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Diffstat (limited to 'src/mesa/shader/slang/slang_error.c')
-rw-r--r--src/mesa/shader/slang/slang_error.c78
1 files changed, 0 insertions, 78 deletions
diff --git a/src/mesa/shader/slang/slang_error.c b/src/mesa/shader/slang/slang_error.c
deleted file mode 100644
index bfa8e80a05..0000000000
--- a/src/mesa/shader/slang/slang_error.c
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "imports.h"
-#include "slang_error.h"
-
-
-static char ErrorText[10000];
-static char FormattedErrorText[10000];
-static int ErrorPos;
-
-
-void
-_slang_reset_error(void)
-{
- ErrorText[0] = 0;
- ErrorPos = -1;
-}
-
-
-/**
- * Record an error message, if one hasn't been recorded already.
- */
-void
-_slang_record_error(const char *msg1, const char *msg2,
- GLint pos, const char *file, int line)
-{
- /* don't overwrite a previously recorded error */
- if (!ErrorText[0]) {
- _mesa_sprintf(ErrorText, "%s %s", msg1, msg2);
- ErrorPos = -1;
-#ifdef DEBUG
- fprintf(stderr, "Mesa shader compile error: %s %s at %d (%s line %d)\n",
- msg1, msg2, pos, file, line);
-#endif
- }
- abort();
-}
-
-
-/**
- * Return formatted error text.
- */
-const char *
-_slang_error_text(void)
-{
- /*
- * NVIDIA formats errors like this:
- * (LINE_NUMBER) : error ERROR_CODE: ERROR_TEXT
- * Example:
- * (7) : error C1048: invalid character 'P' in swizzle "P"
- */
- _mesa_sprintf(FormattedErrorText,
- "(%d) : error: %s", ErrorPos, ErrorText);
- return FormattedErrorText;
-}
-