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Diffstat (limited to 'src/mesa/shader/slang/slang_compile_variable.c')
-rw-r--r--src/mesa/shader/slang/slang_compile_variable.c408
1 files changed, 408 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c
new file mode 100644
index 0000000000..a8a2d6aa6a
--- /dev/null
+++ b/src/mesa/shader/slang/slang_compile_variable.c
@@ -0,0 +1,408 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file slang_compile_variable.c
+ * slang front-end compiler
+ * \author Michal Krol
+ */
+
+#include "imports.h"
+#include "slang_compile.h"
+
+/* slang_type_specifier_type */
+
+typedef struct
+{
+ const char *name;
+ slang_type_specifier_type type;
+} type_specifier_type_name;
+
+static const type_specifier_type_name type_specifier_type_names[] = {
+ {"void", slang_spec_void},
+ {"bool", slang_spec_bool},
+ {"bvec2", slang_spec_bvec2},
+ {"bvec3", slang_spec_bvec3},
+ {"bvec4", slang_spec_bvec4},
+ {"int", slang_spec_int},
+ {"ivec2", slang_spec_ivec2},
+ {"ivec3", slang_spec_ivec3},
+ {"ivec4", slang_spec_ivec4},
+ {"float", slang_spec_float},
+ {"vec2", slang_spec_vec2},
+ {"vec3", slang_spec_vec3},
+ {"vec4", slang_spec_vec4},
+ {"mat2", slang_spec_mat2},
+ {"mat3", slang_spec_mat3},
+ {"mat4", slang_spec_mat4},
+ {"sampler1D", slang_spec_sampler1D},
+ {"sampler2D", slang_spec_sampler2D},
+ {"sampler3D", slang_spec_sampler3D},
+ {"samplerCube", slang_spec_samplerCube},
+ {"sampler1DShadow", slang_spec_sampler1DShadow},
+ {"sampler2DShadow", slang_spec_sampler2DShadow},
+ {NULL, slang_spec_void}
+};
+
+slang_type_specifier_type
+slang_type_specifier_type_from_string(const char *name)
+{
+ const type_specifier_type_name *p = type_specifier_type_names;
+ while (p->name != NULL) {
+ if (slang_string_compare(p->name, name) == 0)
+ break;
+ p++;
+ }
+ return p->type;
+}
+
+const char *
+slang_type_specifier_type_to_string(slang_type_specifier_type type)
+{
+ const type_specifier_type_name *p = type_specifier_type_names;
+ while (p->name != NULL) {
+ if (p->type == type)
+ break;
+ p++;
+ }
+ return p->name;
+}
+
+/* slang_fully_specified_type */
+
+int
+slang_fully_specified_type_construct(slang_fully_specified_type * type)
+{
+ type->qualifier = slang_qual_none;
+ slang_type_specifier_ctr(&type->specifier);
+ return 1;
+}
+
+void
+slang_fully_specified_type_destruct(slang_fully_specified_type * type)
+{
+ slang_type_specifier_dtr(&type->specifier);
+}
+
+int
+slang_fully_specified_type_copy(slang_fully_specified_type * x,
+ const slang_fully_specified_type * y)
+{
+ slang_fully_specified_type z;
+
+ if (!slang_fully_specified_type_construct(&z))
+ return 0;
+ z.qualifier = y->qualifier;
+ if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) {
+ slang_fully_specified_type_destruct(&z);
+ return 0;
+ }
+ slang_fully_specified_type_destruct(x);
+ *x = z;
+ return 1;
+}
+
+/*
+ * slang_variable_scope
+ */
+
+GLvoid
+_slang_variable_scope_ctr(slang_variable_scope * self)
+{
+ self->variables = NULL;
+ self->num_variables = 0;
+ self->outer_scope = NULL;
+}
+
+void
+slang_variable_scope_destruct(slang_variable_scope * scope)
+{
+ unsigned int i;
+
+ if (!scope)
+ return;
+ for (i = 0; i < scope->num_variables; i++)
+ slang_variable_destruct(scope->variables + i);
+ slang_alloc_free(scope->variables);
+ /* do not free scope->outer_scope */
+}
+
+int
+slang_variable_scope_copy(slang_variable_scope * x,
+ const slang_variable_scope * y)
+{
+ slang_variable_scope z;
+ unsigned int i;
+
+ _slang_variable_scope_ctr(&z);
+ z.variables = (slang_variable *)
+ slang_alloc_malloc(y->num_variables * sizeof(slang_variable));
+ if (z.variables == NULL) {
+ slang_variable_scope_destruct(&z);
+ return 0;
+ }
+ for (z.num_variables = 0; z.num_variables < y->num_variables;
+ z.num_variables++) {
+ if (!slang_variable_construct(&z.variables[z.num_variables])) {
+ slang_variable_scope_destruct(&z);
+ return 0;
+ }
+ }
+ for (i = 0; i < z.num_variables; i++) {
+ if (!slang_variable_copy(&z.variables[i], &y->variables[i])) {
+ slang_variable_scope_destruct(&z);
+ return 0;
+ }
+ }
+ z.outer_scope = y->outer_scope;
+ slang_variable_scope_destruct(x);
+ *x = z;
+ return 1;
+}
+
+
+/**
+ * Grow the variable list by one.
+ * \return pointer to space for the new variable (will be initialized)
+ */
+slang_variable *
+slang_variable_scope_grow(slang_variable_scope *scope)
+{
+ const int n = scope->num_variables;
+ scope->variables = (slang_variable *)
+ slang_alloc_realloc(scope->variables,
+ n * sizeof(slang_variable),
+ (n + 1) * sizeof(slang_variable));
+ if (!scope->variables)
+ return NULL;
+
+ scope->num_variables++;
+
+ if (!slang_variable_construct(scope->variables + n))
+ return NULL;
+
+ return scope->variables + n;
+}
+
+
+
+/* slang_variable */
+
+int
+slang_variable_construct(slang_variable * var)
+{
+ if (!slang_fully_specified_type_construct(&var->type))
+ return 0;
+ var->a_name = SLANG_ATOM_NULL;
+ var->array_len = 0;
+ var->initializer = NULL;
+ var->address = ~0;
+ var->address2 = 0;
+ var->size = 0;
+ var->global = GL_FALSE;
+ return 1;
+}
+
+void
+slang_variable_destruct(slang_variable * var)
+{
+ slang_fully_specified_type_destruct(&var->type);
+ if (var->initializer != NULL) {
+ slang_operation_destruct(var->initializer);
+ slang_alloc_free(var->initializer);
+ }
+}
+
+int
+slang_variable_copy(slang_variable * x, const slang_variable * y)
+{
+ slang_variable z;
+
+ if (!slang_variable_construct(&z))
+ return 0;
+ if (!slang_fully_specified_type_copy(&z.type, &y->type)) {
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ z.a_name = y->a_name;
+ z.array_len = y->array_len;
+ if (y->initializer != NULL) {
+ z.initializer =
+ (slang_operation *) slang_alloc_malloc(sizeof(slang_operation));
+ if (z.initializer == NULL) {
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ if (!slang_operation_construct(z.initializer)) {
+ slang_alloc_free(z.initializer);
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ if (!slang_operation_copy(z.initializer, y->initializer)) {
+ slang_variable_destruct(&z);
+ return 0;
+ }
+ }
+ z.address = y->address;
+ z.size = y->size;
+ z.global = y->global;
+ slang_variable_destruct(x);
+ *x = z;
+ return 1;
+}
+
+slang_variable *
+_slang_locate_variable(const slang_variable_scope * scope,
+ const slang_atom a_name, GLboolean all)
+{
+ GLuint i;
+
+ for (i = 0; i < scope->num_variables; i++)
+ if (a_name == scope->variables[i].a_name)
+ return &scope->variables[i];
+ if (all && scope->outer_scope != NULL)
+ return _slang_locate_variable(scope->outer_scope, a_name, 1);
+ return NULL;
+}
+
+/*
+ * _slang_build_export_data_table()
+ */
+
+static GLenum
+gl_type_from_specifier(const slang_type_specifier * type)
+{
+ switch (type->type) {
+ case slang_spec_bool:
+ return GL_BOOL_ARB;
+ case slang_spec_bvec2:
+ return GL_BOOL_VEC2_ARB;
+ case slang_spec_bvec3:
+ return GL_BOOL_VEC3_ARB;
+ case slang_spec_bvec4:
+ return GL_BOOL_VEC4_ARB;
+ case slang_spec_int:
+ return GL_INT;
+ case slang_spec_ivec2:
+ return GL_INT_VEC2_ARB;
+ case slang_spec_ivec3:
+ return GL_INT_VEC3_ARB;
+ case slang_spec_ivec4:
+ return GL_INT_VEC4_ARB;
+ case slang_spec_float:
+ return GL_FLOAT;
+ case slang_spec_vec2:
+ return GL_FLOAT_VEC2_ARB;
+ case slang_spec_vec3:
+ return GL_FLOAT_VEC3_ARB;
+ case slang_spec_vec4:
+ return GL_FLOAT_VEC4_ARB;
+ case slang_spec_mat2:
+ return GL_FLOAT_MAT2_ARB;
+ case slang_spec_mat3:
+ return GL_FLOAT_MAT3_ARB;
+ case slang_spec_mat4:
+ return GL_FLOAT_MAT4_ARB;
+ case slang_spec_sampler1D:
+ return GL_SAMPLER_1D_ARB;
+ case slang_spec_sampler2D:
+ return GL_SAMPLER_2D_ARB;
+ case slang_spec_sampler3D:
+ return GL_SAMPLER_3D_ARB;
+ case slang_spec_samplerCube:
+ return GL_SAMPLER_CUBE_ARB;
+ case slang_spec_sampler1DShadow:
+ return GL_SAMPLER_1D_SHADOW_ARB;
+ case slang_spec_sampler2DShadow:
+ return GL_SAMPLER_2D_SHADOW_ARB;
+ case slang_spec_array:
+ return gl_type_from_specifier(type->_array);
+ default:
+ return GL_FLOAT;
+ }
+}
+
+static GLboolean
+build_quant(slang_export_data_quant * q, const slang_variable * var)
+{
+ const slang_type_specifier *spec = &var->type.specifier;
+
+ q->name = var->a_name;
+ q->size = var->size;
+ if (spec->type == slang_spec_array) {
+ q->array_len = var->array_len;
+ q->size /= var->array_len;
+ spec = spec->_array;
+ }
+ if (spec->type == slang_spec_struct) {
+ GLuint i;
+
+ q->u.field_count = spec->_struct->fields->num_variables;
+ q->structure = (slang_export_data_quant *)
+ slang_alloc_malloc(q->u.field_count
+ * sizeof(slang_export_data_quant));
+ if (q->structure == NULL)
+ return GL_FALSE;
+
+ for (i = 0; i < q->u.field_count; i++)
+ slang_export_data_quant_ctr(&q->structure[i]);
+ for (i = 0; i < q->u.field_count; i++) {
+ if (!build_quant(&q->structure[i],
+ &spec->_struct->fields->variables[i]))
+ return GL_FALSE;
+ }
+ }
+ else
+ q->u.basic_type = gl_type_from_specifier(spec);
+ return GL_TRUE;
+}
+
+GLboolean
+_slang_build_export_data_table(slang_export_data_table * tbl,
+ slang_variable_scope * vars)
+{
+ GLuint i;
+
+ for (i = 0; i < vars->num_variables; i++) {
+ const slang_variable *var = &vars->variables[i];
+ slang_export_data_entry *e;
+
+ e = slang_export_data_table_add(tbl);
+ if (e == NULL)
+ return GL_FALSE;
+ if (!build_quant(&e->quant, var))
+ return GL_FALSE;
+ if (var->type.qualifier == slang_qual_uniform)
+ e->access = slang_exp_uniform;
+ else if (var->type.qualifier == slang_qual_attribute)
+ e->access = slang_exp_attribute;
+ else
+ e->access = slang_exp_varying;
+ e->address = var->address;
+ }
+
+ if (vars->outer_scope != NULL)
+ return _slang_build_export_data_table(tbl, vars->outer_scope);
+ return GL_TRUE;
+}