diff options
Diffstat (limited to 'src/mesa/shader/prog_print.c')
-rw-r--r-- | src/mesa/shader/prog_print.c | 34 |
1 files changed, 33 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index cef0288a9c..3c1c17e099 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -933,7 +933,7 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) return; } - fprintf(f, "/* Shader %u source */\n", shader->Name); + fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum); fputs(shader->Source, f); fprintf(f, "\n"); @@ -958,3 +958,35 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) } +/** + * Append the shader's uniform info/values to the shader log file. + * The log file will typically have been created by the + * _mesa_write_shader_to_file function. + */ +void +_mesa_append_uniforms_to_file(const struct gl_shader *shader, + const struct gl_program *prog) +{ + const char *type; + char filename[100]; + FILE *f; + + if (shader->Type == GL_FRAGMENT_SHADER) + type = "frag"; + else + type = "vert"; + + _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); + f = fopen(filename, "a"); /* append */ + if (!f) { + fprintf(stderr, "Unable to open %s for appending\n", filename); + return; + } + + fprintf(f, "/* First-draw parameters / constants */\n"); + fprintf(f, "/*\n"); + _mesa_fprint_parameter_list(f, prog->Parameters); + fprintf(f, "*/\n"); + + fclose(f); +} |