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Diffstat (limited to 'src/mesa/shader/atifragshader.h')
| -rw-r--r-- | src/mesa/shader/atifragshader.h | 149 | 
1 files changed, 0 insertions, 149 deletions
diff --git a/src/mesa/shader/atifragshader.h b/src/mesa/shader/atifragshader.h deleted file mode 100644 index 31c335ec81..0000000000 --- a/src/mesa/shader/atifragshader.h +++ /dev/null @@ -1,149 +0,0 @@ -/* - * Mesa 3-D graphics library ATI Fragment Shader - * - * Copyright (C) 2004  David Airlie   All Rights Reserved. - * - */ - -#ifndef ATIFRAGSHADER_H -#define ATIFRAGSHADER_H - -#include "main/mtypes.h" - -#define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8 -#define MAX_NUM_PASSES_ATI                2 -#define MAX_NUM_FRAGMENT_REGISTERS_ATI    6 - -struct ati_fs_opcode_st -{ -   GLenum opcode; -   GLint num_src_args; -}; - -extern struct ati_fs_opcode_st ati_fs_opcodes[]; - -struct atifragshader_src_register -{ -   GLuint Index; -   GLuint argRep; -   GLuint argMod; -}; - -struct atifragshader_dst_register -{ -   GLuint Index; -   GLuint dstMod; -   GLuint dstMask; -}; - -#define ATI_FRAGMENT_SHADER_COLOR_OP 0 -#define ATI_FRAGMENT_SHADER_ALPHA_OP 1 -#define ATI_FRAGMENT_SHADER_PASS_OP  2 -#define ATI_FRAGMENT_SHADER_SAMPLE_OP 3 - -/* two opcodes - one for color/one for alpha */ -/* up to three source registers for most ops */ -struct atifs_instruction -{ -   GLenum Opcode[2]; -   GLuint ArgCount[2]; -   struct atifragshader_src_register SrcReg[2][3]; -   struct atifragshader_dst_register DstReg[2]; -}; - -/* different from arithmetic shader instruction */ -struct atifs_setupinst -{ -   GLenum Opcode; -   GLuint src; -   GLenum swizzle; -}; - - -#if FEATURE_ATI_fragment_shader - -extern void -_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp); - -extern struct ati_fragment_shader * -_mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id); - -extern void -_mesa_delete_ati_fragment_shader(GLcontext *ctx, -                                 struct ati_fragment_shader *s); - - -extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range); - -extern void GLAPIENTRY _mesa_BindFragmentShaderATI(GLuint id); - -extern void GLAPIENTRY _mesa_DeleteFragmentShaderATI(GLuint id); - -extern void GLAPIENTRY _mesa_BeginFragmentShaderATI(void); - -extern void GLAPIENTRY _mesa_EndFragmentShaderATI(void); - -extern void GLAPIENTRY -_mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle); - -extern void GLAPIENTRY -_mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle); - -extern void GLAPIENTRY -_mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, -			  GLuint dstMod, GLuint arg1, GLuint arg1Rep, -			  GLuint arg1Mod); - -extern void GLAPIENTRY -_mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, -			  GLuint dstMod, GLuint arg1, GLuint arg1Rep, -			  GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, -			  GLuint arg2Mod); - -extern void GLAPIENTRY -_mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, -			  GLuint dstMod, GLuint arg1, GLuint arg1Rep, -			  GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, -			  GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, -			  GLuint arg3Mod); - -extern void GLAPIENTRY -_mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, -			  GLuint arg1Rep, GLuint arg1Mod); - -extern void GLAPIENTRY -_mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, -			  GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, -			  GLuint arg2Rep, GLuint arg2Mod); - -extern void GLAPIENTRY -_mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, -			  GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, -			  GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, -			  GLuint arg3Rep, GLuint arg3Mod); - -extern void GLAPIENTRY -_mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value); - -#else /* FEATURE_ATI_fragment_shader */ - -static INLINE void -_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp) -{ -} - -static INLINE struct ati_fragment_shader * -_mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id) -{ -   return NULL; -} - -static INLINE void -_mesa_delete_ati_fragment_shader(GLcontext *ctx, -                                 struct ati_fragment_shader *s) -{ -} - -#endif /* FEATURE_ATI_fragment_shader */ - -#endif /* ATIFRAGSHADER_H */  | 
