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-rw-r--r--src/mesa/pipe/cell/common.h19
-rw-r--r--src/mesa/pipe/cell/spu/spu_vertex_shader.c27
2 files changed, 34 insertions, 12 deletions
diff --git a/src/mesa/pipe/cell/common.h b/src/mesa/pipe/cell/common.h
index 533ad2cf6e..28b0c59a0a 100644
--- a/src/mesa/pipe/cell/common.h
+++ b/src/mesa/pipe/cell/common.h
@@ -124,10 +124,10 @@ struct cell_command_clear_surface
*/
struct cell_array_info
{
- void *base; /**< Base address of the 0th element. */
- uint attr; /**< Attribute that this state if for. */
- uint pitch; /**< Byte pitch from one entry to the next. */
- enum pipe_format format; /**< Pipe format of each entry. */
+ uint64_t base; /**< Base address of the 0th element. */
+ uint attr; /**< Attribute that this state if for. */
+ uint pitch; /**< Byte pitch from one entry to the next. */
+ uint format; /**< Pipe format of each entry. */
};
@@ -135,11 +135,13 @@ struct cell_shader_info
{
unsigned num_outputs;
- void *declarations;
+ uint64_t declarations;
unsigned num_declarations;
- void *instructions;
+ uint64_t instructions;
unsigned num_instructions;
- void *uniforms;
+ uint64_t uniforms;
+ uint64_t immediates;
+ unsigned num_immediates;
} ALIGN16_ATTRIB;
@@ -151,6 +153,9 @@ struct cell_command_vs
unsigned num_elts;
unsigned elts[SPU_VERTS_PER_BATCH];
uint64_t vOut[SPU_VERTS_PER_BATCH];
+ float plane[12][4];
+ unsigned nr_planes;
+ unsigned nr_attrs;
} ALIGN16_ATTRIB;
diff --git a/src/mesa/pipe/cell/spu/spu_vertex_shader.c b/src/mesa/pipe/cell/spu/spu_vertex_shader.c
index ea5ffae6bc..c1cbbb6d1e 100644
--- a/src/mesa/pipe/cell/spu/spu_vertex_shader.c
+++ b/src/mesa/pipe/cell/spu/spu_vertex_shader.c
@@ -187,12 +187,22 @@ spu_bind_vertex_shader(struct spu_vs_context *draw,
}
+unsigned char immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]
+ ALIGN16_ATTRIB;
+
void
spu_execute_vertex_shader(struct spu_vs_context *draw,
- const struct cell_command_vs *vs)
+ const struct cell_command_vs *vs)
{
unsigned i;
- unsigned j;
+
+ const uint64_t immediate_addr = vs->shader.immediates;
+ const unsigned immediate_size =
+ ROUNDUP16((sizeof(float) * 4 * vs->shader.num_immediates)
+ + (immediate_addr & 0x0f));
+
+ mfc_get(immediates, immediate_addr & ~0x0f, immediate_size,
+ TAG_VERTEX_BUFFER, 0, 0);
draw->machine.Instructions = (struct tgsi_full_instruction *)
vs->shader.instructions;
@@ -202,10 +212,17 @@ spu_execute_vertex_shader(struct spu_vs_context *draw,
vs->shader.declarations;
draw->machine.NumDeclarations = vs->shader.num_declarations;
+ draw->vertex_fetch.nr_attrs = vs->nr_attrs;
+
+ wait_on_mask(1 << TAG_VERTEX_BUFFER);
+
+ (void) memcpy(& draw->machine.Imms, &immediates[immediate_addr & 0x0f],
+ sizeof(float) * 4 * vs->shader.num_immediates);
+
spu_bind_vertex_shader(draw, vs->shader.uniforms,
- NULL, -1,
- vs->shader.num_outputs);
-
+ vs->plane, vs->nr_planes,
+ vs->shader.num_outputs);
+
for (i = 0; i < vs->num_elts; i += 4) {
const unsigned batch_size = MIN2(vs->num_elts - i, 4);