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-rw-r--r--src/mesa/shader/slang/slang_codegen.c778
1 files changed, 510 insertions, 268 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 8abb642a72..7d764cb5c1 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -61,6 +61,20 @@ static slang_ir_node *
_slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper);
+/**
+ * Retrieves type information about an operation.
+ * Returns GL_TRUE on success.
+ * Returns GL_FALSE otherwise.
+ */
+static GLboolean
+typeof_operation(const struct slang_assemble_ctx_ *A,
+ slang_operation *op,
+ slang_typeinfo *ti)
+{
+ return _slang_typeof_operation(op, &A->space, ti, A->atoms, A->log);
+}
+
+
static GLboolean
is_sampler_type(const slang_fully_specified_type *t)
{
@@ -220,6 +234,48 @@ _slang_sizeof_type_specifier(const slang_type_specifier *spec)
/**
+ * Query variable/array length (number of elements).
+ * This is slightly non-trivial because there are two ways to express
+ * arrays: "float x[3]" vs. "float[3] x".
+ * \return the length of the array for the given variable, or 0 if not an array
+ */
+static GLint
+_slang_array_length(const slang_variable *var)
+{
+ if (var->type.array_len > 0) {
+ /* Ex: float[4] x; */
+ return var->type.array_len;
+ }
+ if (var->array_len > 0) {
+ /* Ex: float x[4]; */
+ return var->array_len;
+ }
+ return 0;
+}
+
+
+/**
+ * Compute total size of array give size of element, number of elements.
+ * \return size in floats
+ */
+static GLint
+_slang_array_size(GLint elemSize, GLint arrayLen)
+{
+ GLint total;
+ assert(elemSize > 0);
+ if (arrayLen > 1) {
+ /* round up base type to multiple of 4 */
+ total = ((elemSize + 3) & ~0x3) * MAX2(arrayLen, 1);
+ }
+ else {
+ total = elemSize;
+ }
+ return total;
+}
+
+
+
+/**
* Establish the binding between a slang_ir_node and a slang_variable.
* Then, allocate/attach a slang_ir_storage object to the IR node if needed.
* The IR node must be a IR_VAR or IR_VAR_DECL node.
@@ -653,23 +709,11 @@ new_if(slang_ir_node *cond, slang_ir_node *ifPart, slang_ir_node *elsePart)
* New IR_VAR node - a reference to a previously declared variable.
*/
static slang_ir_node *
-new_var(slang_assemble_ctx *A, slang_operation *oper, slang_atom name)
+new_var(slang_assemble_ctx *A, slang_variable *var)
{
- slang_ir_node *n;
- slang_variable *var = _slang_locate_variable(oper->locals, name, GL_TRUE);
- if (!var)
- return NULL;
-
- assert(var->declared);
-
- assert(!oper->var || oper->var == var);
-
- n = new_node0(IR_VAR);
+ slang_ir_node *n = new_node0(IR_VAR);
if (n) {
_slang_attach_storage(n, var);
- /*
- printf("new_var %s store=%p\n", (char*)name, (void*) n->Store);
- */
}
return n;
}
@@ -783,7 +827,7 @@ static void
slang_resolve_variable(slang_operation *oper)
{
if (oper->type == SLANG_OPER_IDENTIFIER && !oper->var) {
- oper->var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
+ oper->var = _slang_variable_locate(oper->locals, oper->a_id, GL_TRUE);
}
}
@@ -799,7 +843,7 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
switch (oper->type) {
case SLANG_OPER_VARIABLE_DECL:
{
- slang_variable *v = _slang_locate_variable(oper->locals,
+ slang_variable *v = _slang_variable_locate(oper->locals,
oper->a_id, GL_TRUE);
assert(v);
if (v->initializer && oper->num_children == 0) {
@@ -821,7 +865,7 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
slang_atom id = oper->a_id;
slang_variable *v;
GLuint i;
- v = _slang_locate_variable(oper->locals, id, GL_TRUE);
+ v = _slang_variable_locate(oper->locals, id, GL_TRUE);
if (!v) {
_mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id);
return;
@@ -1414,27 +1458,6 @@ slang_find_asm_info(const char *name)
/**
- * Return the default swizzle mask for accessing a variable of the
- * given size (in floats). If size = 1, comp is used to identify
- * which component [0..3] of the register holds the variable.
- */
-static GLuint
-_slang_var_swizzle(GLint size, GLint comp)
-{
- switch (size) {
- case 1:
- return MAKE_SWIZZLE4(comp, comp, comp, comp);
- case 2:
- return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_NIL, SWIZZLE_NIL);
- case 3:
- return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_NIL);
- default:
- return SWIZZLE_XYZW;
- }
-}
-
-
-/**
* Some write-masked assignments are simple, but others are hard.
* Simple example:
* vec3 v;
@@ -1760,18 +1783,12 @@ _slang_find_function_by_max_argc(slang_function_scope *scope,
* struct type.
*/
static slang_function *
-_slang_make_constructor(slang_assemble_ctx *A, slang_struct *str)
+_slang_make_struct_constructor(slang_assemble_ctx *A, slang_struct *str)
{
const GLint numFields = str->fields->num_variables;
-
- slang_function *fun = (slang_function *) _mesa_malloc(sizeof(slang_function));
- if (!fun)
- return NULL;
-
- slang_function_construct(fun);
+ slang_function *fun = slang_function_new(SLANG_FUNC_CONSTRUCTOR);
/* function header (name, return type) */
- fun->kind = SLANG_FUNC_CONSTRUCTOR;
fun->header.a_name = str->a_name;
fun->header.type.qualifier = SLANG_QUAL_NONE;
fun->header.type.specifier.type = SLANG_SPEC_STRUCT;
@@ -1785,7 +1802,7 @@ _slang_make_constructor(slang_assemble_ctx *A, slang_struct *str)
printf("Field %d: %s\n", i, (char*) str->fields->variables[i]->a_name);
*/
slang_variable *p = slang_variable_scope_grow(fun->parameters);
- *p = *str->fields->variables[i]; /* copy the type */
+ *p = *str->fields->variables[i]; /* copy the variable and type */
p->type.qualifier = SLANG_QUAL_CONST;
}
fun->param_count = fun->parameters->num_variables;
@@ -1890,7 +1907,6 @@ _slang_make_constructor(slang_assemble_ctx *A, slang_struct *str)
ret->children[0].type = SLANG_OPER_IDENTIFIER;
ret->children[0].a_id = var->a_name;
ret->children[0].locals = _slang_variable_scope_new(scope);
-
}
}
/*
@@ -1913,7 +1929,7 @@ _slang_locate_struct_constructor(slang_assemble_ctx *A, const char *name)
/* found a structure type that matches the function name */
if (!str->constructor) {
/* create the constructor function now */
- str->constructor = _slang_make_constructor(A, str);
+ str->constructor = _slang_make_struct_constructor(A, str);
}
return str->constructor;
}
@@ -1922,6 +1938,156 @@ _slang_locate_struct_constructor(slang_assemble_ctx *A, const char *name)
}
+/**
+ * Generate a new slang_function to satisfy a call to an array constructor.
+ * Ex: float[3](1., 2., 3.)
+ */
+static slang_function *
+_slang_make_array_constructor(slang_assemble_ctx *A, slang_operation *oper)
+{
+ slang_type_specifier_type baseType;
+ slang_function *fun;
+ int num_elements;
+
+ fun = slang_function_new(SLANG_FUNC_CONSTRUCTOR);
+ if (!fun)
+ return NULL;
+
+ baseType = slang_type_specifier_type_from_string((char *) oper->a_id);
+
+ num_elements = oper->num_children;
+
+ /* function header, return type */
+ {
+ fun->header.a_name = oper->a_id;
+ fun->header.type.qualifier = SLANG_QUAL_NONE;
+ fun->header.type.specifier.type = SLANG_SPEC_ARRAY;
+ fun->header.type.specifier._array =
+ slang_type_specifier_new(baseType, NULL, NULL);
+ fun->header.type.array_len = num_elements;
+ }
+
+ /* function parameters (= number of elements) */
+ {
+ GLint i;
+ for (i = 0; i < num_elements; i++) {
+ /*
+ printf("Field %d: %s\n", i, (char*) str->fields->variables[i]->a_name);
+ */
+ slang_variable *p = slang_variable_scope_grow(fun->parameters);
+ char name[10];
+ snprintf(name, sizeof(name), "p%d", i);
+ p->a_name = slang_atom_pool_atom(A->atoms, name);
+ p->type.qualifier = SLANG_QUAL_CONST;
+ p->type.specifier.type = baseType;
+ }
+ fun->param_count = fun->parameters->num_variables;
+ }
+
+ /* Add __retVal to params */
+ {
+ slang_variable *p = slang_variable_scope_grow(fun->parameters);
+ slang_atom a_retVal = slang_atom_pool_atom(A->atoms, "__retVal");
+ assert(a_retVal);
+ p->a_name = a_retVal;
+ p->type = fun->header.type;
+ p->type.qualifier = SLANG_QUAL_OUT;
+ p->type.specifier.type = baseType;
+ fun->param_count++;
+ }
+
+ /* function body is:
+ * block:
+ * declare T;
+ * T[0] = p0;
+ * T[1] = p1;
+ * ...
+ * T[n] = pn;
+ * return T;
+ */
+ {
+ slang_variable_scope *scope;
+ slang_variable *var;
+ GLint i;
+
+ fun->body = slang_operation_new(1);
+ fun->body->type = SLANG_OPER_BLOCK_NEW_SCOPE;
+ fun->body->num_children = num_elements + 2;
+ fun->body->children = slang_operation_new(num_elements + 2);
+
+ scope = fun->body->locals;
+ scope->outer_scope = fun->parameters;
+
+ /* create local var 't' */
+ var = slang_variable_scope_grow(scope);
+ var->a_name = slang_atom_pool_atom(A->atoms, "ttt");
+ var->type = fun->header.type;/*XXX copy*/
+
+ /* declare t */
+ {
+ slang_operation *decl;
+
+ decl = &fun->body->children[0];
+ decl->type = SLANG_OPER_VARIABLE_DECL;
+ decl->locals = _slang_variable_scope_new(scope);
+ decl->a_id = var->a_name;
+ }
+
+ /* assign params to elements of t */
+ for (i = 0; i < num_elements; i++) {
+ slang_operation *assign = &fun->body->children[1 + i];
+
+ assign->type = SLANG_OPER_ASSIGN;
+ assign->locals = _slang_variable_scope_new(scope);
+ assign->num_children = 2;
+ assign->children = slang_operation_new(2);
+
+ {
+ slang_operation *lhs = &assign->children[0];
+
+ lhs->type = SLANG_OPER_SUBSCRIPT;
+ lhs->locals = _slang_variable_scope_new(scope);
+ lhs->num_children = 2;
+ lhs->children = slang_operation_new(2);
+
+ lhs->children[0].type = SLANG_OPER_IDENTIFIER;
+ lhs->children[0].a_id = var->a_name;
+ lhs->children[0].locals = _slang_variable_scope_new(scope);
+
+ lhs->children[1].type = SLANG_OPER_LITERAL_INT;
+ lhs->children[1].literal[0] = (GLfloat) i;
+ }
+
+ {
+ slang_operation *rhs = &assign->children[1];
+
+ rhs->type = SLANG_OPER_IDENTIFIER;
+ rhs->locals = _slang_variable_scope_new(scope);
+ rhs->a_id = fun->parameters->variables[i]->a_name;
+ }
+ }
+
+ /* return t; */
+ {
+ slang_operation *ret = &fun->body->children[num_elements + 1];
+
+ ret->type = SLANG_OPER_RETURN;
+ ret->locals = _slang_variable_scope_new(scope);
+ ret->num_children = 1;
+ ret->children = slang_operation_new(1);
+ ret->children[0].type = SLANG_OPER_IDENTIFIER;
+ ret->children[0].a_id = var->a_name;
+ ret->children[0].locals = _slang_variable_scope_new(scope);
+ }
+ }
+
+ /*
+ slang_print_function(fun, 1);
+ */
+
+ return fun;
+}
+
static GLboolean
_slang_is_vec_mat_type(const char *name)
@@ -1955,24 +2121,27 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,
const GLuint param_count = oper->num_children;
slang_atom atom;
slang_function *fun;
- GLboolean error;
slang_ir_node *n;
atom = slang_atom_pool_atom(A->atoms, name);
if (atom == SLANG_ATOM_NULL)
return NULL;
- /*
- * First, try to find function by name and exact argument type matching.
- */
- fun = _slang_locate_function(A->space.funcs, atom, params, param_count,
- &A->space, A->atoms, A->log, &error);
-
- if (error) {
- slang_info_log_error(A->log,
- "Function '%s' not found (check argument types)",
- name);
- return NULL;
+ if (oper->array_constructor) {
+ /* this needs special handling */
+ fun = _slang_make_array_constructor(A, oper);
+ }
+ else {
+ /* Try to find function by name and exact argument type matching */
+ GLboolean error = GL_FALSE;
+ fun = _slang_function_locate(A->space.funcs, atom, params, param_count,
+ &A->space, A->atoms, A->log, &error);
+ if (error) {
+ slang_info_log_error(A->log,
+ "Function '%s' not found (check argument types)",
+ name);
+ return NULL;
+ }
}
if (!fun) {
@@ -2033,7 +2202,7 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,
slang_typeinfo t0;
slang_typeinfo_construct(&t0);
- _slang_typeof_operation(A, dest, &t0);
+ typeof_operation(A, dest, &t0);
if (!slang_type_specifier_equal(&t0.spec, &fun->header.type.specifier)) {
slang_info_log_error(A->log,
@@ -2053,6 +2222,11 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,
/*printf("Alloc storage for function result, size %d \n", size);*/
}
+ if (oper->array_constructor) {
+ /* free the temporary array constructor function now */
+ slang_function_destruct(fun);
+ }
+
return n;
}
@@ -2080,7 +2254,7 @@ _slang_gen_method_call(slang_assemble_ctx *A, slang_operation *oper)
}
/* lookup the object/variable */
- var = _slang_locate_variable(oper->locals, oper->a_obj, GL_TRUE);
+ var = _slang_variable_locate(oper->locals, oper->a_obj, GL_TRUE);
if (!var || var->type.specifier.type != SLANG_SPEC_ARRAY) {
slang_info_log_error(A->log,
"Undefined object '%s'", (char *) oper->a_obj);
@@ -2090,7 +2264,7 @@ _slang_gen_method_call(slang_assemble_ctx *A, slang_operation *oper)
/* Create a float/literal IR node encoding the array length */
n = new_node0(IR_FLOAT);
if (n) {
- n->Value[0] = (float) var->array_len;
+ n->Value[0] = (float) _slang_array_length(var);
n->Store = _slang_new_ir_storage(PROGRAM_CONSTANT, -1, 1);
}
return n;
@@ -2127,7 +2301,7 @@ _slang_is_scalar_or_boolean(slang_assemble_ctx *A, slang_operation *oper)
GLint size;
slang_typeinfo_construct(&type);
- _slang_typeof_operation(A, oper, &type);
+ typeof_operation(A, oper, &type);
size = _slang_sizeof_type_specifier(&type.spec);
slang_typeinfo_destruct(&type);
return size == 1;
@@ -2144,7 +2318,7 @@ _slang_is_boolean(slang_assemble_ctx *A, slang_operation *oper)
GLboolean isBool;
slang_typeinfo_construct(&type);
- _slang_typeof_operation(A, oper, &type);
+ typeof_operation(A, oper, &type);
isBool = (type.spec.type == SLANG_SPEC_BOOL);
slang_typeinfo_destruct(&type);
return isBool;
@@ -2479,80 +2653,237 @@ _slang_gen_temporary(GLint size)
/**
- * Generate IR node for allocating/declaring a variable.
+ * Generate program constants for an array.
+ * Ex: const vec2[3] v = vec2[3](vec2(1,1), vec2(2,2), vec2(3,3));
+ * This will allocate and initialize three vector constants, storing
+ * the array in constant memory, not temporaries like a non-const array.
+ * This can also be used for uniform array initializers.
+ * \return GL_TRUE for success, GL_FALSE if failure (semantic error, etc).
+ */
+static GLboolean
+make_constant_array(slang_assemble_ctx *A,
+ slang_variable *var,
+ slang_operation *initializer)
+{
+ struct gl_program *prog = A->program;
+ const GLenum datatype = _slang_gltype_from_specifier(&var->type.specifier);
+ const char *varName = (char *) var->a_name;
+ const GLuint numElements = initializer->num_children;
+ GLint size;
+ GLuint i, j;
+ GLfloat *values;
+
+ if (!var->store) {
+ var->store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -6, -6);
+ }
+ size = var->store->Size;
+
+ assert(var->type.qualifier == SLANG_QUAL_CONST ||
+ var->type.qualifier == SLANG_QUAL_UNIFORM);
+ assert(initializer->type == SLANG_OPER_CALL);
+ assert(initializer->array_constructor);
+
+ values = (GLfloat *) _mesa_malloc(numElements * 4 * sizeof(GLfloat));
+
+ /* convert constructor params into ordinary floats */
+ for (i = 0; i < numElements; i++) {
+ const slang_operation *op = &initializer->children[i];
+ if (op->type != SLANG_OPER_LITERAL_FLOAT) {
+ /* unsupported type for this optimization */
+ free(values);
+ return GL_FALSE;
+ }
+ for (j = 0; j < op->literal_size; j++) {
+ values[i * 4 + j] = op->literal[j];
+ }
+ for ( ; j < 4; j++) {
+ values[i * 4 + j] = 0.0f;
+ }
+ }
+
+ /* slightly different paths for constants vs. uniforms */
+ if (var->type.qualifier == SLANG_QUAL_UNIFORM) {
+ var->store->File = PROGRAM_UNIFORM;
+ var->store->Index = _mesa_add_uniform(prog->Parameters, varName,
+ size, datatype, values);
+ }
+ else {
+ var->store->File = PROGRAM_CONSTANT;
+ var->store->Index = _mesa_add_named_constant(prog->Parameters, varName,
+ values, size);
+ }
+ assert(var->store->Size == size);
+
+ _mesa_free(values);
+
+ return GL_TRUE;
+}
+
+
+
+/**
+ * Generate IR node for allocating/declaring a variable (either a local or
+ * a global).
+ * Generally, this involves allocating an slang_ir_storage instance for the
+ * variable, choosing a register file (temporary, constant, etc).
+ * For ordinary variables we do not yet allocate storage though. We do that
+ * when we find the first actual use of the variable to avoid allocating temp
+ * regs that will never get used.
+ * At this time, uniforms are always allocated space in this function.
+ *
+ * \param initializer Optional initializer expression for the variable.
*/
static slang_ir_node *
-_slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
+_slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
+ slang_operation *initializer)
{
- slang_ir_node *n;
+ const char *varName = (const char *) var->a_name;
+ const GLenum datatype = _slang_gltype_from_specifier(&var->type.specifier);
+ slang_ir_node *varDecl, *n;
+ slang_ir_storage *store;
+ GLint arrayLen, size, totalSize; /* if array then totalSize > size */
+ enum register_file file;
/*assert(!var->declared);*/
var->declared = GL_TRUE;
- n = new_node0(IR_VAR_DECL);
- if (n) {
- _slang_attach_storage(n, var);
- assert(var->store);
- assert(n->Store == var->store);
- assert(n->Store);
- assert(n->Store->Index < 0);
+ /* determine GPU register file for simple cases */
+ if (is_sampler_type(&var->type)) {
+ file = PROGRAM_SAMPLER;
+ }
+ else if (var->type.qualifier == SLANG_QUAL_UNIFORM) {
+ file = PROGRAM_UNIFORM;
+ }
+ else {
+ file = PROGRAM_TEMPORARY;
+ }
- if (is_sampler_type(&var->type)) {
- n->Store->File = PROGRAM_SAMPLER;
- }
- else {
- n->Store->File = PROGRAM_TEMPORARY;
- }
+ totalSize = size = _slang_sizeof_type_specifier(&var->type.specifier);
+ if (size <= 0) {
+ slang_info_log_error(A->log, "invalid declaration for '%s'", varName);
+ return NULL;
+ }
- n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier);
+ arrayLen = _slang_array_length(var);
+ totalSize = _slang_array_size(size, arrayLen);
- if (n->Store->Size <= 0) {
- slang_info_log_error(A->log, "invalid declaration for '%s'",
- (char*) var->a_name);
- return NULL;
- }
+ /* Allocate IR node for the declaration */
+ varDecl = new_node0(IR_VAR_DECL);
+ if (!varDecl)
+ return NULL;
+
+ _slang_attach_storage(varDecl, var); /* undefined storage at first */
+ assert(var->store);
+ assert(varDecl->Store == var->store);
+ assert(varDecl->Store);
+ assert(varDecl->Store->Index < 0);
+ store = var->store;
+
+ assert(store == varDecl->Store);
+
+
+ /* Fill in storage fields which we now know. store->Index/Swizzle may be
+ * set for some cases below. Otherwise, store->Index/Swizzle will be set
+ * during code emit.
+ */
+ store->File = file;
+ store->Size = totalSize;
+
+ /* if there's an initializer, generate IR for the expression */
+ if (initializer) {
+ slang_ir_node *varRef, *init;
+
+ if (var->type.qualifier == SLANG_QUAL_CONST) {
+ /* if the variable is const, the initializer must be a const
+ * expression as well.
+ */
#if 0
- printf("%s var %p %s store=%p index=%d size=%d\n",
- __FUNCTION__, (void *) var, (char *) var->a_name,
- (void *) n->Store, n->Store->Index, n->Store->Size);
+ if (!_slang_is_constant_expr(initializer)) {
+ slang_info_log_error(A->log,
+ "initializer for %s not constant", varName);
+ return NULL;
+ }
#endif
+ }
- if (var->array_len > 0) {
- /* this is an array */
- /* cannot be const-qualified */
- if (var->type.qualifier == SLANG_QUAL_CONST) {
- slang_info_log_error(A->log, "array '%s' cannot be const",
- (char*) var->a_name);
- return NULL;
+ /* IR for the variable we're initializing */
+ varRef = new_var(A, var);
+ if (!varRef) {
+ slang_info_log_error(A->log, "out of memory");
+ return NULL;
+ }
+
+ /* constant-folding, etc here */
+ _slang_simplify(initializer, &A->space, A->atoms);
+
+ /* look for simple constant-valued variables and uniforms */
+ if (var->type.qualifier == SLANG_QUAL_CONST ||
+ var->type.qualifier == SLANG_QUAL_UNIFORM) {
+
+ if (initializer->type == SLANG_OPER_CALL &&
+ initializer->array_constructor) {
+ /* array initializer */
+ if (make_constant_array(A, var, initializer))
+ return varRef;
}
- else {
- /* round up element size to mult of 4 */
- GLint sz = (n->Store->Size + 3) & ~3;
- /* mult by array size */
- sz *= var->array_len;
- n->Store->Size = sz;
+ else if (initializer->type == SLANG_OPER_LITERAL_FLOAT ||
+ initializer->type == SLANG_OPER_LITERAL_INT) {
+ /* simple float/vector initializer */
+ if (store->File == PROGRAM_UNIFORM) {
+ store->Index = _mesa_add_uniform(A->program->Parameters,
+ varName,
+ totalSize, datatype,
+ initializer->literal);
+ store->Swizzle = _slang_var_swizzle(size, 0);
+ return varRef;
+ }
+#if 0
+ else {
+ store->File = PROGRAM_CONSTANT;
+ store->Index = _mesa_add_named_constant(A->program->Parameters,
+ varName,
+ initializer->literal,
+ totalSize);
+ store->Swizzle = _slang_var_swizzle(size, 0);
+ return varRef;
+ }
+#endif
}
}
- assert(n->Store->Size > 0);
+ /* IR for initializer */
+ init = _slang_gen_operation(A, initializer);
+ if (!init)
+ return NULL;
- /* setup default swizzle for storing the variable */
- switch (n->Store->Size) {
- case 2:
- n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
- SWIZZLE_NIL, SWIZZLE_NIL);
- break;
- case 3:
- n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
- SWIZZLE_Z, SWIZZLE_NIL);
- break;
- default:
- /* Note that float-sized vars may be allocated in any x/y/z/w
- * slot, but that won't be determined until code emit time.
- */
- n->Store->Swizzle = SWIZZLE_NOOP;
+ /* XXX remove this when type checking is added above */
+ if (init->Store && init->Store->Size != totalSize) {
+ slang_info_log_error(A->log, "invalid assignment (wrong types)");
+ return NULL;
}
+
+ /* assign RHS to LHS */
+ n = new_node2(IR_COPY, varRef, init);
+ n = new_seq(varDecl, n);
+ }
+ else {
+ /* no initializer */
+ n = varDecl;
}
+
+ if (store->File == PROGRAM_UNIFORM && store->Index < 0) {
+ /* always need to allocate storage for uniforms at this point */
+ store->Index = _mesa_add_uniform(A->program->Parameters, varName,
+ totalSize, datatype, NULL);
+ store->Swizzle = _slang_var_swizzle(size, 0);
+ }
+
+#if 0
+ printf("%s var %p %s store=%p index=%d size=%d\n",
+ __FUNCTION__, (void *) var, (char *) varName,
+ (void *) store, store->Index, store->Size);
+#endif
+
return n;
}
@@ -2576,7 +2907,7 @@ _slang_gen_select(slang_assemble_ctx *A, slang_operation *oper)
/* type of children[0] must be boolean */
slang_typeinfo_construct(&type0);
- _slang_typeof_operation(A, &oper->children[0], &type0);
+ typeof_operation(A, &oper->children[0], &type0);
isBool = (type0.spec.type == SLANG_SPEC_BOOL);
slang_typeinfo_destruct(&type0);
if (!isBool) {
@@ -2586,8 +2917,8 @@ _slang_gen_select(slang_assemble_ctx *A, slang_operation *oper)
slang_typeinfo_construct(&type1);
slang_typeinfo_construct(&type2);
- _slang_typeof_operation(A, &oper->children[1], &type1);
- _slang_typeof_operation(A, &oper->children[2], &type2);
+ typeof_operation(A, &oper->children[1], &type1);
+ typeof_operation(A, &oper->children[2], &type2);
isEqual = slang_type_specifier_equal(&type1.spec, &type2.spec);
slang_typeinfo_destruct(&type1);
slang_typeinfo_destruct(&type2);
@@ -2727,8 +3058,8 @@ _slang_gen_return(slang_assemble_ctx * A, slang_operation *oper)
#if 1 /* DEBUG */
{
- slang_variable *v
- = _slang_locate_variable(oper->locals, a_retVal, GL_TRUE);
+ slang_variable *v =
+ _slang_variable_locate(oper->locals, a_retVal, GL_TRUE);
if (!v) {
/* trying to return a value in a void-valued function */
return NULL;
@@ -2769,7 +3100,7 @@ _slang_is_constant_expr(const slang_operation *oper)
switch (oper->type) {
case SLANG_OPER_IDENTIFIER:
- var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
+ var = _slang_variable_locate(oper->locals, oper->a_id, GL_TRUE);
if (var && var->type.qualifier == SLANG_QUAL_CONST)
return GL_TRUE;
return GL_FALSE;
@@ -2801,10 +3132,10 @@ _slang_assignment_compatible(slang_assemble_ctx *A,
}
slang_typeinfo_construct(&t0);
- _slang_typeof_operation(A, op0, &t0);
+ typeof_operation(A, op0, &t0);
slang_typeinfo_construct(&t1);
- _slang_typeof_operation(A, op1, &t1);
+ typeof_operation(A, op1, &t1);
sz0 = _slang_sizeof_type_specifier(&t0.spec);
sz1 = _slang_sizeof_type_specifier(&t1.spec);
@@ -2843,29 +3174,29 @@ _slang_assignment_compatible(slang_assemble_ctx *A,
}
-
/**
- * Generate IR tree for a variable declaration.
+ * Generate IR tree for a local variable declaration.
+ * Basically do some error checking and call _slang_gen_var_decl().
*/
static slang_ir_node *
_slang_gen_declaration(slang_assemble_ctx *A, slang_operation *oper)
{
- slang_ir_node *n;
- slang_ir_node *varDecl;
- slang_variable *v;
const char *varName = (char *) oper->a_id;
+ slang_variable *var;
+ slang_ir_node *varDecl;
slang_operation *initializer;
assert(oper->type == SLANG_OPER_VARIABLE_DECL);
assert(oper->num_children <= 1);
- v = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
- if (!v)
+ /* lookup the variable by name */
+ var = _slang_variable_locate(oper->locals, oper->a_id, GL_TRUE);
+ if (!var)
return NULL; /* "shouldn't happen" */
- if (v->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
- v->type.qualifier == SLANG_QUAL_VARYING ||
- v->type.qualifier == SLANG_QUAL_UNIFORM) {
+ if (var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
+ var->type.qualifier == SLANG_QUAL_VARYING ||
+ var->type.qualifier == SLANG_QUAL_UNIFORM) {
/* can't declare attribute/uniform vars inside functions */
slang_info_log_error(A->log,
"local variable '%s' cannot be an attribute/uniform/varying",
@@ -2880,85 +3211,46 @@ _slang_gen_declaration(slang_assemble_ctx *A, slang_operation *oper)
}
#endif
- varDecl = _slang_gen_var_decl(A, v);
- if (!varDecl)
- return NULL;
-
/* check if the var has an initializer */
if (oper->num_children > 0) {
assert(oper->num_children == 1);
initializer = &oper->children[0];
}
- else if (v->initializer) {
- initializer = v->initializer;
+ else if (var->initializer) {
+ initializer = var->initializer;
}
else {
initializer = NULL;
}
- if (v->type.qualifier == SLANG_QUAL_CONST && !initializer) {
- slang_info_log_error(A->log,
- "const-qualified variable '%s' requires initializer",
- varName);
- return NULL;
- }
-
-
if (initializer) {
- slang_ir_node *var, *init;
-
- /* type check/compare var and initializer */
+ /* check/compare var type and initializer type */
if (!_slang_assignment_compatible(A, oper, initializer)) {
slang_info_log_error(A->log, "incompatible types in assignment");
return NULL;
}
-
- var = new_var(A, oper, oper->a_id);
- if (!var) {
- slang_info_log_error(A->log, "undefined variable '%s'", varName);
- return NULL;
- }
-
- if (v->type.qualifier == SLANG_QUAL_CONST) {
- /* if the variable is const, the initializer must be a const
- * expression as well.
- */
-#if 0
- if (!_slang_is_constant_expr(initializer)) {
- slang_info_log_error(A->log,
- "initializer for %s not constant", varName);
- return NULL;
- }
-#endif
- }
-
- _slang_simplify(initializer, &A->space, A->atoms);
-
- init = _slang_gen_operation(A, initializer);
- if (!init)
- return NULL;
-
- /*assert(init->Store);*/
-
- /* XXX remove this when type checking is added above */
- if (init->Store && var->Store->Size != init->Store->Size) {
- slang_info_log_error(A->log, "invalid assignment (wrong types)");
- return NULL;
- }
-
- n = new_node2(IR_COPY, var, init);
- n = new_seq(varDecl, n);
}
else {
- n = varDecl;
+ if (var->type.qualifier == SLANG_QUAL_CONST) {
+ slang_info_log_error(A->log,
+ "const-qualified variable '%s' requires initializer",
+ varName);
+ return NULL;
+ }
}
- return n;
+ /* Generate IR node */
+ varDecl = _slang_gen_var_decl(A, var, initializer);
+ if (!varDecl)
+ return NULL;
+
+ return varDecl;
}
/**
- * Generate IR tree for a variable (such as in an expression).
+ * Generate IR tree for a reference to a variable (such as in an expression).
+ * This is different from a variable declaration.
*/
static slang_ir_node *
_slang_gen_variable(slang_assemble_ctx * A, slang_operation *oper)
@@ -2966,12 +3258,15 @@ _slang_gen_variable(slang_assemble_ctx * A, slang_operation *oper)
/* If there's a variable associated with this oper (from inlining)
* use it. Otherwise, use the oper's var id.
*/
- slang_atom aVar = oper->var ? oper->var->a_name : oper->a_id;
- slang_ir_node *n = new_var(A, oper, aVar);
- if (!n) {
- slang_info_log_error(A->log, "undefined variable '%s'", (char *) aVar);
+ slang_atom name = oper->var ? oper->var->a_name : oper->a_id;
+ slang_variable *var = _slang_variable_locate(oper->locals, name, GL_TRUE);
+ slang_ir_node *n;
+ if (!var) {
+ slang_info_log_error(A->log, "undefined variable '%s'", (char *) name);
return NULL;
}
+ assert(var->declared);
+ n = new_var(A, var);
return n;
}
@@ -3036,7 +3331,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
if (oper->children[0].type == SLANG_OPER_IDENTIFIER) {
/* Check that var is writeable */
slang_variable *var
- = _slang_locate_variable(oper->children[0].locals,
+ = _slang_variable_locate(oper->children[0].locals,
oper->children[0].a_id, GL_TRUE);
if (!var) {
slang_info_log_error(A->log, "undefined variable '%s'",
@@ -3130,7 +3425,7 @@ _slang_gen_struct_field(slang_assemble_ctx * A, slang_operation *oper)
/* type of struct */
slang_typeinfo_construct(&ti);
- _slang_typeof_operation(A, &oper->children[0], &ti);
+ typeof_operation(A, &oper->children[0], &ti);
if (_slang_type_is_vector(ti.spec.type)) {
/* the field should be a swizzle */
@@ -3182,7 +3477,7 @@ _slang_gen_struct_field(slang_assemble_ctx * A, slang_operation *oper)
/* type of field */
slang_typeinfo_construct(&field_ti);
- _slang_typeof_operation(A, oper, &field_ti);
+ typeof_operation(A, oper, &field_ti);
fieldSize = _slang_sizeof_type_specifier(&field_ti.spec);
if (fieldSize > 0)
@@ -3233,7 +3528,7 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
/* get array's type info */
slang_typeinfo_construct(&array_ti);
- _slang_typeof_operation(A, &oper->children[0], &array_ti);
+ typeof_operation(A, &oper->children[0], &array_ti);
if (_slang_type_is_vector(array_ti.spec.type)) {
/* indexing a simple vector type: "vec4 v; v[0]=p;" */
@@ -3269,7 +3564,7 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
/* size of array element */
slang_typeinfo_construct(&elem_ti);
- _slang_typeof_operation(A, oper, &elem_ti);
+ typeof_operation(A, oper, &elem_ti);
elemSize = _slang_sizeof_type_specifier(&elem_ti.spec);
if (_slang_type_is_matrix(array_ti.spec.type))
@@ -3314,7 +3609,7 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
elem->Store = _slang_new_ir_storage(array->Store->File,
array->Store->Index,
elemSize);
-
+ elem->Store->Swizzle = _slang_var_swizzle(elemSize, 0);
return elem;
}
else {
@@ -3334,10 +3629,10 @@ _slang_gen_compare(slang_assemble_ctx *A, slang_operation *oper,
slang_ir_node *n;
slang_typeinfo_construct(&t0);
- _slang_typeof_operation(A, &oper->children[0], &t0);
+ typeof_operation(A, &oper->children[0], &t0);
slang_typeinfo_construct(&t1);
- _slang_typeof_operation(A, &oper->children[0], &t1);
+ typeof_operation(A, &oper->children[0], &t1);
if (t0.spec.type == SLANG_SPEC_ARRAY ||
t1.spec.type == SLANG_SPEC_ARRAY) {
@@ -3672,24 +3967,6 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
/**
- * Compute total size of array give size of element, number of elements.
- */
-static GLint
-array_size(GLint baseSize, GLint arrayLen)
-{
- GLint total;
- if (arrayLen > 1) {
- /* round up base type to multiple of 4 */
- total = ((baseSize + 3) & ~0x3) * MAX2(arrayLen, 1);
- }
- else {
- total = baseSize;
- }
- return total;
-}
-
-
-/**
* Called by compiler when a global variable has been parsed/compiled.
* Here we examine the variable's type to determine what kind of register
* storage will be used.
@@ -3714,6 +3991,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
const GLenum datatype = _slang_gltype_from_specifier(&var->type.specifier);
const GLint texIndex = sampler_to_texture_index(var->type.specifier.type);
const GLint size = _slang_sizeof_type_specifier(&var->type.specifier);
+ const GLint arrayLen = _slang_array_length(var);
+ const GLint totalSize = _slang_array_size(size, arrayLen);
if (texIndex != -1) {
/* This is a texture sampler variable...
@@ -3741,7 +4020,6 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
}
else if (var->type.qualifier == SLANG_QUAL_UNIFORM) {
/* Uniform variable */
- const GLint totalSize = array_size(size, var->array_len);
const GLuint swizzle = _slang_var_swizzle(totalSize, 0);
if (prog) {
@@ -3783,27 +4061,10 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
}
}
else {
- GLint uniformLoc;
- const GLfloat *initialValues = NULL;
- if (var->initializer) {
- _slang_simplify(var->initializer, &A->space, A->atoms);
- if (var->initializer->type == SLANG_OPER_LITERAL_FLOAT ||
- var->initializer->type == SLANG_OPER_LITERAL_INT) {
- /* simple float/vector initializer */
- initialValues = var->initializer->literal;
- }
- else {
- /* complex initializer */
- slang_info_log_error(A->log,
- "unsupported initializer for uniform '%s'", varName);
- return GL_FALSE;
- }
- }
-
- uniformLoc = _mesa_add_uniform(prog->Parameters, varName,
- totalSize, datatype, initialValues);
- store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc,
- totalSize, swizzle);
+ /* non-struct uniform */
+ if (!_slang_gen_var_decl(A, var, var->initializer))
+ return GL_FALSE;
+ store = var->store;
}
}
else {
@@ -3817,8 +4078,6 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (dbg) printf("UNIFORM (sz %d) ", totalSize);
}
else if (var->type.qualifier == SLANG_QUAL_VARYING) {
- const GLint totalSize = array_size(size, var->array_len);
-
/* varyings must be float, vec or mat */
if (!_slang_type_is_float_vec_mat(var->type.specifier.type) &&
var->type.specifier.type != SLANG_SPEC_ARRAY) {
@@ -3936,26 +4195,9 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
slang_ir_node *n;
/* IR node to declare the variable */
- n = _slang_gen_var_decl(A, var);
-
- /* IR code for the var's initializer, if present */
- if (var->initializer) {
- slang_ir_node *lhs, *rhs, *init;
-
- /* Generate IR_COPY instruction to initialize the variable */
- lhs = new_node0(IR_VAR);
- lhs->Var = var;
- lhs->Store = n->Store;
-
- /* constant folding, etc */
- _slang_simplify(var->initializer, &A->space, A->atoms);
-
- rhs = _slang_gen_operation(A, var->initializer);
- assert(rhs);
- init = new_node2(IR_COPY, lhs, rhs);
- n = new_seq(n, init);
- }
+ n = _slang_gen_var_decl(A, var, var->initializer);
+ /* emit GPU instructions */
success = _slang_emit_code(n, A->vartable, A->program, GL_FALSE, A->log);
_slang_free_ir_tree(n);