= ~MASK_TOP_RIGHT;
-
- if ((stipple1 & (bit31 >> col0)) == 0)
- quad->mask &= ~MASK_BOTTOM_LEFT;
-
- if ((stipple1 & (bit30 >> col0)) == 0)
- quad->mask &= ~MASK_BOTTOM_RIGHT;
- }
-#else
- /* We'd like to use this code, but we'd need to redefine
- * MASK_TOP_LEFT to be (1 << 1) and MASK_TOP_RIGHT to be (1 << 0),
- * and similarly for the BOTTOM bits. But that may have undesirable
- * side effects elsewhere.
- */
- const int col0 = 30 - (quad->x0 % 32);
- quad->mask &= (((stipple0 >> col0) & 0x3) |
- (((stipple1 >> col0) & 0x3) << 2));
-#endif
- if (!quad->mask)
- return;
- }
-
- qs->next->run(qs->next, quad);
-}
-
-
-static void stipple_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void stipple_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *
-sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->softpipe = softpipe;
- stage->begin = stipple_begin;
- stage->run = stipple_quad;
- stage->destroy = stipple_destroy;
-
- return stage;
-}
diff --git a/src/mesa/pipe/softpipe/sp_query.c b/src/mesa/pipe/softpipe/sp_query.c
deleted file mode 100644
index 6a8a43aeda..0000000000
--- a/src/mesa/pipe/softpipe/sp_query.c
+++ /dev/null
@@ -1,107 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "pipe/draw/draw_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_query.h"
-
-struct softpipe_query {
- uint64 start;
- uint64 end;
-};
-
-
-static struct softpipe_query *softpipe_query( struct pipe_query *p )
-{
- return (struct softpipe_query *)p;
-}
-
-static struct pipe_query *
-softpipe_create_query(struct pipe_context *pipe,
- unsigned type)
-{
- assert(type == PIPE_QUERY_OCCLUSION_COUNTER);
- return (struct pipe_query *)CALLOC_STRUCT( softpipe_query );
-}
-
-
-static void
-softpipe_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
-{
- FREE(q);
-}
-
-
-static void
-softpipe_begin_query(struct pipe_context *pipe, struct pipe_query *q)
-{
- struct softpipe_context *softpipe = softpipe_context( pipe );
- struct softpipe_query *sq = softpipe_query(q);
-
- sq->start = softpipe->occlusion_count;
-}
-
-
-static void
-softpipe_end_query(struct pipe_context *pipe, struct pipe_query *q)
-{
- struct softpipe_context *softpipe = softpipe_context( pipe );
- struct softpipe_query *sq = softpipe_query(q);
-
- sq->end = softpipe->occlusion_count;
-}
-
-
-static boolean
-softpipe_get_query_result(struct pipe_context *pipe,
- struct pipe_query *q,
- boolean wait,
- uint64 *result )
-{
- struct softpipe_query *sq = softpipe_query(q);
- *result = sq->end - sq->start;
- return TRUE;
-}
-
-
-void softpipe_init_query_funcs(struct softpipe_context *softpipe )
-{
- softpipe->pipe.create_query = softpipe_create_query;
- softpipe->pipe.destroy_query = softpipe_destroy_query;
- softpipe->pipe.begin_query = softpipe_begin_query;
- softpipe->pipe.end_query = softpipe_end_query;
- softpipe->pipe.get_query_result = softpipe_get_query_result;
-}
-
-
diff --git a/src/mesa/pipe/softpipe/sp_query.h b/src/mesa/pipe/softpipe/sp_query.h
deleted file mode 100644
index 05060a4575..0000000000
--- a/src/mesa/pipe/softpipe/sp_query.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Author:
- * Keith Whitwell
- */
-
-#ifndef SP_QUERY_H
-#define SP_QUERY_H
-
-struct softpipe_context;
-extern void softpipe_init_query_funcs(struct softpipe_context * );
-
-
-#endif /* SP_QUERY_H */
diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h
deleted file mode 100644
index b79db0d1f1..0000000000
--- a/src/mesa/pipe/softpipe/sp_state.h
+++ /dev/null
@@ -1,187 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SP_STATE_H
-#define SP_STATE_H
-
-#include "pipe/p_state.h"
-
-#include "x86/rtasm/x86sse.h"
-
-
-#define SP_NEW_VIEWPORT 0x1
-#define SP_NEW_RASTERIZER 0x2
-#define SP_NEW_FS 0x4
-#define SP_NEW_BLEND 0x8
-#define SP_NEW_CLIP 0x10
-#define SP_NEW_SCISSOR 0x20
-#define SP_NEW_STIPPLE 0x40
-#define SP_NEW_FRAMEBUFFER 0x80
-#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
-#define SP_NEW_CONSTANTS 0x200
-#define SP_NEW_SAMPLER 0x400
-#define SP_NEW_TEXTURE 0x800
-#define SP_NEW_VERTEX 0x1000
-#define SP_NEW_VS 0x2000
-#define SP_NEW_QUERY 0x4000
-
-
-
-#ifdef MESA_LLVM
-struct gallivm_prog;
-#endif
-
-
-struct vertex_info;
-
-
-/** Subclass of pipe_shader_state */
-struct sp_fragment_shader_state {
- struct pipe_shader_state shader;
-#if defined(__i386__) || defined(__386__)
- struct x86_function sse2_program;
-#endif
-#ifdef MESA_LLVM
- struct gallivm_prog *llvm_prog;
-#endif
-};
-
-
-/** Subclass of pipe_shader_state */
-struct sp_vertex_shader_state {
- struct pipe_shader_state shader;
- struct draw_vertex_shader *draw_data;
-};
-
-
-
-void *
-softpipe_create_blend_state(struct pipe_context *,
- const struct pipe_blend_state *);
-void softpipe_bind_blend_state(struct pipe_context *,
- void *);
-void softpipe_delete_blend_state(struct pipe_context *,
- void *);
-
-void *
-softpipe_create_sampler_state(struct pipe_context *,
- const struct pipe_sampler_state *);
-void softpipe_bind_sampler_state(struct pipe_context *, unsigned, void *);
-void softpipe_delete_sampler_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_depth_stencil_state(struct pipe_context *,
- const struct pipe_depth_stencil_alpha_state *);
-void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
-void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_rasterizer_state(struct pipe_context *,
- const struct pipe_rasterizer_state *);
-void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
-void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
-
-void softpipe_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
-
-void softpipe_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color );
-
-void softpipe_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
-
-void softpipe_set_constant_buffer(struct pipe_context *,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf);
-
-void *softpipe_create_fs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_fs_state(struct pipe_context *, void *);
-void softpipe_delete_fs_state(struct pipe_context *, void *);
-void *softpipe_create_vs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_vs_state(struct pipe_context *, void *);
-void softpipe_delete_vs_state(struct pipe_context *, void *);
-
-void softpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
-
-void softpipe_set_scissor_state( struct pipe_context *,
- const struct pipe_scissor_state * );
-
-void softpipe_set_sampler_texture( struct pipe_context *,
- unsigned unit,
- struct pipe_texture * );
-
-void softpipe_set_viewport_state( struct pipe_context *,
- const struct pipe_viewport_state * );
-
-void softpipe_set_vertex_element(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_element *);
-
-void softpipe_set_vertex_buffer(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_buffer *);
-
-
-void softpipe_update_derived( struct softpipe_context *softpipe );
-
-
-boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
-
-boolean softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
-
-
-void
-softpipe_map_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_map_texture_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
-
-
-struct vertex_info *
-softpipe_get_vertex_info(struct softpipe_context *softpipe);
-
-struct vertex_info *
-softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
-
-
-#endif
diff --git a/src/mesa/pipe/softpipe/sp_state_blend.c b/src/mesa/pipe/softpipe/sp_state_blend.c
deleted file mode 100644
index 2d40d6bd8f..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_blend.c
+++ /dev/null
@@ -1,98 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_state.h"
-
-
-void *
-softpipe_create_blend_state(struct pipe_context *pipe,
- const struct pipe_blend_state *blend)
-{
- return mem_dup(blend, sizeof(*blend));
-}
-
-void softpipe_bind_blend_state( struct pipe_context *pipe,
- void *blend )
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- softpipe->blend = (const struct pipe_blend_state *)blend;
-
- softpipe->dirty |= SP_NEW_BLEND;
-}
-
-void softpipe_delete_blend_state(struct pipe_context *pipe,
- void *blend)
-{
- FREE( blend );
-}
-
-
-void softpipe_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color )
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- softpipe->blend_color = *blend_color;
-
- softpipe->dirty |= SP_NEW_BLEND;
-}
-
-
-/** XXX move someday? Or consolidate all these simple state setters
- * into one file.
- */
-
-
-void *
-softpipe_create_depth_stencil_state(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *depth_stencil)
-{
- return mem_dup(depth_stencil, sizeof(*depth_stencil));
-}
-
-void
-softpipe_bind_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- softpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
-
- softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA;
-}
-
-void
-softpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
-{
- FREE( depth );
-}
diff --git a/src/mesa/pipe/softpipe/sp_state_clip.c b/src/mesa/pipe/softpipe/sp_state_clip.c
deleted file mode 100644
index 08c5f06d05..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_clip.c
+++ /dev/null
@@ -1,83 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-#include "sp_context.h"
-#include "sp_state.h"
-#include "pipe/draw/draw_context.h"
-
-
-void softpipe_set_clip_state( struct pipe_context *pipe,
- const struct pipe_clip_state *clip )
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- /* pass the clip state to the draw module */
- draw_set_clip_state(softpipe->draw, clip);
-}
-
-
-
-/* Called when driver state tracker notices changes to the viewport
- * matrix:
- */
-void softpipe_set_viewport_state( struct pipe_context *pipe,
- const struct pipe_viewport_state *viewport )
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- softpipe->viewport = *viewport; /* struct copy */
- softpipe->dirty |= SP_NEW_VIEWPORT;
-
- /* pass the viewport info to the draw module */
- draw_set_viewport_state(softpipe->draw, viewport);
-
- /* Using tnl/ and vf/ modules is temporary while getting started.
- * Full pipe will have vertex shader, vertex fetch of its own.
- */
-}
-
-
-void softpipe_set_scissor_state( struct pipe_context *pipe,
- const struct pipe_scissor_state *scissor )
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- memcpy( &softpipe->scissor, scissor, sizeof(*scissor) );
- softpipe->dirty |= SP_NEW_SCISSOR;
-}
-
-
-void softpipe_set_polygon_stipple( struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple )
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- memcpy( &softpipe->poly_stipple, stipple, sizeof(*stipple) );
- softpipe->dirty |= SP_NEW_STIPPLE;
-}
diff --git a/src/mesa/pipe/softpipe/sp_state_derived.c b/src/mesa/pipe/softpipe/sp_state_derived.c
deleted file mode 100644
index 372597869f..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_derived.c
+++ /dev/null
@@ -1,235 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "pipe/p_util.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/draw/draw_context.h"
-#include "pipe/draw/draw_vertex.h"
-#include "pipe/draw/draw_private.h"
-#include "sp_context.h"
-#include "sp_state.h"
-
-
-/**
- * Search vertex program's outputs to find a match for the given
- * semantic name/index. Return the index of the output slot.
- *
- * Return 0 if not found. This will cause the fragment program to use
- * vertex attrib 0 (position) in the cases where the fragment program
- * attempts to use a missing vertex program output. This is an undefined
- * condition that users shouldn't hit anyway.
- */
-static int
-find_vs_output(const struct pipe_shader_state *vs,
- uint semantic_name,
- uint semantic_index)
-{
- uint i;
- for (i = 0; i < vs->num_outputs; i++) {
- if (vs->output_semantic_name[i] == semantic_name &&
- vs->output_semantic_index[i] == semantic_index)
- return i;
- }
- return 0;
-}
-
-
-/**
- * Mark the current vertex layout as "invalid".
- * We'll validate the vertex layout later, when we start to actually
- * render a point or line or tri.
- */
-static void
-invalidate_vertex_layout(struct softpipe_context *softpipe)
-{
- softpipe->vertex_info.num_attribs = 0;
-}
-
-
-/**
- * The vertex info describes how to convert the post-transformed vertices
- * (simple float[][4]) used by the 'draw' module into vertices for
- * rasterization.
- *
- * This function validates the vertex layout and returns a pointer to a
- * vertex_info object.
- */
-struct vertex_info *
-softpipe_get_vertex_info(struct softpipe_context *softpipe)
-{
- struct vertex_info *vinfo = &softpipe->vertex_info;
-
- if (vinfo->num_attribs == 0) {
- /* compute vertex layout now */
- const struct pipe_shader_state *vs = &softpipe->vs->shader;
- const struct pipe_shader_state *fs = &softpipe->fs->shader;
- const enum interp_mode colorInterp
- = softpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
- uint i;
-
- if (softpipe->vbuf) {
- /* if using the post-transform vertex buffer, tell draw_vbuf to
- * simply emit the whole post-xform vertex as-is:
- */
- struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
- vinfo_vbuf->num_attribs = 0;
- draw_emit_vertex_attr(vinfo_vbuf, EMIT_ALL, INTERP_NONE, 0);
- vinfo_vbuf->size = 4 * vs->num_outputs
- + sizeof(struct vertex_header) / 4;
- }
-
- /*
- * Loop over fragment shader inputs, searching for the matching output
- * from the vertex shader.
- */
- vinfo->num_attribs = 0;
- for (i = 0; i < fs->num_inputs; i++) {
- int src;
- switch (fs->input_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- src = find_vs_output(vs, TGSI_SEMANTIC_POSITION, 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
- break;
-
- case TGSI_SEMANTIC_COLOR:
- src = find_vs_output(vs, TGSI_SEMANTIC_COLOR,
- fs->input_semantic_index[i]);
- draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
- break;
-
- case TGSI_SEMANTIC_FOG:
- src = find_vs_output(vs, TGSI_SEMANTIC_FOG, 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
- break;
-
- case TGSI_SEMANTIC_GENERIC:
- /* this includes texcoords and varying vars */
- src = find_vs_output(vs, TGSI_SEMANTIC_GENERIC,
- fs->input_semantic_index[i]);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
- break;
-
- default:
- assert(0);
- }
- }
-
- softpipe->psize_slot = find_vs_output(vs, TGSI_SEMANTIC_PSIZE, 0);
- if (softpipe->psize_slot > 0) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
- softpipe->psize_slot);
- }
-
- draw_compute_vertex_size(vinfo);
- }
-
- return vinfo;
-}
-
-
-/**
- * Called from vbuf module.
- *
- * Note that there's actually two different vertex layouts in softpipe.
- *
- * The normal one is computed in softpipe_get_vertex_info() above and is
- * used by the point/line/tri "setup" code.
- *
- * The other one (this one) is only used by the vbuf module (which is
- * not normally used by default but used in testing). For the vbuf module,
- * we basically want to pass-through the draw module's vertex layout as-is.
- * When the softpipe vbuf code begins drawing, the normal vertex layout
- * will come into play again.
- */
-struct vertex_info *
-softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe)
-{
- (void) softpipe_get_vertex_info(softpipe);
- return &softpipe->vertex_info_vbuf;
-}
-
-
-/**
- * Recompute cliprect from scissor bounds, scissor enable and surface size.
- */
-static void
-compute_cliprect(struct softpipe_context *sp)
-{
- unsigned surfWidth, surfHeight;
-
- if (sp->framebuffer.num_cbufs > 0) {
- surfWidth = sp->framebuffer.cbufs[0]->width;
- surfHeight = sp->framebuffer.cbufs[0]->height;
- }
- else {
- /* no surface? */
- surfWidth = sp->scissor.maxx;
- surfHeight = sp->scissor.maxy;
- }
-
- if (sp->rasterizer->scissor) {
- /* clip to scissor rect */
- sp->cliprect.minx = MAX2(sp->scissor.minx, 0);
- sp->cliprect.miny = MAX2(sp->scissor.miny, 0);
- sp->cliprect.maxx = MIN2(sp->scissor.maxx, surfWidth);
- sp->cliprect.maxy = MIN2(sp->scissor.maxy, surfHeight);
- }
- else {
- /* clip to surface bounds */
- sp->cliprect.minx = 0;
- sp->cliprect.miny = 0;
- sp->cliprect.maxx = surfWidth;
- sp->cliprect.maxy = surfHeight;
- }
-}
-
-
-/* Hopefully this will remain quite simple, otherwise need to pull in
- * something like the state tracker mechanism.
- */
-void softpipe_update_derived( struct softpipe_context *softpipe )
-{
- if (softpipe->dirty & (SP_NEW_RASTERIZER |
- SP_NEW_FS |
- SP_NEW_VS))
- invalidate_vertex_layout( softpipe );
-
- if (softpipe->dirty & (SP_NEW_SCISSOR |
- SP_NEW_DEPTH_STENCIL_ALPHA |
- SP_NEW_FRAMEBUFFER))
- compute_cliprect(softpipe);
-
- if (softpipe->dirty & (SP_NEW_BLEND |
- SP_NEW_DEPTH_STENCIL_ALPHA |
- SP_NEW_FRAMEBUFFER |
- SP_NEW_RASTERIZER |
- SP_NEW_FS |
- SP_NEW_QUERY))
- sp_build_quad_pipeline(softpipe);
-
- softpipe->dirty = 0;
-}
diff --git a/src/mesa/pipe/softpipe/sp_state_fs.c b/src/mesa/pipe/softpipe/sp_state_fs.c
deleted file mode 100644
index 0b814fc284..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_fs.c
+++ /dev/null
@@ -1,179 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "sp_context.h"
-#include "sp_state.h"
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
-#include "pipe/draw/draw_context.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/llvm/gallivm.h"
-#include "pipe/tgsi/util/tgsi_dump.h"
-#include "pipe/tgsi/exec/tgsi_sse2.h"
-
-
-void *
-softpipe_create_fs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *templ)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- struct sp_fragment_shader_state *state;
-
- /* Decide whether we'll be codegenerating this shader and if so do
- * that now.
- */
-
- state = CALLOC_STRUCT(sp_fragment_shader_state);
- if (!state)
- return NULL;
-
- state->shader = *templ;
-
- if (softpipe->dump_fs) {
- tgsi_dump(state->shader.tokens, 0);
- }
-
-#ifdef MESA_LLVM
- state->llvm_prog = 0;
-
-#if 0
- if (!gallivm_global_cpu_engine()) {
- gallivm_cpu_engine_create(state->llvm_prog);
- }
- else
- gallivm_cpu_jit_compile(gallivm_global_cpu_engine(), state->llvm_prog);
-#endif
-
-#elif defined(__i386__) || defined(__386__)
- if (softpipe->use_sse) {
- x86_init_func( &state->sse2_program );
- tgsi_emit_sse2_fs( state->shader.tokens, &state->sse2_program );
- }
-#endif
-
- return state;
-}
-
-
-void
-softpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- softpipe->fs = (struct sp_fragment_shader_state *) fs;
-
- softpipe->dirty |= SP_NEW_FS;
-}
-
-
-void
-softpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
-{
- struct sp_fragment_shader_state *state = fs;
-
-#if defined(__i386__) || defined(__386__)
- x86_release_func( &state->sse2_program );
-#endif
-
- FREE( state );
-}
-
-
-void *
-softpipe_create_vs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *templ)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- struct sp_vertex_shader_state *state;
-
- state = CALLOC_STRUCT(sp_vertex_shader_state);
- if (state == NULL ) {
- return NULL;
- }
-
- state->shader = *templ;
-
- state->draw_data = draw_create_vertex_shader(softpipe->draw,
- &state->shader);
- if (state->draw_data == NULL) {
- FREE( state );
- return NULL;
- }
-
- return state;
-}
-
-
-void
-softpipe_bind_vs_state(struct pipe_context *pipe, void *vs)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- softpipe->vs = (const struct sp_vertex_shader_state *)vs;
-
- draw_bind_vertex_shader(softpipe->draw, softpipe->vs->draw_data);
-
- softpipe->dirty |= SP_NEW_VS;
-}
-
-
-void
-softpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- struct sp_vertex_shader_state *state =
- (struct sp_vertex_shader_state *)vs;
-
- draw_delete_vertex_shader(softpipe->draw, state->draw_data);
- FREE( state );
-}
-
-
-
-void
-softpipe_set_constant_buffer(struct pipe_context *pipe,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
-
- assert(shader < PIPE_SHADER_TYPES);
- assert(index == 0);
-
- /* note: reference counting */
- pipe_buffer_reference(ws,
- &softpipe->constants[shader].buffer,
- buf->buffer);
- softpipe->constants[shader].size = buf->size;
-
- softpipe->dirty |= SP_NEW_CONSTANTS;
-}
diff --git a/src/mesa/pipe/softpipe/sp_state_rasterizer.c b/src/mesa/pipe/softpipe/sp_state_rasterizer.c
deleted file mode 100644
index 53755099dd..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_rasterizer.c
+++ /dev/null
@@ -1,62 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "sp_context.h"
-#include "sp_state.h"
-#include "pipe/draw/draw_context.h"
-
-
-
-void *
-softpipe_create_rasterizer_state(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *rast)
-{
- return mem_dup(rast, sizeof(*rast));
-}
-
-void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
- void *setup)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- /* pass-through to draw module */
- draw_set_rasterizer_state(softpipe->draw, setup);
-
- softpipe->rasterizer = (struct pipe_rasterizer_state *)setup;
-
- softpipe->dirty |= SP_NEW_RASTERIZER;
-}
-
-void softpipe_delete_rasterizer_state(struct pipe_context *pipe,
- void *rasterizer)
-{
- FREE( rasterizer );
-}
-
-
diff --git a/src/mesa/pipe/softpipe/sp_state_sampler.c b/src/mesa/pipe/softpipe/sp_state_sampler.c
deleted file mode 100644
index ea348c7e95..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_sampler.c
+++ /dev/null
@@ -1,93 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors:
- * Brian Paul
- */
-
-#include "pipe/p_util.h"
-
-#include "pipe/draw/draw_context.h"
-
-#include "sp_context.h"
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_texture.h"
-#include "sp_tile_cache.h"
-#include "pipe/draw/draw_context.h"
-
-
-
-void *
-softpipe_create_sampler_state(struct pipe_context *pipe,
- const struct pipe_sampler_state *sampler)
-{
- return mem_dup(sampler, sizeof(*sampler));
-}
-
-void
-softpipe_bind_sampler_state(struct pipe_context *pipe,
- unsigned unit, void *sampler)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- draw_flush(softpipe->draw);
-
- assert(unit < PIPE_MAX_SAMPLERS);
- softpipe->sampler[unit] = (struct pipe_sampler_state *)sampler;
-
- softpipe->dirty |= SP_NEW_SAMPLER;
-}
-
-
-void
-softpipe_delete_sampler_state(struct pipe_context *pipe,
- void *sampler)
-{
- FREE( sampler );
-}
-
-
-void
-softpipe_set_sampler_texture(struct pipe_context *pipe,
- unsigned unit,
- struct pipe_texture *texture)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- draw_flush(softpipe->draw);
-
- assert(unit < PIPE_MAX_SAMPLERS);
- softpipe->texture[unit] = softpipe_texture(texture); /* ptr, not struct */
-
- sp_tile_cache_set_texture(softpipe->tex_cache[unit], texture);
-
- softpipe->dirty |= SP_NEW_TEXTURE;
-}
-
-
-
diff --git a/src/mesa/pipe/softpipe/sp_state_surface.c b/src/mesa/pipe/softpipe/sp_state_surface.c
deleted file mode 100644
index e2c6893e9f..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_surface.c
+++ /dev/null
@@ -1,109 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-#include "p_inlines.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_surface.h"
-#include "sp_tile_cache.h"
-
-
-/**
- * XXX this might get moved someday
- * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
- * Here, we flush the old surfaces and update the tile cache to point to the new
- * surfaces.
- */
-void
-softpipe_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct softpipe_context *sp = softpipe_context(pipe);
- uint i;
-
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- /* check if changing cbuf */
- if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) {
- /* flush old */
- sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
-
- /* assign new */
- sp->framebuffer.cbufs[i] = fb->cbufs[i];
-
- /* update cache */
- sp_tile_cache_set_surface(sp->cbuf_cache[i], fb->cbufs[i]);
- }
- }
-
- sp->framebuffer.num_cbufs = fb->num_cbufs;
-
- /* zbuf changing? */
- if (sp->framebuffer.zsbuf != fb->zsbuf) {
- /* flush old */
- sp_flush_tile_cache(sp, sp->zsbuf_cache);
-
- /* assign new */
- sp->framebuffer.zsbuf = fb->zsbuf;
-
- /* update cache */
- sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf);
- }
-
-#if 0
- /* XXX combined depth/stencil here */
-
- /* sbuf changing? */
- if (sp->framebuffer.sbuf != fb->sbuf) {
- /* flush old */
- sp_flush_tile_cache(sp, sp->sbuf_cache_sep);
-
- /* assign new */
- sp->framebuffer.sbuf = fb->sbuf;
-
- /* update cache */
- if (fb->sbuf != fb->zbuf) {
- /* separate stencil buf */
- sp->sbuf_cache = sp->sbuf_cache_sep;
- sp_tile_cache_set_surface(sp->sbuf_cache, fb->sbuf);
- }
- else {
- /* combined depth/stencil */
- sp->sbuf_cache = sp->zbuf_cache;
- sp_tile_cache_set_surface(sp->sbuf_cache, fb->sbuf);
- }
- }
-#endif
-
- sp->dirty |= SP_NEW_FRAMEBUFFER;
-}
-
-
-
-
diff --git a/src/mesa/pipe/softpipe/sp_state_vertex.c b/src/mesa/pipe/softpipe/sp_state_vertex.c
deleted file mode 100644
index 09ff540ccf..0000000000
--- a/src/mesa/pipe/softpipe/sp_state_vertex.c
+++ /dev/null
@@ -1,64 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_surface.h"
-
-#include "pipe/draw/draw_context.h"
-
-
-void
-softpipe_set_vertex_element(struct pipe_context *pipe,
- unsigned index,
- const struct pipe_vertex_element *attrib)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- assert(index < PIPE_ATTRIB_MAX);
- softpipe->vertex_element[index] = *attrib; /* struct copy */
- softpipe->dirty |= SP_NEW_VERTEX;
-
- draw_set_vertex_element(softpipe->draw, index, attrib);
-}
-
-
-void
-softpipe_set_vertex_buffer(struct pipe_context *pipe,
- unsigned index,
- const struct pipe_vertex_buffer *buffer)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- assert(index < PIPE_ATTRIB_MAX);
- softpipe->vertex_buffer[index] = *buffer; /* struct copy */
- softpipe->dirty |= SP_NEW_VERTEX;
-
- draw_set_vertex_buffer(softpipe->draw, index, buffer);
-}
diff --git a/src/mesa/pipe/softpipe/sp_surface.c b/src/mesa/pipe/softpipe/sp_surface.c
deleted file mode 100644
index 8802ced187..0000000000
--- a/src/mesa/pipe/softpipe/sp_surface.c
+++ /dev/null
@@ -1,159 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
-#include "pipe/util/p_tile.h"
-#include "sp_context.h"
-#include "sp_surface.h"
-
-
-
-/* Assumes all values are within bounds -- no checking at this level -
- * do it higher up if required.
- */
-static void
-sp_surface_copy(struct pipe_context *pipe,
- unsigned do_flip,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- struct pipe_surface *src,
- unsigned srcx, unsigned srcy, unsigned width, unsigned height)
-{
- assert( dst->cpp == src->cpp );
-
- pipe_copy_rect(pipe_surface_map(dst),
- dst->cpp,
- dst->pitch,
- dstx, dsty,
- width, height,
- pipe_surface_map(src),
- do_flip ? -(int) src->pitch : src->pitch,
- srcx, do_flip ? 1 - srcy - height : srcy);
-
- pipe_surface_unmap(src);
- pipe_surface_unmap(dst);
-}
-
-
-static void *
-get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y)
-{
- return (char *)dst_map + (y * dst->pitch + x) * dst->cpp;
-}
-
-
-#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
-
-
-/**
- * Fill a rectangular sub-region. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-static void
-sp_surface_fill(struct pipe_context *pipe,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height, unsigned value)
-{
- unsigned i, j;
- void *dst_map = pipe_surface_map(dst);
-
- assert(dst->pitch > 0);
- assert(width <= dst->pitch);
-
-
- switch (dst->cpp) {
- case 1:
- {
- ubyte *row = get_pointer(dst, dst_map, dstx, dsty);
- for (i = 0; i < height; i++) {
- memset(row, value, width);
- row += dst->pitch;
- }
- }
- break;
- case 2:
- {
- ushort *row = get_pointer(dst, dst_map, dstx, dsty);
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = (ushort) value;
- row += dst->pitch;
- }
- }
- break;
- case 4:
- {
- unsigned *row = get_pointer(dst, dst_map, dstx, dsty);
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = value;
- row += dst->pitch;
- }
- }
- break;
- case 8:
- {
- /* expand the 4-byte clear value to an 8-byte value */
- ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty);
- ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff);
- ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff);
- ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff);
- ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff);
- val0 = (val0 << 8) | val0;
- val1 = (val1 << 8) | val1;
- val2 = (val2 << 8) | val2;
- val3 = (val3 << 8) | val3;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++) {
- row[j*4+0] = val0;
- row[j*4+1] = val1;
- row[j*4+2] = val2;
- row[j*4+3] = val3;
- }
- row += dst->pitch * 4;
- }
- }
- break;
- default:
- assert(0);
- break;
- }
-
- pipe_surface_unmap( dst );
-}
-
-
-void
-sp_init_surface_functions(struct softpipe_context *sp)
-{
- sp->pipe.surface_copy = sp_surface_copy;
- sp->pipe.surface_fill = sp_surface_fill;
-}
diff --git a/src/mesa/pipe/softpipe/sp_surface.h b/src/mesa/pipe/softpipe/sp_surface.h
deleted file mode 100644
index 22de3ba43f..0000000000
--- a/src/mesa/pipe/softpipe/sp_surface.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SP_SURFACE_H
-#define SP_SURFACE_H
-
-
-struct softpipe_context;
-
-
-extern void
-sp_init_surface_functions(struct softpipe_context *sp);
-
-
-#endif /* SP_SURFACE_H */
diff --git a/src/mesa/pipe/softpipe/sp_tex_sample.c b/src/mesa/pipe/softpipe/sp_tex_sample.c
deleted file mode 100644
index 325bdb86da..0000000000
--- a/src/mesa/pipe/softpipe/sp_tex_sample.c
+++ /dev/null
@@ -1,916 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Texture sampling
- *
- * Authors:
- * Brian Paul
- */
-
-#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
-#include "sp_tex_sample.h"
-#include "sp_tile_cache.h"
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "pipe/tgsi/exec/tgsi_exec.h"
-
-
-/*
- * Note, the FRAC macro has to work perfectly. Otherwise you'll sometimes
- * see 1-pixel bands of improperly weighted linear-filtered textures.
- * The tests/texwrap.c demo is a good test.
- * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0.
- * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x).
- */
-#define FRAC(f) ((f) - ifloor(f))
-
-
-/**
- * Linear interpolation macro
- */
-#define LERP(T, A, B) ( (A) + (T) * ((B) - (A)) )
-
-
-/**
- * Do 2D/biliner interpolation of float values.
- * v00, v10, v01 and v11 are typically four texture samples in a square/box.
- * a and b are the horizontal and vertical interpolants.
- * It's important that this function is inlined when compiled with
- * optimization! If we find that's not true on some systems, convert
- * to a macro.
- */
-static INLINE float
-lerp_2d(float a, float b,
- float v00, float v10, float v01, float v11)
-{
- const float temp0 = LERP(a, v00, v10);
- const float temp1 = LERP(a, v01, v11);
- return LERP(b, temp0, temp1);
-}
-
-
-/**
- * If A is a signed integer, A % B doesn't give the right value for A < 0
- * (in terms of texture repeat). Just casting to unsigned fixes that.
- */
-#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B))
-
-
-/**
- * Apply texture coord wrapping mode and return integer texture index.
- * \param wrapMode PIPE_TEX_WRAP_x
- * \param s the texcoord
- * \param size the texture image size
- * \return integer texture index
- */
-static INLINE int
-nearest_texcoord(unsigned wrapMode, float s, unsigned size)
-{
- int i;
- switch (wrapMode) {
- case PIPE_TEX_WRAP_REPEAT:
- /* s limited to [0,1) */
- /* i limited to [0,size-1] */
- i = ifloor(s * size);
- i = REMAINDER(i, size);
- return i;
- case PIPE_TEX_WRAP_CLAMP:
- /* s limited to [0,1] */
- /* i limited to [0,size-1] */
- if (s <= 0.0F)
- i = 0;
- else if (s >= 1.0F)
- i = size - 1;
- else
- i = ifloor(s * size);
- return i;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- {
- /* s limited to [min,max] */
- /* i limited to [0, size-1] */
- const float min = 1.0F / (2.0F * size);
- const float max = 1.0F - min;
- if (s < min)
- i = 0;
- else if (s > max)
- i = size - 1;
- else
- i = ifloor(s * size);
- }
- return i;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- {
- /* s limited to [min,max] */
- /* i limited to [-1, size] */
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- if (s <= min)
- i = -1;
- else if (s >= max)
- i = size;
- else
- i = ifloor(s * size);
- }
- return i;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- {
- const float min = 1.0F / (2.0F * size);
- const float max = 1.0F - min;
- const int flr = ifloor(s);
- float u;
- if (flr & 1)
- u = 1.0F - (s - (float) flr);
- else
- u = s - (float) flr;
- if (u < min)
- i = 0;
- else if (u > max)
- i = size - 1;
- else
- i = ifloor(u * size);
- }
- return i;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- {
- /* s limited to [0,1] */
- /* i limited to [0,size-1] */
- const float u = FABSF(s);
- if (u <= 0.0F)
- i = 0;
- else if (u >= 1.0F)
- i = size - 1;
- else
- i = ifloor(u * size);
- }
- return i;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- {
- /* s limited to [min,max] */
- /* i limited to [0, size-1] */
- const float min = 1.0F / (2.0F * size);
- const float max = 1.0F - min;
- const float u = FABSF(s);
- if (u < min)
- i = 0;
- else if (u > max)
- i = size - 1;
- else
- i = ifloor(u * size);
- }
- return i;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- {
- /* s limited to [min,max] */
- /* i limited to [0, size-1] */
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- const float u = FABSF(s);
- if (u < min)
- i = -1;
- else if (u > max)
- i = size;
- else
- i = ifloor(u * size);
- }
- return i;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-/**
- * Used to compute texel locations for linear sampling.
- * \param wrapMode PIPE_TEX_WRAP_x
- * \param s the texcoord
- * \param size the texture image size
- * \param i0 returns first texture index
- * \param i1 returns second texture index (usually *i0 + 1)
- * \param a returns blend factor/weight between texture indexes
- */
-static INLINE void
-linear_texcoord(unsigned wrapMode, float s, unsigned size,
- int *i0, int *i1, float *a)
-{
- float u;
- switch (wrapMode) {
- case PIPE_TEX_WRAP_REPEAT:
- u = s * size - 0.5F;
- *i0 = REMAINDER(ifloor(u), size);
- *i1 = REMAINDER(*i0 + 1, size);
- break;
- case PIPE_TEX_WRAP_CLAMP:
- if (s <= 0.0F)
- u = 0.0F;
- else if (s >= 1.0F)
- u = (float) size;
- else
- u = s * size;
- u -= 0.5F;
- *i0 = ifloor(u);
- *i1 = *i0 + 1;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- if (s <= 0.0F)
- u = 0.0F;
- else if (s >= 1.0F)
- u = (float) size;
- else
- u = s * size;
- u -= 0.5F;
- *i0 = ifloor(u);
- *i1 = *i0 + 1;
- if (*i0 < 0)
- *i0 = 0;
- if (*i1 >= (int) size)
- *i1 = size - 1;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- {
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- if (s <= min)
- u = min * size;
- else if (s >= max)
- u = max * size;
- else
- u = s * size;
- u -= 0.5F;
- *i0 = ifloor(u);
- *i1 = *i0 + 1;
- }
- break;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- {
- const int flr = ifloor(s);
- if (flr & 1)
- u = 1.0F - (s - (float) flr);
- else
- u = s - (float) flr;
- u = (u * size) - 0.5F;
- *i0 = ifloor(u);
- *i1 = *i0 + 1;
- if (*i0 < 0)
- *i0 = 0;
- if (*i1 >= (int) size)
- *i1 = size - 1;
- }
- break;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- u = FABSF(s);
- if (u >= 1.0F)
- u = (float) size;
- else
- u *= size;
- u -= 0.5F;
- *i0 = ifloor(u);
- *i1 = *i0 + 1;
- break;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- u = FABSF(s);
- if (u >= 1.0F)
- u = (float) size;
- else
- u *= size;
- u -= 0.5F;
- *i0 = ifloor(u);
- *i1 = *i0 + 1;
- if (*i0 < 0)
- *i0 = 0;
- if (*i1 >= (int) size)
- *i1 = size - 1;
- break;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- {
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- u = FABSF(s);
- if (u <= min)
- u = min * size;
- else if (u >= max)
- u = max * size;
- else
- u *= size;
- u -= 0.5F;
- *i0 = ifloor(u);
- *i1 = *i0 + 1;
- }
- break;
- default:
- assert(0);
- }
- *a = FRAC(u);
-}
-
-
-static unsigned
-choose_cube_face(float rx, float ry, float rz, float *newS, float *newT)
-{
- /*
- major axis
- direction target sc tc ma
- ---------- ------------------------------- --- --- ---
- +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx
- -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx
- +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry
- -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry
- +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz
- -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz
- */
- const float arx = FABSF(rx), ary = FABSF(ry), arz = FABSF(rz);
- unsigned face;
- float sc, tc, ma;
-
- if (arx > ary && arx > arz) {
- if (rx >= 0.0F) {
- face = PIPE_TEX_FACE_POS_X;
- sc = -rz;
- tc = -ry;
- ma = arx;
- }
- else {
- face = PIPE_TEX_FACE_NEG_X;
- sc = rz;
- tc = -ry;
- ma = arx;
- }
- }
- else if (ary > arx && ary > arz) {
- if (ry >= 0.0F) {
- face = PIPE_TEX_FACE_POS_Y;
- sc = rx;
- tc = rz;
- ma = ary;
- }
- else {
- face = PIPE_TEX_FACE_NEG_Y;
- sc = rx;
- tc = -rz;
- ma = ary;
- }
- }
- else {
- if (rz > 0.0F) {
- face = PIPE_TEX_FACE_POS_Z;
- sc = rx;
- tc = -ry;
- ma = arz;
- }
- else {
- face = PIPE_TEX_FACE_NEG_Z;
- sc = -rx;
- tc = -ry;
- ma = arz;
- }
- }
-
- *newS = ( sc / ma + 1.0F ) * 0.5F;
- *newT = ( tc / ma + 1.0F ) * 0.5F;
-
- return face;
-}
-
-
-/**
- * Examine the quad's texture coordinates to compute the partial
- * derivatives w.r.t X and Y, then compute lambda (level of detail).
- *
- * This is only done for fragment shaders, not vertex shaders.
- */
-static float
-compute_lambda(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
-{
- float rho, lambda;
-
- assert(s);
- {
- float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT];
- float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT];
- dsdx = FABSF(dsdx);
- dsdy = FABSF(dsdy);
- rho = MAX2(dsdx, dsdy);
- if (sampler->state->normalized_coords)
- rho *= sampler->texture->width[0];
- }
- if (t) {
- float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT];
- float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT];
- float max;
- dtdx = FABSF(dtdx);
- dtdy = FABSF(dtdy);
- max = MAX2(dtdx, dtdy);
- if (sampler->state->normalized_coords)
- max *= sampler->texture->height[0];
- rho = MAX2(rho, max);
- }
- if (p) {
- float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT];
- float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT];
- float max;
- dpdx = FABSF(dpdx);
- dpdy = FABSF(dpdy);
- max = MAX2(dpdx, dpdy);
- if (sampler->state->normalized_coords)
- max *= sampler->texture->depth[0];
- rho = MAX2(rho, max);
- }
-
- lambda = LOG2(rho);
- lambda += lodbias + sampler->state->lod_bias;
- lambda = CLAMP(lambda, sampler->state->min_lod, sampler->state->max_lod);
-
- return lambda;
-}
-
-
-/**
- * Do several things here:
- * 1. Compute lambda from the texcoords, if needed
- * 2. Determine if we're minifying or magnifying
- * 3. If minifying, choose mipmap levels
- * 4. Return image filter to use within mipmap images
- */
-static void
-choose_mipmap_levels(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- unsigned *level0, unsigned *level1, float *levelBlend,
- unsigned *imgFilter)
-{
- if (sampler->state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) {
- /* no mipmap selection needed */
- *imgFilter = sampler->state->mag_img_filter;
- *level0 = *level1 = (int) sampler->state->min_lod;
- }
- else {
- float lambda;
-
- if (1)
- /* fragment shader */
- lambda = compute_lambda(sampler, s, t, p, lodbias);
- else
- /* vertex shader */
- lambda = lodbias; /* not really a bias, but absolute LOD */
-
- if (lambda < 0.0) { /* XXX threshold depends on the filter */
- /* magnifying */
- *imgFilter = sampler->state->mag_img_filter;
- *level0 = *level1 = 0;
- }
- else {
- /* minifying */
- *imgFilter = sampler->state->min_img_filter;
-
- /* choose mipmap level(s) and compute the blend factor between them */
- if (sampler->state->min_mip_filter == PIPE_TEX_MIPFILTER_NEAREST) {
- /* Nearest mipmap level */
- const int lvl = (int) (lambda + 0.5);
- *level0 =
- *level1 = CLAMP(lvl, 0, (int) sampler->texture->last_level);
- }
- else {
- /* Linear interpolation between mipmap levels */
- const int lvl = (int) lambda;
- *level0 = CLAMP(lvl, 0, (int) sampler->texture->last_level);
- *level1 = CLAMP(lvl + 1, 0, (int) sampler->texture->last_level);
- *levelBlend = FRAC(lambda); /* blending weight between levels */
- }
- }
- }
-}
-
-
-/**
- * Get a texel from a texture, using the texture tile cache.
- *
- * \param face the cube face in 0..5
- * \param level the mipmap level
- * \param x the x coord of texel within 2D image
- * \param y the y coord of texel within 2D image
- * \param z which slice of a 3D texture
- * \param rgba the quad to put the texel/color into
- * \param j which element of the rgba quad to write to
- *
- * XXX maybe move this into sp_tile_cache.c and merge with the
- * sp_get_cached_tile_tex() function. Also, get 4 texels instead of 1...
- */
-static void
-get_texel(struct tgsi_sampler *sampler,
- unsigned face, unsigned level, int x, int y, int z,
- float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j)
-{
- const int tx = x % TILE_SIZE;
- const int ty = y % TILE_SIZE;
- const struct softpipe_cached_tile *tile
- = sp_get_cached_tile_tex(sampler->pipe, sampler->cache,
- x, y, z, face, level);
- rgba[0][j] = tile->data.color[ty][tx][0];
- rgba[1][j] = tile->data.color[ty][tx][1];
- rgba[2][j] = tile->data.color[ty][tx][2];
- rgba[3][j] = tile->data.color[ty][tx][3];
-}
-
-
-/**
- * Compare texcoord 'p' (aka R) against texture value 'rgba[0]'
- * When we sampled the depth texture, the depth value was put into all
- * RGBA channels. We look at the red channel here.
- */
-static INLINE void
-shadow_compare(uint compare_func,
- float rgba[NUM_CHANNELS][QUAD_SIZE],
- const float p[QUAD_SIZE],
- uint j)
-{
- int k;
- switch (compare_func) {
- case PIPE_FUNC_LESS:
- k = p[j] < rgba[0][j];
- break;
- case PIPE_FUNC_LEQUAL:
- k = p[j] <= rgba[0][j];
- break;
- case PIPE_FUNC_GREATER:
- k = p[j] > rgba[0][j];
- break;
- case PIPE_FUNC_GEQUAL:
- k = p[j] >= rgba[0][j];
- break;
- case PIPE_FUNC_EQUAL:
- k = p[j] == rgba[0][j];
- break;
- case PIPE_FUNC_NOTEQUAL:
- k = p[j] != rgba[0][j];
- break;
- case PIPE_FUNC_ALWAYS:
- k = 1;
- break;
- case PIPE_FUNC_NEVER:
- k = 0;
- break;
- default:
- assert(0);
- }
-
- rgba[0][j] = rgba[1][j] = rgba[2][j] = (float) k;
-}
-
-
-/**
- * Common code for sampling 1D/2D/cube textures.
- * Could probably extend for 3D...
- */
-static void
-sp_get_samples_2d_common(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE],
- const unsigned faces[4])
-{
- const uint compare_func = sampler->state->compare_func;
- unsigned level0, level1, j, imgFilter;
- int width, height;
- float levelBlend;
-
- choose_mipmap_levels(sampler, s, t, p, lodbias,
- &level0, &level1, &levelBlend, &imgFilter);
-
- if (sampler->state->normalized_coords) {
- width = sampler->texture->width[level0];
- height = sampler->texture->height[level0];
- }
- else {
- width = height = 1;
- }
-
- assert(width > 0);
-
- switch (imgFilter) {
- case PIPE_TEX_FILTER_NEAREST:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = nearest_texcoord(sampler->state->wrap_s, s[j], width);
- int y = nearest_texcoord(sampler->state->wrap_t, t[j], height);
- get_texel(sampler, faces[j], level0, x, y, 0, rgba, j);
- if (sampler->state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(compare_func, rgba, p, j);
- }
-
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
- unsigned c;
- x = x / 2;
- y = y / 2;
- get_texel(sampler, faces[j], level1, x, y, 0, rgba2, j);
- if (sampler->state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){
- shadow_compare(compare_func, rgba2, p, j);
- }
-
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = LERP(levelBlend, rgba[c][j], rgba2[c][j]);
- }
- }
- }
- break;
- case PIPE_TEX_FILTER_LINEAR:
- for (j = 0; j < QUAD_SIZE; j++) {
- float tx[4][4], a, b;
- int x0, y0, x1, y1, c;
- linear_texcoord(sampler->state->wrap_s, s[j], width, &x0, &x1, &a);
- linear_texcoord(sampler->state->wrap_t, t[j], height, &y0, &y1, &b);
- get_texel(sampler, faces[j], level0, x0, y0, 0, tx, 0);
- get_texel(sampler, faces[j], level0, x1, y0, 0, tx, 1);
- get_texel(sampler, faces[j], level0, x0, y1, 0, tx, 2);
- get_texel(sampler, faces[j], level0, x1, y1, 0, tx, 3);
- if (sampler->state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(compare_func, tx, p, 0);
- shadow_compare(compare_func, tx, p, 1);
- shadow_compare(compare_func, tx, p, 2);
- shadow_compare(compare_func, tx, p, 3);
- }
-
- for (c = 0; c < 4; c++) {
- rgba[c][j] = lerp_2d(a, b, tx[c][0], tx[c][1], tx[c][2], tx[c][3]);
- }
-
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
- x0 = x0 / 2;
- y0 = y0 / 2;
- x1 = x1 / 2;
- y1 = y1 / 2;
- get_texel(sampler, faces[j], level1, x0, y0, 0, tx, 0);
- get_texel(sampler, faces[j], level1, x1, y0, 0, tx, 1);
- get_texel(sampler, faces[j], level1, x0, y1, 0, tx, 2);
- get_texel(sampler, faces[j], level1, x1, y1, 0, tx, 3);
- if (sampler->state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){
- shadow_compare(compare_func, tx, p, 0);
- shadow_compare(compare_func, tx, p, 1);
- shadow_compare(compare_func, tx, p, 2);
- shadow_compare(compare_func, tx, p, 3);
- }
-
- for (c = 0; c < 4; c++) {
- rgba2[c][j] = lerp_2d(a, b,
- tx[c][0], tx[c][1], tx[c][2], tx[c][3]);
- }
-
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = LERP(levelBlend, rgba[c][j], rgba2[c][j]);
- }
- }
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-static void
-sp_get_samples_1d(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- static const unsigned faces[4] = {0, 0, 0, 0};
- static const float tzero[4] = {0, 0, 0, 0};
- sp_get_samples_2d_common(sampler, s, tzero, NULL, lodbias, rgba, faces);
-}
-
-
-static void
-sp_get_samples_2d(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- static const unsigned faces[4] = {0, 0, 0, 0};
- sp_get_samples_2d_common(sampler, s, t, p, lodbias, rgba, faces);
-}
-
-
-static void
-sp_get_samples_3d(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- /* get/map pipe_surfaces corresponding to 3D tex slices */
- unsigned level0, level1, j, imgFilter;
- int width, height, depth;
- float levelBlend;
- const uint face = 0;
-
- choose_mipmap_levels(sampler, s, t, p, lodbias,
- &level0, &level1, &levelBlend, &imgFilter);
-
- if (sampler->state->normalized_coords) {
- width = sampler->texture->width[level0];
- height = sampler->texture->height[level0];
- depth = sampler->texture->depth[level0];
- }
- else {
- width = height = depth = 1;
- }
-
- assert(width > 0);
- assert(height > 0);
- assert(depth > 0);
-
- switch (imgFilter) {
- case PIPE_TEX_FILTER_NEAREST:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = nearest_texcoord(sampler->state->wrap_s, s[j], width);
- int y = nearest_texcoord(sampler->state->wrap_t, t[j], height);
- int z = nearest_texcoord(sampler->state->wrap_r, p[j], depth);
- get_texel(sampler, face, level0, x, y, z, rgba, j);
-
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
- unsigned c;
- x /= 2;
- y /= 2;
- z /= 2;
- get_texel(sampler, face, level1, x, y, z, rgba2, j);
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = LERP(levelBlend, rgba2[c][j], rgba[c][j]);
- }
- }
- }
- break;
- case PIPE_TEX_FILTER_LINEAR:
- for (j = 0; j < QUAD_SIZE; j++) {
- float texel0[4][4], texel1[4][4];
- float xw, yw, zw; /* interpolation weights */
- int x0, x1, y0, y1, z0, z1, c;
- linear_texcoord(sampler->state->wrap_s, s[j], width, &x0, &x1, &xw);
- linear_texcoord(sampler->state->wrap_t, t[j], height, &y0, &y1, &yw);
- linear_texcoord(sampler->state->wrap_r, p[j], depth, &z0, &z1, &zw);
- get_texel(sampler, face, level0, x0, y0, z0, texel0, 0);
- get_texel(sampler, face, level0, x1, y0, z0, texel0, 1);
- get_texel(sampler, face, level0, x0, y1, z0, texel0, 2);
- get_texel(sampler, face, level0, x1, y1, z0, texel0, 3);
- get_texel(sampler, face, level0, x0, y0, z1, texel1, 0);
- get_texel(sampler, face, level0, x1, y0, z1, texel1, 1);
- get_texel(sampler, face, level0, x0, y1, z1, texel1, 2);
- get_texel(sampler, face, level0, x1, y1, z1, texel1, 3);
-
- /* 3D lerp */
- for (c = 0; c < 4; c++) {
- float ctemp0[4][4], ctemp1[4][4];
- ctemp0[c][j] = lerp_2d(xw, yw,
- texel0[c][0], texel0[c][1],
- texel0[c][2], texel0[c][3]);
- ctemp1[c][j] = lerp_2d(xw, yw,
- texel1[c][0], texel1[c][1],
- texel1[c][2], texel1[c][3]);
- rgba[c][j] = LERP(zw, ctemp0[c][j], ctemp1[c][j]);
- }
-
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
- x0 /= 2;
- y0 /= 2;
- z0 /= 2;
- x1 /= 2;
- y1 /= 2;
- z1 /= 2;
- get_texel(sampler, face, level1, x0, y0, z0, texel0, 0);
- get_texel(sampler, face, level1, x1, y0, z0, texel0, 1);
- get_texel(sampler, face, level1, x0, y1, z0, texel0, 2);
- get_texel(sampler, face, level1, x1, y1, z0, texel0, 3);
- get_texel(sampler, face, level1, x0, y0, z1, texel1, 0);
- get_texel(sampler, face, level1, x1, y0, z1, texel1, 1);
- get_texel(sampler, face, level1, x0, y1, z1, texel1, 2);
- get_texel(sampler, face, level1, x1, y1, z1, texel1, 3);
-
- /* 3D lerp */
- for (c = 0; c < 4; c++) {
- float ctemp0[4][4], ctemp1[4][4];
- ctemp0[c][j] = lerp_2d(xw, yw,
- texel0[c][0], texel0[c][1],
- texel0[c][2], texel0[c][3]);
- ctemp1[c][j] = lerp_2d(xw, yw,
- texel1[c][0], texel1[c][1],
- texel1[c][2], texel1[c][3]);
- rgba2[c][j] = LERP(zw, ctemp0[c][j], ctemp1[c][j]);
- }
-
- /* blend mipmap levels */
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = LERP(levelBlend, rgba[c][j], rgba2[c][j]);
- }
- }
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-static void
-sp_get_samples_cube(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- unsigned faces[QUAD_SIZE], j;
- float ssss[4], tttt[4];
- for (j = 0; j < QUAD_SIZE; j++) {
- faces[j] = choose_cube_face(s[j], t[j], p[j], ssss + j, tttt + j);
- }
- sp_get_samples_2d_common(sampler, ssss, tttt, NULL, lodbias, rgba, faces);
-}
-
-
-/**
- * Called via tgsi_sampler::get_samples()
- * Use the sampler's state setting to get a filtered RGBA value
- * from the sampler's texture.
- *
- * XXX we can implement many versions of this function, each
- * tightly coded for a specific combination of sampler state
- * (nearest + repeat), (bilinear mipmap + clamp), etc.
- *
- * The update_samplers() function in st_atom_sampler.c could create
- * a new tgsi_sampler object for each state combo it finds....
- */
-void
-sp_get_samples(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- if (!sampler->texture)
- return;
-
- switch (sampler->texture->target) {
- case PIPE_TEXTURE_1D:
- sp_get_samples_1d(sampler, s, t, p, lodbias, rgba);
- break;
- case PIPE_TEXTURE_2D:
- sp_get_samples_2d(sampler, s, t, p, lodbias, rgba);
- break;
- case PIPE_TEXTURE_3D:
- sp_get_samples_3d(sampler, s, t, p, lodbias, rgba);
- break;
- case PIPE_TEXTURE_CUBE:
- sp_get_samples_cube(sampler, s, t, p, lodbias, rgba);
- break;
- default:
- assert(0);
- }
-}
-
diff --git a/src/mesa/pipe/softpipe/sp_tex_sample.h b/src/mesa/pipe/softpipe/sp_tex_sample.h
deleted file mode 100644
index 404bfd0c36..0000000000
--- a/src/mesa/pipe/softpipe/sp_tex_sample.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#ifndef SP_TEX_SAMPLE_H
-#define SP_TEX_SAMPLE_H
-
-
-struct tgsi_sampler;
-
-
-extern void
-sp_get_samples(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE]);
-
-
-#endif /* SP_TEX_SAMPLE_H */
diff --git a/src/mesa/pipe/softpipe/sp_texture.c b/src/mesa/pipe/softpipe/sp_texture.c
deleted file mode 100644
index 6de7a9b543..0000000000
--- a/src/mesa/pipe/softpipe/sp_texture.c
+++ /dev/null
@@ -1,166 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Michel Dänzer <michel@tungstengraphics.com>
- */
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_winsys.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_texture.h"
-
-
-/* Simple, maximally packed layout.
- */
-
-static unsigned minify( unsigned d )
-{
- return MAX2(1, d>>1);
-}
-
-
-static void
-softpipe_texture_layout(struct softpipe_texture * spt)
-{
- struct pipe_texture *pt = &spt->base;
- unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
-
- spt->buffer_size = 0;
-
- for (level = 0; level <= pt->last_level; level++) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
-
- spt->level_offset[level] = spt->buffer_size;
-
- spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
- ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
- width * pt->cpp;
-
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
- }
-}
-
-
-struct pipe_texture *
-softpipe_texture_create(struct pipe_context *pipe,
- const struct pipe_texture *templat)
-{
- struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
- if (!spt)
- return NULL;
-
- spt->base = *templat;
-
- softpipe_texture_layout(spt);
-
- spt->buffer = pipe->winsys->buffer_create(pipe->winsys, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- spt->buffer_size);
- if (!spt->buffer) {
- FREE(spt);
- return NULL;
- }
-
- return &spt->base;
-}
-
-
-void
-softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
-{
- if (!*pt)
- return;
-
- /*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
- */
- if (--(*pt)->refcount <= 0) {
- struct softpipe_texture *spt = softpipe_texture(*pt);
-
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
- */
-
- pipe_buffer_reference(pipe->winsys, &spt->buffer, NULL);
-
- FREE(spt);
- }
- *pt = NULL;
-}
-
-
-/**
- * Called via pipe->get_tex_surface()
- */
-struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct softpipe_texture *spt = softpipe_texture(pt);
- struct pipe_surface *ps;
-
- assert(level <= pt->last_level);
-
- ps = pipe->winsys->surface_alloc(pipe->winsys);
- if (ps) {
- assert(ps->refcount);
- assert(ps->winsys);
- pipe_buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = ps->width;
- ps->offset = spt->level_offset[level];
-
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- (pt->compressed ? ps->height/4 : ps->height) *
- ps->width * ps->cpp;
- } else {
- assert(face == 0);
- assert(zslice == 0);
- }
- }
- return ps;
-}
diff --git a/src/mesa/pipe/softpipe/sp_texture.h b/src/mesa/pipe/softpipe/sp_texture.h
deleted file mode 100644
index fa646c0de9..0000000000
--- a/src/mesa/pipe/softpipe/sp_texture.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef SP_TEXTURE_H
-#define SP_TEXTURE_H
-
-
-struct pipe_context;
-struct pipe_texture;
-
-
-struct softpipe_texture
-{
- struct pipe_texture base;
-
- unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
-
- /* The data is held here:
- */
- struct pipe_buffer *buffer;
- unsigned long buffer_size;
-};
-
-
-/** cast wrapper */
-static INLINE struct softpipe_texture *
-softpipe_texture(struct pipe_texture *pt)
-{
- return (struct softpipe_texture *) pt;
-}
-
-
-
-extern struct pipe_texture *
-softpipe_texture_create(struct pipe_context *pipe,
- const struct pipe_texture *templat);
-
-extern void
-softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
-
-extern struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice);
-
-
-#endif /* SP_TEXTURE */
diff --git a/src/mesa/pipe/softpipe/sp_tile_cache.c b/src/mesa/pipe/softpipe/sp_tile_cache.c
deleted file mode 100644
index 1597361b82..0000000000
--- a/src/mesa/pipe/softpipe/sp_tile_cache.c
+++ /dev/null
@@ -1,585 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Framebuffer/surface tile caching.
- *
- * Author:
- * Brian Paul
- */
-
-#include "pipe/p_util.h"
-#include "pipe/p_inlines.h"
-#include "pipe/util/p_tile.h"
-#include "sp_context.h"
-#include "sp_surface.h"
-#include "sp_tile_cache.h"
-
-#define NUM_ENTRIES 30
-
-
-/** XXX move these */
-#define MAX_WIDTH 2048
-#define MAX_HEIGHT 2048
-
-
-struct softpipe_tile_cache
-{
- struct pipe_surface *surface; /**< the surface we're caching */
- void *surface_map;
- struct pipe_texture *texture; /**< if caching a texture */
- struct softpipe_cached_tile entries[NUM_ENTRIES];
- uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
- float clear_color[4];
- uint clear_val;
- boolean depth_stencil; /** Is the surface a depth/stencil format? */
-
- struct pipe_surface *tex_surf;
- void *tex_surf_map;
- int tex_face, tex_level, tex_z;
-
- struct softpipe_cached_tile tile; /**< scratch tile for clears */
-};
-
-
-/**
- * Return the position in the cache for the tile that contains win pos (x,y).
- * We currently use a direct mapped cache so this is like a hack key.
- * At some point we should investige something more sophisticated, like
- * a LRU replacement policy.
- */
-#define CACHE_POS(x, y) \
- (((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES)
-
-
-
-/**
- * Is the tile at (x,y) in cleared state?
- */
-static INLINE uint
-is_clear_flag_set(const uint *bitvec, int x, int y)
-{
- int pos, bit;
- x /= TILE_SIZE;
- y /= TILE_SIZE;
- pos = y * (MAX_WIDTH / TILE_SIZE) + x;
- assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
- bit = bitvec[pos / 32] & (1 << (pos & 31));
- return bit;
-}
-
-
-/**
- * Mark the tile at (x,y) as not cleared.
- */
-static INLINE void
-clear_clear_flag(uint *bitvec, int x, int y)
-{
- int pos;
- x /= TILE_SIZE;
- y /= TILE_SIZE;
- pos = y * (MAX_WIDTH / TILE_SIZE) + x;
- assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
- bitvec[pos / 32] &= ~(1 << (pos & 31));
-}
-
-
-struct softpipe_tile_cache *
-sp_create_tile_cache(void)
-{
- struct softpipe_tile_cache *tc;
- uint pos;
-
- tc = CALLOC_STRUCT( softpipe_tile_cache );
- if (tc) {
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- tc->entries[pos].x =
- tc->entries[pos].y = -1;
- }
- }
- return tc;
-}
-
-
-void
-sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
-{
- uint pos;
-
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- //assert(tc->entries[pos].x < 0);
- }
- if (tc->surface) {
- pipe_surface_reference(&tc->surface, NULL);
- }
- if (tc->tex_surf) {
- pipe_surface_reference(&tc->tex_surf, NULL);
- }
-
- FREE( tc );
-}
-
-
-/**
- * Specify the surface to cache.
- */
-void
-sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
- struct pipe_surface *ps)
-{
- assert(!tc->texture);
-
- if (tc->surface_map) {
- /*assert(tc->surface != ps);*/
- pipe_surface_unmap(tc->surface);
- }
-
- pipe_surface_reference(&tc->surface, ps);
-
- if (ps) {
- if (tc->surface_map)
- tc->surface_map = pipe_surface_map(ps);
-
- tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
- ps->format == PIPE_FORMAT_Z16_UNORM ||
- ps->format == PIPE_FORMAT_Z32_UNORM ||
- ps->format == PIPE_FORMAT_U_S8);
- }
-}
-
-
-/**
- * Return the surface being cached.
- */
-struct pipe_surface *
-sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
-{
- return tc->surface;
-}
-
-
-void
-sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc)
-{
- if (tc->surface && !tc->surface_map)
- tc->surface_map = pipe_surface_map(tc->surface);
-
- if (tc->tex_surf && !tc->tex_surf_map)
- tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
-}
-
-
-void
-sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc)
-{
- if (tc->surface_map) {
- pipe_surface_unmap(tc->surface);
- tc->surface_map = NULL;
- }
-
- if (tc->tex_surf_map) {
- pipe_surface_unmap(tc->tex_surf);
- tc->tex_surf_map = NULL;
- }
-}
-
-
-/**
- * Specify the texture to cache.
- */
-void
-sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
- struct pipe_texture *texture)
-{
- uint i;
-
- assert(!tc->surface);
-
- tc->texture = texture;
-
- if (tc->tex_surf_map) {
- pipe_surface_unmap(tc->tex_surf);
- tc->tex_surf_map = NULL;
- }
- pipe_surface_reference(&tc->tex_surf, NULL);
-
- /* mark as entries as invalid/empty */
- /* XXX we should try to avoid this when the teximage hasn't changed */
- for (i = 0; i < NUM_ENTRIES; i++) {
- tc->entries[i].x = -1;
- }
-
- tc->tex_face = -1; /* any invalid value here */
-}
-
-
-/**
- * Set pixels in a tile to the given clear color/value, float.
- */
-static void
-clear_tile_rgba(struct softpipe_cached_tile *tile,
- enum pipe_format format,
- const float clear_value[4])
-{
- if (clear_value[0] == 0.0 &&
- clear_value[1] == 0.0 &&
- clear_value[2] == 0.0 &&
- clear_value[3] == 0.0) {
- memset(tile->data.color, 0, sizeof(tile->data.color));
- }
- else {
- uint i, j;
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.color[i][j][0] = clear_value[0];
- tile->data.color[i][j][1] = clear_value[1];
- tile->data.color[i][j][2] = clear_value[2];
- tile->data.color[i][j][3] = clear_value[3];
- }
- }
- }
-}
-
-
-/**
- * Set a tile to a solid value/color.
- */
-static void
-clear_tile(struct softpipe_cached_tile *tile,
- enum pipe_format format,
- uint clear_value)
-{
- uint i, j;
-
- switch (pf_get_size(format)) {
- case 1:
- memset(tile->data.any, 0, TILE_SIZE * TILE_SIZE);
- break;
- case 2:
- if (clear_value == 0) {
- memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE);
- }
- else {
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.depth16[i][j] = (ushort) clear_value;
- }
- }
- }
- break;
- case 4:
- if (clear_value == 0) {
- memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE);
- }
- else {
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile->data.color32[i][j] = clear_value;
- }
- }
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-/**
- * Actually clear the tiles which were flagged as being in a clear state.
- */
-static void
-sp_tile_cache_flush_clear(struct pipe_context *pipe,
- struct softpipe_tile_cache *tc)
-{
- struct pipe_surface *ps = tc->surface;
- const uint w = tc->surface->width;
- const uint h = tc->surface->height;
- uint x, y;
- uint numCleared = 0;
-
- /* clear the scratch tile to the clear value */
- clear_tile(&tc->tile, ps->format, tc->clear_val);
-
- /* push the tile to all positions marked as clear */
- for (y = 0; y < h; y += TILE_SIZE) {
- for (x = 0; x < w; x += TILE_SIZE) {
- if (is_clear_flag_set(tc->clear_flags, x, y)) {
- pipe_put_tile_raw(pipe, ps,
- x, y, TILE_SIZE, TILE_SIZE,
- tc->tile.data.color32, 0/*STRIDE*/);
-
- /* do this? */
- clear_clear_flag(tc->clear_flags, x, y);
-
- numCleared++;
- }
- }
- }
-#if 0
- debug_printf("num cleared: %u\n", numCleared);
-#endif
-}
-
-
-/**
- * Flush the tile cache: write all dirty tiles back to the surface.
- * any tiles "flagged" as cleared will be "really" cleared.
- */
-void
-sp_flush_tile_cache(struct softpipe_context *softpipe,
- struct softpipe_tile_cache *tc)
-{
- struct pipe_context *pipe = &softpipe->pipe;
- struct pipe_surface *ps = tc->surface;
- int inuse = 0, pos;
-
- if (!ps || !ps->buffer)
- return;
-
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- struct softpipe_cached_tile *tile = tc->entries + pos;
- if (tile->x >= 0) {
- if (tc->depth_stencil) {
- pipe_put_tile_raw(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- tile->data.depth32, 0/*STRIDE*/);
- }
- else {
- pipe_put_tile_rgba(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- (float *) tile->data.color);
- }
- tile->x = tile->y = -1; /* mark as empty */
- inuse++;
- }
- }
-
-#if TILE_CLEAR_OPTIMIZATION
- sp_tile_cache_flush_clear(&softpipe->pipe, tc);
-#endif
-
-#if 0
- debug_printf("flushed tiles in use: %d\n", inuse);
-#endif
-}
-
-
-/**
- * Get a tile from the cache.
- * \param x, y position of tile, in pixels
- */
-struct softpipe_cached_tile *
-sp_get_cached_tile(struct softpipe_context *softpipe,
- struct softpipe_tile_cache *tc, int x, int y)
-{
- struct pipe_context *pipe = &softpipe->pipe;
- struct pipe_surface *ps = tc->surface;
-
- /* tile pos in framebuffer: */
- const int tile_x = x & ~(TILE_SIZE - 1);
- const int tile_y = y & ~(TILE_SIZE - 1);
-
- /* cache pos/entry: */
- const int pos = CACHE_POS(x, y);
- struct softpipe_cached_tile *tile = tc->entries + pos;
-
- if (tile_x != tile->x ||
- tile_y != tile->y) {
-
- if (tile->x != -1) {
- /* put dirty tile back in framebuffer */
- if (tc->depth_stencil) {
- pipe_put_tile_raw(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- tile->data.depth32, 0/*STRIDE*/);
- }
- else {
- pipe_put_tile_rgba(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- (float *) tile->data.color);
- }
- }
-
- tile->x = tile_x;
- tile->y = tile_y;
-
- if (is_clear_flag_set(tc->clear_flags, x, y)) {
- /* don't get tile from framebuffer, just clear it */
- if (tc->depth_stencil) {
- clear_tile(tile, ps->format, tc->clear_val);
- }
- else {
- clear_tile_rgba(tile, ps->format, tc->clear_color);
- }
- clear_clear_flag(tc->clear_flags, x, y);
- }
- else {
- /* get new tile data from surface */
- if (tc->depth_stencil) {
- pipe_get_tile_raw(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- tile->data.depth32, 0/*STRIDE*/);
- }
- else {
- pipe_get_tile_rgba(pipe, ps,
- tile->x, tile->y, TILE_SIZE, TILE_SIZE,
- (float *) tile->data.color);
- }
- }
- }
-
- return tile;
-}
-
-
-/**
- * Given the texture face, level, zslice, x and y values, compute
- * the cache entry position/index where we'd hope to find the
- * cached texture tile.
- * This is basically a direct-map cache.
- * XXX There's probably lots of ways in which we can improve this.
- */
-static INLINE uint
-tex_cache_pos(int x, int y, int z, int face, int level)
-{
- uint entry = x + y * 5 + z * 4 + face + level;
- return entry % NUM_ENTRIES;
-}
-
-
-/**
- * Similar to sp_get_cached_tile() but for textures.
- * Tiles are read-only and indexed with more params.
- */
-const struct softpipe_cached_tile *
-sp_get_cached_tile_tex(struct pipe_context *pipe,
- struct softpipe_tile_cache *tc, int x, int y, int z,
- int face, int level)
-{
- /* tile pos in framebuffer: */
- const int tile_x = x & ~(TILE_SIZE - 1);
- const int tile_y = y & ~(TILE_SIZE - 1);
- /* cache pos/entry: */
- const uint pos = tex_cache_pos(x / TILE_SIZE, y / TILE_SIZE, z,
- face, level);
- struct softpipe_cached_tile *tile = tc->entries + pos;
-
- if (tile_x != tile->x ||
- tile_y != tile->y ||
- z != tile->z ||
- face != tile->face ||
- level != tile->level) {
- /* cache miss */
-
- /* check if we need to get a new surface */
- if (!tc->tex_surf ||
- tc->tex_face != face ||
- tc->tex_level != level ||
- tc->tex_z != z) {
- /* get new surface (view into texture) */
-
- if (tc->tex_surf_map)
- pipe_surface_unmap(tc->tex_surf);
-
- tc->tex_surf = pipe->get_tex_surface(pipe, tc->texture, face, level, z);
- tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
-
- tc->tex_face = face;
- tc->tex_level = level;
- tc->tex_z = z;
- }
-
- /* get tile from the surface (view into texture) */
- pipe_get_tile_rgba(pipe, tc->tex_surf,
- tile_x, tile_y, TILE_SIZE, TILE_SIZE,
- (float *) tile->data.color);
- tile->x = tile_x;
- tile->y = tile_y;
- tile->z = z;
- tile->face = face;
- tile->level = level;
- }
-
- return tile;
-}
-
-
-/**
- * When a whole surface is being cleared to a value we can avoid
- * fetching tiles above.
- * Save the color and set a 'clearflag' for each tile of the screen.
- */
-void
-sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue)
-{
- uint r, g, b, a;
- uint pos;
-
- tc->clear_val = clearValue;
-
- switch (tc->surface->format) {
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- r = (clearValue >> 24) & 0xff;
- g = (clearValue >> 16) & 0xff;
- b = (clearValue >> 8) & 0xff;
- a = (clearValue ) & 0xff;
- break;
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- r = (clearValue >> 16) & 0xff;
- g = (clearValue >> 8) & 0xff;
- b = (clearValue ) & 0xff;
- a = (clearValue >> 24) & 0xff;
- break;
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- r = (clearValue >> 8) & 0xff;
- g = (clearValue >> 16) & 0xff;
- b = (clearValue >> 24) & 0xff;
- a = (clearValue ) & 0xff;
- break;
- default:
- r = g = b = a = 0;
- }
-
- tc->clear_color[0] = r / 255.0f;
- tc->clear_color[1] = g / 255.0f;
- tc->clear_color[2] = b / 255.0f;
- tc->clear_color[3] = a / 255.0f;
-
-#if TILE_CLEAR_OPTIMIZATION
- /* set flags to indicate all the tiles are cleared */
- memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
-#else
- /* disable the optimization */
- memset(tc->clear_flags, 0, sizeof(tc->clear_flags));
-#endif
-
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- struct softpipe_cached_tile *tile = tc->entries + pos;
- tile->x = tile->y = -1;
- }
-}
diff --git a/src/mesa/pipe/softpipe/sp_tile_cache.h b/src/mesa/pipe/softpipe/sp_tile_cache.h
deleted file mode 100644
index 7fd1081286..0000000000
--- a/src/mesa/pipe/softpipe/sp_tile_cache.h
+++ /dev/null
@@ -1,104 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef SP_TILE_CACHE_H
-#define SP_TILE_CACHE_H
-
-#define TILE_CLEAR_OPTIMIZATION 1
-
-
-#include "pipe/p_compiler.h"
-
-
-struct softpipe_context;
-struct softpipe_tile_cache;
-
-
-/**
- * Cache tile size (width and height). This needs to be a power of two.
- */
-#define TILE_SIZE 64
-
-
-
-struct softpipe_cached_tile
-{
- int x, y; /**< pos of tile in window coords */
- int z, face, level; /**< Extra texture indexes */
- union {
- float color[TILE_SIZE][TILE_SIZE][4];
- uint color32[TILE_SIZE][TILE_SIZE];
- uint depth32[TILE_SIZE][TILE_SIZE];
- ushort depth16[TILE_SIZE][TILE_SIZE];
- ubyte stencil8[TILE_SIZE][TILE_SIZE];
- ubyte any[1];
- } data;
-};
-
-
-extern struct softpipe_tile_cache *
-sp_create_tile_cache(void);
-
-extern void
-sp_destroy_tile_cache(struct softpipe_tile_cache *tc);
-
-extern void
-sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
- struct pipe_surface *sps);
-
-extern struct pipe_surface *
-sp_tile_cache_get_surface(struct softpipe_tile_cache *tc);
-
-extern void
-sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc);
-
-extern void
-sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc);
-
-extern void
-sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
- struct pipe_texture *texture);
-
-extern void
-sp_flush_tile_cache(struct softpipe_context *softpipe,
- struct softpipe_tile_cache *tc);
-
-extern void
-sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue);
-
-extern struct softpipe_cached_tile *
-sp_get_cached_tile(struct softpipe_context *softpipe,
- struct softpipe_tile_cache *tc, int x, int y);
-
-extern const struct softpipe_cached_tile *
-sp_get_cached_tile_tex(struct pipe_context *pipe,
- struct softpipe_tile_cache *tc, int x, int y, int z,
- int face, int level);
-
-
-#endif /* SP_TILE_CACHE_H */
-
diff --git a/src/mesa/pipe/softpipe/sp_winsys.h b/src/mesa/pipe/softpipe/sp_winsys.h
deleted file mode 100644
index d6b379f58c..0000000000
--- a/src/mesa/pipe/softpipe/sp_winsys.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* This is the interface that softpipe requires any window system
- * hosting it to implement. This is the only include file in softpipe
- * which is public.
- */
-
-
-#ifndef SP_WINSYS_H
-#define SP_WINSYS_H
-
-
-#include "pipe/p_compiler.h" /* for boolean */
-
-enum pipe_format;
-
-struct softpipe_winsys {
- /** test if the given format is supported for front/back color bufs */
- boolean (*is_format_supported)( struct softpipe_winsys *sws,
- enum pipe_format format );
-
-};
-
-struct pipe_winsys;
-struct pipe_context;
-
-
-struct pipe_context *softpipe_create( struct pipe_winsys *,
- struct softpipe_winsys * );
-
-
-#endif /* SP_WINSYS_H */