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-rw-r--r--src/mesa/pipe/cell/common.h1
-rw-r--r--src/mesa/pipe/cell/ppu/Makefile2
-rw-r--r--src/mesa/pipe/cell/ppu/cell_clear.c99
-rw-r--r--src/mesa/pipe/cell/ppu/cell_clear.h43
-rw-r--r--src/mesa/pipe/cell/ppu/cell_context.c14
-rw-r--r--src/mesa/pipe/cell/ppu/cell_context.h2
-rw-r--r--src/mesa/pipe/cell/ppu/cell_state.h5
-rw-r--r--src/mesa/pipe/cell/ppu/cell_state_derived.c21
-rw-r--r--src/mesa/pipe/cell/ppu/cell_state_emit.c7
-rw-r--r--src/mesa/pipe/cell/ppu/cell_state_sampler.c14
-rw-r--r--src/mesa/pipe/cell/ppu/cell_surface.c199
-rw-r--r--src/mesa/pipe/cell/ppu/cell_surface.h15
-rw-r--r--src/mesa/pipe/cell/ppu/cell_texture.c168
-rw-r--r--src/mesa/pipe/cell/ppu/cell_texture.h73
-rw-r--r--src/mesa/pipe/cell/spu/Makefile10
-rw-r--r--src/mesa/pipe/cell/spu/spu_main.c74
-rw-r--r--src/mesa/pipe/cell/spu/spu_main.h23
-rw-r--r--src/mesa/pipe/cell/spu/spu_tile.c40
-rw-r--r--src/mesa/pipe/cell/spu/spu_tile.h46
-rw-r--r--src/mesa/pipe/cell/spu/spu_tri.c138
-rw-r--r--src/mesa/pipe/draw/draw_context.c27
-rw-r--r--src/mesa/pipe/draw/draw_context.h4
-rw-r--r--src/mesa/pipe/draw/draw_linestipple.c272
-rw-r--r--src/mesa/pipe/draw/draw_private.h5
-rw-r--r--src/mesa/pipe/draw/draw_stipple.c250
-rw-r--r--src/mesa/pipe/draw/draw_validate.c9
-rw-r--r--src/mesa/pipe/draw/draw_vbuf.c104
-rw-r--r--src/mesa/pipe/draw/draw_vertex.c2
-rw-r--r--src/mesa/pipe/draw/draw_vertex.h12
-rw-r--r--src/mesa/pipe/i915simple/i915_state_derived.c15
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c44
-rw-r--r--src/mesa/pipe/softpipe/sp_state_derived.c17
-rw-r--r--src/mesa/pipe/softpipe/sp_surface.c38
-rw-r--r--src/mesa/pipe/softpipe/sp_surface.h32
-rw-r--r--src/mesa/pipe/softpipe/sp_tex_sample.c1
-rw-r--r--src/mesa/pipe/softpipe/sp_texture.c36
-rw-r--r--src/mesa/pipe/softpipe/sp_texture.h34
37 files changed, 1254 insertions, 642 deletions
diff --git a/src/mesa/pipe/cell/common.h b/src/mesa/pipe/cell/common.h
index f05070d25a..4c998722a2 100644
--- a/src/mesa/pipe/cell/common.h
+++ b/src/mesa/pipe/cell/common.h
@@ -60,6 +60,7 @@
#define CELL_CMD_RENDER 5
#define CELL_CMD_BATCH 6
#define CELL_CMD_STATE_DEPTH_STENCIL 7
+#define CELL_CMD_STATE_SAMPLER 8
#define CELL_NUM_BATCH_BUFFERS 3
diff --git a/src/mesa/pipe/cell/ppu/Makefile b/src/mesa/pipe/cell/ppu/Makefile
index 6a1bd5982f..e7f2562da7 100644
--- a/src/mesa/pipe/cell/ppu/Makefile
+++ b/src/mesa/pipe/cell/ppu/Makefile
@@ -17,6 +17,7 @@ SPU_CODE_MODULE = ../spu/g3d_spu.a
SOURCES = \
cell_batch.c \
+ cell_clear.c \
cell_context.c \
cell_draw_arrays.c \
cell_flush.c \
@@ -31,6 +32,7 @@ SOURCES = \
cell_state_vertex.c \
cell_spu.c \
cell_surface.c \
+ cell_texture.c \
cell_vbuf.c \
cell_winsys.c
diff --git a/src/mesa/pipe/cell/ppu/cell_clear.c b/src/mesa/pipe/cell/ppu/cell_clear.c
new file mode 100644
index 0000000000..48c1c8e2c8
--- /dev/null
+++ b/src/mesa/pipe/cell/ppu/cell_clear.c
@@ -0,0 +1,99 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Authors
+ * Brian Paul
+ */
+
+#include <stdio.h>
+#include <assert.h>
+#include <stdint.h>
+#include "pipe/p_inlines.h"
+#include "pipe/p_util.h"
+#include "pipe/cell/common.h"
+#include "cell_clear.h"
+#include "cell_context.h"
+#include "cell_batch.h"
+#include "cell_spu.h"
+
+
+void
+cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps,
+ unsigned clearValue)
+{
+ struct cell_context *cell = cell_context(pipe);
+ uint i;
+ uint surfIndex;
+
+ if (!cell->cbuf_map[0])
+ cell->cbuf_map[0] = pipe_surface_map(ps);
+
+ if (ps == cell->framebuffer.zbuf) {
+ surfIndex = 1;
+ }
+ else {
+ surfIndex = 0;
+ }
+
+#if 0
+ for (i = 0; i < cell->num_spus; i++) {
+#if 1
+ uint clr = clearValue;
+ if (surfIndex == 0) {
+ /* XXX debug: clear color varied per-SPU to visualize tiles */
+ if ((clr & 0xff) == 0)
+ clr |= 64 + i * 8;
+ if ((clr & 0xff00) == 0)
+ clr |= (64 + i * 8) << 8;
+ if ((clr & 0xff0000) == 0)
+ clr |= (64 + i * 8) << 16;
+ if ((clr & 0xff000000) == 0)
+ clr |= (64 + i * 8) << 24;
+ }
+ cell_global.command[i].clear.value = clr;
+#else
+ cell_global.command[i].clear.value = clearValue;
+#endif
+ cell_global.command[i].clear.surface = surfIndex;
+ send_mbox_message(cell_global.spe_contexts[i], CELL_CMD_CLEAR_SURFACE);
+ }
+#else
+ {
+ struct cell_command_clear_surface *clr
+ = (struct cell_command_clear_surface *)
+ cell_batch_alloc(cell, sizeof(*clr));
+ clr->opcode = CELL_CMD_CLEAR_SURFACE;
+ clr->surface = surfIndex;
+ clr->value = clearValue;
+ }
+#endif
+
+ /* XXX temporary */
+ cell_flush(&cell->pipe, 0x0);
+
+}
diff --git a/src/mesa/pipe/cell/ppu/cell_clear.h b/src/mesa/pipe/cell/ppu/cell_clear.h
new file mode 100644
index 0000000000..4c69c4c89f
--- /dev/null
+++ b/src/mesa/pipe/cell/ppu/cell_clear.h
@@ -0,0 +1,43 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef CELL_SURFACE_H
+#define CELL_SURFACE_H
+
+
+struct pipe_context;
+struct pipe_surface;
+
+
+extern void
+cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps,
+ unsigned clearValue);
+
+
+
+#endif /* CELL_SURFACE_H */
diff --git a/src/mesa/pipe/cell/ppu/cell_context.c b/src/mesa/pipe/cell/ppu/cell_context.c
index 897c187d65..3db1dbdb46 100644
--- a/src/mesa/pipe/cell/ppu/cell_context.c
+++ b/src/mesa/pipe/cell/ppu/cell_context.c
@@ -39,6 +39,7 @@
#include "pipe/p_winsys.h"
#include "pipe/cell/common.h"
#include "pipe/draw/draw_context.h"
+#include "cell_clear.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
#include "cell_flush.h"
@@ -46,6 +47,7 @@
#include "cell_state.h"
#include "cell_surface.h"
#include "cell_spu.h"
+#include "cell_texture.h"
#include "cell_vbuf.h"
@@ -225,16 +227,20 @@ cell_create_context(struct pipe_winsys *winsys, struct cell_winsys *cws)
cell->pipe.clear = cell_clear_surface;
cell->pipe.flush = cell_flush;
+ /* textures */
+ cell->pipe.texture_create = cell_texture_create;
+ cell->pipe.texture_release = cell_texture_release;
+ cell->pipe.get_tex_surface = cell_get_tex_surface;
+
+ cell->pipe.set_sampler_texture = cell_set_sampler_texture;
+
#if 0
cell->pipe.begin_query = cell_begin_query;
cell->pipe.end_query = cell_end_query;
cell->pipe.wait_query = cell_wait_query;
-
- /* textures */
- cell->pipe.mipmap_tree_layout = cell_mipmap_tree_layout;
- cell->pipe.get_tex_surface = cell_get_tex_surface;
#endif
+ cell_init_surface_functions(cell);
cell->draw = draw_create();
diff --git a/src/mesa/pipe/cell/ppu/cell_context.h b/src/mesa/pipe/cell/ppu/cell_context.h
index 08e448f14f..1937812e2d 100644
--- a/src/mesa/pipe/cell/ppu/cell_context.h
+++ b/src/mesa/pipe/cell/ppu/cell_context.h
@@ -76,7 +76,7 @@ struct cell_context
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
- struct softpipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX];
diff --git a/src/mesa/pipe/cell/ppu/cell_state.h b/src/mesa/pipe/cell/ppu/cell_state.h
index d2091f8edf..fbca7c9574 100644
--- a/src/mesa/pipe/cell/ppu/cell_state.h
+++ b/src/mesa/pipe/cell/ppu/cell_state.h
@@ -86,6 +86,11 @@ void cell_set_constant_buffer(struct pipe_context *pipe,
void cell_set_polygon_stipple( struct pipe_context *,
const struct pipe_poly_stipple * );
+void
+cell_set_sampler_texture(struct pipe_context *pipe,
+ unsigned sampler,
+ struct pipe_texture *texture);
+
void cell_set_scissor_state( struct pipe_context *,
const struct pipe_scissor_state * );
diff --git a/src/mesa/pipe/cell/ppu/cell_state_derived.c b/src/mesa/pipe/cell/ppu/cell_state_derived.c
index c654990325..1e31c11ecd 100644
--- a/src/mesa/pipe/cell/ppu/cell_state_derived.c
+++ b/src/mesa/pipe/cell/ppu/cell_state_derived.c
@@ -54,6 +54,7 @@ static void calculate_vertex_layout( struct cell_context *cell )
= cell->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
struct vertex_info *vinfo = &cell->vertex_info;
uint front0;
+ uint src = 0;
memset(vinfo, 0, sizeof(*vinfo));
@@ -68,10 +69,10 @@ static void calculate_vertex_layout( struct cell_context *cell )
#endif
/* always emit vertex pos */
- draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_LINEAR);
+ draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_LINEAR, src++);
#if 1
- front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
#endif
#if 0
@@ -94,11 +95,11 @@ static void calculate_vertex_layout( struct cell_context *cell )
case TGSI_SEMANTIC_COLOR:
if (vs->output_semantic_index[i] == 0) {
- front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
else {
assert(vs->output_semantic_index[i] == 1);
- front1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ front1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
break;
@@ -113,7 +114,7 @@ static void calculate_vertex_layout( struct cell_context *cell )
break;
case TGSI_SEMANTIC_FOG:
- draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_PERSPECTIVE);
+ draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_PERSPECTIVE, src++);
break;
case TGSI_SEMANTIC_PSIZE:
@@ -125,7 +126,7 @@ static void calculate_vertex_layout( struct cell_context *cell )
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
- draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_PERSPECTIVE);
+ draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_PERSPECTIVE, src++);
break;
default:
@@ -140,14 +141,14 @@ static void calculate_vertex_layout( struct cell_context *cell )
* up 1:1 with the fragment shader inputs.
*/
if (emitBack0) {
- back0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ back0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
if (emitBack1) {
- back1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ back1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
if (emitPsize) {
cell->psize_slot
- = draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_CONSTANT);
+ = draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_CONSTANT, src++);
}
/* If the attributes have changed, tell the draw module about
@@ -219,7 +220,7 @@ void cell_update_derived( struct cell_context *cell )
compute_cliprect(cell);
#endif
- //cell_emit_state(cell);
+ cell_emit_state(cell);
cell->dirty = 0;
}
diff --git a/src/mesa/pipe/cell/ppu/cell_state_emit.c b/src/mesa/pipe/cell/ppu/cell_state_emit.c
index e1a1458f39..e7d14d0d25 100644
--- a/src/mesa/pipe/cell/ppu/cell_state_emit.c
+++ b/src/mesa/pipe/cell/ppu/cell_state_emit.c
@@ -42,4 +42,11 @@ cell_emit_state(struct cell_context *cell)
cell_batch_append(cell, cell->depth_stencil,
sizeof(struct pipe_depth_stencil_alpha_state));
}
+
+ if (cell->dirty & CELL_NEW_SAMPLER) {
+ uint cmd = CELL_CMD_STATE_SAMPLER;
+ cell_batch_append(cell, &cmd, 4);
+ cell_batch_append(cell, cell->sampler[0],
+ sizeof(struct pipe_sampler_state));
+ }
}
diff --git a/src/mesa/pipe/cell/ppu/cell_state_sampler.c b/src/mesa/pipe/cell/ppu/cell_state_sampler.c
index 1e7d4f08b8..ae1eeb4620 100644
--- a/src/mesa/pipe/cell/ppu/cell_state_sampler.c
+++ b/src/mesa/pipe/cell/ppu/cell_state_sampler.c
@@ -66,3 +66,17 @@ cell_delete_sampler_state(struct pipe_context *pipe,
{
FREE( sampler );
}
+
+
+
+void
+cell_set_sampler_texture(struct pipe_context *pipe,
+ unsigned sampler,
+ struct pipe_texture *texture)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ cell->texture[sampler] = texture;
+
+ cell->dirty |= CELL_NEW_TEXTURE;
+}
diff --git a/src/mesa/pipe/cell/ppu/cell_surface.c b/src/mesa/pipe/cell/ppu/cell_surface.c
index 53c5325ddd..c8796dab43 100644
--- a/src/mesa/pipe/cell/ppu/cell_surface.c
+++ b/src/mesa/pipe/cell/ppu/cell_surface.c
@@ -25,75 +25,158 @@
*
**************************************************************************/
-/**
- * Authors
- * Brian Paul
- */
-
-#include <stdio.h>
-#include <assert.h>
-#include <stdint.h>
-#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
#include "pipe/p_util.h"
-#include "pipe/cell/common.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_winsys.h"
+#include "pipe/util/p_tile.h"
#include "cell_context.h"
-#include "cell_batch.h"
#include "cell_surface.h"
-#include "cell_spu.h"
-void
-cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue)
+/* Upload data to a rectangular sub-region. Lots of choices how to do this:
+ *
+ * - memcpy by span to current destination
+ * - upload data as new buffer and blit
+ *
+ * Currently always memcpy.
+ */
+static void
+cell_surface_data(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ const void *src, unsigned src_pitch,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
{
- struct cell_context *cell = cell_context(pipe);
- uint i;
- uint surfIndex;
+ pipe_copy_rect(pipe_surface_map(dst),
+ dst->cpp,
+ dst->pitch,
+ dstx, dsty, width, height, src, src_pitch, srcx, srcy);
- if (!cell->cbuf_map[0])
- cell->cbuf_map[0] = pipe_surface_map(ps);
+ pipe_surface_unmap(dst);
+}
- if (ps == cell->framebuffer.zbuf) {
- surfIndex = 1;
- }
- else {
- surfIndex = 0;
- }
-#if 0
- for (i = 0; i < cell->num_spus; i++) {
-#if 1
- uint clr = clearValue;
- if (surfIndex == 0) {
- /* XXX debug: clear color varied per-SPU to visualize tiles */
- if ((clr & 0xff) == 0)
- clr |= 64 + i * 8;
- if ((clr & 0xff00) == 0)
- clr |= (64 + i * 8) << 8;
- if ((clr & 0xff0000) == 0)
- clr |= (64 + i * 8) << 16;
- if ((clr & 0xff000000) == 0)
- clr |= (64 + i * 8) << 24;
+static void
+cell_surface_copy(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
+{
+ assert( dst->cpp == src->cpp );
+
+ pipe_copy_rect(pipe_surface_map(dst),
+ dst->cpp,
+ dst->pitch,
+ dstx, dsty,
+ width, height,
+ pipe_surface_map(src),
+ src->pitch,
+ srcx, srcy);
+
+ pipe_surface_unmap(src);
+ pipe_surface_unmap(dst);
+}
+
+
+static void *
+get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y)
+{
+ return (char *)dst_map + (y * dst->pitch + x) * dst->cpp;
+}
+
+
+#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
+
+
+/**
+ * Fill a rectangular sub-region. Need better logic about when to
+ * push buffers into AGP - will currently do so whenever possible.
+ */
+static void
+cell_surface_fill(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height, unsigned value)
+{
+ unsigned i, j;
+ void *dst_map = pipe_surface_map(dst);
+
+ assert(dst->pitch > 0);
+ assert(width <= dst->pitch);
+
+ switch (dst->cpp) {
+ case 1:
+ {
+ ubyte *row = get_pointer(dst, dst_map, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ memset(row, value, width);
+ row += dst->pitch;
+ }
}
- cell_global.command[i].clear.value = clr;
-#else
- cell_global.command[i].clear.value = clearValue;
-#endif
- cell_global.command[i].clear.surface = surfIndex;
- send_mbox_message(cell_global.spe_contexts[i], CELL_CMD_CLEAR_SURFACE);
- }
-#else
- {
- struct cell_command_clear_surface *clr
- = (struct cell_command_clear_surface *)
- cell_batch_alloc(cell, sizeof(*clr));
- clr->opcode = CELL_CMD_CLEAR_SURFACE;
- clr->surface = surfIndex;
- clr->value = clearValue;
+ break;
+ case 2:
+ {
+ ushort *row = get_pointer(dst, dst_map, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++)
+ row[j] = (ushort) value;
+ row += dst->pitch;
+ }
+ }
+ break;
+ case 4:
+ {
+ unsigned *row = get_pointer(dst, dst_map, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++)
+ row[j] = value;
+ row += dst->pitch;
+ }
+ }
+ break;
+ case 8:
+ {
+ /* expand the 4-byte clear value to an 8-byte value */
+ ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty);
+ ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff);
+ ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff);
+ ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff);
+ ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff);
+ val0 = (val0 << 8) | val0;
+ val1 = (val1 << 8) | val1;
+ val2 = (val2 << 8) | val2;
+ val3 = (val3 << 8) | val3;
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++) {
+ row[j*4+0] = val0;
+ row[j*4+1] = val1;
+ row[j*4+2] = val2;
+ row[j*4+3] = val3;
+ }
+ row += dst->pitch * 4;
+ }
+ }
+ break;
+ default:
+ assert(0);
+ break;
}
-#endif
- /* XXX temporary */
- cell_flush(&cell->pipe, 0x0);
+ pipe_surface_unmap( dst );
+}
+
+
+void
+cell_init_surface_functions(struct cell_context *cell)
+{
+ cell->pipe.get_tile = pipe_get_tile_raw;
+ cell->pipe.put_tile = pipe_put_tile_raw;
+ cell->pipe.surface_data = cell_surface_data;
+ cell->pipe.surface_copy = cell_surface_copy;
+ cell->pipe.surface_fill = cell_surface_fill;
}
diff --git a/src/mesa/pipe/cell/ppu/cell_surface.h b/src/mesa/pipe/cell/ppu/cell_surface.h
index 4c69c4c89f..9e58f32944 100644
--- a/src/mesa/pipe/cell/ppu/cell_surface.h
+++ b/src/mesa/pipe/cell/ppu/cell_surface.h
@@ -1,8 +1,8 @@
/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -25,19 +25,18 @@
*
**************************************************************************/
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
#ifndef CELL_SURFACE_H
#define CELL_SURFACE_H
-struct pipe_context;
-struct pipe_surface;
+struct cell_context;
extern void
-cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue);
-
+cell_init_surface_functions(struct cell_context *cell);
-#endif /* CELL_SURFACE_H */
+#endif /* SP_SURFACE_H */
diff --git a/src/mesa/pipe/cell/ppu/cell_texture.c b/src/mesa/pipe/cell/ppu/cell_texture.c
new file mode 100644
index 0000000000..8f342d8aad
--- /dev/null
+++ b/src/mesa/pipe/cell/ppu/cell_texture.c
@@ -0,0 +1,168 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Michel Dänzer <michel@tungstengraphics.com>
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_util.h"
+#include "pipe/p_winsys.h"
+
+#include "cell_context.h"
+#include "cell_state.h"
+#include "cell_texture.h"
+
+
+/* Simple, maximally packed layout.
+ */
+
+static unsigned minify( unsigned d )
+{
+ return MAX2(1, d>>1);
+}
+
+
+static void
+cell_texture_layout(struct cell_texture * spt)
+{
+ struct pipe_texture *pt = &spt->base;
+ unsigned level;
+ unsigned width = pt->width[0];
+ unsigned height = pt->height[0];
+ unsigned depth = pt->depth[0];
+
+ spt->buffer_size = 0;
+
+ for ( level = pt->first_level ; level <= pt->last_level ; level++ ) {
+ pt->width[level] = width;
+ pt->height[level] = height;
+ pt->depth[level] = depth;
+
+ spt->level_offset[level] = spt->buffer_size;
+
+ spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
+ ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
+ width * pt->cpp;
+
+ width = minify(width);
+ height = minify(height);
+ depth = minify(depth);
+ }
+}
+
+
+void
+cell_texture_create(struct pipe_context *pipe, struct pipe_texture **pt)
+{
+ struct cell_texture *spt = REALLOC(*pt, sizeof(struct pipe_texture),
+ sizeof(struct cell_texture));
+
+ if (spt) {
+ memset(&spt->base + 1, 0,
+ sizeof(struct cell_texture) - sizeof(struct pipe_texture));
+
+ cell_texture_layout(spt);
+
+ spt->buffer = pipe->winsys->buffer_create(pipe->winsys, 32, 0, 0);
+
+ if (spt->buffer) {
+ pipe->winsys->buffer_data(pipe->winsys, spt->buffer, spt->buffer_size,
+ NULL, PIPE_BUFFER_USAGE_PIXEL);
+ }
+
+ if (!spt->buffer) {
+ FREE(spt);
+ spt = NULL;
+ }
+ }
+
+ *pt = &spt->base;
+}
+
+void
+cell_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
+{
+ if (!*pt)
+ return;
+
+ /*
+ DBG("%s %p refcount will be %d\n",
+ __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
+ */
+ if (--(*pt)->refcount <= 0) {
+ struct cell_texture *spt = cell_texture(*pt);
+
+ /*
+ DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
+ */
+
+ pipe->winsys->buffer_reference(pipe->winsys, &spt->buffer, NULL);
+
+ FREE(spt);
+ }
+ *pt = NULL;
+}
+
+
+/**
+ * Called via pipe->get_tex_surface()
+ */
+struct pipe_surface *
+cell_get_tex_surface(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct cell_texture *spt = cell_texture(pt);
+ struct pipe_surface *ps;
+
+ ps = pipe->winsys->surface_alloc(pipe->winsys);
+ if (ps) {
+ assert(ps->refcount);
+ assert(ps->winsys);
+ pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = ps->width;
+ ps->offset = spt->level_offset[level];
+
+ if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
+ ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
+ (pt->compressed ? ps->height/4 : ps->height) *
+ ps->width * ps->cpp;
+ } else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ }
+ return ps;
+}
diff --git a/src/mesa/pipe/cell/ppu/cell_texture.h b/src/mesa/pipe/cell/ppu/cell_texture.h
new file mode 100644
index 0000000000..97d8bd1230
--- /dev/null
+++ b/src/mesa/pipe/cell/ppu/cell_texture.h
@@ -0,0 +1,73 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef CELL_TEXTURE_H
+#define CELL_TEXTURE_H
+
+
+struct pipe_context;
+struct pipe_texture;
+
+
+/**
+ * Subclass of pipe_texture
+ */
+struct cell_texture
+{
+ struct pipe_texture base;
+
+ unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* The data is held here:
+ */
+ struct pipe_buffer_handle *buffer;
+ unsigned long buffer_size;
+};
+
+
+/** cast wrapper */
+static INLINE struct cell_texture *
+cell_texture(struct pipe_texture *pt)
+{
+ return (struct cell_texture *) pt;
+}
+
+
+
+extern void
+cell_texture_create(struct pipe_context *pipe, struct pipe_texture **pt);
+
+extern void
+cell_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
+
+extern struct pipe_surface *
+cell_get_tex_surface(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice);
+
+
+#endif /* CELL_TEXTURE */
diff --git a/src/mesa/pipe/cell/spu/Makefile b/src/mesa/pipe/cell/spu/Makefile
index b92a756cd5..417ae1b072 100644
--- a/src/mesa/pipe/cell/spu/Makefile
+++ b/src/mesa/pipe/cell/spu/Makefile
@@ -22,12 +22,17 @@ SOURCES = \
SPU_OBJECTS = $(SOURCES:.c=.o) \
+SPU_ASM_OUT = $(SOURCES:.c=.s) \
+
INCLUDE_DIRS = -I$(TOP)/src/mesa
.c.o:
$(SPU_CC) $(SPU_CFLAGS) -c $<
+.c.s:
+ $(SPU_CC) $(SPU_CFLAGS) -S $<
+
# The .a file will be linked into the main/PPU executable
default: $(PROG_SPU_A)
@@ -43,8 +48,11 @@ $(PROG_SPU): $(SPU_OBJECTS)
+asmfiles: $(SPU_ASM_OUT)
+
+
clean:
- rm -f *~ *.o *.a *.d $(PROG_SPU)
+ rm -f *~ *.o *.a *.d *.s $(PROG_SPU)
diff --git a/src/mesa/pipe/cell/spu/spu_main.c b/src/mesa/pipe/cell/spu/spu_main.c
index bff098f06e..2e5cb76b4a 100644
--- a/src/mesa/pipe/cell/spu/spu_main.c
+++ b/src/mesa/pipe/cell/spu/spu_main.c
@@ -78,31 +78,27 @@ static void
really_clear_tiles(uint surfaceIndex)
{
const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles;
- uint i, j;
+ uint i;
if (surfaceIndex == 0) {
- for (i = 0; i < TILE_SIZE; i++)
- for (j = 0; j < TILE_SIZE; j++)
- ctile[i][j] = spu.fb.color_clear_value; /*0xff00ff;*/
+ clear_c_tile(&ctile);
for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) {
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (tile_status[ty][tx] == TILE_STATUS_CLEAR) {
- put_tile(tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0);
+ put_tile(tx, ty, &ctile, TAG_SURFACE_CLEAR, 0);
}
}
}
else {
- for (i = 0; i < TILE_SIZE; i++)
- for (j = 0; j < TILE_SIZE; j++)
- ztile[i][j] = spu.fb.depth_clear_value;
+ clear_z_tile(&ztile);
for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) {
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (tile_status_z[ty][tx] == TILE_STATUS_CLEAR)
- put_tile(tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 1);
+ put_tile(tx, ty, &ctile, TAG_SURFACE_CLEAR, 1);
}
}
@@ -116,7 +112,7 @@ static void
cmd_clear_surface(const struct cell_command_clear_surface *clear)
{
const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles;
- uint i, j;
+ uint i;
if (Debug)
printf("SPU %u: CLEAR SURF %u to 0x%08x\n", spu.init.id,
@@ -137,14 +133,12 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear)
#endif
if (clear->surface == 0) {
- for (i = 0; i < TILE_SIZE; i++)
- for (j = 0; j < TILE_SIZE; j++)
- ctile[i][j] = clear->value;
+ spu.fb.color_clear_value = clear->value;
+ clear_c_tile(&ctile);
}
else {
- for (i = 0; i < TILE_SIZE; i++)
- for (j = 0; j < TILE_SIZE; j++)
- ztile[i][j] = clear->value;
+ spu.fb.depth_clear_value = clear->value;
+ clear_z_tile(&ztile);
}
/*
@@ -156,9 +150,9 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear)
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (clear->surface == 0)
- put_tile(tx, ty, (uint *) ctile, TAG_SURFACE_CLEAR, 0);
+ put_tile(tx, ty, &ctile, TAG_SURFACE_CLEAR, 0);
else
- put_tile(tx, ty, (uint *) ztile, TAG_SURFACE_CLEAR, 1);
+ put_tile(tx, ty, &ztile, TAG_SURFACE_CLEAR, 1);
/* XXX we don't want this here, but it fixes bad tile results */
}
@@ -239,8 +233,8 @@ cmd_render(const struct cell_command_render *render)
/* how much vertex data */
vertex_bytes = render->num_verts * vertex_size;
index_bytes = render->num_indexes * sizeof(ushort);
- if (index_bytes < 8)
- index_bytes = 8;
+ if (index_bytes < 16)
+ index_bytes = 16;
else
index_bytes = (index_bytes + 15) & ~0xf; /* multiple of 16 */
@@ -297,14 +291,14 @@ cmd_render(const struct cell_command_render *render)
/* Start fetching color/z tiles. We'll wait for completion when
* we need read/write to them later in triangle rasterization.
*/
- if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
+ if (spu.depth_stencil.depth.enabled) {
if (tile_status_z[ty][tx] != TILE_STATUS_CLEAR) {
- get_tile(tx, ty, (uint *) ztile, TAG_READ_TILE_Z, 1);
+ get_tile(tx, ty, &ztile, TAG_READ_TILE_Z, 1);
}
}
if (tile_status[ty][tx] != TILE_STATUS_CLEAR) {
- get_tile(tx, ty, (uint *) ctile, TAG_READ_TILE_COLOR, 0);
+ get_tile(tx, ty, &ctile, TAG_READ_TILE_COLOR, 0);
}
ASSERT(render->prim_type == PIPE_PRIM_TRIANGLES);
@@ -322,19 +316,19 @@ cmd_render(const struct cell_command_render *render)
/* write color/z tiles back to main framebuffer, if dirtied */
if (tile_status[ty][tx] == TILE_STATUS_DIRTY) {
- put_tile(tx, ty, (uint *) ctile, TAG_WRITE_TILE_COLOR, 0);
+ put_tile(tx, ty, &ctile, TAG_WRITE_TILE_COLOR, 0);
tile_status[ty][tx] = TILE_STATUS_DEFINED;
}
- if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
+ if (spu.depth_stencil.depth.enabled) {
if (tile_status_z[ty][tx] == TILE_STATUS_DIRTY) {
- put_tile(tx, ty, (uint *) ztile, TAG_WRITE_TILE_Z, 1);
+ put_tile(tx, ty, &ztile, TAG_WRITE_TILE_Z, 1);
tile_status_z[ty][tx] = TILE_STATUS_DEFINED;
}
}
/* XXX move these... */
wait_on_mask(1 << TAG_WRITE_TILE_COLOR);
- if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
+ if (spu.depth_stencil.depth.enabled) {
wait_on_mask(1 << TAG_WRITE_TILE_Z);
}
}
@@ -365,6 +359,13 @@ cmd_framebuffer(const struct cell_command_framebuffer *cmd)
spu.fb.height = cmd->height;
spu.fb.width_tiles = (spu.fb.width + TILE_SIZE - 1) / TILE_SIZE;
spu.fb.height_tiles = (spu.fb.height + TILE_SIZE - 1) / TILE_SIZE;
+
+ if (spu.fb.depth_format == PIPE_FORMAT_Z32_UNORM)
+ spu.fb.zsize = 4;
+ else if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM)
+ spu.fb.zsize = 2;
+ else
+ spu.fb.zsize = 0;
}
@@ -375,9 +376,19 @@ cmd_state_depth_stencil(const struct pipe_depth_stencil_alpha_state *state)
printf("SPU %u: DEPTH_STENCIL: ztest %d\n",
spu.init.id,
state->depth.enabled);
- /*
+
memcpy(&spu.depth_stencil, state, sizeof(*state));
- */
+}
+
+
+static void
+cmd_state_sampler(const struct pipe_sampler_state *state)
+{
+ if (Debug)
+ printf("SPU %u: SAMPLER\n",
+ spu.init.id);
+
+ memcpy(&spu.sampler[0], state, sizeof(*state));
}
@@ -500,6 +511,11 @@ cmd_batch(uint opcode)
&buffer[pos+1]);
pos += (1 + sizeof(struct pipe_depth_stencil_alpha_state) / 4);
break;
+ case CELL_CMD_STATE_SAMPLER:
+ cmd_state_sampler((struct pipe_sampler_state *)
+ &buffer[pos+1]);
+ pos += (1 + sizeof(struct pipe_sampler_state) / 4);
+ break;
default:
printf("SPU %u: bad opcode: 0x%x\n", spu.init.id, buffer[pos]);
ASSERT(0);
diff --git a/src/mesa/pipe/cell/spu/spu_main.h b/src/mesa/pipe/cell/spu/spu_main.h
index f39f375d24..3ef73c9473 100644
--- a/src/mesa/pipe/cell/spu/spu_main.h
+++ b/src/mesa/pipe/cell/spu/spu_main.h
@@ -43,6 +43,8 @@ struct spu_framebuffer {
uint color_clear_value;
uint depth_clear_value;
+
+ uint zsize; /**< 0, 2 or 4 bytes per Z */
} ALIGN16_ATTRIB;
@@ -56,6 +58,7 @@ struct spu_global
struct spu_framebuffer fb;
struct pipe_depth_stencil_alpha_state depth_stencil;
struct pipe_blend_state blend;
+ struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
/* XXX more state to come */
} ALIGN16_ATTRIB;
@@ -88,8 +91,26 @@ extern struct spu_global spu;
}
-void
+extern void
wait_on_mask(unsigned tag);
+static INLINE void
+memset16(ushort *d, ushort value, uint count)
+{
+ uint i;
+ for (i = 0; i < count; i++)
+ d[i] = value;
+}
+
+
+static INLINE void
+memset32(uint *d, uint value, uint count)
+{
+ uint i;
+ for (i = 0; i < count; i++)
+ d[i] = value;
+}
+
+
#endif /* SPU_MAIN_H */
diff --git a/src/mesa/pipe/cell/spu/spu_tile.c b/src/mesa/pipe/cell/spu/spu_tile.c
index 1505cb322b..ca1352f9f8 100644
--- a/src/mesa/pipe/cell/spu/spu_tile.c
+++ b/src/mesa/pipe/cell/spu/spu_tile.c
@@ -31,8 +31,8 @@
-uint ctile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB;
-ushort ztile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB;
+tile_t ctile ALIGN16_ATTRIB;
+tile_t ztile ALIGN16_ATTRIB;
ubyte tile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
@@ -40,10 +40,10 @@ ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
void
-get_tile(uint tx, uint ty, uint *tile, int tag, int zBuf)
+get_tile(uint tx, uint ty, tile_t *tile, int tag, int zBuf)
{
const uint offset = ty * spu.fb.width_tiles + tx;
- const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4);
+ const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? spu.fb.zsize : 4);
const ubyte *src = zBuf ? spu.fb.depth_start : spu.fb.color_start;
src += offset * bytesPerTile;
@@ -55,7 +55,7 @@ get_tile(uint tx, uint ty, uint *tile, int tag, int zBuf)
printf("get_tile: dest: %p src: 0x%x size: %d\n",
tile, (unsigned int) src, bytesPerTile);
*/
- mfc_get(tile, /* dest in local memory */
+ mfc_get(tile->t32, /* dest in local memory */
(unsigned int) src, /* src in main memory */
bytesPerTile,
tag,
@@ -65,10 +65,10 @@ get_tile(uint tx, uint ty, uint *tile, int tag, int zBuf)
void
-put_tile(uint tx, uint ty, const uint *tile, int tag, int zBuf)
+put_tile(uint tx, uint ty, const tile_t *tile, int tag, int zBuf)
{
const uint offset = ty * spu.fb.width_tiles + tx;
- const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4);
+ const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? spu.fb.zsize : 4);
ubyte *dst = zBuf ? spu.fb.depth_start : spu.fb.color_start;
dst += offset * bytesPerTile;
@@ -81,8 +81,7 @@ put_tile(uint tx, uint ty, const uint *tile, int tag, int zBuf)
spu.init.id,
tile, (unsigned int) dst, bytesPerTile);
*/
-
- mfc_put((void *) tile, /* src in local memory */
+ mfc_put((void *) tile->t32, /* src in local memory */
(unsigned int) dst, /* dst in main memory */
bytesPerTile,
tag,
@@ -90,26 +89,3 @@ put_tile(uint tx, uint ty, const uint *tile, int tag, int zBuf)
0 /* rid */);
}
-
-void
-clear_tile(uint tile[TILE_SIZE][TILE_SIZE], uint value)
-{
- uint i, j;
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile[i][j] = value;
- }
- }
-}
-
-void
-clear_tile_z(ushort tile[TILE_SIZE][TILE_SIZE], uint value)
-{
- uint i, j;
- for (i = 0; i < TILE_SIZE; i++) {
- for (j = 0; j < TILE_SIZE; j++) {
- tile[i][j] = value;
- }
- }
-}
-
diff --git a/src/mesa/pipe/cell/spu/spu_tile.h b/src/mesa/pipe/cell/spu/spu_tile.h
index 637923764b..f83dc009c2 100644
--- a/src/mesa/pipe/cell/spu/spu_tile.h
+++ b/src/mesa/pipe/cell/spu/spu_tile.h
@@ -39,8 +39,14 @@
#define MAX_HEIGHT 1024
-extern uint ctile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB;
-extern ushort ztile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB;
+typedef union {
+ ushort t16[TILE_SIZE][TILE_SIZE];
+ uint t32[TILE_SIZE][TILE_SIZE];
+} tile_t;
+
+
+extern tile_t ctile ALIGN16_ATTRIB;
+extern tile_t ztile ALIGN16_ATTRIB;
#define TILE_STATUS_CLEAR 1
@@ -52,16 +58,36 @@ extern ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_AT
void
-get_tile(uint tx, uint ty, uint *tile, int tag, int zBuf);
-
-void
-put_tile(uint tx, uint ty, const uint *tile, int tag, int zBuf);
-
-void
-clear_tile(uint tile[TILE_SIZE][TILE_SIZE], uint value);
+get_tile(uint tx, uint ty, tile_t *tile, int tag, int zBuf);
void
-clear_tile_z(ushort tile[TILE_SIZE][TILE_SIZE], uint value);
+put_tile(uint tx, uint ty, const tile_t *tile, int tag, int zBuf);
+
+
+
+static INLINE void
+clear_c_tile(tile_t *ctile)
+{
+ memset32((uint*) ctile->t32,
+ spu.fb.color_clear_value,
+ TILE_SIZE * TILE_SIZE);
+}
+
+
+static INLINE void
+clear_z_tile(tile_t *ztile)
+{
+ if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
+ memset16((ushort*) ztile->t16,
+ spu.fb.depth_clear_value,
+ TILE_SIZE * TILE_SIZE);
+ }
+ else {
+ memset32((uint*) ztile->t32,
+ spu.fb.depth_clear_value,
+ TILE_SIZE * TILE_SIZE);
+ }
+}
#endif /* SPU_TILE_H */
diff --git a/src/mesa/pipe/cell/spu/spu_tri.c b/src/mesa/pipe/cell/spu/spu_tri.c
index ddd5e662d2..1d73c5171c 100644
--- a/src/mesa/pipe/cell/spu/spu_tri.c
+++ b/src/mesa/pipe/cell/spu/spu_tri.c
@@ -217,8 +217,8 @@ static INLINE void
eval_z( struct setup_stage *setup,
float x, float y, float result[4])
{
- uint slot = 0;
- uint i = 2;
+ const uint slot = 0;
+ const uint i = 2;
const float *dadx = setup->coef[slot].dadx;
const float *dady = setup->coef[slot].dady;
@@ -252,78 +252,128 @@ pack_color(const float color[4])
}
-/**
- * Emit a quad (pass to next stage). No clipping is done.
- */
-static INLINE void
-emit_quad( struct setup_stage *setup, int x, int y, unsigned mask )
+static uint
+do_depth_test(struct setup_stage *setup, int x, int y, unsigned mask)
{
-#if 0
- struct softpipe_context *sp = setup->softpipe;
- setup->quad.x0 = x;
- setup->quad.y0 = y;
- setup->quad.mask = mask;
- sp->quad.first->run(sp->quad.first, &setup->quad);
-#else
- /* Cell: "write" quad fragments to the tile by setting prim color */
int ix = x - setup->cliprect_minx;
int iy = y - setup->cliprect_miny;
- float colors[4][4];
- uint z;
+ float zvals[4];
+
+ eval_z(setup, (float) x, (float) y, zvals);
+
+ if (tile_status_z[setup->ty][setup->tx] == TILE_STATUS_CLEAR) {
+ /* now, _really_ clear the tile */
+ clear_z_tile(&ztile);
+ }
+ else {
+ /* make sure we've got the tile from main mem */
+ wait_on_mask(1 << TAG_READ_TILE_Z);
+ }
+ tile_status_z[setup->ty][setup->tx] = TILE_STATUS_DIRTY;
- eval_coeff(setup, 1, (float) x, (float) y, colors);
if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
- float zvals[4];
- eval_z(setup, (float) x, (float) y, zvals);
+ const float zscale = 65535.0;
+ if (mask & MASK_TOP_LEFT) {
+ uint z = (uint) (zvals[0] * zscale);
+ if (z < ztile.t16[iy][ix])
+ ztile.t16[iy][ix] = z;
+ else
+ mask &= ~MASK_TOP_LEFT;
+ }
- if (tile_status_z[setup->ty][setup->tx] == TILE_STATUS_CLEAR) {
- /* now, _really_ clear the tile */
- clear_tile_z(ztile, spu.fb.depth_clear_value);
+ if (mask & MASK_TOP_RIGHT) {
+ uint z = (uint) (zvals[1] * zscale);
+ if (z < ztile.t16[iy][ix+1])
+ ztile.t16[iy][ix+1] = z;
+ else
+ mask &= ~MASK_TOP_RIGHT;
}
- else {
- /* make sure we've got the tile from main mem */
- wait_on_mask(1 << TAG_READ_TILE_Z);
+
+ if (mask & MASK_BOTTOM_LEFT) {
+ uint z = (uint) (zvals[2] * zscale);
+ if (z < ztile.t16[iy+1][ix])
+ ztile.t16[iy+1][ix] = z;
+ else
+ mask &= ~MASK_BOTTOM_LEFT;
}
- tile_status_z[setup->ty][setup->tx] = TILE_STATUS_DIRTY;
+ if (mask & MASK_BOTTOM_RIGHT) {
+ uint z = (uint) (zvals[3] * zscale);
+ if (z < ztile.t16[iy+1][ix+1])
+ ztile.t16[iy+1][ix+1] = z;
+ else
+ mask &= ~MASK_BOTTOM_RIGHT;
+ }
+ }
+ else {
+ const float zscale = (float) 0xffffffff;
+ ASSERT(spu.fb.depth_format == PIPE_FORMAT_Z32_UNORM);
if (mask & MASK_TOP_LEFT) {
- z = (uint) (zvals[0] * 65535.0);
- if (z < ztile[iy][ix])
- ztile[iy][ix] = z;
+ uint z = (uint) (zvals[0] * zscale);
+ if (z < ztile.t32[iy][ix])
+ ztile.t32[iy][ix] = z;
else
mask &= ~MASK_TOP_LEFT;
}
if (mask & MASK_TOP_RIGHT) {
- z = (uint) (zvals[1] * 65535.0);
- if (z < ztile[iy][ix+1])
- ztile[iy][ix+1] = z;
+ uint z = (uint) (zvals[1] * zscale);
+ if (z < ztile.t32[iy][ix+1])
+ ztile.t32[iy][ix+1] = z;
else
mask &= ~MASK_TOP_RIGHT;
}
if (mask & MASK_BOTTOM_LEFT) {
- z = (uint) (zvals[2] * 65535.0);
- if (z < ztile[iy+1][ix])
- ztile[iy+1][ix] = z;
+ uint z = (uint) (zvals[2] * zscale);
+ if (z < ztile.t32[iy+1][ix])
+ ztile.t32[iy+1][ix] = z;
else
mask &= ~MASK_BOTTOM_LEFT;
}
if (mask & MASK_BOTTOM_RIGHT) {
- z = (uint) (zvals[3] * 65535.0);
- if (z < ztile[iy+1][ix+1])
- ztile[iy+1][ix+1] = z;
+ uint z = (uint) (zvals[3] * zscale);
+ if (z < ztile.t32[iy+1][ix+1])
+ ztile.t32[iy+1][ix+1] = z;
else
mask &= ~MASK_BOTTOM_RIGHT;
}
}
+ return mask;
+}
+
+
+/**
+ * Emit a quad (pass to next stage). No clipping is done.
+ */
+static INLINE void
+emit_quad( struct setup_stage *setup, int x, int y, unsigned mask )
+{
+#if 0
+ struct softpipe_context *sp = setup->softpipe;
+ setup->quad.x0 = x;
+ setup->quad.y0 = y;
+ setup->quad.mask = mask;
+ sp->quad.first->run(sp->quad.first, &setup->quad);
+#else
+ /* Cell: "write" quad fragments to the tile by setting prim color */
+ const int ix = x - setup->cliprect_minx;
+ const int iy = y - setup->cliprect_miny;
+ float colors[4][4];
+
+ eval_coeff(setup, 1, (float) x, (float) y, colors);
+
+ if (spu.depth_stencil.depth.enabled) {
+ mask &= do_depth_test(setup, x, y, mask);
+ }
+
if (mask) {
if (tile_status[setup->ty][setup->tx] == TILE_STATUS_CLEAR) {
/* now, _really_ clear the tile */
- clear_tile(ctile, spu.fb.color_clear_value);
+ clear_c_tile(&ctile);
}
else {
/* make sure we've got the tile from main mem */
@@ -332,13 +382,13 @@ emit_quad( struct setup_stage *setup, int x, int y, unsigned mask )
tile_status[setup->ty][setup->tx] = TILE_STATUS_DIRTY;
if (mask & MASK_TOP_LEFT)
- ctile[iy][ix] = pack_color(colors[QUAD_TOP_LEFT]);
+ ctile.t32[iy][ix] = pack_color(colors[QUAD_TOP_LEFT]);
if (mask & MASK_TOP_RIGHT)
- ctile[iy][ix+1] = pack_color(colors[QUAD_TOP_RIGHT]);
+ ctile.t32[iy][ix+1] = pack_color(colors[QUAD_TOP_RIGHT]);
if (mask & MASK_BOTTOM_LEFT)
- ctile[iy+1][ix] = pack_color(colors[QUAD_BOTTOM_LEFT]);
+ ctile.t32[iy+1][ix] = pack_color(colors[QUAD_BOTTOM_LEFT]);
if (mask & MASK_BOTTOM_RIGHT)
- ctile[iy+1][ix+1] = pack_color(colors[QUAD_BOTTOM_RIGHT]);
+ ctile.t32[iy+1][ix+1] = pack_color(colors[QUAD_BOTTOM_RIGHT]);
}
#endif
}
diff --git a/src/mesa/pipe/draw/draw_context.c b/src/mesa/pipe/draw/draw_context.c
index fd43d690f6..5b9ea55630 100644
--- a/src/mesa/pipe/draw/draw_context.c
+++ b/src/mesa/pipe/draw/draw_context.c
@@ -49,6 +49,7 @@ struct draw_context *draw_create( void )
/* create pipeline stages */
draw->pipeline.wide = draw_wide_stage( draw );
+ draw->pipeline.stipple = draw_stipple_stage( draw );
draw->pipeline.unfilled = draw_unfilled_stage( draw );
draw->pipeline.twoside = draw_twoside_stage( draw );
draw->pipeline.offset = draw_offset_stage( draw );
@@ -70,7 +71,7 @@ struct draw_context *draw_create( void )
*/
{
uint i;
- char *tmp = MALLOC( Elements(draw->vcache.vertex) * MAX_VERTEX_SIZE );
+ char *tmp = (char*) MALLOC( Elements(draw->vcache.vertex) * MAX_VERTEX_SIZE );
for (i = 0; i < Elements(draw->vcache.vertex); i++)
draw->vcache.vertex[i] = (struct vertex_header *)(tmp + i * MAX_VERTEX_SIZE);
@@ -81,6 +82,9 @@ struct draw_context *draw_create( void )
draw->attrib_front1 = 0;
draw->attrib_back1 = 0;
+ draw->convert_wide_points = TRUE;
+ draw->convert_wide_lines = TRUE;
+
draw->prim = ~0; /* != any of PIPE_PRIM_x */
draw_vertex_cache_invalidate( draw );
@@ -93,6 +97,7 @@ struct draw_context *draw_create( void )
void draw_destroy( struct draw_context *draw )
{
draw->pipeline.wide->destroy( draw->pipeline.wide );
+ draw->pipeline.stipple->destroy( draw->pipeline.stipple );
draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
draw->pipeline.twoside->destroy( draw->pipeline.twoside );
draw->pipeline.offset->destroy( draw->pipeline.offset );
@@ -215,6 +220,26 @@ draw_set_mapped_constant_buffer(struct draw_context *draw,
}
+/**
+ * Tells the draw module whether to convert wide points (size != 1)
+ * into triangles.
+ */
+void
+draw_convert_wide_points(struct draw_context *draw, boolean enable)
+{
+ draw->convert_wide_points = enable;
+}
+
+
+/**
+ * Tells the draw module whether to convert wide lines (width != 1)
+ * into triangles.
+ */
+void
+draw_convert_wide_lines(struct draw_context *draw, boolean enable)
+{
+ draw->convert_wide_lines = enable;
+}
diff --git a/src/mesa/pipe/draw/draw_context.h b/src/mesa/pipe/draw/draw_context.h
index 91e11e6930..cfde26ceb7 100644
--- a/src/mesa/pipe/draw/draw_context.h
+++ b/src/mesa/pipe/draw/draw_context.h
@@ -89,6 +89,10 @@ void draw_set_rasterizer_state( struct draw_context *draw,
void draw_set_rasterize_stage( struct draw_context *draw,
struct draw_stage *stage );
+void draw_convert_wide_points(struct draw_context *draw, boolean enable);
+
+void draw_convert_wide_lines(struct draw_context *draw, boolean enable);
+
struct draw_vertex_shader *
draw_create_vertex_shader(struct draw_context *draw,
diff --git a/src/mesa/pipe/draw/draw_linestipple.c b/src/mesa/pipe/draw/draw_linestipple.c
deleted file mode 100644
index d7fe1071f0..0000000000
--- a/src/mesa/pipe/draw/draw_linestipple.c
+++ /dev/null
@@ -1,272 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-/* Implement line stipple by cutting lines up into smaller lines.
- * There are hundreds of ways to implement line stipple, this is one
- * choice that should work in all situations, requires no state
- * manipulations, but with a penalty in terms of large amounts of
- * generated geometry.
- */
-
-#include "imports.h"
-#include "macros.h"
-
-#define CLIP_PRIVATE
-#include "clip/clip_context.h"
-
-#define CLIP_PIPE_PRIVATE
-#include "clip/clip_pipe.h"
-
-
-
-struct stipple_stage {
- struct clip_pipe_stage stage;
-
- GLuint hw_data_offset;
-
- GLfloat counter;
- GLuint pattern;
- GLuint factor;
-};
-
-
-
-
-static INLINE struct stipple_stage *stipple_stage( struct clip_pipe_stage *stage )
-{
- return (struct stipple_stage *)stage;
-}
-
-
-
-
-static void interp_attr( const struct vf_attr *a,
- GLubyte *vdst,
- GLfloat t,
- const GLubyte *vin,
- const GLubyte *vout )
-{
- GLuint offset = a->vertoffset;
- GLfloat fin[4], fout[4], fdst[4];
-
- a->extract( a, fin, vin + offset );
- a->extract( a, fout, vout + offset );
-
- fdst[0] = LINTERP( t, fout[0], fin[0] );
- fdst[1] = LINTERP( t, fout[1], fin[1] );
- fdst[2] = LINTERP( t, fout[2], fin[2] );
- fdst[3] = LINTERP( t, fout[3], fin[3] );
-
- a->insert[4-1]( a, vdst + offset, fdst );
-}
-
-
-
-
-/* Weird screen-space interpolation?? Otherwise do something special
- * with pos.w or fix vertices to always have clip coords available.
- */
-static void screen_interp( struct vertex_fetch *vf,
- struct vertex_header *dst,
- GLfloat t,
- const struct vertex_header *out,
- const struct vertex_header *in )
-{
- GLubyte *vdst = (GLubyte *)dst;
- const GLubyte *vin = (const GLubyte *)in;
- const GLubyte *vout = (const GLubyte *)out;
-
- const struct vf_attr *a = vf->attr;
- const GLuint attr_count = vf->attr_count;
- GLuint j;
-
- /* Vertex header.
- */
- {
- assert(a[0].attrib == VF_ATTRIB_VERTEX_HEADER);
- dst->clipmask = 0;
- dst->edgeflag = 0;
- dst->pad = 0;
- dst->index = 0xffff;
- }
-
-
- /* Other attributes
- */
- for (j = 1; j < attr_count; j++) {
- interp_attr(&a[j], vdst, t, vin, vout);
- }
-}
-
-
-
-/* Clip a line against the viewport and user clip planes.
- */
-static void draw_line_segment( struct clip_pipe_stage *stage,
- struct prim_header *header,
- GLfloat t0,
- GLfloat t1 )
-{
- struct vertex_fetch *vf = stage->pipe->draw->vb.vf;
- struct vertex_header *v0 = header->v[0];
- struct vertex_header *v1 = header->v[1];
-
- struct prim_header newprim = *header;
- header = &newprim;
-
- _mesa_printf("%s %f %f\n", __FUNCTION__, t0, t1);
-
- if (t0 > 0.0) {
- screen_interp( vf, stage->tmp[0], t0, v0, v1 );
- header->v[0] = stage->tmp[0];
- }
-
- if (t1 < 1.0) {
- screen_interp( vf, stage->tmp[1], t1, v0, v1 );
- header->v[1] = stage->tmp[1];
- }
-
- stage->next->line( stage->next, header );
-}
-
-
-
-/* XXX: don't really want to iterate like this.
- */
-static INLINE unsigned
-stipple_test(int counter, ushort pattern, int factor)
-{
- int b = (counter / factor) & 0xf;
- return (1 << b) & pattern;
-}
-
-
-
-/* XXX: Need to have precalculated flatshading already.
- */
-static void stipple_line( struct clip_pipe_stage *stage,
- struct prim_header *header )
-{
- struct stipple_stage *stipple = stipple_stage(stage);
- GLuint hw_data_offset = stipple->hw_data_offset;
- const GLfloat *pos0 = (GLfloat *)&(header->v[0]->data[hw_data_offset]);
- const GLfloat *pos1 = (GLfloat *)&(header->v[1]->data[hw_data_offset]);
- GLfloat start = 0;
- int state = 0;
-
- GLfloat x0 = (GLfloat)pos0[0];
- GLfloat x1 = (GLfloat)pos1[0];
- GLfloat y0 = (GLfloat)pos0[1];
- GLfloat y1 = (GLfloat)pos1[1];
-
- GLfloat dx = x0 > x1 ? x0 - x1 : x1 - x0;
- GLfloat dy = y0 > y1 ? y0 - y1 : y1 - y0;
-
- GLfloat length = MAX2(dx, dy);
- GLint i;
-
- if (header->reset_line_stipple)
- stipple->counter = 0;
-
- /* XXX: iterating like this is lame
- */
- for (i = 0; i < length; i++) {
- int result = !!stipple_test( stipple->counter+i, stipple->pattern, stipple->factor );
-// _mesa_printf("%d %f %d\n", i, length, result);
- if (result != state) {
- if (state) {
- if (start != i)
- draw_line_segment( stage, header, start / length, i / length );
- }
- else {
- start = i;
- }
- state = result;
- }
- }
-
- if (state && start < length)
- draw_line_segment( stage, header, start / length, 1.0 );
-
- stipple->counter += length;
-}
-
-
-
-static void stipple_begin( struct clip_pipe_stage *stage )
-{
- struct stipple_stage *stipple = stipple_stage(stage);
- struct clip_context *draw = stage->pipe->draw;
-
- if (stage->pipe->draw->vb_state.clipped_prims)
- stipple->hw_data_offset = 16;
- else
- stipple->hw_data_offset = 0;
-
- stipple->stage.tri = clip_passthrough_tri;
- stipple->stage.point = clip_passthrough_point;
-
- stipple->stage.line = stipple_line;
- stipple->factor = draw->state.line_stipple_factor + 1;
- stipple->pattern = draw->state.line_stipple_pattern;
-
- stage->next->begin( stage->next );
-}
-
-
-static void stipple_end( struct clip_pipe_stage *stage )
-{
- stage->next->end( stage->next );
-}
-
-
-static void stipple_destroy( struct clip_pipe_stage *stage )
-{
- FREE( stage );
-}
-
-
-struct clip_pipe_stage *clip_pipe_stipple( struct clip_pipeline *pipe )
-{
- struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage);
-
- clip_pipe_alloc_tmps( &stipple->stage, 4 );
-
- stipple->stage.pipe = pipe;
- stipple->stage.next = NULL;
- stipple->stage.begin = stipple_begin;
- stipple->stage.point = clip_passthrough_point;
- stipple->stage.line = stipple_line;
- stipple->stage.tri = clip_passthrough_tri;
- stipple->stage.end = stipple_end;
- stipple->stage.destroy = stipple_destroy;
-
- return &stipple->stage;
-}
diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h
index d8832449ea..a264fabfb4 100644
--- a/src/mesa/pipe/draw/draw_private.h
+++ b/src/mesa/pipe/draw/draw_private.h
@@ -158,6 +158,7 @@ struct draw_context
struct draw_stage *twoside;
struct draw_stage *offset;
struct draw_stage *unfilled;
+ struct draw_stage *stipple;
struct draw_stage *wide;
struct draw_stage *rasterize;
} pipeline;
@@ -194,6 +195,9 @@ struct draw_context
uint attrib_front0, attrib_back0;
uint attrib_front1, attrib_back1;
+ boolean convert_wide_points; /**< convert wide points to tris? */
+ boolean convert_wide_lines; /**< convert side lines to tris? */
+
boolean drawing; /**< do we presently have something queued for drawing? */
unsigned prim; /**< current prim type: PIPE_PRIM_x */
unsigned reduced_prim;
@@ -248,6 +252,7 @@ extern struct draw_stage *draw_offset_stage( struct draw_context *context );
extern struct draw_stage *draw_clip_stage( struct draw_context *context );
extern struct draw_stage *draw_flatshade_stage( struct draw_context *context );
extern struct draw_stage *draw_cull_stage( struct draw_context *context );
+extern struct draw_stage *draw_stipple_stage( struct draw_context *context );
extern struct draw_stage *draw_wide_stage( struct draw_context *context );
extern struct draw_stage *draw_validate_stage( struct draw_context *context );
diff --git a/src/mesa/pipe/draw/draw_stipple.c b/src/mesa/pipe/draw/draw_stipple.c
new file mode 100644
index 0000000000..3e0d5689e1
--- /dev/null
+++ b/src/mesa/pipe/draw/draw_stipple.c
@@ -0,0 +1,250 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+/* Implement line stipple by cutting lines up into smaller lines.
+ * There are hundreds of ways to implement line stipple, this is one
+ * choice that should work in all situations, requires no state
+ * manipulations, but with a penalty in terms of large amounts of
+ * generated geometry.
+ */
+
+
+#include "pipe/p_util.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_shader_tokens.h"
+#include "draw_private.h"
+
+
+/** Subclass of draw_stage */
+struct stipple_stage {
+ struct draw_stage stage;
+ float counter;
+ uint pattern;
+ uint factor;
+};
+
+
+static INLINE struct stipple_stage *
+stipple_stage(struct draw_stage *stage)
+{
+ return (struct stipple_stage *) stage;
+}
+
+
+/**
+ * Compute interpolated vertex attributes for 'dst' at position 't'
+ * between 'v0' and 'v1'.
+ */
+static void
+screen_interp( struct draw_context *draw,
+ struct vertex_header *dst,
+ float t,
+ const struct vertex_header *v0,
+ const struct vertex_header *v1 )
+{
+ uint attr;
+ for (attr = 0; attr < draw->vertex_info.num_attribs; attr++) {
+ switch (draw->vertex_info.interp_mode[attr]) {
+ case INTERP_NONE:
+ case INTERP_CONSTANT:
+ COPY_4FV(dst->data[attr], v0->data[attr]);
+ break;
+ case INTERP_PERSPECTIVE:
+ /* Fall-through */
+ /* XXX special-case perspective? */
+ case INTERP_LINEAR:
+ {
+ const float *val0 = v0->data[attr];
+ const float *val1 = v1->data[attr];
+ float *newv = dst->data[attr];
+ uint i;
+ for (i = 0; i < 4; i++) {
+ newv[i] = val0[i] + t * (val1[i] - val0[i]);
+ }
+ }
+ break;
+ default:
+ abort();
+ }
+ }
+}
+
+
+static void
+emit_segment(struct draw_stage *stage, struct prim_header *header,
+ float t0, float t1)
+{
+ struct vertex_header *v0new = dup_vert(stage, header->v[0], 0);
+ struct vertex_header *v1new = dup_vert(stage, header->v[1], 1);
+ struct prim_header newprim = *header;
+
+ if (t0 > 0.0) {
+ screen_interp( stage->draw, v0new, t0, header->v[0], header->v[1] );
+ newprim.v[0] = v0new;
+ }
+
+ if (t1 < 1.0) {
+ screen_interp( stage->draw, v1new, t1, header->v[0], header->v[1] );
+ newprim.v[1] = v1new;
+ }
+
+ stage->next->line( stage->next, &newprim );
+}
+
+
+static INLINE unsigned
+stipple_test(int counter, ushort pattern, int factor)
+{
+ int b = (counter / factor) & 0xf;
+ return (1 << b) & pattern;
+}
+
+
+static void
+stipple_line(struct draw_stage *stage, struct prim_header *header)
+{
+ struct stipple_stage *stipple = stipple_stage(stage);
+ struct vertex_header *v0 = header->v[0];
+ struct vertex_header *v1 = header->v[1];
+ const float *pos0 = v0->data[0];
+ const float *pos1 = v1->data[0];
+ float start = 0;
+ int state = 0;
+
+ float x0 = pos0[0];
+ float x1 = pos1[0];
+ float y0 = pos0[1];
+ float y1 = pos1[1];
+
+ float dx = x0 > x1 ? x0 - x1 : x1 - x0;
+ float dy = y0 > y1 ? y0 - y1 : y1 - y0;
+
+ float length = MAX2(dx, dy);
+ int i;
+
+ /* XXX ToDo: intead of iterating pixel-by-pixel, use a look-up table.
+ */
+ for (i = 0; i < length; i++) {
+ int result = stipple_test( (int) stipple->counter+i,
+ (ushort) stipple->pattern, stipple->factor );
+ if (result != state) {
+ /* changing from "off" to "on" or vice versa */
+ if (state) {
+ if (start != i) {
+ /* finishing an "on" segment */
+ emit_segment( stage, header, start / length, i / length );
+ }
+ }
+ else {
+ /* starting an "on" segment */
+ start = (float) i;
+ }
+ state = result;
+ }
+ }
+
+ if (state && start < length)
+ emit_segment( stage, header, start / length, 1.0 );
+
+ stipple->counter += length;
+}
+
+
+static void
+reset_stipple_counter(struct draw_stage *stage)
+{
+ struct stipple_stage *stipple = stipple_stage(stage);
+ stipple->counter = 0;
+ stage->next->reset_stipple_counter( stage->next );
+}
+
+
+static void
+stipple_begin(struct draw_stage *stage)
+{
+ struct stipple_stage *stipple = stipple_stage(stage);
+ struct draw_context *draw = stage->draw;
+
+ stipple->pattern = draw->rasterizer->line_stipple_pattern;
+ stipple->factor = draw->rasterizer->line_stipple_factor + 1;
+
+ stage->next->begin( stage->next );
+}
+
+
+static void
+stipple_end(struct draw_stage *stage)
+{
+ stage->next->end( stage->next );
+}
+
+
+static void
+passthrough_point(struct draw_stage *stage, struct prim_header *header)
+{
+ stage->next->point( stage->next, header );
+}
+
+
+static void
+passthrough_tri(struct draw_stage *stage, struct prim_header *header)
+{
+ stage->next->tri(stage->next, header);
+}
+
+
+static void
+stipple_destroy( struct draw_stage *stage )
+{
+ FREE( stage );
+}
+
+
+/**
+ * Create line stippler stage
+ */
+struct draw_stage *draw_stipple_stage( struct draw_context *draw )
+{
+ struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage);
+
+ draw_alloc_tmps( &stipple->stage, 2 );
+
+ stipple->stage.draw = draw;
+ stipple->stage.next = NULL;
+ stipple->stage.begin = stipple_begin;
+ stipple->stage.point = passthrough_point;
+ stipple->stage.line = stipple_line;
+ stipple->stage.tri = passthrough_tri;
+ stipple->stage.reset_stipple_counter = reset_stipple_counter;
+ stipple->stage.end = stipple_end;
+ stipple->stage.destroy = stipple_destroy;
+
+ return &stipple->stage;
+}
diff --git a/src/mesa/pipe/draw/draw_validate.c b/src/mesa/pipe/draw/draw_validate.c
index 58cf340281..3b1f5179a9 100644
--- a/src/mesa/pipe/draw/draw_validate.c
+++ b/src/mesa/pipe/draw/draw_validate.c
@@ -51,13 +51,18 @@ static void validate_begin( struct draw_stage *stage )
* shorter pipelines for lines & points.
*/
- if (draw->rasterizer->line_width != 1.0 ||
- draw->rasterizer->point_size != 1.0 ||
+ if ((draw->rasterizer->line_width != 1.0 && draw->convert_wide_lines) ||
+ (draw->rasterizer->point_size != 1.0 && draw->convert_wide_points) ||
draw->rasterizer->point_sprite) {
draw->pipeline.wide->next = next;
next = draw->pipeline.wide;
}
+ if (draw->rasterizer->line_stipple_enable) {
+ draw->pipeline.stipple->next = next;
+ next = draw->pipeline.stipple;
+ }
+
if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) {
draw->pipeline.unfilled->next = next;
diff --git a/src/mesa/pipe/draw/draw_vbuf.c b/src/mesa/pipe/draw/draw_vbuf.c
index 6cda122c3a..a4b6247e18 100644
--- a/src/mesa/pipe/draw/draw_vbuf.c
+++ b/src/mesa/pipe/draw/draw_vbuf.c
@@ -110,10 +110,11 @@ check_space( struct vbuf_stage *vbuf, unsigned nr )
/**
- * Extract the needed fields from vertex_header and emit i915 dwords.
+ * Extract the needed fields from post-transformed vertex and emit
+ * a hardware(driver) vertex.
* Recall that the vertices are constructed by the 'draw' module and
* have a couple of slots at the beginning (1-dword header, 4-dword
- * clip pos) that we ignore here.
+ * clip pos) that we ignore here. We only use the vertex->data[] fields.
*/
static INLINE void
emit_vertex( struct vbuf_stage *vbuf,
@@ -139,37 +140,42 @@ emit_vertex( struct vbuf_stage *vbuf,
vertex->vertex_id = vbuf->nr_vertices++;
for (i = 0; i < vinfo->num_attribs; i++) {
+ uint j = vinfo->src_index[i];
switch (vinfo->format[i]) {
case FORMAT_OMIT:
/* no-op */
break;
case FORMAT_1F:
- *vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][0]);
+ count++;
+ break;
+ case FORMAT_1F_PSIZE:
+ *vbuf->vertex_ptr++ = fui(vbuf->stage.draw->rasterizer->point_size);
count++;
break;
case FORMAT_2F:
- *vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
- *vbuf->vertex_ptr++ = fui(vertex->data[i][1]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][0]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][1]);
count += 2;
break;
case FORMAT_3F:
- *vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
- *vbuf->vertex_ptr++ = fui(vertex->data[i][1]);
- *vbuf->vertex_ptr++ = fui(vertex->data[i][2]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][0]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][1]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][2]);
count += 3;
break;
case FORMAT_4F:
- *vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
- *vbuf->vertex_ptr++ = fui(vertex->data[i][1]);
- *vbuf->vertex_ptr++ = fui(vertex->data[i][2]);
- *vbuf->vertex_ptr++ = fui(vertex->data[i][3]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][0]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][1]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][2]);
+ *vbuf->vertex_ptr++ = fui(vertex->data[j][3]);
count += 4;
break;
case FORMAT_4UB:
- *vbuf->vertex_ptr++ = pack_ub4(float_to_ubyte( vertex->data[i][2] ),
- float_to_ubyte( vertex->data[i][1] ),
- float_to_ubyte( vertex->data[i][0] ),
- float_to_ubyte( vertex->data[i][3] ));
+ *vbuf->vertex_ptr++ = pack_ub4(float_to_ubyte( vertex->data[j][2] ),
+ float_to_ubyte( vertex->data[j][1] ),
+ float_to_ubyte( vertex->data[j][0] ),
+ float_to_ubyte( vertex->data[j][3] ));
count += 1;
break;
default:
@@ -228,18 +234,43 @@ vbuf_point( struct draw_stage *stage,
}
+/**
+ * Set the prim type for subsequent vertices.
+ * This may result in a new vertex size. The existing vbuffer (if any)
+ * will be flushed if needed and a new one allocated.
+ */
+static void
+vbuf_set_prim( struct draw_stage *stage, uint newprim )
+{
+ struct vbuf_stage *vbuf = vbuf_stage(stage);
+ const struct vertex_info *vinfo;
+ unsigned vertex_size;
+
+ assert(newprim == PIPE_PRIM_POINTS ||
+ newprim == PIPE_PRIM_LINES ||
+ newprim == PIPE_PRIM_TRIANGLES);
+
+ vbuf->prim = newprim;
+ vbuf->render->set_primitive(vbuf->render, newprim);
+
+ vinfo = vbuf->render->get_vertex_info(vbuf->render);
+ vertex_size = vinfo->size * sizeof(float);
+
+ if (vertex_size != vbuf->vertex_size)
+ vbuf_flush_vertices(stage);
+
+ if (!vbuf->vertices)
+ vbuf_alloc_vertices(stage, vertex_size);
+}
+
+
static void
vbuf_first_tri( struct draw_stage *stage,
struct prim_header *prim )
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
vbuf_flush_indices( stage );
-
stage->tri = vbuf_tri;
- vbuf->prim = PIPE_PRIM_TRIANGLES;
- vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_TRIANGLES);
-
+ vbuf_set_prim(stage, PIPE_PRIM_TRIANGLES);
stage->tri( stage, prim );
}
@@ -248,13 +279,9 @@ static void
vbuf_first_line( struct draw_stage *stage,
struct prim_header *prim )
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
vbuf_flush_indices( stage );
stage->line = vbuf_line;
- vbuf->prim = PIPE_PRIM_LINES;
- vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_LINES);
-
+ vbuf_set_prim(stage, PIPE_PRIM_LINES);
stage->line( stage, prim );
}
@@ -263,14 +290,9 @@ static void
vbuf_first_point( struct draw_stage *stage,
struct prim_header *prim )
{
- struct vbuf_stage *vbuf = vbuf_stage( stage );
-
vbuf_flush_indices( stage );
-
stage->point = vbuf_point;
- vbuf->prim = PIPE_PRIM_POINTS;
- vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_POINTS);
-
+ vbuf_set_prim(stage, PIPE_PRIM_POINTS);
stage->point( stage, prim );
}
@@ -352,7 +374,7 @@ vbuf_alloc_vertices( struct draw_stage *stage,
/* Allocate a new vertex buffer */
vbuf->vertex_size = new_vertex_size;
vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size;
- vbuf->vertices = vbuf->render->allocate_vertices(vbuf->render,
+ vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render,
(ushort) vbuf->vertex_size,
(ushort) vbuf->max_vertices);
vbuf->vertex_ptr = vbuf->vertices;
@@ -362,12 +384,7 @@ vbuf_alloc_vertices( struct draw_stage *stage,
static void
vbuf_begin( struct draw_stage *stage )
{
- struct vbuf_stage *vbuf = vbuf_stage(stage);
- const struct vertex_info *vinfo = vbuf->render->get_vertex_info(vbuf->render);
- unsigned vertex_size = vinfo->size * sizeof(float);
-
- /* XXX: Overkill */
- vbuf_alloc_vertices(&vbuf->stage, vertex_size);
+ /* no-op, vbuffer allocated by first point/line/tri */
}
@@ -387,6 +404,7 @@ vbuf_end( struct draw_stage *stage )
static void
vbuf_reset_stipple_counter( struct draw_stage *stage )
{
+ (void) stage;
}
@@ -420,11 +438,13 @@ struct draw_stage *draw_vbuf_stage( struct draw_context *draw,
assert(render->max_indices < UNDEFINED_VERTEX_ID);
vbuf->max_indices = render->max_indices;
- vbuf->indices
- = align_malloc( vbuf->max_indices * sizeof(vbuf->indices[0]), 16 );
+ vbuf->indices = (ushort *)
+ align_malloc( vbuf->max_indices * sizeof(vbuf->indices[0]), 16 );
vbuf->vertices = NULL;
vbuf->vertex_ptr = vbuf->vertices;
+
+ vbuf->prim = ~0;
return &vbuf->stage;
}
diff --git a/src/mesa/pipe/draw/draw_vertex.c b/src/mesa/pipe/draw/draw_vertex.c
index a1926d951a..6191fcedbf 100644
--- a/src/mesa/pipe/draw/draw_vertex.c
+++ b/src/mesa/pipe/draw/draw_vertex.c
@@ -65,6 +65,8 @@ draw_compute_vertex_size(struct vertex_info *vinfo)
break;
case FORMAT_4UB:
/* fall-through */
+ case FORMAT_1F_PSIZE:
+ /* fall-through */
case FORMAT_1F:
vinfo->size += 1;
break;
diff --git a/src/mesa/pipe/draw/draw_vertex.h b/src/mesa/pipe/draw/draw_vertex.h
index 8bb328affa..e4f85bc49f 100644
--- a/src/mesa/pipe/draw/draw_vertex.h
+++ b/src/mesa/pipe/draw/draw_vertex.h
@@ -41,12 +41,13 @@ struct draw_context;
* Vertex attribute format
*/
enum attrib_format {
- FORMAT_OMIT,
+ FORMAT_OMIT, /**< don't emit the attribute */
FORMAT_1F,
+ FORMAT_1F_PSIZE, /**< insert constant point size */
FORMAT_2F,
FORMAT_3F,
FORMAT_4F,
- FORMAT_4UB
+ FORMAT_4UB /**< XXX may need variations for RGBA vs BGRA, etc */
};
@@ -70,6 +71,7 @@ struct vertex_info
uint hwfmt[4]; /**< hardware format info for this format */
enum interp_mode interp_mode[PIPE_MAX_SHADER_OUTPUTS];
enum attrib_format format[PIPE_MAX_SHADER_OUTPUTS]; /**< FORMAT_x */
+ uint src_index[PIPE_MAX_SHADER_OUTPUTS];
uint size; /**< total vertex size in dwords */
};
@@ -77,16 +79,20 @@ struct vertex_info
/**
* Add another attribute to the given vertex_info object.
+ * \param src_index indicates which post-transformed vertex attrib slot
+ * corresponds to this attribute.
* \return slot in which the attribute was added
*/
static INLINE uint
draw_emit_vertex_attr(struct vertex_info *vinfo,
- enum attrib_format format, enum interp_mode interp)
+ enum attrib_format format, enum interp_mode interp,
+ uint src_index)
{
const uint n = vinfo->num_attribs;
assert(n < PIPE_MAX_SHADER_OUTPUTS);
vinfo->format[n] = format;
vinfo->interp_mode[n] = interp;
+ vinfo->src_index[n] = src_index;
vinfo->num_attribs++;
return n;
}
diff --git a/src/mesa/pipe/i915simple/i915_state_derived.c b/src/mesa/pipe/i915simple/i915_state_derived.c
index be73769cf2..466c704d87 100644
--- a/src/mesa/pipe/i915simple/i915_state_derived.c
+++ b/src/mesa/pipe/i915simple/i915_state_derived.c
@@ -50,12 +50,13 @@ static void calculate_vertex_layout( struct i915_context *i915 )
boolean needW = 0;
uint i;
boolean texCoords[8];
+ uint src = 0;
memset(texCoords, 0, sizeof(texCoords));
memset(&vinfo, 0, sizeof(vinfo));
/* pos */
- draw_emit_vertex_attr(&vinfo, FORMAT_3F, INTERP_LINEAR);
+ draw_emit_vertex_attr(&vinfo, FORMAT_3F, INTERP_LINEAR, src++);
/* Note: we'll set the S4_VFMT_XYZ[W] bits below */
for (i = 0; i < fs->num_inputs; i++) {
@@ -64,12 +65,12 @@ static void calculate_vertex_layout( struct i915_context *i915 )
break;
case TGSI_SEMANTIC_COLOR:
if (fs->input_semantic_index[i] == 0) {
- front0 = draw_emit_vertex_attr(&vinfo, FORMAT_4UB, colorInterp);
+ front0 = draw_emit_vertex_attr(&vinfo, FORMAT_4UB, colorInterp, src++);
vinfo.hwfmt[0] |= S4_VFMT_COLOR;
}
else {
assert(fs->input_semantic_index[i] == 1);
- front1 = draw_emit_vertex_attr(&vinfo, FORMAT_4UB, colorInterp);
+ front1 = draw_emit_vertex_attr(&vinfo, FORMAT_4UB, colorInterp, src++);
vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG;
}
break;
@@ -79,7 +80,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
const uint unit = fs->input_semantic_index[i];
uint hwtc;
texCoords[unit] = TRUE;
- draw_emit_vertex_attr(&vinfo, FORMAT_4F, INTERP_PERSPECTIVE);
+ draw_emit_vertex_attr(&vinfo, FORMAT_4F, INTERP_PERSPECTIVE, src++);
hwtc = TEXCOORDFMT_4D;
needW = TRUE;
vinfo.hwfmt[1] |= hwtc << (unit * 4);
@@ -87,7 +88,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
break;
case TGSI_SEMANTIC_FOG:
fprintf(stderr, "i915 fogcoord not implemented yet\n");
- draw_emit_vertex_attr(&vinfo, FORMAT_1F, INTERP_PERSPECTIVE);
+ draw_emit_vertex_attr(&vinfo, FORMAT_1F, INTERP_PERSPECTIVE, src++);
break;
default:
assert(0);
@@ -119,10 +120,10 @@ static void calculate_vertex_layout( struct i915_context *i915 )
*/
if (i915->rasterizer->light_twoside) {
if (front0) {
- back0 = draw_emit_vertex_attr(&vinfo, FORMAT_OMIT, colorInterp);
+ back0 = draw_emit_vertex_attr(&vinfo, FORMAT_OMIT, colorInterp, src++);
}
if (back0) {
- back1 = draw_emit_vertex_attr(&vinfo, FORMAT_OMIT, colorInterp);
+ back1 = draw_emit_vertex_attr(&vinfo, FORMAT_OMIT, colorInterp, src++);
}
}
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
index 89f8df945c..cdc385e4db 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.c
@@ -769,7 +769,7 @@ line_persp_coeff(struct setup_stage *setup,
{
/* XXX double-check/verify this arithmetic */
const float a0 = setup->vmin->data[vertSlot][i] * setup->vmin->data[0][3];
- const float a1 = setup->vmax->data[vertSlot][i] * setup->vmin->data[0][3];
+ const float a1 = setup->vmax->data[vertSlot][i] * setup->vmax->data[0][3];
const float da = a1 - a0;
const float dadx = da * setup->emaj.dx * setup->oneoverarea;
const float dady = da * setup->emaj.dy * setup->oneoverarea;
@@ -873,20 +873,9 @@ plot(struct setup_stage *setup, int x, int y)
/**
- * Determine whether or not to emit a line fragment by checking
- * line stipple pattern.
- */
-static INLINE unsigned
-stipple_test(int counter, ushort pattern, int factor)
-{
- int b = (counter / factor) & 0xf;
- return (1 << b) & pattern;
-}
-
-
-/**
* Do setup for line rasterization, then render the line.
- * XXX single-pixel width, no stipple, etc
+ * Single-pixel width, no stipple, etc. We rely on the 'draw' module
+ * to handle stippling and wide lines.
*/
static void
setup_line(struct draw_stage *stage, struct prim_header *prim)
@@ -894,8 +883,6 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
const struct vertex_header *v0 = prim->v[0];
const struct vertex_header *v1 = prim->v[1];
struct setup_stage *setup = setup_stage( stage );
- struct softpipe_context *sp = setup->softpipe;
-
int x0 = (int) v0->data[0][0];
int x1 = (int) v1->data[0][0];
int y0 = (int) v0->data[0][1];
@@ -947,12 +934,7 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
const int errorDec = error - dx;
for (i = 0; i < dx; i++) {
- if (!sp->rasterizer->line_stipple_enable ||
- stipple_test(sp->line_stipple_counter,
- (ushort) sp->rasterizer->line_stipple_pattern,
- sp->rasterizer->line_stipple_factor + 1)) {
- plot(setup, x0, y0);
- }
+ plot(setup, x0, y0);
x0 += xstep;
if (error < 0) {
@@ -962,8 +944,6 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
error += errorDec;
y0 += ystep;
}
-
- sp->line_stipple_counter++;
}
}
else {
@@ -974,15 +954,9 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
const int errorDec = error - dy;
for (i = 0; i < dy; i++) {
- if (!sp->rasterizer->line_stipple_enable ||
- stipple_test(sp->line_stipple_counter,
- (ushort) sp->rasterizer->line_stipple_pattern,
- sp->rasterizer->line_stipple_factor + 1)) {
- plot(setup, x0, y0);
- }
+ plot(setup, x0, y0);
y0 += ystep;
-
if (error < 0) {
error += errorInc;
}
@@ -990,8 +964,6 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
error += errorDec;
x0 += xstep;
}
-
- sp->line_stipple_counter++;
}
}
@@ -1234,8 +1206,6 @@ static void setup_end( struct draw_stage *stage )
static void reset_stipple_counter( struct draw_stage *stage )
{
- struct setup_stage *setup = setup_stage(stage);
- setup->softpipe->line_stipple_counter = 0;
}
@@ -1341,8 +1311,8 @@ void sp_vbuf_render( struct pipe_context *pipe,
break;
case PIPE_PRIM_POINTS:
- for (i = 0; i < nr_elements; i += 2) {
- prim.v[i] = (struct vertex_header *)((char *)vertex_buffer +
+ for (i = 0; i < nr_elements; i++) {
+ prim.v[0] = (struct vertex_header *)((char *)vertex_buffer +
elements[i] * vertex_size);
setup->stage.point( &setup->stage, &prim );
}
diff --git a/src/mesa/pipe/softpipe/sp_state_derived.c b/src/mesa/pipe/softpipe/sp_state_derived.c
index 630ae3163f..0f1410e5de 100644
--- a/src/mesa/pipe/softpipe/sp_state_derived.c
+++ b/src/mesa/pipe/softpipe/sp_state_derived.c
@@ -48,6 +48,7 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
boolean emitBack0 = FALSE, emitBack1 = FALSE, emitPsize = FALSE;
uint front0 = 0, back0 = 0, front1 = 0, back1 = 0;
uint i;
+ int src = 0;
memset(vinfo, 0, sizeof(*vinfo));
@@ -61,7 +62,7 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
softpipe->psize_slot = -1;
/* always emit vertex pos */
- draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_LINEAR);
+ draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_LINEAR, src++);
/*
* XXX I think we need to reconcile the vertex shader outputs with
@@ -82,11 +83,11 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
case TGSI_SEMANTIC_COLOR:
if (vs->output_semantic_index[i] == 0) {
- front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
else {
assert(vs->output_semantic_index[i] == 1);
- front1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ front1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
break;
@@ -101,7 +102,7 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
break;
case TGSI_SEMANTIC_FOG:
- draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_PERSPECTIVE);
+ draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_PERSPECTIVE, src++);
break;
case TGSI_SEMANTIC_PSIZE:
@@ -113,7 +114,7 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
- draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_PERSPECTIVE);
+ draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_PERSPECTIVE, src++);
break;
default:
@@ -128,14 +129,14 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
* up 1:1 with the fragment shader inputs.
*/
if (emitBack0) {
- back0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ back0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
if (emitBack1) {
- back1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp);
+ back1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
}
if (emitPsize) {
softpipe->psize_slot
- = draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_CONSTANT);
+ = draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_CONSTANT, src++);
}
/* If the attributes have changed, tell the draw module about
diff --git a/src/mesa/pipe/softpipe/sp_surface.c b/src/mesa/pipe/softpipe/sp_surface.c
index d5119654ed..e115705507 100644
--- a/src/mesa/pipe/softpipe/sp_surface.c
+++ b/src/mesa/pipe/softpipe/sp_surface.c
@@ -32,44 +32,6 @@
#include "pipe/util/p_tile.h"
#include "sp_context.h"
#include "sp_surface.h"
-#include "sp_texture.h"
-
-
-/**
- * Called via pipe->get_tex_surface()
- * XXX is this in the right place?
- */
-struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct softpipe_texture *spt = softpipe_texture(pt);
- struct pipe_surface *ps;
-
- ps = pipe->winsys->surface_alloc(pipe->winsys);
- if (ps) {
- assert(ps->refcount);
- assert(ps->winsys);
- pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = ps->width;
- ps->offset = spt->level_offset[level];
-
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- (pt->compressed ? ps->height/4 : ps->height) *
- ps->width * ps->cpp;
- } else {
- assert(face == 0);
- assert(zslice == 0);
- }
- }
- return ps;
-}
/* Upload data to a rectangular sub-region. Lots of choices how to do this:
diff --git a/src/mesa/pipe/softpipe/sp_surface.h b/src/mesa/pipe/softpipe/sp_surface.h
index b652e7598e..22de3ba43f 100644
--- a/src/mesa/pipe/softpipe/sp_surface.h
+++ b/src/mesa/pipe/softpipe/sp_surface.h
@@ -31,40 +31,8 @@
#ifndef SP_SURFACE_H
#define SP_SURFACE_H
-#include "sp_headers.h"
-#include "pipe/p_state.h"
-struct pipe_context;
struct softpipe_context;
-struct softpipe_tile_cache;
-
-
-extern struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice);
-
-
-extern void
-softpipe_get_tile(struct pipe_context *pipe, struct pipe_surface *ps,
- uint x, uint y, uint w, uint h, void *p, int dst_stride);
-
-extern void
-softpipe_put_tile(struct pipe_context *pipe, struct pipe_surface *ps,
- uint x, uint y, uint w, uint h,
- const void *p, int src_stride);
-
-extern void
-softpipe_get_tile_rgba(struct pipe_context *pipe,
- struct pipe_surface *ps,
- uint x, uint y, uint w, uint h,
- float *p);
-
-extern void
-softpipe_put_tile_rgba(struct pipe_context *pipe,
- struct pipe_surface *ps,
- uint x, uint y, uint w, uint h,
- const float *p);
extern void
diff --git a/src/mesa/pipe/softpipe/sp_tex_sample.c b/src/mesa/pipe/softpipe/sp_tex_sample.c
index 9e48ed0cd2..5e215c433a 100644
--- a/src/mesa/pipe/softpipe/sp_tex_sample.c
+++ b/src/mesa/pipe/softpipe/sp_tex_sample.c
@@ -33,6 +33,7 @@
*/
#include "sp_context.h"
+#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_tex_sample.h"
#include "sp_tile_cache.h"
diff --git a/src/mesa/pipe/softpipe/sp_texture.c b/src/mesa/pipe/softpipe/sp_texture.c
index 532bcfcc51..d43a6996e9 100644
--- a/src/mesa/pipe/softpipe/sp_texture.c
+++ b/src/mesa/pipe/softpipe/sp_texture.c
@@ -130,3 +130,39 @@ softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
}
*pt = NULL;
}
+
+
+/**
+ * Called via pipe->get_tex_surface()
+ */
+struct pipe_surface *
+softpipe_get_tex_surface(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct softpipe_texture *spt = softpipe_texture(pt);
+ struct pipe_surface *ps;
+
+ ps = pipe->winsys->surface_alloc(pipe->winsys);
+ if (ps) {
+ assert(ps->refcount);
+ assert(ps->winsys);
+ pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = ps->width;
+ ps->offset = spt->level_offset[level];
+
+ if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
+ ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
+ (pt->compressed ? ps->height/4 : ps->height) *
+ ps->width * ps->cpp;
+ } else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ }
+ return ps;
+}
diff --git a/src/mesa/pipe/softpipe/sp_texture.h b/src/mesa/pipe/softpipe/sp_texture.h
index e1a5db2791..0494bf365b 100644
--- a/src/mesa/pipe/softpipe/sp_texture.h
+++ b/src/mesa/pipe/softpipe/sp_texture.h
@@ -1,3 +1,30 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
#ifndef SP_TEXTURE_H
#define SP_TEXTURE_H
@@ -34,7 +61,10 @@ softpipe_texture_create(struct pipe_context *pipe, struct pipe_texture **pt);
extern void
softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
-
-#endif /* SP_TEXTURE */
+extern struct pipe_surface *
+softpipe_get_tex_surface(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice);
+#endif /* SP_TEXTURE */