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Diffstat (limited to 'src/mesa/shader/nvvertexec.h')
-rw-r--r-- | src/mesa/shader/nvvertexec.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/mesa/shader/nvvertexec.h b/src/mesa/shader/nvvertexec.h new file mode 100644 index 0000000000..b1cf31bd3c --- /dev/null +++ b/src/mesa/shader/nvvertexec.h @@ -0,0 +1,67 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Brian Paul + */ + +#ifndef NVVERTEXEC_H +#define NVVERTEXEC_H + + +/** + * Virtual vertex program machine state. + * Only used during program execution. + */ +struct vp_machine +{ + GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4]; + GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4]; + GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS]; + GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4]; + GLint AddressReg[4]; +}; + + + +extern void +_mesa_init_vp_per_vertex_registers(GLcontext *ctx, struct vp_machine *machine); + +extern void +_mesa_init_vp_per_primitive_registers(GLcontext *ctx); + +extern void +_mesa_exec_vertex_program(GLcontext *ctx, + struct vp_machine *machine, + const struct gl_vertex_program *program); + +extern void +_mesa_exec_vertex_state_program(GLcontext *ctx, + struct gl_vertex_program *vprog, + const GLfloat *params); + +extern void +_mesa_dump_vp_state( const struct gl_vertex_program_state *state, + const struct vp_machine *machine); + +#endif |