summaryrefslogtreecommitdiff
path: root/src/mesa/shader/ir_to_mesa.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/shader/ir_to_mesa.cpp')
-rw-r--r--src/mesa/shader/ir_to_mesa.cpp2308
1 files changed, 0 insertions, 2308 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
deleted file mode 100644
index 89cad8a8b0..0000000000
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ /dev/null
@@ -1,2308 +0,0 @@
-/*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_to_mesa.cpp
- *
- * Translates the IR to ARB_fragment_program text if possible,
- * printing the result
- */
-
-#include <stdio.h>
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_print_visitor.h"
-#include "ir_expression_flattening.h"
-#include "glsl_types.h"
-#include "glsl_parser_extras.h"
-#include "../glsl/program.h"
-#include "ir_optimization.h"
-#include "ast.h"
-
-extern "C" {
-#include "main/mtypes.h"
-#include "shader/prog_instruction.h"
-#include "shader/prog_optimize.h"
-#include "shader/prog_print.h"
-#include "shader/program.h"
-#include "shader/prog_uniform.h"
-#include "shader/prog_parameter.h"
-#include "shader/shader_api.h"
-}
-
-/**
- * This struct is a corresponding struct to Mesa prog_src_register, with
- * wider fields.
- */
-typedef struct ir_to_mesa_src_reg {
- int file; /**< PROGRAM_* from Mesa */
- int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */
- GLuint swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */
- int negate; /**< NEGATE_XYZW mask from mesa */
- /** Register index should be offset by the integer in this reg. */
- ir_to_mesa_src_reg *reladdr;
-} ir_to_mesa_src_reg;
-
-typedef struct ir_to_mesa_dst_reg {
- int file; /**< PROGRAM_* from Mesa */
- int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */
- int writemask; /**< Bitfield of WRITEMASK_[XYZW] */
- GLuint cond_mask:4;
- /** Register index should be offset by the integer in this reg. */
- ir_to_mesa_src_reg *reladdr;
-} ir_to_mesa_dst_reg;
-
-extern ir_to_mesa_src_reg ir_to_mesa_undef;
-
-class ir_to_mesa_instruction : public exec_node {
-public:
- enum prog_opcode op;
- ir_to_mesa_dst_reg dst_reg;
- ir_to_mesa_src_reg src_reg[3];
- /** Pointer to the ir source this tree came from for debugging */
- ir_instruction *ir;
- GLboolean cond_update;
- int sampler; /**< sampler index */
- int tex_target; /**< One of TEXTURE_*_INDEX */
- GLboolean tex_shadow;
-
- class function_entry *function; /* Set on OPCODE_CAL or OPCODE_BGNSUB */
-};
-
-class variable_storage : public exec_node {
-public:
- variable_storage(ir_variable *var, int file, int index)
- : file(file), index(index), var(var)
- {
- /* empty */
- }
-
- int file;
- int index;
- ir_variable *var; /* variable that maps to this, if any */
-};
-
-class function_entry : public exec_node {
-public:
- ir_function_signature *sig;
-
- /**
- * identifier of this function signature used by the program.
- *
- * At the point that Mesa instructions for function calls are
- * generated, we don't know the address of the first instruction of
- * the function body. So we make the BranchTarget that is called a
- * small integer and rewrite them during set_branchtargets().
- */
- int sig_id;
-
- /**
- * Pointer to first instruction of the function body.
- *
- * Set during function body emits after main() is processed.
- */
- ir_to_mesa_instruction *bgn_inst;
-
- /**
- * Index of the first instruction of the function body in actual
- * Mesa IR.
- *
- * Set after convertion from ir_to_mesa_instruction to prog_instruction.
- */
- int inst;
-
- /** Storage for the return value. */
- ir_to_mesa_src_reg return_reg;
-};
-
-class ir_to_mesa_visitor : public ir_visitor {
-public:
- ir_to_mesa_visitor();
-
- function_entry *current_function;
-
- GLcontext *ctx;
- struct gl_program *prog;
-
- int next_temp;
-
- variable_storage *find_variable_storage(ir_variable *var);
-
- function_entry *get_function_signature(ir_function_signature *sig);
-
- ir_to_mesa_src_reg get_temp(const glsl_type *type);
- void reladdr_to_temp(ir_instruction *ir,
- ir_to_mesa_src_reg *reg, int *num_reladdr);
-
- struct ir_to_mesa_src_reg src_reg_for_float(float val);
-
- /**
- * \name Visit methods
- *
- * As typical for the visitor pattern, there must be one \c visit method for
- * each concrete subclass of \c ir_instruction. Virtual base classes within
- * the hierarchy should not have \c visit methods.
- */
- /*@{*/
- virtual void visit(ir_variable *);
- virtual void visit(ir_loop *);
- virtual void visit(ir_loop_jump *);
- virtual void visit(ir_function_signature *);
- virtual void visit(ir_function *);
- virtual void visit(ir_expression *);
- virtual void visit(ir_swizzle *);
- virtual void visit(ir_dereference_variable *);
- virtual void visit(ir_dereference_array *);
- virtual void visit(ir_dereference_record *);
- virtual void visit(ir_assignment *);
- virtual void visit(ir_constant *);
- virtual void visit(ir_call *);
- virtual void visit(ir_return *);
- virtual void visit(ir_discard *);
- virtual void visit(ir_texture *);
- virtual void visit(ir_if *);
- /*@}*/
-
- struct ir_to_mesa_src_reg result;
-
- /** List of variable_storage */
- exec_list variables;
-
- /** List of function_entry */
- exec_list function_signatures;
- int next_signature_id;
-
- /** List of ir_to_mesa_instruction */
- exec_list instructions;
-
- ir_to_mesa_instruction *ir_to_mesa_emit_op0(ir_instruction *ir,
- enum prog_opcode op);
-
- ir_to_mesa_instruction *ir_to_mesa_emit_op1(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0);
-
- ir_to_mesa_instruction *ir_to_mesa_emit_op2(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0,
- ir_to_mesa_src_reg src1);
-
- ir_to_mesa_instruction *ir_to_mesa_emit_op3(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0,
- ir_to_mesa_src_reg src1,
- ir_to_mesa_src_reg src2);
-
- void ir_to_mesa_emit_scalar_op1(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0);
-
- void ir_to_mesa_emit_scalar_op2(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0,
- ir_to_mesa_src_reg src1);
-
- GLboolean try_emit_mad(ir_expression *ir,
- int mul_operand);
-
- int *sampler_map;
- int sampler_map_size;
-
- void map_sampler(int location, int sampler);
- int get_sampler_number(int location);
-
- void *mem_ctx;
-};
-
-ir_to_mesa_src_reg ir_to_mesa_undef = {
- PROGRAM_UNDEFINED, 0, SWIZZLE_NOOP, NEGATE_NONE, NULL,
-};
-
-ir_to_mesa_dst_reg ir_to_mesa_undef_dst = {
- PROGRAM_UNDEFINED, 0, SWIZZLE_NOOP, COND_TR, NULL,
-};
-
-ir_to_mesa_dst_reg ir_to_mesa_address_reg = {
- PROGRAM_ADDRESS, 0, WRITEMASK_X, COND_TR, NULL
-};
-
-static int swizzle_for_size(int size)
-{
- int size_swizzles[4] = {
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
- };
-
- return size_swizzles[size - 1];
-}
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::ir_to_mesa_emit_op3(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0,
- ir_to_mesa_src_reg src1,
- ir_to_mesa_src_reg src2)
-{
- ir_to_mesa_instruction *inst = new(mem_ctx) ir_to_mesa_instruction();
- int num_reladdr = 0;
-
- /* If we have to do relative addressing, we want to load the ARL
- * reg directly for one of the regs, and preload the other reladdr
- * sources into temps.
- */
- num_reladdr += dst.reladdr != NULL;
- num_reladdr += src0.reladdr != NULL;
- num_reladdr += src1.reladdr != NULL;
- num_reladdr += src2.reladdr != NULL;
-
- reladdr_to_temp(ir, &src2, &num_reladdr);
- reladdr_to_temp(ir, &src1, &num_reladdr);
- reladdr_to_temp(ir, &src0, &num_reladdr);
-
- if (dst.reladdr) {
- ir_to_mesa_emit_op1(ir, OPCODE_ARL, ir_to_mesa_address_reg,
- *dst.reladdr);
-
- num_reladdr--;
- }
- assert(num_reladdr == 0);
-
- inst->op = op;
- inst->dst_reg = dst;
- inst->src_reg[0] = src0;
- inst->src_reg[1] = src1;
- inst->src_reg[2] = src2;
- inst->ir = ir;
-
- inst->function = NULL;
-
- this->instructions.push_tail(inst);
-
- return inst;
-}
-
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::ir_to_mesa_emit_op2(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0,
- ir_to_mesa_src_reg src1)
-{
- return ir_to_mesa_emit_op3(ir, op, dst, src0, src1, ir_to_mesa_undef);
-}
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::ir_to_mesa_emit_op1(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0)
-{
- return ir_to_mesa_emit_op3(ir, op, dst,
- src0, ir_to_mesa_undef, ir_to_mesa_undef);
-}
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::ir_to_mesa_emit_op0(ir_instruction *ir,
- enum prog_opcode op)
-{
- return ir_to_mesa_emit_op3(ir, op, ir_to_mesa_undef_dst,
- ir_to_mesa_undef,
- ir_to_mesa_undef,
- ir_to_mesa_undef);
-}
-
-void
-ir_to_mesa_visitor::map_sampler(int location, int sampler)
-{
- if (this->sampler_map_size <= location) {
- this->sampler_map = talloc_realloc(this->mem_ctx, this->sampler_map,
- int, location + 1);
- this->sampler_map_size = location + 1;
- }
-
- this->sampler_map[location] = sampler;
-}
-
-int
-ir_to_mesa_visitor::get_sampler_number(int location)
-{
- assert(location < this->sampler_map_size);
- return this->sampler_map[location];
-}
-
-inline ir_to_mesa_dst_reg
-ir_to_mesa_dst_reg_from_src(ir_to_mesa_src_reg reg)
-{
- ir_to_mesa_dst_reg dst_reg;
-
- dst_reg.file = reg.file;
- dst_reg.index = reg.index;
- dst_reg.writemask = WRITEMASK_XYZW;
- dst_reg.cond_mask = COND_TR;
- dst_reg.reladdr = reg.reladdr;
-
- return dst_reg;
-}
-
-inline ir_to_mesa_src_reg
-ir_to_mesa_src_reg_from_dst(ir_to_mesa_dst_reg reg)
-{
- ir_to_mesa_src_reg src_reg;
-
- src_reg.file = reg.file;
- src_reg.index = reg.index;
- src_reg.swizzle = SWIZZLE_XYZW;
- src_reg.negate = 0;
- src_reg.reladdr = reg.reladdr;
-
- return src_reg;
-}
-
-/**
- * Emits Mesa scalar opcodes to produce unique answers across channels.
- *
- * Some Mesa opcodes are scalar-only, like ARB_fp/vp. The src X
- * channel determines the result across all channels. So to do a vec4
- * of this operation, we want to emit a scalar per source channel used
- * to produce dest channels.
- */
-void
-ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op2(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg orig_src0,
- ir_to_mesa_src_reg orig_src1)
-{
- int i, j;
- int done_mask = ~dst.writemask;
-
- /* Mesa RCP is a scalar operation splatting results to all channels,
- * like ARB_fp/vp. So emit as many RCPs as necessary to cover our
- * dst channels.
- */
- for (i = 0; i < 4; i++) {
- GLuint this_mask = (1 << i);
- ir_to_mesa_instruction *inst;
- ir_to_mesa_src_reg src0 = orig_src0;
- ir_to_mesa_src_reg src1 = orig_src1;
-
- if (done_mask & this_mask)
- continue;
-
- GLuint src0_swiz = GET_SWZ(src0.swizzle, i);
- GLuint src1_swiz = GET_SWZ(src1.swizzle, i);
- for (j = i + 1; j < 4; j++) {
- if (!(done_mask & (1 << j)) &&
- GET_SWZ(src0.swizzle, j) == src0_swiz &&
- GET_SWZ(src1.swizzle, j) == src1_swiz) {
- this_mask |= (1 << j);
- }
- }
- src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
- src0_swiz, src0_swiz);
- src1.swizzle = MAKE_SWIZZLE4(src1_swiz, src1_swiz,
- src1_swiz, src1_swiz);
-
- inst = ir_to_mesa_emit_op2(ir, op,
- dst,
- src0,
- src1);
- inst->dst_reg.writemask = this_mask;
- done_mask |= this_mask;
- }
-}
-
-void
-ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op1(ir_instruction *ir,
- enum prog_opcode op,
- ir_to_mesa_dst_reg dst,
- ir_to_mesa_src_reg src0)
-{
- ir_to_mesa_src_reg undef = ir_to_mesa_undef;
-
- undef.swizzle = SWIZZLE_XXXX;
-
- ir_to_mesa_emit_scalar_op2(ir, op, dst, src0, undef);
-}
-
-struct ir_to_mesa_src_reg
-ir_to_mesa_visitor::src_reg_for_float(float val)
-{
- ir_to_mesa_src_reg src_reg;
-
- src_reg.file = PROGRAM_CONSTANT;
- src_reg.index = _mesa_add_unnamed_constant(this->prog->Parameters,
- &val, 1, &src_reg.swizzle);
- src_reg.reladdr = NULL;
- src_reg.negate = 0;
-
- return src_reg;
-}
-
-static int
-type_size(const struct glsl_type *type)
-{
- unsigned int i;
- int size;
-
- switch (type->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- if (type->is_matrix()) {
- return type->matrix_columns;
- } else {
- /* Regardless of size of vector, it gets a vec4. This is bad
- * packing for things like floats, but otherwise arrays become a
- * mess. Hopefully a later pass over the code can pack scalars
- * down if appropriate.
- */
- return 1;
- }
- case GLSL_TYPE_ARRAY:
- return type_size(type->fields.array) * type->length;
- case GLSL_TYPE_STRUCT:
- size = 0;
- for (i = 0; i < type->length; i++) {
- size += type_size(type->fields.structure[i].type);
- }
- return size;
- default:
- assert(0);
- }
-}
-
-/**
- * In the initial pass of codegen, we assign temporary numbers to
- * intermediate results. (not SSA -- variable assignments will reuse
- * storage). Actual register allocation for the Mesa VM occurs in a
- * pass over the Mesa IR later.
- */
-ir_to_mesa_src_reg
-ir_to_mesa_visitor::get_temp(const glsl_type *type)
-{
- ir_to_mesa_src_reg src_reg;
- int swizzle[4];
- int i;
-
- assert(!type->is_array());
-
- src_reg.file = PROGRAM_TEMPORARY;
- src_reg.index = next_temp;
- src_reg.reladdr = NULL;
- next_temp += type_size(type);
-
- for (i = 0; i < type->vector_elements; i++)
- swizzle[i] = i;
- for (; i < 4; i++)
- swizzle[i] = type->vector_elements - 1;
- src_reg.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
- swizzle[2], swizzle[3]);
- src_reg.negate = 0;
-
- return src_reg;
-}
-
-variable_storage *
-ir_to_mesa_visitor::find_variable_storage(ir_variable *var)
-{
-
- variable_storage *entry;
-
- foreach_iter(exec_list_iterator, iter, this->variables) {
- entry = (variable_storage *)iter.get();
-
- if (entry->var == var)
- return entry;
- }
-
- return NULL;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_variable *ir)
-{
- (void)ir;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_loop *ir)
-{
- assert(!ir->from);
- assert(!ir->to);
- assert(!ir->increment);
- assert(!ir->counter);
-
- ir_to_mesa_emit_op0(NULL, OPCODE_BGNLOOP);
- visit_exec_list(&ir->body_instructions, this);
- ir_to_mesa_emit_op0(NULL, OPCODE_ENDLOOP);
-}
-
-void
-ir_to_mesa_visitor::visit(ir_loop_jump *ir)
-{
- switch (ir->mode) {
- case ir_loop_jump::jump_break:
- ir_to_mesa_emit_op0(NULL, OPCODE_BRK);
- break;
- case ir_loop_jump::jump_continue:
- ir_to_mesa_emit_op0(NULL, OPCODE_CONT);
- break;
- }
-}
-
-
-void
-ir_to_mesa_visitor::visit(ir_function_signature *ir)
-{
- assert(0);
- (void)ir;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_function *ir)
-{
- /* Ignore function bodies other than main() -- we shouldn't see calls to
- * them since they should all be inlined before we get to ir_to_mesa.
- */
- if (strcmp(ir->name, "main") == 0) {
- const ir_function_signature *sig;
- exec_list empty;
-
- sig = ir->matching_signature(&empty);
-
- assert(sig);
-
- foreach_iter(exec_list_iterator, iter, sig->body) {
- ir_instruction *ir = (ir_instruction *)iter.get();
-
- ir->accept(this);
- }
- }
-}
-
-GLboolean
-ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand)
-{
- int nonmul_operand = 1 - mul_operand;
- ir_to_mesa_src_reg a, b, c;
-
- ir_expression *expr = ir->operands[mul_operand]->as_expression();
- if (!expr || expr->operation != ir_binop_mul)
- return false;
-
- expr->operands[0]->accept(this);
- a = this->result;
- expr->operands[1]->accept(this);
- b = this->result;
- ir->operands[nonmul_operand]->accept(this);
- c = this->result;
-
- this->result = get_temp(ir->type);
- ir_to_mesa_emit_op3(ir, OPCODE_MAD,
- ir_to_mesa_dst_reg_from_src(this->result), a, b, c);
-
- return true;
-}
-
-void
-ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir,
- ir_to_mesa_src_reg *reg, int *num_reladdr)
-{
- if (!reg->reladdr)
- return;
-
- ir_to_mesa_emit_op1(ir, OPCODE_ARL, ir_to_mesa_address_reg, *reg->reladdr);
-
- if (*num_reladdr != 1) {
- ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type);
-
- ir_to_mesa_emit_op1(ir, OPCODE_MOV,
- ir_to_mesa_dst_reg_from_src(temp), *reg);
- *reg = temp;
- }
-
- (*num_reladdr)--;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_expression *ir)
-{
- unsigned int operand;
- struct ir_to_mesa_src_reg op[2];
- struct ir_to_mesa_src_reg result_src;
- struct ir_to_mesa_dst_reg result_dst;
- const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1);
- const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1);
- const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1);
-
- /* Quick peephole: Emit OPCODE_MAD(a, b, c) instead of ADD(MUL(a, b), c)
- */
- if (ir->operation == ir_binop_add) {
- if (try_emit_mad(ir, 1))
- return;
- if (try_emit_mad(ir, 0))
- return;
- }
-
- for (operand = 0; operand < ir->get_num_operands(); operand++) {
- this->result.file = PROGRAM_UNDEFINED;
- ir->operands[operand]->accept(this);
- if (this->result.file == PROGRAM_UNDEFINED) {
- ir_print_visitor v;
- printf("Failed to get tree for expression operand:\n");
- ir->operands[operand]->accept(&v);
- exit(1);
- }
- op[operand] = this->result;
-
- /* Matrix expression operands should have been broken down to vector
- * operations already.
- */
- assert(!ir->operands[operand]->type->is_matrix());
- }
-
- this->result.file = PROGRAM_UNDEFINED;
-
- /* Storage for our result. Ideally for an assignment we'd be using
- * the actual storage for the result here, instead.
- */
- result_src = get_temp(ir->type);
- /* convenience for the emit functions below. */
- result_dst = ir_to_mesa_dst_reg_from_src(result_src);
- /* Limit writes to the channels that will be used by result_src later.
- * This does limit this temp's use as a temporary for multi-instruction
- * sequences.
- */
- result_dst.writemask = (1 << ir->type->vector_elements) - 1;
-
- switch (ir->operation) {
- case ir_unop_logic_not:
- ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst,
- op[0], src_reg_for_float(0.0));
- break;
- case ir_unop_neg:
- op[0].negate = ~op[0].negate;
- result_src = op[0];
- break;
- case ir_unop_abs:
- ir_to_mesa_emit_op1(ir, OPCODE_ABS, result_dst, op[0]);
- break;
- case ir_unop_sign:
- ir_to_mesa_emit_op1(ir, OPCODE_SSG, result_dst, op[0]);
- break;
- case ir_unop_rcp:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_RCP, result_dst, op[0]);
- break;
-
- case ir_unop_exp:
- ir_to_mesa_emit_scalar_op2(ir, OPCODE_POW, result_dst,
- src_reg_for_float(M_E), op[0]);
- break;
- case ir_unop_exp2:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_EX2, result_dst, op[0]);
- break;
- case ir_unop_log:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_LOG, result_dst, op[0]);
- break;
- case ir_unop_log2:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_LG2, result_dst, op[0]);
- break;
- case ir_unop_sin:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_SIN, result_dst, op[0]);
- break;
- case ir_unop_cos:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_COS, result_dst, op[0]);
- break;
-
- case ir_unop_dFdx:
- ir_to_mesa_emit_op1(ir, OPCODE_DDX, result_dst, op[0]);
- break;
- case ir_unop_dFdy:
- ir_to_mesa_emit_op1(ir, OPCODE_DDY, result_dst, op[0]);
- break;
-
- case ir_binop_add:
- ir_to_mesa_emit_op2(ir, OPCODE_ADD, result_dst, op[0], op[1]);
- break;
- case ir_binop_sub:
- ir_to_mesa_emit_op2(ir, OPCODE_SUB, result_dst, op[0], op[1]);
- break;
-
- case ir_binop_mul:
- ir_to_mesa_emit_op2(ir, OPCODE_MUL, result_dst, op[0], op[1]);
- break;
- case ir_binop_div:
- assert(!"not reached: should be handled by ir_div_to_mul_rcp");
- case ir_binop_mod:
- assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
- break;
-
- case ir_binop_less:
- ir_to_mesa_emit_op2(ir, OPCODE_SLT, result_dst, op[0], op[1]);
- break;
- case ir_binop_greater:
- ir_to_mesa_emit_op2(ir, OPCODE_SGT, result_dst, op[0], op[1]);
- break;
- case ir_binop_lequal:
- ir_to_mesa_emit_op2(ir, OPCODE_SLE, result_dst, op[0], op[1]);
- break;
- case ir_binop_gequal:
- ir_to_mesa_emit_op2(ir, OPCODE_SGE, result_dst, op[0], op[1]);
- break;
- case ir_binop_equal:
- ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst, op[0], op[1]);
- break;
- case ir_binop_logic_xor:
- case ir_binop_nequal:
- ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, op[0], op[1]);
- break;
-
- case ir_binop_logic_or:
- /* This could be a saturated add and skip the SNE. */
- ir_to_mesa_emit_op2(ir, OPCODE_ADD,
- result_dst,
- op[0], op[1]);
-
- ir_to_mesa_emit_op2(ir, OPCODE_SNE,
- result_dst,
- result_src, src_reg_for_float(0.0));
- break;
-
- case ir_binop_logic_and:
- /* the bool args are stored as float 0.0 or 1.0, so "mul" gives us "and". */
- ir_to_mesa_emit_op2(ir, OPCODE_MUL,
- result_dst,
- op[0], op[1]);
- break;
-
- case ir_binop_dot:
- if (ir->operands[0]->type == vec4_type) {
- assert(ir->operands[1]->type == vec4_type);
- ir_to_mesa_emit_op2(ir, OPCODE_DP4,
- result_dst,
- op[0], op[1]);
- } else if (ir->operands[0]->type == vec3_type) {
- assert(ir->operands[1]->type == vec3_type);
- ir_to_mesa_emit_op2(ir, OPCODE_DP3,
- result_dst,
- op[0], op[1]);
- } else if (ir->operands[0]->type == vec2_type) {
- assert(ir->operands[1]->type == vec2_type);
- ir_to_mesa_emit_op2(ir, OPCODE_DP2,
- result_dst,
- op[0], op[1]);
- }
- break;
-
- case ir_binop_cross:
- ir_to_mesa_emit_op2(ir, OPCODE_XPD, result_dst, op[0], op[1]);
- break;
-
- case ir_unop_sqrt:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]);
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_RCP, result_dst, result_src);
- /* For incoming channels < 0, set the result to 0. */
- ir_to_mesa_emit_op3(ir, OPCODE_CMP, result_dst,
- op[0], src_reg_for_float(0.0), result_src);
- break;
- case ir_unop_rsq:
- ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]);
- break;
- case ir_unop_i2f:
- case ir_unop_b2f:
- case ir_unop_b2i:
- /* Mesa IR lacks types, ints are stored as truncated floats. */
- result_src = op[0];
- break;
- case ir_unop_f2i:
- ir_to_mesa_emit_op1(ir, OPCODE_TRUNC, result_dst, op[0]);
- break;
- case ir_unop_f2b:
- case ir_unop_i2b:
- ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst,
- result_src, src_reg_for_float(0.0));
- break;
- case ir_unop_trunc:
- ir_to_mesa_emit_op1(ir, OPCODE_TRUNC, result_dst, op[0]);
- break;
- case ir_unop_ceil:
- op[0].negate = ~op[0].negate;
- ir_to_mesa_emit_op1(ir, OPCODE_FLR, result_dst, op[0]);
- result_src.negate = ~result_src.negate;
- break;
- case ir_unop_floor:
- ir_to_mesa_emit_op1(ir, OPCODE_FLR, result_dst, op[0]);
- break;
- case ir_unop_fract:
- ir_to_mesa_emit_op1(ir, OPCODE_FRC, result_dst, op[0]);
- break;
-
- case ir_binop_min:
- ir_to_mesa_emit_op2(ir, OPCODE_MIN, result_dst, op[0], op[1]);
- break;
- case ir_binop_max:
- ir_to_mesa_emit_op2(ir, OPCODE_MAX, result_dst, op[0], op[1]);
- break;
- case ir_binop_pow:
- ir_to_mesa_emit_scalar_op2(ir, OPCODE_POW, result_dst, op[0], op[1]);
- break;
-
- case ir_unop_bit_not:
- case ir_unop_u2f:
- case ir_binop_lshift:
- case ir_binop_rshift:
- case ir_binop_bit_and:
- case ir_binop_bit_xor:
- case ir_binop_bit_or:
- assert(!"GLSL 1.30 features unsupported");
- break;
- }
-
- this->result = result_src;
-}
-
-
-void
-ir_to_mesa_visitor::visit(ir_swizzle *ir)
-{
- ir_to_mesa_src_reg src_reg;
- int i;
- int swizzle[4];
-
- /* Note that this is only swizzles in expressions, not those on the left
- * hand side of an assignment, which do write masking. See ir_assignment
- * for that.
- */
-
- ir->val->accept(this);
- src_reg = this->result;
- assert(src_reg.file != PROGRAM_UNDEFINED);
-
- for (i = 0; i < 4; i++) {
- if (i < ir->type->vector_elements) {
- switch (i) {
- case 0:
- swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.x);
- break;
- case 1:
- swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.y);
- break;
- case 2:
- swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.z);
- break;
- case 3:
- swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.w);
- break;
- }
- } else {
- /* If the type is smaller than a vec4, replicate the last
- * channel out.
- */
- swizzle[i] = swizzle[ir->type->vector_elements - 1];
- }
- }
-
- src_reg.swizzle = MAKE_SWIZZLE4(swizzle[0],
- swizzle[1],
- swizzle[2],
- swizzle[3]);
-
- this->result = src_reg;
-}
-
-static int
-add_matrix_ref(struct gl_program *prog, int *tokens)
-{
- int base_pos = -1;
- int i;
-
- /* Add a ref for each column. It looks like the reason we do
- * it this way is that _mesa_add_state_reference doesn't work
- * for things that aren't vec4s, so the tokens[2]/tokens[3]
- * range has to be equal.
- */
- for (i = 0; i < 4; i++) {
- tokens[2] = i;
- tokens[3] = i;
- int pos = _mesa_add_state_reference(prog->Parameters,
- (gl_state_index *)tokens);
- if (base_pos == -1)
- base_pos = pos;
- else
- assert(base_pos + i == pos);
- }
-
- return base_pos;
-}
-
-static variable_storage *
-get_builtin_matrix_ref(void *mem_ctx, struct gl_program *prog, ir_variable *var,
- ir_rvalue *array_index)
-{
- /*
- * NOTE: The ARB_vertex_program extension specified that matrices get
- * loaded in registers in row-major order. With GLSL, we want column-
- * major order. So, we need to transpose all matrices here...
- */
- static const struct {
- const char *name;
- int matrix;
- int modifier;
- } matrices[] = {
- { "gl_ModelViewMatrix", STATE_MODELVIEW_MATRIX, STATE_MATRIX_TRANSPOSE },
- { "gl_ModelViewMatrixInverse", STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVTRANS },
- { "gl_ModelViewMatrixTranspose", STATE_MODELVIEW_MATRIX, 0 },
- { "gl_ModelViewMatrixInverseTranspose", STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVERSE },
-
- { "gl_ProjectionMatrix", STATE_PROJECTION_MATRIX, STATE_MATRIX_TRANSPOSE },
- { "gl_ProjectionMatrixInverse", STATE_PROJECTION_MATRIX, STATE_MATRIX_INVTRANS },
- { "gl_ProjectionMatrixTranspose", STATE_PROJECTION_MATRIX, 0 },
- { "gl_ProjectionMatrixInverseTranspose", STATE_PROJECTION_MATRIX, STATE_MATRIX_INVERSE },
-
- { "gl_ModelViewProjectionMatrix", STATE_MVP_MATRIX, STATE_MATRIX_TRANSPOSE },
- { "gl_ModelViewProjectionMatrixInverse", STATE_MVP_MATRIX, STATE_MATRIX_INVTRANS },
- { "gl_ModelViewProjectionMatrixTranspose", STATE_MVP_MATRIX, 0 },
- { "gl_ModelViewProjectionMatrixInverseTranspose", STATE_MVP_MATRIX, STATE_MATRIX_INVERSE },
-
- { "gl_TextureMatrix", STATE_TEXTURE_MATRIX, STATE_MATRIX_TRANSPOSE },
- { "gl_TextureMatrixInverse", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVTRANS },
- { "gl_TextureMatrixTranspose", STATE_TEXTURE_MATRIX, 0 },
- { "gl_TextureMatrixInverseTranspose", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE },
-
- { "gl_NormalMatrix", STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVERSE },
-
- };
- unsigned int i;
- variable_storage *entry;
-
- /* C++ gets angry when we try to use an int as a gl_state_index, so we use
- * ints for gl_state_index. Make sure they're compatible.
- */
- assert(sizeof(gl_state_index) == sizeof(int));
-
- for (i = 0; i < Elements(matrices); i++) {
- if (strcmp(var->name, matrices[i].name) == 0) {
- int tokens[STATE_LENGTH];
- int base_pos = -1;
-
- tokens[0] = matrices[i].matrix;
- tokens[4] = matrices[i].modifier;
- if (matrices[i].matrix == STATE_TEXTURE_MATRIX) {
- ir_constant *index = array_index->constant_expression_value();
- if (index) {
- tokens[1] = index->value.i[0];
- base_pos = add_matrix_ref(prog, tokens);
- } else {
- for (i = 0; i < var->type->length; i++) {
- tokens[1] = i;
- int pos = add_matrix_ref(prog, tokens);
- if (base_pos == -1)
- base_pos = pos;
- else
- assert(base_pos + (int)i * 4 == pos);
- }
- }
- } else {
- tokens[1] = 0; /* unused array index */
- base_pos = add_matrix_ref(prog, tokens);
- }
- tokens[4] = matrices[i].modifier;
-
- entry = new(mem_ctx) variable_storage(var,
- PROGRAM_STATE_VAR,
- base_pos);
-
- return entry;
- }
- }
-
- return NULL;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
-{
- ir_to_mesa_src_reg src_reg;
- variable_storage *entry = find_variable_storage(ir->var);
- unsigned int loc;
-
- if (!entry) {
- switch (ir->var->mode) {
- case ir_var_uniform:
- entry = get_builtin_matrix_ref(this->mem_ctx, this->prog, ir->var,
- NULL);
- if (entry)
- break;
-
- /* FINISHME: Fix up uniform name for arrays and things */
- if (ir->var->type->base_type == GLSL_TYPE_SAMPLER) {
- /* FINISHME: we whack the location of the var here, which
- * is probably not expected. But we need to communicate
- * mesa's sampler number to the tex instruction.
- */
- int sampler = _mesa_add_sampler(this->prog->Parameters,
- ir->var->name,
- ir->var->type->gl_type);
- map_sampler(ir->var->location, sampler);
-
- entry = new(mem_ctx) variable_storage(ir->var, PROGRAM_SAMPLER,
- sampler);
- this->variables.push_tail(entry);
- break;
- }
-
- assert(ir->var->type->gl_type != 0 &&
- ir->var->type->gl_type != GL_INVALID_ENUM);
- loc = _mesa_add_uniform(this->prog->Parameters,
- ir->var->name,
- type_size(ir->var->type) * 4,
- ir->var->type->gl_type,
- NULL);
-
- /* Always mark the uniform used at this point. If it isn't
- * used, dead code elimination should have nuked the decl already.
- */
- this->prog->Parameters->Parameters[loc].Used = GL_TRUE;
-
- entry = new(mem_ctx) variable_storage(ir->var, PROGRAM_UNIFORM, loc);
- this->variables.push_tail(entry);
- break;
- case ir_var_in:
- case ir_var_out:
- case ir_var_inout:
- /* The linker assigns locations for varyings and attributes,
- * including deprecated builtins (like gl_Color), user-assign
- * generic attributes (glBindVertexLocation), and
- * user-defined varyings.
- *
- * FINISHME: We would hit this path for function arguments. Fix!
- */
- assert(ir->var->location != -1);
- if (ir->var->mode == ir_var_in ||
- ir->var->mode == ir_var_inout) {
- entry = new(mem_ctx) variable_storage(ir->var,
- PROGRAM_INPUT,
- ir->var->location);
-
- if (this->prog->Target == GL_VERTEX_PROGRAM_ARB &&
- ir->var->location >= VERT_ATTRIB_GENERIC0) {
- _mesa_add_attribute(prog->Attributes,
- ir->var->name,
- type_size(ir->var->type) * 4,
- ir->var->type->gl_type,
- ir->var->location - VERT_ATTRIB_GENERIC0);
- }
- } else {
- entry = new(mem_ctx) variable_storage(ir->var,
- PROGRAM_OUTPUT,
- ir->var->location);
- }
-
- break;
- case ir_var_auto:
- case ir_var_temporary:
- entry = new(mem_ctx) variable_storage(ir->var, PROGRAM_TEMPORARY,
- this->next_temp);
- this->variables.push_tail(entry);
-
- next_temp += type_size(ir->var->type);
- break;
- }
-
- if (!entry) {
- printf("Failed to make storage for %s\n", ir->var->name);
- exit(1);
- }
- }
-
- src_reg.file = entry->file;
- src_reg.index = entry->index;
- /* If the type is smaller than a vec4, replicate the last channel out. */
- if (ir->type->is_scalar() || ir->type->is_vector())
- src_reg.swizzle = swizzle_for_size(ir->var->type->vector_elements);
- else
- src_reg.swizzle = SWIZZLE_NOOP;
- src_reg.reladdr = NULL;
- src_reg.negate = 0;
-
- this->result = src_reg;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_dereference_array *ir)
-{
- ir_constant *index;
- ir_to_mesa_src_reg src_reg;
- ir_dereference_variable *deref_var = ir->array->as_dereference_variable();
- int element_size = type_size(ir->type);
-
- index = ir->array_index->constant_expression_value();
-
- if (deref_var && strncmp(deref_var->var->name,
- "gl_TextureMatrix",
- strlen("gl_TextureMatrix")) == 0) {
- ir_to_mesa_src_reg src_reg;
- struct variable_storage *entry;
-
- entry = get_builtin_matrix_ref(this->mem_ctx, this->prog, deref_var->var,
- ir->array_index);
- assert(entry);
-
- src_reg.file = entry->file;
- src_reg.index = entry->index;
- src_reg.swizzle = swizzle_for_size(ir->type->vector_elements);
- src_reg.negate = 0;
-
- if (index) {
- src_reg.reladdr = NULL;
- } else {
- ir_to_mesa_src_reg index_reg = get_temp(glsl_type::float_type);
-
- ir->array_index->accept(this);
- ir_to_mesa_emit_op2(ir, OPCODE_MUL,
- ir_to_mesa_dst_reg_from_src(index_reg),
- this->result, src_reg_for_float(element_size));
-
- src_reg.reladdr = talloc(mem_ctx, ir_to_mesa_src_reg);
- memcpy(src_reg.reladdr, &index_reg, sizeof(index_reg));
- }
-
- this->result = src_reg;
- return;
- }
-
- ir->array->accept(this);
- src_reg = this->result;
-
- if (index) {
- src_reg.index += index->value.i[0] * element_size;
- } else {
- ir_to_mesa_src_reg array_base = this->result;
- /* Variable index array dereference. It eats the "vec4" of the
- * base of the array and an index that offsets the Mesa register
- * index.
- */
- ir->array_index->accept(this);
-
- ir_to_mesa_src_reg index_reg;
-
- if (element_size == 1) {
- index_reg = this->result;
- } else {
- index_reg = get_temp(glsl_type::float_type);
-
- ir_to_mesa_emit_op2(ir, OPCODE_MUL,
- ir_to_mesa_dst_reg_from_src(index_reg),
- this->result, src_reg_for_float(element_size));
- }
-
- src_reg.reladdr = talloc(mem_ctx, ir_to_mesa_src_reg);
- memcpy(src_reg.reladdr, &index_reg, sizeof(index_reg));
- }
-
- /* If the type is smaller than a vec4, replicate the last channel out. */
- if (ir->type->is_scalar() || ir->type->is_vector())
- src_reg.swizzle = swizzle_for_size(ir->type->vector_elements);
- else
- src_reg.swizzle = SWIZZLE_NOOP;
-
- this->result = src_reg;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_dereference_record *ir)
-{
- unsigned int i;
- const glsl_type *struct_type = ir->record->type;
- int offset = 0;
-
- ir->record->accept(this);
-
- for (i = 0; i < struct_type->length; i++) {
- if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
- break;
- offset += type_size(struct_type->fields.structure[i].type);
- }
- this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
- this->result.index += offset;
-}
-
-/**
- * We want to be careful in assignment setup to hit the actual storage
- * instead of potentially using a temporary like we might with the
- * ir_dereference handler.
- *
- * Thanks to ir_swizzle_swizzle, and ir_vec_index_to_swizzle, we
- * should only see potentially one variable array index of a vector,
- * and one swizzle, before getting to actual vec4 storage. So handle
- * those, then go use ir_dereference to handle the rest.
- */
-static struct ir_to_mesa_dst_reg
-get_assignment_lhs(ir_instruction *ir, ir_to_mesa_visitor *v,
- ir_to_mesa_src_reg *r)
-{
- struct ir_to_mesa_dst_reg dst_reg;
- ir_swizzle *swiz;
-
- ir_dereference_array *deref_array = ir->as_dereference_array();
- /* This should have been handled by ir_vec_index_to_cond_assign */
- if (deref_array) {
- assert(!deref_array->array->type->is_vector());
- }
-
- /* Use the rvalue deref handler for the most part. We'll ignore
- * swizzles in it and write swizzles using writemask, though.
- */
- ir->accept(v);
- dst_reg = ir_to_mesa_dst_reg_from_src(v->result);
-
- if ((swiz = ir->as_swizzle())) {
- int swizzles[4] = {
- swiz->mask.x,
- swiz->mask.y,
- swiz->mask.z,
- swiz->mask.w
- };
- int new_r_swizzle[4];
- int orig_r_swizzle = r->swizzle;
- int i;
-
- for (i = 0; i < 4; i++) {
- new_r_swizzle[i] = GET_SWZ(orig_r_swizzle, 0);
- }
-
- dst_reg.writemask = 0;
- for (i = 0; i < 4; i++) {
- if (i < swiz->mask.num_components) {
- dst_reg.writemask |= 1 << swizzles[i];
- new_r_swizzle[swizzles[i]] = GET_SWZ(orig_r_swizzle, i);
- }
- }
-
- r->swizzle = MAKE_SWIZZLE4(new_r_swizzle[0],
- new_r_swizzle[1],
- new_r_swizzle[2],
- new_r_swizzle[3]);
- }
-
- return dst_reg;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_assignment *ir)
-{
- struct ir_to_mesa_dst_reg l;
- struct ir_to_mesa_src_reg r;
- int i;
-
- assert(!ir->lhs->type->is_array());
-
- ir->rhs->accept(this);
- r = this->result;
-
- l = get_assignment_lhs(ir->lhs, this, &r);
-
- assert(l.file != PROGRAM_UNDEFINED);
- assert(r.file != PROGRAM_UNDEFINED);
-
- if (ir->condition) {
- ir_to_mesa_src_reg condition;
-
- ir->condition->accept(this);
- condition = this->result;
-
- /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves,
- * and the condition we produced is 0.0 or 1.0. By flipping the
- * sign, we can choose which value OPCODE_CMP produces without
- * an extra computing the condition.
- */
- condition.negate = ~condition.negate;
- for (i = 0; i < type_size(ir->lhs->type); i++) {
- ir_to_mesa_emit_op3(ir, OPCODE_CMP, l,
- condition, r, ir_to_mesa_src_reg_from_dst(l));
- l.index++;
- r.index++;
- }
- } else {
- for (i = 0; i < type_size(ir->lhs->type); i++) {
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-}
-
-
-void
-ir_to_mesa_visitor::visit(ir_constant *ir)
-{
- ir_to_mesa_src_reg src_reg;
- GLfloat stack_vals[4];
- GLfloat *values = stack_vals;
- unsigned int i;
-
- if (ir->type->is_array()) {
- ir->print();
- printf("\n");
- assert(!"FINISHME: array constants");
- }
-
- if (ir->type->is_matrix()) {
- /* Unfortunately, 4 floats is all we can get into
- * _mesa_add_unnamed_constant. So, make a temp to store the
- * matrix and move each constant value into it. If we get
- * lucky, copy propagation will eliminate the extra moves.
- */
- ir_to_mesa_src_reg mat = get_temp(glsl_type::vec4_type);
- ir_to_mesa_dst_reg mat_column = ir_to_mesa_dst_reg_from_src(mat);
-
- for (i = 0; i < ir->type->matrix_columns; i++) {
- src_reg.file = PROGRAM_CONSTANT;
-
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- values = &ir->value.f[i * ir->type->vector_elements];
-
- src_reg.index = _mesa_add_unnamed_constant(this->prog->Parameters,
- values,
- ir->type->vector_elements,
- &src_reg.swizzle);
- src_reg.reladdr = NULL;
- src_reg.negate = 0;
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, mat_column, src_reg);
-
- mat_column.index++;
- }
-
- this->result = mat;
- }
-
- src_reg.file = PROGRAM_CONSTANT;
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- values = &ir->value.f[0];
- break;
- case GLSL_TYPE_UINT:
- for (i = 0; i < ir->type->vector_elements; i++) {
- values[i] = ir->value.u[i];
- }
- break;
- case GLSL_TYPE_INT:
- for (i = 0; i < ir->type->vector_elements; i++) {
- values[i] = ir->value.i[i];
- }
- break;
- case GLSL_TYPE_BOOL:
- for (i = 0; i < ir->type->vector_elements; i++) {
- values[i] = ir->value.b[i];
- }
- break;
- default:
- assert(!"Non-float/uint/int/bool constant");
- }
-
- src_reg.index = _mesa_add_unnamed_constant(this->prog->Parameters,
- values, ir->type->vector_elements,
- &src_reg.swizzle);
- src_reg.reladdr = NULL;
- src_reg.negate = 0;
-
- this->result = src_reg;
-}
-
-function_entry *
-ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig)
-{
- function_entry *entry;
-
- foreach_iter(exec_list_iterator, iter, this->function_signatures) {
- entry = (function_entry *)iter.get();
-
- if (entry->sig == sig)
- return entry;
- }
-
- entry = talloc(mem_ctx, function_entry);
- entry->sig = sig;
- entry->sig_id = this->next_signature_id++;
- entry->bgn_inst = NULL;
-
- /* Allocate storage for all the parameters. */
- foreach_iter(exec_list_iterator, iter, sig->parameters) {
- ir_variable *param = (ir_variable *)iter.get();
- variable_storage *storage;
-
- storage = find_variable_storage(param);
- assert(!storage);
-
- storage = new(mem_ctx) variable_storage(param, PROGRAM_TEMPORARY,
- this->next_temp);
- this->variables.push_tail(storage);
-
- this->next_temp += type_size(param->type);
- break;
- }
-
- if (sig->return_type) {
- entry->return_reg = get_temp(sig->return_type);
- } else {
- entry->return_reg = ir_to_mesa_undef;
- }
-
- this->function_signatures.push_tail(entry);
- return entry;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_call *ir)
-{
- ir_to_mesa_instruction *call_inst;
- ir_function_signature *sig = ir->get_callee();
- function_entry *entry = get_function_signature(sig);
- int i;
-
- /* Process in parameters. */
- exec_list_iterator sig_iter = sig->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param_rval = (ir_rvalue *)iter.get();
- ir_variable *param = (ir_variable *)sig_iter.get();
-
- if (param->mode == ir_var_in ||
- param->mode == ir_var_inout) {
- variable_storage *storage = find_variable_storage(param);
- assert(storage);
-
- param_rval->accept(this);
- ir_to_mesa_src_reg r = this->result;
-
- ir_to_mesa_dst_reg l;
- l.file = storage->file;
- l.index = storage->index;
- l.reladdr = NULL;
- l.writemask = WRITEMASK_XYZW;
- l.cond_mask = COND_TR;
-
- for (i = 0; i < type_size(param->type); i++) {
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-
- sig_iter.next();
- }
- assert(!sig_iter.has_next());
-
- /* Emit call instruction */
- call_inst = ir_to_mesa_emit_op1(ir, OPCODE_CAL,
- ir_to_mesa_undef_dst, ir_to_mesa_undef);
- call_inst->function = entry;
-
- /* Process out parameters. */
- sig_iter = sig->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param_rval = (ir_rvalue *)iter.get();
- ir_variable *param = (ir_variable *)sig_iter.get();
-
- if (param->mode == ir_var_out ||
- param->mode == ir_var_inout) {
- variable_storage *storage = find_variable_storage(param);
- assert(storage);
-
- ir_to_mesa_src_reg r;
- r.file = storage->file;
- r.index = storage->index;
- r.reladdr = NULL;
- r.swizzle = SWIZZLE_NOOP;
- r.negate = 0;
-
- param_rval->accept(this);
- ir_to_mesa_dst_reg l = ir_to_mesa_dst_reg_from_src(this->result);
-
- for (i = 0; i < type_size(param->type); i++) {
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-
- sig_iter.next();
- }
- assert(!sig_iter.has_next());
-
- /* Process return value. */
- this->result = entry->return_reg;
-}
-
-
-void
-ir_to_mesa_visitor::visit(ir_texture *ir)
-{
- ir_to_mesa_src_reg result_src, coord, lod_info = { 0 }, projector;
- ir_to_mesa_dst_reg result_dst, coord_dst;
- ir_to_mesa_instruction *inst = NULL;
- prog_opcode opcode = OPCODE_NOP;
-
- ir->coordinate->accept(this);
-
- /* Put our coords in a temp. We'll need to modify them for shadow,
- * projection, or LOD, so the only case we'd use it as is is if
- * we're doing plain old texturing. Mesa IR optimization should
- * handle cleaning up our mess in that case.
- */
- coord = get_temp(glsl_type::vec4_type);
- coord_dst = ir_to_mesa_dst_reg_from_src(coord);
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst,
- this->result);
-
- if (ir->projector) {
- ir->projector->accept(this);
- projector = this->result;
- }
-
- /* Storage for our result. Ideally for an assignment we'd be using
- * the actual storage for the result here, instead.
- */
- result_src = get_temp(glsl_type::vec4_type);
- result_dst = ir_to_mesa_dst_reg_from_src(result_src);
-
- switch (ir->op) {
- case ir_tex:
- opcode = OPCODE_TEX;
- break;
- case ir_txb:
- opcode = OPCODE_TXB;
- ir->lod_info.bias->accept(this);
- lod_info = this->result;
- break;
- case ir_txl:
- opcode = OPCODE_TXL;
- ir->lod_info.lod->accept(this);
- lod_info = this->result;
- break;
- case ir_txd:
- case ir_txf:
- assert(!"GLSL 1.30 features unsupported");
- break;
- }
-
- if (ir->projector) {
- if (opcode == OPCODE_TEX) {
- /* Slot the projector in as the last component of the coord. */
- coord_dst.writemask = WRITEMASK_W;
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, projector);
- coord_dst.writemask = WRITEMASK_XYZW;
- opcode = OPCODE_TXP;
- } else {
- ir_to_mesa_src_reg coord_w = coord;
- coord_w.swizzle = SWIZZLE_WWWW;
-
- /* For the other TEX opcodes there's no projective version
- * since the last slot is taken up by lod info. Do the
- * projective divide now.
- */
- coord_dst.writemask = WRITEMASK_W;
- ir_to_mesa_emit_op1(ir, OPCODE_RCP, coord_dst, projector);
-
- coord_dst.writemask = WRITEMASK_XYZ;
- ir_to_mesa_emit_op2(ir, OPCODE_MUL, coord_dst, coord, coord_w);
-
- coord_dst.writemask = WRITEMASK_XYZW;
- coord.swizzle = SWIZZLE_XYZW;
- }
- }
-
- if (ir->shadow_comparitor) {
- /* Slot the shadow value in as the second to last component of the
- * coord.
- */
- ir->shadow_comparitor->accept(this);
- coord_dst.writemask = WRITEMASK_Z;
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, this->result);
- coord_dst.writemask = WRITEMASK_XYZW;
- }
-
- if (opcode == OPCODE_TXL || opcode == OPCODE_TXB) {
- /* Mesa IR stores lod or lod bias in the last channel of the coords. */
- coord_dst.writemask = WRITEMASK_W;
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, lod_info);
- coord_dst.writemask = WRITEMASK_XYZW;
- }
-
- inst = ir_to_mesa_emit_op1(ir, opcode, result_dst, coord);
-
- if (ir->shadow_comparitor)
- inst->tex_shadow = GL_TRUE;
-
- ir_dereference_variable *sampler = ir->sampler->as_dereference_variable();
- assert(sampler); /* FINISHME: sampler arrays */
- /* generate the mapping, remove when we generate storage at
- * declaration time
- */
- sampler->accept(this);
-
- inst->sampler = get_sampler_number(sampler->var->location);
-
- switch (sampler->type->sampler_dimensionality) {
- case GLSL_SAMPLER_DIM_1D:
- inst->tex_target = TEXTURE_1D_INDEX;
- break;
- case GLSL_SAMPLER_DIM_2D:
- inst->tex_target = TEXTURE_2D_INDEX;
- break;
- case GLSL_SAMPLER_DIM_3D:
- inst->tex_target = TEXTURE_3D_INDEX;
- break;
- case GLSL_SAMPLER_DIM_CUBE:
- inst->tex_target = TEXTURE_CUBE_INDEX;
- break;
- default:
- assert(!"FINISHME: other texture targets");
- }
-
- this->result = result_src;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_return *ir)
-{
- assert(current_function);
-
- if (ir->get_value()) {
- ir_to_mesa_dst_reg l;
- int i;
-
- ir->get_value()->accept(this);
- ir_to_mesa_src_reg r = this->result;
-
- l = ir_to_mesa_dst_reg_from_src(current_function->return_reg);
-
- for (i = 0; i < type_size(current_function->sig->return_type); i++) {
- ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-
- ir_to_mesa_emit_op0(ir, OPCODE_RET);
-}
-
-void
-ir_to_mesa_visitor::visit(ir_discard *ir)
-{
- assert(ir->condition == NULL); /* FINISHME */
-
- ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV);
-}
-
-void
-ir_to_mesa_visitor::visit(ir_if *ir)
-{
- ir_to_mesa_instruction *cond_inst, *if_inst, *else_inst = NULL;
- ir_to_mesa_instruction *prev_inst;
-
- prev_inst = (ir_to_mesa_instruction *)this->instructions.get_tail();
-
- ir->condition->accept(this);
- assert(this->result.file != PROGRAM_UNDEFINED);
-
- if (ctx->Shader.EmitCondCodes) {
- cond_inst = (ir_to_mesa_instruction *)this->instructions.get_tail();
-
- /* See if we actually generated any instruction for generating
- * the condition. If not, then cook up a move to a temp so we
- * have something to set cond_update on.
- */
- if (cond_inst == prev_inst) {
- ir_to_mesa_src_reg temp = get_temp(glsl_type::bool_type);
- cond_inst = ir_to_mesa_emit_op1(ir->condition, OPCODE_MOV,
- ir_to_mesa_dst_reg_from_src(temp),
- result);
- }
- cond_inst->cond_update = GL_TRUE;
-
- if_inst = ir_to_mesa_emit_op0(ir->condition, OPCODE_IF);
- if_inst->dst_reg.cond_mask = COND_NE;
- } else {
- if_inst = ir_to_mesa_emit_op1(ir->condition,
- OPCODE_IF, ir_to_mesa_undef_dst,
- this->result);
- }
-
- this->instructions.push_tail(if_inst);
-
- visit_exec_list(&ir->then_instructions, this);
-
- if (!ir->else_instructions.is_empty()) {
- else_inst = ir_to_mesa_emit_op0(ir->condition, OPCODE_ELSE);
- visit_exec_list(&ir->else_instructions, this);
- }
-
- if_inst = ir_to_mesa_emit_op1(ir->condition, OPCODE_ENDIF,
- ir_to_mesa_undef_dst, ir_to_mesa_undef);
-}
-
-ir_to_mesa_visitor::ir_to_mesa_visitor()
-{
- result.file = PROGRAM_UNDEFINED;
- next_temp = 1;
- next_signature_id = 1;
- sampler_map = NULL;
- sampler_map_size = 0;
- current_function = NULL;
-}
-
-static struct prog_src_register
-mesa_src_reg_from_ir_src_reg(ir_to_mesa_src_reg reg)
-{
- struct prog_src_register mesa_reg;
-
- mesa_reg.File = reg.file;
- assert(reg.index < (1 << INST_INDEX_BITS) - 1);
- mesa_reg.Index = reg.index;
- mesa_reg.Swizzle = reg.swizzle;
- mesa_reg.RelAddr = reg.reladdr != NULL;
- mesa_reg.Negate = reg.negate;
- mesa_reg.Abs = 0;
-
- return mesa_reg;
-}
-
-static void
-set_branchtargets(ir_to_mesa_visitor *v,
- struct prog_instruction *mesa_instructions,
- int num_instructions)
-{
- int if_count = 0, loop_count = 0;
- int *if_stack, *loop_stack;
- int if_stack_pos = 0, loop_stack_pos = 0;
- int i, j;
-
- for (i = 0; i < num_instructions; i++) {
- switch (mesa_instructions[i].Opcode) {
- case OPCODE_IF:
- if_count++;
- break;
- case OPCODE_BGNLOOP:
- loop_count++;
- break;
- case OPCODE_BRK:
- case OPCODE_CONT:
- mesa_instructions[i].BranchTarget = -1;
- break;
- default:
- break;
- }
- }
-
- if_stack = (int *)calloc(if_count, sizeof(*if_stack));
- loop_stack = (int *)calloc(loop_count, sizeof(*loop_stack));
-
- for (i = 0; i < num_instructions; i++) {
- switch (mesa_instructions[i].Opcode) {
- case OPCODE_IF:
- if_stack[if_stack_pos] = i;
- if_stack_pos++;
- break;
- case OPCODE_ELSE:
- mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i;
- if_stack[if_stack_pos - 1] = i;
- break;
- case OPCODE_ENDIF:
- mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i;
- if_stack_pos--;
- break;
- case OPCODE_BGNLOOP:
- loop_stack[loop_stack_pos] = i;
- loop_stack_pos++;
- break;
- case OPCODE_ENDLOOP:
- loop_stack_pos--;
- /* Rewrite any breaks/conts at this nesting level (haven't
- * already had a BranchTarget assigned) to point to the end
- * of the loop.
- */
- for (j = loop_stack[loop_stack_pos]; j < i; j++) {
- if (mesa_instructions[j].Opcode == OPCODE_BRK ||
- mesa_instructions[j].Opcode == OPCODE_CONT) {
- if (mesa_instructions[j].BranchTarget == -1) {
- mesa_instructions[j].BranchTarget = i;
- }
- }
- }
- /* The loop ends point at each other. */
- mesa_instructions[i].BranchTarget = loop_stack[loop_stack_pos];
- mesa_instructions[loop_stack[loop_stack_pos]].BranchTarget = i;
- break;
- case OPCODE_CAL:
- foreach_iter(exec_list_iterator, iter, v->function_signatures) {
- function_entry *entry = (function_entry *)iter.get();
-
- if (entry->sig_id == mesa_instructions[i].BranchTarget) {
- mesa_instructions[i].BranchTarget = entry->inst;
- break;
- }
- }
- break;
- default:
- break;
- }
- }
-
- free(if_stack);
-}
-
-static void
-print_program(struct prog_instruction *mesa_instructions,
- ir_instruction **mesa_instruction_annotation,
- int num_instructions)
-{
- ir_instruction *last_ir = NULL;
- int i;
- int indent = 0;
-
- for (i = 0; i < num_instructions; i++) {
- struct prog_instruction *mesa_inst = mesa_instructions + i;
- ir_instruction *ir = mesa_instruction_annotation[i];
-
- fprintf(stdout, "%3d: ", i);
-
- if (last_ir != ir && ir) {
- int j;
-
- for (j = 0; j < indent; j++) {
- fprintf(stdout, " ");
- }
- ir->print();
- printf("\n");
- last_ir = ir;
-
- fprintf(stdout, " "); /* line number spacing. */
- }
-
- indent = _mesa_fprint_instruction_opt(stdout, mesa_inst, indent,
- PROG_PRINT_DEBUG, NULL);
- }
-}
-
-static void
-mark_input(struct gl_program *prog,
- int index,
- GLboolean reladdr)
-{
- prog->InputsRead |= BITFIELD64_BIT(index);
- int i;
-
- if (reladdr) {
- if (index >= FRAG_ATTRIB_TEX0 && index <= FRAG_ATTRIB_TEX7) {
- for (i = 0; i < 8; i++) {
- prog->InputsRead |= BITFIELD64_BIT(FRAG_ATTRIB_TEX0 + i);
- }
- } else {
- assert(!"FINISHME: Mark InputsRead for varying arrays");
- }
- }
-}
-
-static void
-mark_output(struct gl_program *prog,
- int index,
- GLboolean reladdr)
-{
- prog->OutputsWritten |= BITFIELD64_BIT(index);
- int i;
-
- if (reladdr) {
- if (index >= VERT_RESULT_TEX0 && index <= VERT_RESULT_TEX7) {
- for (i = 0; i < 8; i++) {
- prog->OutputsWritten |= BITFIELD64_BIT(FRAG_ATTRIB_TEX0 + i);
- }
- } else {
- assert(!"FINISHME: Mark OutputsWritten for varying arrays");
- }
- }
-}
-
-static void
-count_resources(struct gl_program *prog)
-{
- unsigned int i;
-
- prog->InputsRead = 0;
- prog->OutputsWritten = 0;
- prog->SamplersUsed = 0;
-
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = &prog->Instructions[i];
- unsigned int reg;
-
- switch (inst->DstReg.File) {
- case PROGRAM_OUTPUT:
- mark_output(prog, inst->DstReg.Index, inst->DstReg.RelAddr);
- break;
- case PROGRAM_INPUT:
- mark_input(prog, inst->DstReg.Index, inst->DstReg.RelAddr);
- break;
- default:
- break;
- }
-
- for (reg = 0; reg < _mesa_num_inst_src_regs(inst->Opcode); reg++) {
- switch (inst->SrcReg[reg].File) {
- case PROGRAM_OUTPUT:
- mark_output(prog, inst->SrcReg[reg].Index,
- inst->SrcReg[reg].RelAddr);
- break;
- case PROGRAM_INPUT:
- mark_input(prog, inst->SrcReg[reg].Index, inst->SrcReg[reg].RelAddr);
- break;
- default:
- break;
- }
- }
-
- /* Instead of just using the uniform's value to map to a
- * sampler, Mesa first allocates a separate number for the
- * sampler (_mesa_add_sampler), then we reindex it down to a
- * small integer (sampler_map[], SamplersUsed), then that gets
- * mapped to the uniform's value, and we get an actual sampler.
- */
- if (_mesa_is_tex_instruction(inst->Opcode)) {
- prog->SamplerTargets[inst->TexSrcUnit] =
- (gl_texture_index)inst->TexSrcTarget;
- prog->SamplersUsed |= 1 << inst->TexSrcUnit;
- if (inst->TexShadow) {
- prog->ShadowSamplers |= 1 << inst->TexSrcUnit;
- }
- }
- }
-
- _mesa_update_shader_textures_used(prog);
-}
-
-/* Each stage has some uniforms in its Parameters list. The Uniforms
- * list for the linked shader program has a pointer to these uniforms
- * in each of the stage's Parameters list, so that their values can be
- * updated when a uniform is set.
- */
-static void
-link_uniforms_to_shared_uniform_list(struct gl_uniform_list *uniforms,
- struct gl_program *prog)
-{
- unsigned int i;
-
- for (i = 0; i < prog->Parameters->NumParameters; i++) {
- const struct gl_program_parameter *p = prog->Parameters->Parameters + i;
-
- if (p->Type == PROGRAM_UNIFORM || p->Type == PROGRAM_SAMPLER) {
- struct gl_uniform *uniform =
- _mesa_append_uniform(uniforms, p->Name, prog->Target, i);
- if (uniform)
- uniform->Initialized = p->Initialized;
- }
- }
-}
-
-struct gl_program *
-get_mesa_program(GLcontext *ctx, struct gl_shader_program *shader_program,
- struct gl_shader *shader)
-{
- void *mem_ctx = shader_program;
- ir_to_mesa_visitor v;
- struct prog_instruction *mesa_instructions, *mesa_inst;
- ir_instruction **mesa_instruction_annotation;
- int i;
- struct gl_program *prog;
- GLenum target;
- const char *target_string;
- GLboolean progress;
-
- switch (shader->Type) {
- case GL_VERTEX_SHADER:
- target = GL_VERTEX_PROGRAM_ARB;
- target_string = "vertex";
- break;
- case GL_FRAGMENT_SHADER:
- target = GL_FRAGMENT_PROGRAM_ARB;
- target_string = "fragment";
- break;
- default:
- assert(!"should not be reached");
- break;
- }
-
- validate_ir_tree(shader->ir);
-
- prog = ctx->Driver.NewProgram(ctx, target, 1);
- if (!prog)
- return NULL;
- prog->Parameters = _mesa_new_parameter_list();
- prog->Varying = _mesa_new_parameter_list();
- prog->Attributes = _mesa_new_parameter_list();
- v.ctx = ctx;
- v.prog = prog;
-
- v.mem_ctx = talloc_new(NULL);
-
- /* Emit Mesa IR for main(). */
- visit_exec_list(shader->ir, &v);
- v.ir_to_mesa_emit_op0(NULL, OPCODE_END);
-
- /* Now emit bodies for any functions that were used. */
- do {
- progress = GL_FALSE;
-
- foreach_iter(exec_list_iterator, iter, v.function_signatures) {
- function_entry *entry = (function_entry *)iter.get();
-
- if (!entry->bgn_inst) {
- v.current_function = entry;
-
- entry->bgn_inst = v.ir_to_mesa_emit_op0(NULL, OPCODE_BGNSUB);
- entry->bgn_inst->function = entry;
-
- visit_exec_list(&entry->sig->body, &v);
-
- entry->bgn_inst = v.ir_to_mesa_emit_op0(NULL, OPCODE_RET);
- entry->bgn_inst = v.ir_to_mesa_emit_op0(NULL, OPCODE_ENDSUB);
- progress = GL_TRUE;
- }
- }
- } while (progress);
-
- prog->NumTemporaries = v.next_temp;
-
- int num_instructions = 0;
- foreach_iter(exec_list_iterator, iter, v.instructions) {
- num_instructions++;
- }
-
- mesa_instructions =
- (struct prog_instruction *)calloc(num_instructions,
- sizeof(*mesa_instructions));
- mesa_instruction_annotation = talloc_array(mem_ctx, ir_instruction *,
- num_instructions);
-
- mesa_inst = mesa_instructions;
- i = 0;
- foreach_iter(exec_list_iterator, iter, v.instructions) {
- ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
-
- mesa_inst->Opcode = inst->op;
- mesa_inst->CondUpdate = inst->cond_update;
- mesa_inst->DstReg.File = inst->dst_reg.file;
- mesa_inst->DstReg.Index = inst->dst_reg.index;
- mesa_inst->DstReg.CondMask = inst->dst_reg.cond_mask;
- mesa_inst->DstReg.WriteMask = inst->dst_reg.writemask;
- mesa_inst->DstReg.RelAddr = inst->dst_reg.reladdr != NULL;
- mesa_inst->SrcReg[0] = mesa_src_reg_from_ir_src_reg(inst->src_reg[0]);
- mesa_inst->SrcReg[1] = mesa_src_reg_from_ir_src_reg(inst->src_reg[1]);
- mesa_inst->SrcReg[2] = mesa_src_reg_from_ir_src_reg(inst->src_reg[2]);
- mesa_inst->TexSrcUnit = inst->sampler;
- mesa_inst->TexSrcTarget = inst->tex_target;
- mesa_inst->TexShadow = inst->tex_shadow;
- mesa_instruction_annotation[i] = inst->ir;
-
- if (ctx->Shader.EmitNoIfs && mesa_inst->Opcode == OPCODE_IF) {
- shader_program->InfoLog =
- talloc_asprintf_append(shader_program->InfoLog,
- "Couldn't flatten if statement\n");
- shader_program->LinkStatus = false;
- }
-
- if (mesa_inst->Opcode == OPCODE_BGNSUB)
- inst->function->inst = i;
- else if (mesa_inst->Opcode == OPCODE_CAL)
- mesa_inst->BranchTarget = inst->function->sig_id; /* rewritten later */
- else if (mesa_inst->Opcode == OPCODE_ARL)
- prog->NumAddressRegs = 1;
-
- mesa_inst++;
- i++;
- }
-
- set_branchtargets(&v, mesa_instructions, num_instructions);
- if (ctx->Shader.Flags & GLSL_DUMP) {
- printf("Mesa %s program:\n", target_string);
- print_program(mesa_instructions, mesa_instruction_annotation,
- num_instructions);
- }
-
- prog->Instructions = mesa_instructions;
- prog->NumInstructions = num_instructions;
-
- _mesa_reference_program(ctx, &shader->Program, prog);
-
- if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) {
- _mesa_optimize_program(ctx, prog);
- }
-
- return prog;
-}
-
-extern "C" {
-
-void
-_mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)
-{
- struct _mesa_glsl_parse_state *state =
- new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader);
-
- const char *source = shader->Source;
- state->error = preprocess(state, &source, &state->info_log,
- &ctx->Extensions);
-
- if (!state->error) {
- _mesa_glsl_lexer_ctor(state, source);
- _mesa_glsl_parse(state);
- _mesa_glsl_lexer_dtor(state);
- }
-
- shader->ir = new(shader) exec_list;
- if (!state->error && !state->translation_unit.is_empty())
- _mesa_ast_to_hir(shader->ir, state);
-
- if (!state->error && !shader->ir->is_empty()) {
- validate_ir_tree(shader->ir);
-
- /* Lowering */
- do_mat_op_to_vec(shader->ir);
- do_mod_to_fract(shader->ir);
- do_div_to_mul_rcp(shader->ir);
-
- /* Optimization passes */
- bool progress;
- do {
- progress = false;
-
- progress = do_function_inlining(shader->ir) || progress;
- progress = do_if_simplification(shader->ir) || progress;
- progress = do_copy_propagation(shader->ir) || progress;
- progress = do_dead_code_local(shader->ir) || progress;
- progress = do_dead_code_unlinked(state, shader->ir) || progress;
- progress = do_constant_variable_unlinked(shader->ir) || progress;
- progress = do_constant_folding(shader->ir) || progress;
- progress = do_if_return(shader->ir) || progress;
- if (ctx->Shader.EmitNoIfs)
- progress = do_if_to_cond_assign(shader->ir) || progress;
-
- progress = do_vec_index_to_swizzle(shader->ir) || progress;
- /* Do this one after the previous to let the easier pass handle
- * constant vector indexing.
- */
- progress = do_vec_index_to_cond_assign(shader->ir) || progress;
-
- progress = do_swizzle_swizzle(shader->ir) || progress;
- } while (progress);
-
- validate_ir_tree(shader->ir);
- }
-
- shader->symbols = state->symbols;
-
- shader->CompileStatus = !state->error;
- shader->InfoLog = state->info_log;
- shader->Version = state->language_version;
- memcpy(shader->builtins_to_link, state->builtins_to_link,
- sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link);
- shader->num_builtins_to_link = state->num_builtins_to_link;
-
- /* Retain any live IR, but trash the rest. */
- reparent_ir(shader->ir, shader);
-
- talloc_free(state);
- }
-
-void
-_mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
-{
- unsigned int i;
-
- _mesa_clear_shader_program_data(ctx, prog);
-
- prog->LinkStatus = GL_TRUE;
-
- for (i = 0; i < prog->NumShaders; i++) {
- if (!prog->Shaders[i]->CompileStatus) {
- prog->InfoLog =
- talloc_asprintf_append(prog->InfoLog,
- "linking with uncompiled shader");
- prog->LinkStatus = GL_FALSE;
- }
- }
-
- prog->Varying = _mesa_new_parameter_list();
- _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL);
- _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL);
-
- if (prog->LinkStatus) {
- link_shaders(prog);
-
- /* We don't use the linker's uniforms list, and cook up our own at
- * generate time.
- */
- free(prog->Uniforms);
- prog->Uniforms = _mesa_new_uniform_list();
- }
-
- if (prog->LinkStatus) {
- for (i = 0; i < prog->_NumLinkedShaders; i++) {
- struct gl_program *linked_prog;
-
- linked_prog = get_mesa_program(ctx, prog,
- prog->_LinkedShaders[i]);
- count_resources(linked_prog);
-
- link_uniforms_to_shared_uniform_list(prog->Uniforms, linked_prog);
-
- switch (prog->_LinkedShaders[i]->Type) {
- case GL_VERTEX_SHADER:
- _mesa_reference_vertprog(ctx, &prog->VertexProgram,
- (struct gl_vertex_program *)linked_prog);
- ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- linked_prog);
- break;
- case GL_FRAGMENT_SHADER:
- _mesa_reference_fragprog(ctx, &prog->FragmentProgram,
- (struct gl_fragment_program *)linked_prog);
- ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- linked_prog);
- break;
- }
- }
- }
-}
-
-} /* extern "C" */