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Diffstat (limited to 'src/mesa/shader/slang/slang_emit.c')
-rw-r--r--src/mesa/shader/slang/slang_emit.c50
1 files changed, 33 insertions, 17 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 82e8c0b158..c3167e36fb 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -40,7 +40,7 @@
#define PEEPHOLE_OPTIMIZATIONS 1
-#define ANNOTATE 0
+#define ANNOTATE 1
/**
@@ -336,11 +336,14 @@ static void
alloc_temp_storage(slang_var_table *vt, slang_ir_node *n, GLint size)
{
GLint indx;
+ GLuint swizzle;
assert(!n->Var);
assert(!n->Store);
assert(size > 0);
- indx = _slang_alloc_temp(vt, size);
+ indx = _slang_alloc_temp(vt, size, &swizzle);
n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, indx, size);
+ if (n->Store)
+ n->Store->Swizzle = swizzle;
}
@@ -352,8 +355,8 @@ static void
free_temp_storage(slang_var_table *vt, slang_ir_node *n)
{
if (n->Store->File == PROGRAM_TEMPORARY && n->Store->Index >= 0) {
- if (_slang_is_temp(vt, n->Store->Index)) {
- _slang_free_temp(vt, n->Store->Index, n->Store->Size);
+ if (_slang_is_temp(vt, n->Store->Index, n->Store->Swizzle)) {
+ _slang_free_temp(vt, n->Store->Index, n->Store->Size, n->Store->Swizzle);
/* XXX free(store)? */
n->Store->Index = -1;
n->Store->Size = -1;
@@ -381,7 +384,15 @@ storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st,
assert(st->File != PROGRAM_UNDEFINED);
assert(st->Size >= 1);
assert(st->Size <= 4);
- dst->WriteMask = defaultWritemask[st->Size - 1] & writemask;
+ if (st->Size == 1) {
+ GLuint comp = GET_SWZ(st->Swizzle, 0);
+ assert(comp < 4);
+ assert(writemask & WRITEMASK_X);
+ dst->WriteMask = WRITEMASK_X << comp;
+ }
+ else {
+ dst->WriteMask = defaultWritemask[st->Size - 1] & writemask;
+ }
}
@@ -803,13 +814,15 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
emit(vt, n->Children[0], prog);
#if PEEPHOLE_OPTIMIZATIONS
- if (inst && _slang_is_temp(vt, n->Children[1]->Store->Index)) {
+ if (inst && _slang_is_temp(vt, n->Children[1]->Store->Index,
+ n->Children[1]->Store->Swizzle)) {
/* Peephole optimization:
* Just modify the RHS to put its result into the dest of this
* MOVE operation. Then, this MOVE is a no-op.
*/
_slang_free_temp(vt, n->Children[1]->Store->Index,
- n->Children[1]->Store->Size);
+ n->Children[1]->Store->Size,
+ n->Children[1]->Store->Swizzle);
*n->Children[1]->Store = *n->Children[0]->Store;
/* fixup the prev (RHS) instruction */
assert(n->Children[0]->Store->Index >= 0);
@@ -852,12 +865,7 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
inst->Comment = instruction_annotation(inst->Opcode, dstAnnot,
srcAnnot, NULL);
}
- /* XXX is this test correct? */
- if (_slang_is_temp(vt, n->Children[1]->Store->Index)) {
- _slang_free_temp(vt, n->Children[1]->Store->Index,
- n->Children[1]->Store->Size);
- }
- /*inst->Comment = _mesa_strdup("IR_MOVE");*/
+ free_temp_storage(vt, n->Children[1]);
assert(!n->Store);
n->Store = n->Children[0]->Store; /*XXX new */
return inst;
@@ -883,13 +891,17 @@ emit_cond(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
/* This'll happen for things like "if (i) ..." where no code
* is normally generated for the expression "i".
* Generate a move instruction just to set condition codes.
+ * Note: must use full 4-component vector since all four
+ * condition codes must be set identically.
*/
- alloc_temp_storage(vt, n, 1);
+ alloc_temp_storage(vt, n, 4);
inst = new_instruction(prog, OPCODE_MOV);
inst->CondUpdate = GL_TRUE;
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store);
- _slang_free_temp(vt, n->Store->Index, n->Store->Size);
+ _slang_free_temp(vt, n->Store->Index, n->Store->Size,
+ n->Store->Swizzle);
+ inst->Comment = _mesa_strdup("COND expr");
return inst; /* XXX or null? */
}
}
@@ -928,12 +940,16 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
assert(n->Store->Index < 0);
if (!n->Var || n->Var->isTemp) {
/* a nameless/temporary variable, will be freed after first use */
- n->Store->Index = _slang_alloc_temp(vt, n->Store->Size);
+ GLuint swizzle;
+ n->Store->Index = _slang_alloc_temp(vt, n->Store->Size, &swizzle);
+ n->Store->Swizzle = swizzle;
}
else {
/* a regular variable */
+ GLuint swizzle;
_slang_add_variable(vt, n->Var);
- n->Store->Index = _slang_alloc_var(vt, n->Store->Size);
+ n->Store->Index = _slang_alloc_var(vt, n->Store->Size, &swizzle);
+ n->Store->Swizzle = swizzle;
/*
printf("IR_VAR_DECL %s %d store %p\n",
(char*) n->Var->a_name, n->Store->Index, (void*) n->Store);