diff options
Diffstat (limited to 'src/mesa/shader/shaderobjects_3dlabs.h')
-rwxr-xr-x | src/mesa/shader/shaderobjects_3dlabs.h | 100 |
1 files changed, 44 insertions, 56 deletions
diff --git a/src/mesa/shader/shaderobjects_3dlabs.h b/src/mesa/shader/shaderobjects_3dlabs.h index d82079d8f3..8bf273ae9d 100755 --- a/src/mesa/shader/shaderobjects_3dlabs.h +++ b/src/mesa/shader/shaderobjects_3dlabs.h @@ -1,56 +1,44 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef SHADEROBJECTS_3DLABS_H
-#define SHADEROBJECTS_3DLABS_H
-
-extern int _slang_fetch_discard (struct gl2_program_intf **pro, GLboolean *val);
-
-extern GLvoid _slang_exec_fragment_shader (struct gl2_program_intf **pro);
-
-extern GLvoid _slang_exec_vertex_shader (struct gl2_program_intf **pro);
-
-extern GLint _slang_get_uniform_location (struct gl2_program_intf **pro, const char *name);
-
-extern GLboolean _slang_write_uniform (struct gl2_program_intf **pro, GLint loc, GLsizei count,
- const GLvoid *data, GLenum type);
-
-extern GLuint _slang_get_active_uniform_count (struct gl2_program_intf **pro);
-
-extern GLuint _slang_get_active_uniform_max_length (struct gl2_program_intf **pro);
-
-extern GLvoid _slang_get_active_uniform (struct gl2_program_intf **pro, GLuint index, GLsizei maxLength,
- GLsizei *length, GLint *size, GLenum *type, char *name);
-
-extern GLhandleARB
-_mesa_3dlabs_create_shader_object (GLenum);
-
-extern GLhandleARB
-_mesa_3dlabs_create_program_object (GLvoid);
-
-extern void
-_mesa_init_shaderobjects_3dlabs (GLcontext *ctx);
-
-#endif
-
+/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef SHADEROBJECTS_3DLABS_H +#define SHADEROBJECTS_3DLABS_H + +extern int _slang_fetch_discard (struct gl2_program_intf **pro, GLboolean *val); + +extern GLvoid _slang_exec_fragment_shader (struct gl2_program_intf **pro); + +extern GLvoid _slang_exec_vertex_shader (struct gl2_program_intf **pro); + +extern GLhandleARB +_mesa_3dlabs_create_shader_object (GLenum); + +extern GLhandleARB +_mesa_3dlabs_create_program_object (GLvoid); + +extern void +_mesa_init_shaderobjects_3dlabs (GLcontext *ctx); + +#endif + |