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Diffstat (limited to 'src/mesa/shader/programopt.c')
-rw-r--r--src/mesa/shader/programopt.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 18da39c2d3..2d14cd3855 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -56,7 +56,7 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
* Setup state references for the modelview/projection matrix.
* XXX we should check if these state vars are already declared.
*/
- static const GLint mvpState[4][STATE_LENGTH] = {
+ static const gl_state_index mvpState[4][STATE_LENGTH] = {
{ STATE_MVP_MATRIX, 0, 0, 0, 0 }, /* state.matrix.mvp.row[0] */
{ STATE_MVP_MATRIX, 0, 1, 1, 0 }, /* state.matrix.mvp.row[1] */
{ STATE_MVP_MATRIX, 0, 2, 2, 0 }, /* state.matrix.mvp.row[2] */
@@ -125,9 +125,9 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
void
_mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
{
- static const GLint fogPStateOpt[STATE_LENGTH]
+ static const gl_state_index fogPStateOpt[STATE_LENGTH]
= { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 };
- static const GLint fogColorState[STATE_LENGTH]
+ static const gl_state_index fogColorState[STATE_LENGTH]
= { STATE_FOG_COLOR, 0, 0, 0, 0};
struct prog_instruction *newInst, *inst;
const GLuint origLen = fprog->Base.NumInstructions;