diff options
Diffstat (limited to 'src/mesa/program/prog_parameter.c')
-rw-r--r-- | src/mesa/program/prog_parameter.c | 96 |
1 files changed, 5 insertions, 91 deletions
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c index aac488c79a..6bf8a081b0 100644 --- a/src/mesa/program/prog_parameter.c +++ b/src/mesa/program/prog_parameter.c @@ -284,93 +284,6 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, return pos; } - -/** - * Add a uniform to the parameter list. - * Note that if the uniform is an array, size may be greater than - * what's implied by the datatype. - * \param name uniform's name - * \param size number of floats to allocate - * \param datatype GL_FLOAT_VEC3, GL_FLOAT_MAT4, etc. - */ -GLint -_mesa_add_uniform(struct gl_program_parameter_list *paramList, - const char *name, GLuint size, GLenum datatype, - const GLfloat *values) -{ - GLint i = _mesa_lookup_parameter_index(paramList, -1, name); - ASSERT(datatype != GL_NONE); - if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_UNIFORM) { - ASSERT(paramList->Parameters[i].Size == size); - ASSERT(paramList->Parameters[i].DataType == datatype); - /* already in list */ - return i; - } - else { - i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name, - size, datatype, values, NULL, 0x0); - return i; - } -} - - -/** - * Mark the named uniform as 'used'. - */ -void -_mesa_use_uniform(struct gl_program_parameter_list *paramList, - const char *name) -{ - GLuint i; - for (i = 0; i < paramList->NumParameters; i++) { - struct gl_program_parameter *p = paramList->Parameters + i; - if ((p->Type == PROGRAM_UNIFORM || p->Type == PROGRAM_SAMPLER) && - strcmp(p->Name, name) == 0) { - p->Used = GL_TRUE; - /* Note that large uniforms may occupy several slots so we're - * not done searching yet. - */ - } - } -} - - -/** - * Add a sampler to the parameter list. - * \param name uniform's name - * \param datatype GL_SAMPLER_2D, GL_SAMPLER_2D_RECT_ARB, etc. - * \param index the sampler number (as seen in TEX instructions) - * \return sampler index (starting at zero) or -1 if error - */ -GLint -_mesa_add_sampler(struct gl_program_parameter_list *paramList, - const char *name, GLenum datatype) -{ - GLint i = _mesa_lookup_parameter_index(paramList, -1, name); - if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_SAMPLER) { - ASSERT(paramList->Parameters[i].Size == 1); - ASSERT(paramList->Parameters[i].DataType == datatype); - /* already in list */ - return (GLint) paramList->ParameterValues[i][0]; - } - else { - GLuint i; - const GLint size = 1; /* a sampler is basically a texture unit number */ - GLfloat value[4]; - GLint numSamplers = 0; - for (i = 0; i < paramList->NumParameters; i++) { - if (paramList->Parameters[i].Type == PROGRAM_SAMPLER) - numSamplers++; - } - value[0] = (GLfloat) numSamplers; - value[1] = value[2] = value[3] = 0.0F; - (void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name, - size, datatype, value, NULL, 0x0); - return numSamplers; - } -} - - /** * Add parameter representing a varying variable. */ @@ -569,8 +482,10 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, assert(vSize >= 1); assert(vSize <= 4); - if (!list) - return -1; + if (!list) { + *posOut = -1; + return GL_FALSE; + } for (i = 0; i < list->NumParameters; i++) { if (list->Parameters[i].Type == PROGRAM_CONSTANT) { @@ -591,7 +506,7 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, if (vSize == 1) { /* look for v[0] anywhere within float[4] value */ GLuint j; - for (j = 0; j < 4; j++) { + for (j = 0; j < list->Parameters[i].Size; j++) { if (list->ParameterValues[i][j] == v[0]) { /* found it */ *posOut = i; @@ -657,7 +572,6 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list) list->ParameterValues[i], NULL, 0x0); ASSERT(j >= 0); pCopy = clone->Parameters + j; - pCopy->Used = p->Used; pCopy->Flags = p->Flags; /* copy state indexes */ if (p->Type == PROGRAM_STATE_VAR) { |