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path: root/src/mesa/shader/prog_execute.c
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Diffstat (limited to 'src/mesa/shader/prog_execute.c')
-rw-r--r--src/mesa/shader/prog_execute.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index f881d477ca..37240820e7 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -752,8 +752,8 @@ _mesa_execute_program(GLcontext * ctx,
if (machine->StackDepth >= MAX_PROGRAM_CALL_DEPTH) {
return GL_TRUE; /* Per GL_NV_vertex_program2 spec */
}
- machine->CallStack[machine->StackDepth++] = pc + 1;
- pc = inst->BranchTarget; /* XXX - 1 ??? */
+ machine->CallStack[machine->StackDepth++] = pc + 1; /* next inst */
+ pc = inst->BranchTarget;
}
break;
case OPCODE_CMP:
@@ -1305,7 +1305,8 @@ _mesa_execute_program(GLcontext * ctx,
if (machine->StackDepth == 0) {
return GL_TRUE; /* Per GL_NV_vertex_program2 spec */
}
- pc = machine->CallStack[--machine->StackDepth];
+ /* subtract one because of pc++ in the for loop */
+ pc = machine->CallStack[--machine->StackDepth] - 1;
}
break;
case OPCODE_RFL: /* reflection vector */