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-rw-r--r--src/mesa/shader/program.c123
1 files changed, 121 insertions, 2 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 44949500d6..d762205c29 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -1074,8 +1074,8 @@ _mesa_opcode_string(enum prog_opcode opcode)
/**
* Return string name for given program/register file.
*/
-const char *
-_mesa_program_file_string(enum register_file f)
+static const char *
+program_file_string(enum register_file f)
{
switch (f) {
case PROGRAM_TEMPORARY:
@@ -1104,6 +1104,125 @@ _mesa_program_file_string(enum register_file f)
}
+/**
+ * Return a string representation of the given swizzle word.
+ */
+static const char *
+swizzle_string(GLuint swizzle, GLuint negateBase)
+{
+ static const char swz[] = "xyzw01";
+ static char s[20];
+ GLuint i = 0;
+
+ if (swizzle == SWIZZLE_NOOP && negateBase == 0)
+ return ""; /* no swizzle/negation */
+
+ s[i++] = '.';
+
+ if (negateBase & 0x1)
+ s[i++] = '-';
+ s[i++] = swz[GET_SWZ(swizzle, 0)];
+
+ if (negateBase & 0x2)
+ s[i++] = '-';
+ s[i++] = swz[GET_SWZ(swizzle, 1)];
+
+ if (negateBase & 0x4)
+ s[i++] = '-';
+ s[i++] = swz[GET_SWZ(swizzle, 2)];
+
+ if (negateBase & 0x8)
+ s[i++] = '-';
+ s[i++] = swz[GET_SWZ(swizzle, 3)];
+
+ s[i] = 0;
+ return s;
+}
+
+
+static const char *
+writemask_string(GLuint writeMask)
+{
+ static char s[10];
+ GLuint i = 0;
+
+ if (writeMask == WRITEMASK_XYZW)
+ return "";
+
+ s[i++] = '.';
+ if (writeMask & WRITEMASK_X)
+ s[i++] = 'x';
+ if (writeMask & WRITEMASK_Y)
+ s[i++] = 'y';
+ if (writeMask & WRITEMASK_Z)
+ s[i++] = 'z';
+ if (writeMask & WRITEMASK_W)
+ s[i++] = 'w';
+
+ s[i] = 0;
+ return s;
+}
+
+
+/**
+ * Print a vertx/fragment program to stdout.
+ * XXX this function could be greatly improved.
+ */
+void
+_mesa_print_program(GLuint count, const struct prog_instruction *inst)
+{
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ /* inst number */
+ _mesa_printf("%3d: ", i);
+
+ switch (inst[i].Opcode) {
+ case OPCODE_PRINT:
+ _mesa_printf("PRINT %s\n", inst->Data);
+ break;
+ /* XXX check for a bunch of other special-case instructions */
+ default:
+ /* typical alu instruction */
+ {
+ const GLuint numRegs = _mesa_num_inst_src_regs(inst[i].Opcode);
+ GLuint j;
+
+ _mesa_printf("%s", _mesa_opcode_string(inst[i].Opcode));
+
+ /* frag prog only */
+ if (inst[i].Saturate)
+ _mesa_printf("_SAT");
+
+ if (inst[i].DstReg.File != PROGRAM_UNDEFINED) {
+ _mesa_printf(" %s[%d]%s",
+ program_file_string(inst[i].DstReg.File),
+ inst[i].DstReg.Index,
+ writemask_string(inst[i].DstReg.WriteMask));
+ }
+
+ if (numRegs > 0)
+ _mesa_printf(", ");
+
+ for (j = 0; j < numRegs; j++) {
+ _mesa_printf("%s[%d]%s",
+ program_file_string(inst[i].SrcReg[j].File),
+ inst[i].SrcReg[j].Index,
+ swizzle_string(inst[i].SrcReg[j].Swizzle,
+ inst[i].SrcReg[j].NegateBase));
+ if (j + 1 < numRegs)
+ _mesa_printf(", ");
+ }
+
+ _mesa_printf(";\n");
+ }
+ }
+ }
+}
+
+
+
+
/**********************************************************************/
/* API functions */
/**********************************************************************/