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Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 5da98550dc..ffc9b3eaf0 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -327,6 +327,8 @@ static slang_asm_info AsmInfo[] = {
{ "vec4_seq", IR_SEQ, 1, 2 },
{ "vec4_sge", IR_SGE, 1, 2 },
{ "vec4_sgt", IR_SGT, 1, 2 },
+ { "vec4_sle", IR_SLE, 1, 2 },
+ { "vec4_slt", IR_SLT, 1, 2 },
/* vec4 unary */
{ "vec4_floor", IR_FLOOR, 1, 1 },
{ "vec4_frac", IR_FRAC, 1, 1 },
@@ -609,6 +611,7 @@ _slang_is_noop(const slang_operation *oper)
/**
* Produce inline code for a call to an assembly instruction.
+ * XXX Note: children are passed as asm args in-order, not by name!
*/
static slang_operation *
slang_inline_asm_function(slang_assemble_ctx *A,
@@ -2299,19 +2302,17 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
_slang_gen_operation(A, &oper->children[0]),
_slang_gen_operation(A, &oper->children[1]));
case SLANG_OPER_LESS:
- /* child[0] < child[1] ----> child[1] > child[0] */
- return new_node2(IR_SGT,
- _slang_gen_operation(A, &oper->children[1]),
- _slang_gen_operation(A, &oper->children[0]));
+ return new_node2(IR_SLT,
+ _slang_gen_operation(A, &oper->children[0]),
+ _slang_gen_operation(A, &oper->children[1]));
case SLANG_OPER_GREATEREQUAL:
return new_node2(IR_SGE,
_slang_gen_operation(A, &oper->children[0]),
_slang_gen_operation(A, &oper->children[1]));
case SLANG_OPER_LESSEQUAL:
- /* child[0] <= child[1] ----> child[1] >= child[0] */
- return new_node2(IR_SGE,
- _slang_gen_operation(A, &oper->children[1]),
- _slang_gen_operation(A, &oper->children[0]));
+ return new_node2(IR_SLE,
+ _slang_gen_operation(A, &oper->children[0]),
+ _slang_gen_operation(A, &oper->children[1]));
case SLANG_OPER_ADD:
{
slang_ir_node *n;