diff options
Diffstat (limited to 'src/mesa/shader/slang/slang_error.c')
-rw-r--r-- | src/mesa/shader/slang/slang_error.c | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/src/mesa/shader/slang/slang_error.c b/src/mesa/shader/slang/slang_error.c deleted file mode 100644 index bfa8e80a05..0000000000 --- a/src/mesa/shader/slang/slang_error.c +++ /dev/null @@ -1,78 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "imports.h" -#include "slang_error.h" - - -static char ErrorText[10000]; -static char FormattedErrorText[10000]; -static int ErrorPos; - - -void -_slang_reset_error(void) -{ - ErrorText[0] = 0; - ErrorPos = -1; -} - - -/** - * Record an error message, if one hasn't been recorded already. - */ -void -_slang_record_error(const char *msg1, const char *msg2, - GLint pos, const char *file, int line) -{ - /* don't overwrite a previously recorded error */ - if (!ErrorText[0]) { - _mesa_sprintf(ErrorText, "%s %s", msg1, msg2); - ErrorPos = -1; -#ifdef DEBUG - fprintf(stderr, "Mesa shader compile error: %s %s at %d (%s line %d)\n", - msg1, msg2, pos, file, line); -#endif - } - abort(); -} - - -/** - * Return formatted error text. - */ -const char * -_slang_error_text(void) -{ - /* - * NVIDIA formats errors like this: - * (LINE_NUMBER) : error ERROR_CODE: ERROR_TEXT - * Example: - * (7) : error C1048: invalid character 'P' in swizzle "P" - */ - _mesa_sprintf(FormattedErrorText, - "(%d) : error: %s", ErrorPos, ErrorText); - return FormattedErrorText; -} - |