diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_compile_function.c')
-rw-r--r-- | src/mesa/shader/slang/slang_compile_function.c | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_compile_function.c b/src/mesa/shader/slang/slang_compile_function.c new file mode 100644 index 0000000000..e6e0d89ddb --- /dev/null +++ b/src/mesa/shader/slang/slang_compile_function.c @@ -0,0 +1,234 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file slang_compile_function.c + * slang front-end compiler + * \author Michal Krol + */ + +#include "imports.h" +#include "slang_compile.h" + +/* slang_fixup_table */ + +void +slang_fixup_table_init(slang_fixup_table * fix) +{ + fix->table = NULL; + fix->count = 0; +} + +void +slang_fixup_table_free(slang_fixup_table * fix) +{ + slang_alloc_free(fix->table); + slang_fixup_table_init(fix); +} + +/** + * Add a new fixup address to the table. + */ +GLboolean +slang_fixup_save(slang_fixup_table *fixups, GLuint address) +{ + fixups->table = (GLuint *) + slang_alloc_realloc(fixups->table, + fixups->count * sizeof(GLuint), + (fixups->count + 1) * sizeof(GLuint)); + if (fixups->table == NULL) + return GL_FALSE; + fixups->table[fixups->count] = address; + fixups->count++; + return GL_TRUE; +} + + + +/* slang_function */ + +int +slang_function_construct(slang_function * func) +{ + func->kind = slang_func_ordinary; + if (!slang_variable_construct(&func->header)) + return 0; + + func->parameters = (slang_variable_scope *) + slang_alloc_malloc(sizeof(slang_variable_scope)); + if (func->parameters == NULL) { + slang_variable_destruct(&func->header); + return 0; + } + + _slang_variable_scope_ctr(func->parameters); + func->param_count = 0; + func->body = NULL; + func->address = ~0; + slang_fixup_table_init(&func->fixups); + return 1; +} + +void +slang_function_destruct(slang_function * func) +{ + slang_variable_destruct(&func->header); + slang_variable_scope_destruct(func->parameters); + slang_alloc_free(func->parameters); + if (func->body != NULL) { + slang_operation_destruct(func->body); + slang_alloc_free(func->body); + } + slang_fixup_table_free(&func->fixups); +} + +/* + * slang_function_scope + */ + +GLvoid +_slang_function_scope_ctr(slang_function_scope * self) +{ + self->functions = NULL; + self->num_functions = 0; + self->outer_scope = NULL; +} + +void +slang_function_scope_destruct(slang_function_scope * scope) +{ + unsigned int i; + + for (i = 0; i < scope->num_functions; i++) + slang_function_destruct(scope->functions + i); + slang_alloc_free(scope->functions); +} + + +/** + * Search a list of functions for a particular function by name. + * \param funcs the list of functions to search + * \param a_name the name to search for + * \param all_scopes if non-zero, search containing scopes too. + * \return pointer to found function, or NULL. + */ +int +slang_function_scope_find_by_name(slang_function_scope * funcs, + slang_atom a_name, int all_scopes) +{ + unsigned int i; + + for (i = 0; i < funcs->num_functions; i++) + if (a_name == funcs->functions[i].header.a_name) + return 1; + if (all_scopes && funcs->outer_scope != NULL) + return slang_function_scope_find_by_name(funcs->outer_scope, a_name, 1); + return 0; +} + + +/** + * Search a list of functions for a particular function (for implementing + * function calls. Matching is done by first comparing the function's name, + * then the function's parameter list. + * + * \param funcs the list of functions to search + * \param fun the function to search for + * \param all_scopes if non-zero, search containing scopes too. + * \return pointer to found function, or NULL. + */ +slang_function * +slang_function_scope_find(slang_function_scope * funcs, slang_function * fun, + int all_scopes) +{ + unsigned int i; + + for (i = 0; i < funcs->num_functions; i++) { + slang_function *f = &funcs->functions[i]; + unsigned int j; + + if (fun->header.a_name != f->header.a_name) + continue; + if (fun->param_count != f->param_count) + continue; + for (j = 0; j < fun->param_count; j++) { + if (!slang_type_specifier_equal + (&fun->parameters->variables[j].type.specifier, + &f->parameters->variables[j].type.specifier)) + break; + } + if (j == fun->param_count) + return f; + } + if (all_scopes && funcs->outer_scope != NULL) + return slang_function_scope_find(funcs->outer_scope, fun, 1); + return NULL; +} + +/* + * _slang_build_export_code_table() + */ + +GLboolean +_slang_build_export_code_table(slang_export_code_table * tbl, + slang_function_scope * funs, + slang_code_unit * unit) +{ + slang_atom mainAtom; + GLuint i; + + mainAtom = slang_atom_pool_atom(tbl->atoms, "main"); + if (mainAtom == SLANG_ATOM_NULL) + return GL_FALSE; + + for (i = 0; i < funs->num_functions; i++) { + if (funs->functions[i].header.a_name == mainAtom) { + slang_function *fun = &funs->functions[i]; + slang_export_code_entry *e; + slang_assemble_ctx A; + + e = slang_export_code_table_add(tbl); + if (e == NULL) + return GL_FALSE; + e->address = unit->object->assembly.count; + e->name = slang_atom_pool_atom(tbl->atoms, "@main"); + if (e->name == SLANG_ATOM_NULL) + return GL_FALSE; + + A.file = &unit->object->assembly; + A.mach = &unit->object->machine; + A.atoms = &unit->object->atompool; + A.space.funcs = &unit->funs; + A.space.structs = &unit->structs; + A.space.vars = &unit->vars; + slang_assembly_file_push_label(&unit->object->assembly, + slang_asm_local_alloc, 20); + slang_assembly_file_push_label(&unit->object->assembly, + slang_asm_enter, 20); + _slang_assemble_function_call(&A, fun, NULL, 0, GL_FALSE); + slang_assembly_file_push(&unit->object->assembly, slang_asm_exit); + } + } + return GL_TRUE; +} |