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-rw-r--r--src/mesa/shader/shader_api.h113
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diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h
deleted file mode 100644
index 9743a23ce6..0000000000
--- a/src/mesa/shader/shader_api.h
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef SHADER_API_H
-#define SHADER_API_H
-
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-
-
-/**
- * Internal functions
- */
-
-extern void
-_mesa_init_shader_state(GLcontext * ctx);
-
-extern void
-_mesa_free_shader_state(GLcontext *ctx);
-
-
-extern void
-_mesa_copy_string(GLchar *dst, GLsizei maxLength,
- GLsizei *length, const GLchar *src);
-
-extern GLint
-_mesa_sizeof_glsl_type(GLenum type);
-
-
-/*
-extern struct gl_shader_program *
-_mesa_new_shader_program(GLcontext *ctx, GLuint name);
-*/
-extern void
-_mesa_clear_shader_program_data(GLcontext *ctx,
- struct gl_shader_program *shProg);
-
-extern void
-_mesa_free_shader_program_data(GLcontext *ctx,
- struct gl_shader_program *shProg);
-
-extern void
-_mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg);
-
-extern void
-_mesa_reference_shader_program(GLcontext *ctx,
- struct gl_shader_program **ptr,
- struct gl_shader_program *shProg);
-
-extern struct gl_shader_program *
-_mesa_lookup_shader_program(GLcontext *ctx, GLuint name);
-
-
-extern struct gl_shader_program *
-_mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name,
- const char *caller);
-
-extern struct gl_shader *
-_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
-
-extern void
-_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh);
-
-extern void
-_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr,
- struct gl_shader *sh);
-
-extern struct gl_shader *
-_mesa_lookup_shader(GLcontext *ctx, GLuint name);
-
-
-extern void
-_mesa_update_shader_textures_used(struct gl_program *prog);
-
-
-extern void
-_mesa_use_program(GLcontext *ctx, GLuint program);
-
-
-extern GLboolean
-_mesa_validate_shader_program(GLcontext *ctx,
- const struct gl_shader_program *shProg,
- char *errMsg);
-
-extern void
-_mesa_init_glsl_driver_functions(struct dd_function_table *driver);
-
-
-#endif /* SHADER_API_H */