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path: root/src/mesa/shader/arbprogparse.c
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Diffstat (limited to 'src/mesa/shader/arbprogparse.c')
-rw-r--r--src/mesa/shader/arbprogparse.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 300f667683..43e3bc183d 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -2650,7 +2650,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLubyte instClass, type, code;
GLboolean rel;
- _mesa_init_instruction(fp);
+ _mesa_init_instructions(fp, 1);
/* Record the position in the program string for debugging */
fp->StringPos = Program->Position;
@@ -3142,7 +3142,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
/* The actual opcode name */
code = *(*inst)++;
- _mesa_init_instruction(vp);
+ _mesa_init_instructions(vp, 1);
/* Record the position in the program string for debugging */
vp->StringPos = Program->Position;
@@ -3684,7 +3684,7 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst,
/* Finally, tag on an OPCODE_END instruction */
{
const GLuint numInst = Program->Base.NumInstructions;
- _mesa_init_instruction(Program->Base.Instructions + numInst);
+ _mesa_init_instructions(Program->Base.Instructions + numInst, 1);
Program->Base.Instructions[numInst].Opcode = OPCODE_END;
/* YYY Wrong Position in program, whatever, at least not random -> crash
Program->Position = parse_position (&inst);