diff options
Diffstat (limited to 'src/mesa/shader/program_parse.tab.h')
-rw-r--r-- | src/mesa/shader/program_parse.tab.h | 321 |
1 files changed, 212 insertions, 109 deletions
diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index dabb3bf1a3..ae6dd8c34e 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -1,23 +1,24 @@ - -/* A Bison parser, made by GNU Bison 2.4.1. */ +/* A Bison parser, made by GNU Bison 2.3. */ /* Skeleton interface for Bison's Yacc-like parsers in C - - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc. - - This program is free software: you can redistribute it and/or modify + + This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - + the Free Software Foundation; either version 2, or (at your option) + any later version. + This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. */ + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. */ /* As a special exception, you may create a larger work that contains part or all of the Bison parser skeleton and distribute that work @@ -28,11 +29,10 @@ special exception, which will cause the skeleton and the resulting Bison output files to be licensed under the GNU General Public License without this special exception. - + This special exception was added by the Free Software Foundation in version 2.2 of Bison. */ - /* Tokens. */ #ifndef YYTOKENTYPE # define YYTOKENTYPE @@ -58,102 +58,208 @@ ARL = 274, KIL = 275, SWZ = 276, - INTEGER = 277, - REAL = 278, - AMBIENT = 279, - ATTENUATION = 280, - BACK = 281, - CLIP = 282, - COLOR = 283, - DEPTH = 284, - DIFFUSE = 285, - DIRECTION = 286, - EMISSION = 287, - ENV = 288, - EYE = 289, - FOG = 290, - FOGCOORD = 291, - FRAGMENT = 292, - FRONT = 293, - HALF = 294, - INVERSE = 295, - INVTRANS = 296, - LIGHT = 297, - LIGHTMODEL = 298, - LIGHTPROD = 299, - LOCAL = 300, - MATERIAL = 301, - MAT_PROGRAM = 302, - MATRIX = 303, - MATRIXINDEX = 304, - MODELVIEW = 305, - MVP = 306, - NORMAL = 307, - OBJECT = 308, - PALETTE = 309, - PARAMS = 310, - PLANE = 311, - POINT_TOK = 312, - POINTSIZE = 313, - POSITION = 314, - PRIMARY = 315, - PROGRAM = 316, - PROJECTION = 317, - RANGE = 318, - RESULT = 319, - ROW = 320, - SCENECOLOR = 321, - SECONDARY = 322, - SHININESS = 323, - SIZE_TOK = 324, - SPECULAR = 325, - SPOT = 326, - STATE = 327, - TEXCOORD = 328, - TEXENV = 329, - TEXGEN = 330, - TEXGEN_Q = 331, - TEXGEN_R = 332, - TEXGEN_S = 333, - TEXGEN_T = 334, - TEXTURE = 335, - TRANSPOSE = 336, - TEXTURE_UNIT = 337, - TEX_1D = 338, - TEX_2D = 339, - TEX_3D = 340, - TEX_CUBE = 341, - TEX_RECT = 342, - TEX_SHADOW1D = 343, - TEX_SHADOW2D = 344, - TEX_SHADOWRECT = 345, - TEX_ARRAY1D = 346, - TEX_ARRAY2D = 347, - TEX_ARRAYSHADOW1D = 348, - TEX_ARRAYSHADOW2D = 349, - VERTEX = 350, - VTXATTRIB = 351, - WEIGHT = 352, - IDENTIFIER = 353, - MASK4 = 354, - MASK3 = 355, - MASK2 = 356, - MASK1 = 357, - SWIZZLE = 358, - DOT_DOT = 359, - DOT = 360 + TXD_OP = 277, + INTEGER = 278, + REAL = 279, + AMBIENT = 280, + ATTENUATION = 281, + BACK = 282, + CLIP = 283, + COLOR = 284, + DEPTH = 285, + DIFFUSE = 286, + DIRECTION = 287, + EMISSION = 288, + ENV = 289, + EYE = 290, + FOG = 291, + FOGCOORD = 292, + FRAGMENT = 293, + FRONT = 294, + HALF = 295, + INVERSE = 296, + INVTRANS = 297, + LIGHT = 298, + LIGHTMODEL = 299, + LIGHTPROD = 300, + LOCAL = 301, + MATERIAL = 302, + MAT_PROGRAM = 303, + MATRIX = 304, + MATRIXINDEX = 305, + MODELVIEW = 306, + MVP = 307, + NORMAL = 308, + OBJECT = 309, + PALETTE = 310, + PARAMS = 311, + PLANE = 312, + POINT_TOK = 313, + POINTSIZE = 314, + POSITION = 315, + PRIMARY = 316, + PROGRAM = 317, + PROJECTION = 318, + RANGE = 319, + RESULT = 320, + ROW = 321, + SCENECOLOR = 322, + SECONDARY = 323, + SHININESS = 324, + SIZE_TOK = 325, + SPECULAR = 326, + SPOT = 327, + STATE = 328, + TEXCOORD = 329, + TEXENV = 330, + TEXGEN = 331, + TEXGEN_Q = 332, + TEXGEN_R = 333, + TEXGEN_S = 334, + TEXGEN_T = 335, + TEXTURE = 336, + TRANSPOSE = 337, + TEXTURE_UNIT = 338, + TEX_1D = 339, + TEX_2D = 340, + TEX_3D = 341, + TEX_CUBE = 342, + TEX_RECT = 343, + TEX_SHADOW1D = 344, + TEX_SHADOW2D = 345, + TEX_SHADOWRECT = 346, + TEX_ARRAY1D = 347, + TEX_ARRAY2D = 348, + TEX_ARRAYSHADOW1D = 349, + TEX_ARRAYSHADOW2D = 350, + VERTEX = 351, + VTXATTRIB = 352, + WEIGHT = 353, + IDENTIFIER = 354, + USED_IDENTIFIER = 355, + MASK4 = 356, + MASK3 = 357, + MASK2 = 358, + MASK1 = 359, + SWIZZLE = 360, + DOT_DOT = 361, + DOT = 362 }; #endif +/* Tokens. */ +#define ARBvp_10 258 +#define ARBfp_10 259 +#define ADDRESS 260 +#define ALIAS 261 +#define ATTRIB 262 +#define OPTION 263 +#define OUTPUT 264 +#define PARAM 265 +#define TEMP 266 +#define END 267 +#define BIN_OP 268 +#define BINSC_OP 269 +#define SAMPLE_OP 270 +#define SCALAR_OP 271 +#define TRI_OP 272 +#define VECTOR_OP 273 +#define ARL 274 +#define KIL 275 +#define SWZ 276 +#define TXD_OP 277 +#define INTEGER 278 +#define REAL 279 +#define AMBIENT 280 +#define ATTENUATION 281 +#define BACK 282 +#define CLIP 283 +#define COLOR 284 +#define DEPTH 285 +#define DIFFUSE 286 +#define DIRECTION 287 +#define EMISSION 288 +#define ENV 289 +#define EYE 290 +#define FOG 291 +#define FOGCOORD 292 +#define FRAGMENT 293 +#define FRONT 294 +#define HALF 295 +#define INVERSE 296 +#define INVTRANS 297 +#define LIGHT 298 +#define LIGHTMODEL 299 +#define LIGHTPROD 300 +#define LOCAL 301 +#define MATERIAL 302 +#define MAT_PROGRAM 303 +#define MATRIX 304 +#define MATRIXINDEX 305 +#define MODELVIEW 306 +#define MVP 307 +#define NORMAL 308 +#define OBJECT 309 +#define PALETTE 310 +#define PARAMS 311 +#define PLANE 312 +#define POINT_TOK 313 +#define POINTSIZE 314 +#define POSITION 315 +#define PRIMARY 316 +#define PROGRAM 317 +#define PROJECTION 318 +#define RANGE 319 +#define RESULT 320 +#define ROW 321 +#define SCENECOLOR 322 +#define SECONDARY 323 +#define SHININESS 324 +#define SIZE_TOK 325 +#define SPECULAR 326 +#define SPOT 327 +#define STATE 328 +#define TEXCOORD 329 +#define TEXENV 330 +#define TEXGEN 331 +#define TEXGEN_Q 332 +#define TEXGEN_R 333 +#define TEXGEN_S 334 +#define TEXGEN_T 335 +#define TEXTURE 336 +#define TRANSPOSE 337 +#define TEXTURE_UNIT 338 +#define TEX_1D 339 +#define TEX_2D 340 +#define TEX_3D 341 +#define TEX_CUBE 342 +#define TEX_RECT 343 +#define TEX_SHADOW1D 344 +#define TEX_SHADOW2D 345 +#define TEX_SHADOWRECT 346 +#define TEX_ARRAY1D 347 +#define TEX_ARRAY2D 348 +#define TEX_ARRAYSHADOW1D 349 +#define TEX_ARRAYSHADOW2D 350 +#define VERTEX 351 +#define VTXATTRIB 352 +#define WEIGHT 353 +#define IDENTIFIER 354 +#define USED_IDENTIFIER 355 +#define MASK4 356 +#define MASK3 357 +#define MASK2 358 +#define MASK1 359 +#define SWIZZLE 360 +#define DOT_DOT 361 +#define DOT 362 + #if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED typedef union YYSTYPE +#line 116 "program_parse.y" { - -/* Line 1676 of yacc.c */ -#line 107 "program_parse.y" - struct asm_instruction *inst; struct asm_symbol *sym; struct asm_symbol temp_sym; @@ -177,15 +283,13 @@ typedef union YYSTYPE unsigned xyzw_valid:1; unsigned negate:1; } ext_swizzle; - - - -/* Line 1676 of yacc.c */ -#line 185 "program_parse.tab.h" -} YYSTYPE; -# define YYSTYPE_IS_TRIVIAL 1 +} +/* Line 1489 of yacc.c. */ +#line 289 "program_parse.tab.h" + YYSTYPE; # define yystype YYSTYPE /* obsolescent; will be withdrawn */ # define YYSTYPE_IS_DECLARED 1 +# define YYSTYPE_IS_TRIVIAL 1 #endif @@ -204,4 +308,3 @@ typedef struct YYLTYPE #endif - |