diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_compile_variable.c')
-rw-r--r-- | src/mesa/shader/slang/slang_compile_variable.c | 97 |
1 files changed, 15 insertions, 82 deletions
diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c index 819b4f901b..d53255075f 100644 --- a/src/mesa/shader/slang/slang_compile_variable.c +++ b/src/mesa/shader/slang/slang_compile_variable.c @@ -30,8 +30,8 @@ #include "imports.h" #include "slang_compile.h" +#include "slang_mem.h" -/* slang_type_specifier_type */ typedef struct { @@ -135,10 +135,10 @@ slang_fully_specified_type_copy(slang_fully_specified_type * x, static slang_variable * slang_variable_new(void) { - slang_variable *v = (slang_variable *) malloc(sizeof(slang_variable)); + slang_variable *v = (slang_variable *) _slang_alloc(sizeof(slang_variable)); if (v) { if (!slang_variable_construct(v)) { - free(v); + _slang_free(v); v = NULL; } } @@ -150,7 +150,7 @@ static void slang_variable_delete(slang_variable * var) { slang_variable_destruct(var); - free(var); + _slang_free(var); } @@ -162,8 +162,9 @@ slang_variable_scope * _slang_variable_scope_new(slang_variable_scope *parent) { slang_variable_scope *s; - s = (slang_variable_scope *) _mesa_calloc(sizeof(slang_variable_scope)); - s->outer_scope = parent; + s = (slang_variable_scope *) _slang_alloc(sizeof(slang_variable_scope)); + if (s) + s->outer_scope = parent; return s; } @@ -187,7 +188,7 @@ slang_variable_scope_destruct(slang_variable_scope * scope) if (scope->variables[i]) slang_variable_delete(scope->variables[i]); } - slang_alloc_free(scope->variables); + _slang_free(scope->variables); /* do not free scope->outer_scope */ } @@ -200,7 +201,7 @@ slang_variable_scope_copy(slang_variable_scope * x, _slang_variable_scope_ctr(&z); z.variables = (slang_variable **) - _mesa_calloc(y->num_variables * sizeof(slang_variable *)); + _slang_alloc(y->num_variables * sizeof(slang_variable *)); if (z.variables == NULL) { slang_variable_scope_destruct(&z); return 0; @@ -235,9 +236,9 @@ slang_variable_scope_grow(slang_variable_scope *scope) { const int n = scope->num_variables; scope->variables = (slang_variable **) - slang_alloc_realloc(scope->variables, - n * sizeof(slang_variable *), - (n + 1) * sizeof(slang_variable *)); + _slang_realloc(scope->variables, + n * sizeof(slang_variable *), + (n + 1) * sizeof(slang_variable *)); if (!scope->variables) return NULL; @@ -276,7 +277,7 @@ slang_variable_destruct(slang_variable * var) slang_fully_specified_type_destruct(&var->type); if (var->initializer != NULL) { slang_operation_destruct(var->initializer); - slang_alloc_free(var->initializer); + _slang_free(var->initializer); } #if 0 if (var->aux) { @@ -301,13 +302,13 @@ slang_variable_copy(slang_variable * x, const slang_variable * y) z.array_len = y->array_len; if (y->initializer != NULL) { z.initializer - = (slang_operation *) slang_alloc_malloc(sizeof(slang_operation)); + = (slang_operation *) _slang_alloc(sizeof(slang_operation)); if (z.initializer == NULL) { slang_variable_destruct(&z); return 0; } if (!slang_operation_construct(z.initializer)) { - slang_alloc_free(z.initializer); + _slang_free(z.initializer); slang_variable_destruct(&z); return 0; } @@ -337,71 +338,3 @@ _slang_locate_variable(const slang_variable_scope * scope, return _slang_locate_variable(scope->outer_scope, a_name, 1); return NULL; } - -#if 0 -static GLenum -gl_type_from_specifier(const slang_type_specifier * type) -{ - switch (type->type) { - case SLANG_SPEC_BOOL: - return GL_BOOL_ARB; - case SLANG_SPEC_BVEC2: - return GL_BOOL_VEC2_ARB; - case SLANG_SPEC_BVEC3: - return GL_BOOL_VEC3_ARB; - case SLANG_SPEC_BVEC4: - return GL_BOOL_VEC4_ARB; - case SLANG_SPEC_INT: - return GL_INT; - case SLANG_SPEC_IVEC2: - return GL_INT_VEC2_ARB; - case SLANG_SPEC_IVEC3: - return GL_INT_VEC3_ARB; - case SLANG_SPEC_IVEC4: - return GL_INT_VEC4_ARB; - case SLANG_SPEC_FLOAT: - return GL_FLOAT; - case SLANG_SPEC_VEC2: - return GL_FLOAT_VEC2_ARB; - case SLANG_SPEC_VEC3: - return GL_FLOAT_VEC3_ARB; - case SLANG_SPEC_VEC4: - return GL_FLOAT_VEC4_ARB; - case SLANG_SPEC_MAT2: - return GL_FLOAT_MAT2_ARB; - case SLANG_SPEC_MAT3: - return GL_FLOAT_MAT3_ARB; - case SLANG_SPEC_MAT4: - return GL_FLOAT_MAT4_ARB; - case SLANG_SPEC_MAT23: - return GL_FLOAT_MAT2x3_ARB; - case SLANG_SPEC_MAT32: - return GL_FLOAT_MAT3x2_ARB; - case SLANG_SPEC_MAT24: - return GL_FLOAT_MAT2x4_ARB; - case SLANG_SPEC_MAT42: - return GL_FLOAT_MAT4x2_ARB; - case SLANG_SPEC_MAT34: - return GL_FLOAT_MAT3x4_ARB; - case SLANG_SPEC_MAT43: - return GL_FLOAT_MAT4x3_ARB; - case SLANG_SPEC_SAMPLER1D: - return GL_SAMPLER_1D_ARB; - case SLANG_SPEC_SAMPLER2D: - return GL_SAMPLER_2D_ARB; - case SLANG_SPEC_SAMPLER3D: - return GL_SAMPLER_3D_ARB; - case SLANG_SPEC_SAMPLERCUBE: - return GL_SAMPLER_CUBE_ARB; - case SLANG_SPEC_SAMPLER1DShadow: - return GL_SAMPLER_1D_SHADOW_ARB; - case SLANG_SPEC_SAMPLER2DShadow: - return GL_SAMPLER_2D_SHADOW_ARB; - case SLANG_SPEC_ARRAy: - return gl_type_from_specifier(type->_array); - default: - return GL_FLOAT; - } -} -#endif - |