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Diffstat (limited to 'src/mesa/shader/program.c')
-rw-r--r--src/mesa/shader/program.c38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 307736f79c..e258f67ec1 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -83,6 +83,13 @@ _mesa_init_program(GLcontext *ctx)
assert(ctx->FragmentProgram.Current);
ctx->FragmentProgram.Current->Base.RefCount++;
#endif
+
+#if FEATURE_ATI_fragment_shader
+ ctx->ATIFragmentShader.Enabled = GL_FALSE;
+ ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
+ assert(ctx->ATIFragmentShader.Current);
+ ctx->ATIFragmentShader.Current->Base.RefCount++;
+#endif
}
@@ -106,6 +113,13 @@ _mesa_free_program_data(GLcontext *ctx)
ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
}
#endif
+#if FEATURE_ATI_fragment_shader
+ if (ctx->ATIFragmentShader.Current) {
+ ctx->ATIFragmentShader.Current->Base.RefCount--;
+ if (ctx->ATIFragmentShader.Current->Base.RefCount <= 0)
+ ctx->Driver.DeleteProgram(ctx, &(ctx->ATIFragmentShader.Current->Base));
+ }
+#endif
_mesa_free((void *) ctx->Program.ErrorString);
}
@@ -216,6 +230,20 @@ _mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
return NULL;
}
+/**
+ * Initialize a new ATI fragment shader object.
+ */
+struct program *
+_mesa_init_ati_fragment_shader( GLcontext *ctx, struct ati_fragment_shader *prog,
+ GLenum target, GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
/**
* Allocate and initialize a new fragment/vertex program object but
@@ -240,6 +268,10 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
case GL_FRAGMENT_PROGRAM_ARB:
return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(fragment_program),
target, id );
+ case GL_FRAGMENT_SHADER_ATI:
+ return _mesa_init_ati_fragment_shader( ctx, CALLOC_STRUCT(ati_fragment_shader),
+ target, id );
+
default:
_mesa_problem(ctx, "bad target in _mesa_new_program");
return NULL;
@@ -289,6 +321,12 @@ _mesa_delete_program(GLcontext *ctx, struct program *prog)
if (fprog->Parameters)
_mesa_free_parameter_list(fprog->Parameters);
}
+ else if (prog->Target == GL_FRAGMENT_SHADER_ATI) {
+ struct ati_fragment_shader *atifs = (struct ati_fragment_shader *)prog;
+ if (atifs->Instructions)
+ _mesa_free(atifs->Instructions);
+ }
+
_mesa_free(prog);
}