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Diffstat (limited to 'src/mesa/shader/shader_api.h')
-rw-r--r-- | src/mesa/shader/shader_api.h | 113 |
1 files changed, 0 insertions, 113 deletions
diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h deleted file mode 100644 index 9743a23ce6..0000000000 --- a/src/mesa/shader/shader_api.h +++ /dev/null @@ -1,113 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.6 - * - * Copyright (C) 2004-2006 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef SHADER_API_H -#define SHADER_API_H - - -#include "main/glheader.h" -#include "main/mtypes.h" - - -/** - * Internal functions - */ - -extern void -_mesa_init_shader_state(GLcontext * ctx); - -extern void -_mesa_free_shader_state(GLcontext *ctx); - - -extern void -_mesa_copy_string(GLchar *dst, GLsizei maxLength, - GLsizei *length, const GLchar *src); - -extern GLint -_mesa_sizeof_glsl_type(GLenum type); - - -/* -extern struct gl_shader_program * -_mesa_new_shader_program(GLcontext *ctx, GLuint name); -*/ -extern void -_mesa_clear_shader_program_data(GLcontext *ctx, - struct gl_shader_program *shProg); - -extern void -_mesa_free_shader_program_data(GLcontext *ctx, - struct gl_shader_program *shProg); - -extern void -_mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg); - -extern void -_mesa_reference_shader_program(GLcontext *ctx, - struct gl_shader_program **ptr, - struct gl_shader_program *shProg); - -extern struct gl_shader_program * -_mesa_lookup_shader_program(GLcontext *ctx, GLuint name); - - -extern struct gl_shader_program * -_mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name, - const char *caller); - -extern struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); - -extern void -_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh); - -extern void -_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, - struct gl_shader *sh); - -extern struct gl_shader * -_mesa_lookup_shader(GLcontext *ctx, GLuint name); - - -extern void -_mesa_update_shader_textures_used(struct gl_program *prog); - - -extern void -_mesa_use_program(GLcontext *ctx, GLuint program); - - -extern GLboolean -_mesa_validate_shader_program(GLcontext *ctx, - const struct gl_shader_program *shProg, - char *errMsg); - -extern void -_mesa_init_glsl_driver_functions(struct dd_function_table *driver); - - -#endif /* SHADER_API_H */ |